| @@ -28,7 +28,7 @@ namespace Discord.Serialization.Json.Converters | |||
| else | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value.Id); | |||
| writer.WriteAttribute(map.Key, value.Id); | |||
| else | |||
| writer.WriteValue(value.Id); | |||
| } | |||
| @@ -15,7 +15,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, long value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| @@ -15,7 +15,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, ulong value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| @@ -27,8 +27,11 @@ namespace Discord.Serialization | |||
| public static bool ParseBool(this JsonReader reader) => reader.Value.ParseBool(); | |||
| public static Guid ParseGuid(this JsonReader reader) => reader.Value.ParseGuid(); | |||
| } | |||
| public static void Skip(this JsonReader reader) | |||
| public static class JsonUtils | |||
| { | |||
| public static void Skip(ref JsonReader reader) | |||
| { | |||
| int initialDepth = reader._depth; | |||
| while (reader.Read() && reader._depth > initialDepth) { } | |||
| @@ -26,7 +26,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, List<T> value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteArrayStart(map.Utf16Key); | |||
| writer.WriteArrayStart(map.Key); | |||
| else | |||
| writer.WriteArrayStart(); | |||
| for (int i = 0; i < value.Count; i++) | |||
| @@ -28,7 +28,7 @@ namespace Discord.Serialization.Json.Converters | |||
| else | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttributeNull(map.Utf16Key); | |||
| writer.WriteAttributeNull(map.Key); | |||
| else | |||
| writer.WriteNull(); | |||
| } | |||
| @@ -1,5 +1,4 @@ | |||
| using System.Text.Json; | |||
| using System.Text.Utf8; | |||
| namespace Discord.Serialization.Json.Converters | |||
| { | |||
| @@ -21,17 +20,17 @@ namespace Discord.Serialization.Json.Converters | |||
| if (reader.TokenType != JsonTokenType.PropertyName) | |||
| throw new SerializationException("Bad input, expected PropertyName"); | |||
| if (_map.PropertiesByKey.TryGetValue(reader.Value, out var property)) | |||
| if (_map.TryGetProperty(reader.Value, out var property)) | |||
| (property as IJsonPropertyMap<T>).Read(model, ref reader); | |||
| else | |||
| reader.Skip(); //Unknown property, skip | |||
| JsonUtils.Skip(ref reader); //Unknown property, skip | |||
| } | |||
| throw new SerializationException("Bad input, expected EndObject"); | |||
| } | |||
| public void Write(PropertyMap map, ref JsonWriter writer, T value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteObjectStart(map.Utf16Key); | |||
| writer.WriteObjectStart(map.Key); | |||
| else | |||
| writer.WriteObjectStart(); | |||
| for (int i = 0; i < _map.Properties.Length; i++) | |||
| @@ -16,7 +16,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, DateTime value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -35,7 +35,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, DateTimeOffset value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -15,7 +15,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, float value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value.ToString()); | |||
| writer.WriteAttribute(map.Key, value.ToString()); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| @@ -34,7 +34,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, double value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value.ToString()); | |||
| writer.WriteAttribute(map.Key, value.ToString()); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| @@ -53,7 +53,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, decimal value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value.ToString()); | |||
