From c72bf0678bd47cdf48b9a41dedc589e3e8534d33 Mon Sep 17 00:00:00 2001 From: Khionu Terabite Date: Sun, 10 Jul 2016 01:31:10 -0400 Subject: [PATCH 1/2] Added ToString and DebuggerDisplay Casting a hex :ok-hand: --- src/Discord.Net/Entities/Roles/Color.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/Discord.Net/Entities/Roles/Color.cs b/src/Discord.Net/Entities/Roles/Color.cs index 8e65b52e3..ce039288e 100644 --- a/src/Discord.Net/Entities/Roles/Color.cs +++ b/src/Discord.Net/Entities/Roles/Color.cs @@ -32,6 +32,11 @@ ((uint)(r * 255.0f) << 16) | ((uint)(g * 255.0f) << 8) | (uint)(b * 255.0f); - } + } + + public override string ToString() => + $"#{Convert.ToString(RawValue, 16)}"; + private string DebuggerDisplay() => + $"#{Convert.ToString(RawValue, 16)} ({RawValue})"; } } From df53ab100102b96674e4c85c24c90aead35ef303 Mon Sep 17 00:00:00 2001 From: Khionu Terabite Date: Sun, 10 Jul 2016 01:41:42 -0400 Subject: [PATCH 2/2] Completed additions Added the namespaces and attribute that are required for this change. Need to get in the habit of doing proper PRs through VS's Git..... --- src/Discord.Net/Entities/Roles/Color.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/Discord.Net/Entities/Roles/Color.cs b/src/Discord.Net/Entities/Roles/Color.cs index ce039288e..5ef9ae80f 100644 --- a/src/Discord.Net/Entities/Roles/Color.cs +++ b/src/Discord.Net/Entities/Roles/Color.cs @@ -1,5 +1,9 @@ +using System; +using System.Diagnostics; + namespace Discord { + [DebuggerDisplay(@"{DebuggerDisplay,nq}")] public struct Color { /// Gets the default user color value.