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Fix general typos (#852)

tags/2.0.0-beta
enzosk8 Christopher F 7 years ago
parent
commit
da335b95c4
6 changed files with 12 additions and 12 deletions
  1. +1
    -1
      docs/guides/getting_started/intro.md
  2. +2
    -2
      docs/guides/getting_started/samples/intro/structure.cs
  3. +1
    -1
      src/Discord.Net.Core/Utils/Optional.cs
  4. +2
    -2
      src/Discord.Net.Rest/Entities/Channels/RestChannel.cs
  5. +4
    -4
      src/Discord.Net.Rest/Entities/Channels/RestGuildChannel.cs
  6. +2
    -2
      src/Discord.Net.WebSocket/Entities/Channels/SocketGuildChannel.cs

+ 1
- 1
docs/guides/getting_started/intro.md View File

@@ -74,7 +74,7 @@ async main.


[!code-csharp[Async Context](samples/intro/async-context.cs)] [!code-csharp[Async Context](samples/intro/async-context.cs)]


As a result of this, your program will now start and immidiately
As a result of this, your program will now start and immediately
jump into an async context. This will allow us to create a connection jump into an async context. This will allow us to create a connection
to Discord later on without needing to worry about setting up the to Discord later on without needing to worry about setting up the
correct async implementation. correct async implementation.


+ 2
- 2
docs/guides/getting_started/samples/intro/structure.cs View File

@@ -80,7 +80,7 @@ class Program


private async Task MainAsync() private async Task MainAsync()
{ {
// Centralize the logic for commands into a seperate method.
// Centralize the logic for commands into a separate method.
await InitCommands(); await InitCommands();


// Login and connect. // Login and connect.
@@ -138,7 +138,7 @@ class Program
var context = new SocketCommandContext(_client, msg); var context = new SocketCommandContext(_client, msg);
// Execute the command. (result does not indicate a return value, // Execute the command. (result does not indicate a return value,
// rather an object stating if the command executed succesfully).
// rather an object stating if the command executed successfully).
var result = await _commands.ExecuteAsync(context, pos, _services); var result = await _commands.ExecuteAsync(context, pos, _services);


// Uncomment the following lines if you want the bot // Uncomment the following lines if you want the bot


+ 1
- 1
src/Discord.Net.Core/Utils/Optional.cs View File

@@ -10,7 +10,7 @@ namespace Discord
public static Optional<T> Unspecified => default(Optional<T>); public static Optional<T> Unspecified => default(Optional<T>);
private readonly T _value; private readonly T _value;


/// <summary> Gets the value for this paramter. </summary>
/// <summary> Gets the value for this parameter. </summary>
public T Value public T Value
{ {
get get


+ 2
- 2
src/Discord.Net.Rest/Entities/Channels/RestChannel.cs View File

@@ -48,8 +48,8 @@ namespace Discord.Rest
string IChannel.Name => null; string IChannel.Name => null;


Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(null); //Overriden
=> Task.FromResult<IUser>(null); //Overridden
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options) IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> AsyncEnumerable.Empty<IReadOnlyCollection<IUser>>(); //Overriden
=> AsyncEnumerable.Empty<IReadOnlyCollection<IUser>>(); //Overridden
} }
} }

+ 4
- 4
src/Discord.Net.Rest/Entities/Channels/RestGuildChannel.cs View File

@@ -154,14 +154,14 @@ namespace Discord.Rest
=> await RemovePermissionOverwriteAsync(user, options).ConfigureAwait(false); => await RemovePermissionOverwriteAsync(user, options).ConfigureAwait(false);
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options) IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> AsyncEnumerable.Empty<IReadOnlyCollection<IGuildUser>>(); //Overriden //Overriden in Text/Voice
=> AsyncEnumerable.Empty<IReadOnlyCollection<IGuildUser>>(); //Overridden //Overridden in Text/Voice
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(null); //Overriden in Text/Voice
=> Task.FromResult<IGuildUser>(null); //Overridden in Text/Voice


//IChannel //IChannel
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options) IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> AsyncEnumerable.Empty<IReadOnlyCollection<IUser>>(); //Overriden in Text/Voice
=> AsyncEnumerable.Empty<IReadOnlyCollection<IUser>>(); //Overridden in Text/Voice
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(null); //Overriden in Text/Voice
=> Task.FromResult<IUser>(null); //Overridden in Text/Voice
} }
} }

+ 2
- 2
src/Discord.Net.WebSocket/Entities/Channels/SocketGuildChannel.cs View File

@@ -154,8 +154,8 @@ namespace Discord.WebSocket


//IChannel //IChannel
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options) IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable(); //Overriden in Text/Voice
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable(); //Overridden in Text/Voice
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(GetUser(id)); //Overriden in Text/Voice
=> Task.FromResult<IUser>(GetUser(id)); //Overridden in Text/Voice
} }
} }

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