| writer.WriteAttribute(map.Key, value.ToString()); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| @@ -19,7 +19,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, bool value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -38,7 +38,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, Guid value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value.ToString()); | |||
| writer.WriteAttribute(map.Key, value.ToString()); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| @@ -15,7 +15,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, sbyte value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -34,7 +34,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, short value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -53,7 +53,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, int value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -72,7 +72,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, long value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value.ToString()); | |||
| writer.WriteAttribute(map.Key, value.ToString()); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| @@ -35,29 +35,9 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, string value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| } | |||
| internal class Utf8StringPropertyConverter : IJsonPropertyConverter<Utf8String> | |||
| { | |||
| public Utf8String Read(PropertyMap map, ref JsonReader reader, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| reader.Read(); | |||
| if (reader.ValueType != JsonValueType.String) | |||
| throw new SerializationException("Bad input, expected String"); | |||
| return new Utf8String(reader.Value); | |||
| } | |||
| public void Write(PropertyMap map, ref JsonWriter writer, Utf8String value, bool isTopLevel) | |||
| { | |||
| //TODO: Serialization causes allocs, fix | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value.ToString()); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| } | |||
| } | |||
| @@ -15,7 +15,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, byte value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -34,7 +34,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, ushort value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -53,7 +53,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, uint value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value); | |||
| writer.WriteAttribute(map.Key, value); | |||
| else | |||
| writer.WriteValue(value); | |||
| } | |||
| @@ -72,7 +72,7 @@ namespace Discord.Serialization.Json.Converters | |||
| public void Write(PropertyMap map, ref JsonWriter writer, ulong value, bool isTopLevel) | |||
| { | |||
| if (isTopLevel) | |||
| writer.WriteAttribute(map.Utf16Key, value.ToString()); | |||
| writer.WriteAttribute(map.Key, value.ToString()); | |||
| else | |||
| writer.WriteValue(value.ToString()); | |||
| } | |||
| @@ -1,12 +1,12 @@ | |||
| using System.Text.Json; | |||
| using System.Text.Utf8; | |||
| using System; | |||
| using System.Text.Json; | |||
| namespace Discord.Serialization | |||
| { | |||
| internal interface IJsonPropertyMap<TModel> | |||
| { | |||
| string Utf16Key { get; } | |||
| Utf8String Utf8Key { get; } | |||
| string Key { get; } | |||
| ReadOnlyBuffer<byte> Utf8Key { get; } | |||
| void Write(TModel model, ref JsonWriter writer); | |||
| void Read(TModel model, ref JsonReader reader); | |||
| @@ -5,7 +5,6 @@ using System.Reflection; | |||
| using System.Text; | |||
| using System.Text.Formatting; | |||
| using System.Text.Json; | |||
| using System.Text.Utf8; | |||
| namespace Discord.Serialization.Json | |||
| { | |||
| @@ -29,7 +28,6 @@ namespace Discord.Serialization.Json | |||
| //AddConverter<char, Converters.CharPropertyConverter>(); //char.Parse does not support Json.Net's serialization | |||
| AddConverter<string, Converters.StringPropertyConverter>(); | |||
| AddConverter<Utf8String, Converters.Utf8StringPropertyConverter>(); | |||
| AddConverter<DateTime, Converters.DateTimePropertyConverter>(); | |||
