Browse Source

Switched runtime to .Net 4.5

tags/docs-0.9
Brandon Smith 9 years ago
parent
commit
ed1cff5623
3 changed files with 14 additions and 2 deletions
  1. +3
    -1
      Discord.Net/Discord.Net.csproj
  2. +8
    -1
      Discord.Net/DiscordClient.cs
  3. +3
    -0
      Discord.Net/User.cs

+ 3
- 1
Discord.Net/Discord.Net.csproj View File

@@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord</RootNamespace>
<AssemblyName>Discord.Net</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
@@ -21,6 +21,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@@ -29,6 +30,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">


+ 8
- 1
Discord.Net/DiscordClient.cs View File

@@ -453,8 +453,15 @@ namespace Discord
.FirstOrDefault();
}

public Message GetMessage(string id) => _messages[id];
public Role GetRole(string id) => _roles[id];
public Role FindRole(string name)
{
return _roles
.Where(x => string.Equals(x.Name, name, StringComparison.InvariantCultureIgnoreCase))
.FirstOrDefault();
}

public Message GetMessage(string id) => _messages[id];

//Auth
public async Task Connect(string email, string password)


+ 3
- 0
Discord.Net/User.cs View File

@@ -1,4 +1,5 @@
using Discord.API;
using Newtonsoft.Json;
using System;

namespace Discord
@@ -13,7 +14,9 @@ namespace Discord
public string AvatarId { get; internal set; }
public string AvatarUrl { get { return Endpoints.UserAvatar(Id, AvatarId); } }
public string Discriminator { get; internal set; }
[JsonIgnore]
public string Email { get; internal set; }
[JsonIgnore]
public bool IsVerified { get; internal set; } = true;
public string GameId { get; internal set; }
public string Status { get; internal set; }


Loading…
Cancel
Save