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Added guild parameter to PresenceUpdated, added GuildMemberUpdated

tags/1.0-rc
RogueException 8 years ago
parent
commit
d9e00c9170
2 changed files with 25 additions and 8 deletions
  1. +10
    -4
      src/Discord.Net.WebSocket/DiscordSocketClient.Events.cs
  2. +15
    -4
      src/Discord.Net.WebSocket/DiscordSocketClient.cs

+ 10
- 4
src/Discord.Net.WebSocket/DiscordSocketClient.Events.cs View File

@@ -155,18 +155,24 @@ namespace Discord.WebSocket
remove { _userUnbannedEvent.Remove(value); }
}
private readonly AsyncEvent<Func<SocketUser, SocketGuild, Task>> _userUnbannedEvent = new AsyncEvent<Func<SocketUser, SocketGuild, Task>>();
public event Func<SocketGuildUser, SocketGuildUser, Task> UserUpdated
public event Func<SocketUser, SocketUser, Task> UserUpdated
{
add { _userUpdatedEvent.Add(value); }
remove { _userUpdatedEvent.Remove(value); }
}
private readonly AsyncEvent<Func<SocketGuildUser, SocketGuildUser, Task>> _userUpdatedEvent = new AsyncEvent<Func<SocketGuildUser, SocketGuildUser, Task>>();
public event Func<SocketUser, SocketPresence, SocketPresence, Task> UserPresenceUpdated
private readonly AsyncEvent<Func<SocketUser, SocketUser, Task>> _userUpdatedEvent = new AsyncEvent<Func<SocketUser, SocketUser, Task>>();
public event Func<SocketGuildUser, SocketGuildUser, Task> GuildMemberUpdated
{
add { _guildMemberUpdatedEvent.Add(value); }
remove { _guildMemberUpdatedEvent.Remove(value); }
}
private readonly AsyncEvent<Func<SocketGuildUser, SocketGuildUser, Task>> _guildMemberUpdatedEvent = new AsyncEvent<Func<SocketGuildUser, SocketGuildUser, Task>>();
public event Func<Optional<SocketGuild>, SocketUser, SocketPresence, SocketPresence, Task> UserPresenceUpdated
{
add { _userPresenceUpdatedEvent.Add(value); }
remove { _userPresenceUpdatedEvent.Remove(value); }
}
private readonly AsyncEvent<Func<SocketUser, SocketPresence, SocketPresence, Task>> _userPresenceUpdatedEvent = new AsyncEvent<Func<SocketUser, SocketPresence, SocketPresence, Task>>();
private readonly AsyncEvent<Func<Optional<SocketGuild>, SocketUser, SocketPresence, SocketPresence, Task>> _userPresenceUpdatedEvent = new AsyncEvent<Func<Optional<SocketGuild>, SocketUser, SocketPresence, SocketPresence, Task>>();
public event Func<SocketUser, SocketVoiceState, SocketVoiceState, Task> UserVoiceStateUpdated
{
add { _userVoiceStateUpdatedEvent.Add(value); }


+ 15
- 4
src/Discord.Net.WebSocket/DiscordSocketClient.cs View File

@@ -863,7 +863,7 @@ namespace Discord.WebSocket
{
var before = user.Clone();
user.Update(State, data);
await _userUpdatedEvent.InvokeAsync(before, user).ConfigureAwait(false);
await _guildMemberUpdatedEvent.InvokeAsync(before, user).ConfigureAwait(false);
}
else
{
@@ -1303,7 +1303,7 @@ namespace Discord.WebSocket
}

SocketPresence before;
SocketUser user = guild.GetUser(data.User.Id);
var user = guild.GetUser(data.User.Id);
if (user != null)
{
before = user.Presence.Clone();
@@ -1315,7 +1315,12 @@ namespace Discord.WebSocket
user = guild.AddOrUpdateUser(data);
}

await _userPresenceUpdatedEvent.InvokeAsync(user, before, user.Presence).ConfigureAwait(false);
await _userPresenceUpdatedEvent.InvokeAsync(guild, user, before, user.Presence).ConfigureAwait(false);
if (data.User.Username.IsSpecified || data.Roles.IsSpecified)
{
var before2 = user.Clone();
await _guildMemberUpdatedEvent.InvokeAsync(before2, user).ConfigureAwait(false);
}
}
else
{
@@ -1325,7 +1330,13 @@ namespace Discord.WebSocket
var user = channel.GetUser(data.User.Id);
var before = user.Presence.Clone();
user.Update(State, data);
await _userPresenceUpdatedEvent.InvokeAsync(user, before, user.Presence).ConfigureAwait(false);

await _userPresenceUpdatedEvent.InvokeAsync(Optional.Create<SocketGuild>(), user, before, user.Presence).ConfigureAwait(false);
if (data.User.Username.IsSpecified)
{
var before2 = user.Clone();
await _userUpdatedEvent.InvokeAsync(before2, user).ConfigureAwait(false);
}
}
}
}


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