| AddConverter<DateTimeOffset, Converters.DateTimeOffsetPropertyConverter>(); | |||
| @@ -7,13 +7,211 @@ namespace Discord.Serialization | |||
| public class ModelMap<TModel> | |||
| where TModel : class, new() | |||
| { | |||
| public readonly PropertyMap[] Properties; | |||
| public readonly Dictionary<ReadOnlySpan<byte>, PropertyMap> PropertiesByKey; | |||
| private struct PropertyEntry | |||
| { | |||
| public int hashCode; // Lower 31 bits of hash code, -1 if unused | |||
| public int next; // Index of next entry, -1 if last | |||
| public ReadOnlyBuffer<byte> key; // Key of entry | |||
| public PropertyMap value; // Value of entry | |||
| } | |||
| private int[] _buckets; | |||
| private PropertyEntry[] _entries; | |||
| private int _count; | |||
| private int _freeList; | |||
| private int _freeCount; | |||
| public PropertyMap[] Properties { get; } | |||
| public ModelMap(List<PropertyMap> properties) | |||
| { | |||
| Properties = properties.ToArray(); | |||
| int size = HashHelpers.GetPrime(Properties.Length); | |||
| _buckets = new int[size]; | |||
| for (int i = 0; i < _buckets.Length; i++) _buckets[i] = -1; | |||
| _entries = new PropertyEntry[size]; | |||
| _freeList = -1; | |||
| for (int i = 0; i < properties.Count; i++) | |||
| AddProperty(properties[i].Utf8Key, properties[i]); | |||
| } | |||
| public void AddProperty(ReadOnlyBuffer<byte> key, PropertyMap value) | |||
| { | |||
| int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||
| int targetBucket = hashCode % _buckets.Length; | |||
| public ModelMap(Dictionary<ReadOnlySpan<byte>, PropertyMap> properties) | |||
| for (int i = _buckets[targetBucket]; i >= 0; i = _entries[i].next) | |||
| { | |||
| if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||
| throw new ArgumentException("Duplicate property", nameof(key)); | |||
| } | |||
| int index; | |||
| if (_freeCount > 0) | |||
| { | |||
| index = _freeList; | |||
| _freeList = _entries[index].next; | |||
| _freeCount--; | |||
| } | |||
| else | |||
| { | |||
| if (_count == _entries.Length) | |||
| { | |||
| Resize(); | |||
| targetBucket = hashCode % _buckets.Length; | |||
| } | |||
| index = _count; | |||
| _count++; | |||
| } | |||
| _entries[index].hashCode = hashCode; | |||
| _entries[index].next = _buckets[targetBucket]; | |||
| _entries[index].key = key; | |||
| _entries[index].value = value; | |||
| _buckets[targetBucket] = index; | |||
| } | |||
| private void Resize() | |||
| { | |||
| int newSize = HashHelpers.ExpandPrime(_count); | |||
| var newBuckets = new int[newSize]; | |||
| for (int i = 0; i < newBuckets.Length; i++) | |||
| newBuckets[i] = -1; | |||
| var newEntries = new PropertyEntry[newSize]; | |||
| Array.Copy(_entries, 0, newEntries, 0, _count); | |||
| for (int i = 0; i < _count; i++) | |||
| { | |||
| if (newEntries[i].hashCode >= 0) | |||
| { | |||
| int bucket = newEntries[i].hashCode % newSize; | |||
| newEntries[i].next = newBuckets[bucket]; | |||
| newBuckets[bucket] = i; | |||
| } | |||
| } | |||
| _buckets = newBuckets; | |||
| _entries = newEntries; | |||
| } | |||
| private int FindEntry(ReadOnlyBuffer<byte> key) | |||
| { | |||
| if (_buckets != null) | |||
| { | |||
| int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||
| for (int i = _buckets[hashCode % _buckets.Length]; i >= 0; i = _entries[i].next) | |||
| { | |||
| if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||
| return i; | |||
| } | |||
| } | |||
| return -1; | |||
| } | |||
| private int FindEntry(ReadOnlySpan<byte> key) | |||
| { | |||
| if (_buckets != null) | |||
| { | |||
| int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||
| for (int i = _buckets[hashCode % _buckets.Length]; i >= 0; i = _entries[i].next) | |||
| { | |||
| if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||
| return i; | |||
| } | |||
| } | |||
| return -1; | |||
| } | |||
| public bool TryGetProperty(ReadOnlyBuffer<byte> key, out PropertyMap value) | |||
| { | |||
| int i = FindEntry(key); | |||
| if (i >= 0) | |||
| { | |||
| value = _entries[i].value; | |||
| return true; | |||
| } | |||
| value = default; | |||
| return false; | |||
| } | |||
| public bool TryGetProperty(ReadOnlySpan<byte> key, out PropertyMap value) | |||
| { | |||
| int i = FindEntry(key); | |||
| if (i >= 0) | |||
| { | |||
| value = _entries[i].value; | |||
| return true; | |||
| } | |||
| value = default; | |||
| return false; | |||
| } | |||
| private bool KeyEquals(ReadOnlyBuffer<byte> x, ReadOnlyBuffer<byte> y) => x.Span.SequenceEqual(y.Span); | |||
| private bool KeyEquals(ReadOnlyBuffer<byte> x, ReadOnlySpan<byte> y) => x.Span.SequenceEqual(y); | |||
| private int GetKeyHashCode(ReadOnlyBuffer<byte> obj) => GetKeyHashCode(obj.Span); | |||
| private int GetKeyHashCode(ReadOnlySpan<byte> obj) | |||
| { | |||
| //From Utf8String | |||
| //TODO: Replace when they do | |||
| unchecked | |||
| { | |||
| if (obj.Length <= 4) | |||
| { | |||
| int hash = obj.Length; | |||
| for (int i = 0; i < obj.Length; i++) | |||
| { | |||
| hash <<= 8; | |||
| hash ^= obj[i]; | |||
| } | |||
| return hash; | |||
| } | |||
| else | |||
| { | |||
| int hash = obj.Length; | |||
| hash ^= obj[0]; | |||
| hash <<= 8; | |||
| hash ^= obj[1]; | |||
| hash <<= 8; | |||
| hash ^= obj[obj.Length - 2]; | |||
| hash <<= 8; | |||
| hash ^= obj[obj.Length - 1]; | |||
| return hash; | |||
| } | |||
| } | |||
| } | |||
| } | |||
| internal static class HashHelpers | |||
| { | |||
| public static readonly int[] primes = { | |||
| 3, 7, 11, 17, 23, 29, 37, 47, 59, 71, 89, 107, 131, 163, 197, 239, 293, 353, 431, 521, 631, 761, 919, | |||
| 1103, 1327, 1597, 1931, 2333, 2801, 3371, 4049, 4861, 5839, 7013, 8419, 10103, 12143, 14591, | |||
| 17519, 21023, 25229, 30293, 36353, 43627, 52361, 62851, 75431, 90523, 108631, 130363, 156437, | |||
| 187751, 225307, 270371, 324449, 389357, 467237, 560689, 672827, 807403, 968897, 1162687, 1395263, | |||
| 1674319, 2009191, 2411033, 2893249, 3471899, 4166287, 4999559, 5999471, 7199369, 8639249, 10367101, | |||
| 12440537, 14928671, 17914409, 21497293, 25796759, 30956117, 37147349, 44576837, 53492207, 64190669, | |||
| 77028803, 92434613, 110921543, 133105859, 159727031, 191672443, 230006941, 276008387, 331210079, | |||
| 397452101, 476942527, 572331049, 686797261, 824156741, 988988137, 1186785773, 1424142949, 1708971541, | |||
| 2050765853, MaxPrimeArrayLength }; | |||
| public static int GetPrime(int min) | |||
| { | |||
| for (int i = 0; i < primes.Length; i++) | |||
| { | |||
| int prime = primes[i]; | |||
| if (prime >= min) return prime; | |||
| } | |||
| return min; | |||
| } | |||
| public static int ExpandPrime(int oldSize) | |||
| { | |||
| PropertiesByKey = properties; | |||
| Properties = PropertiesByKey.Values.ToArray(); | |||
| int newSize = 2 * oldSize; | |||
| if ((uint)newSize > MaxPrimeArrayLength && MaxPrimeArrayLength > oldSize) | |||
| return MaxPrimeArrayLength; | |||
| return GetPrime(newSize); | |||
| } | |||
| public const int MaxPrimeArrayLength = 0x7FEFFFFD; | |||
| } | |||
| } | |||
| } | |||
| @@ -1,20 +1,21 @@ | |||
| using System.Reflection; | |||
| using System; | |||
| using System.Reflection; | |||
| using System.Text.Utf8; | |||
| namespace Discord.Serialization | |||
| { | |||
| public abstract class PropertyMap | |||
| { | |||
| public string Utf16Key { get; } | |||
| public Utf8String Utf8Key { get; } | |||
| public string Key { get; } | |||
| public ReadOnlyBuffer<byte> Utf8Key { get; } | |||
| public bool ExcludeNull { get; } | |||
| public PropertyMap(PropertyInfo propInfo) | |||
| { | |||
| var jsonProperty = propInfo.GetCustomAttribute<ModelPropertyAttribute>(); | |||
| Utf16Key = jsonProperty?.Key ?? propInfo.Name; | |||
| Utf8Key = new Utf8String(Utf16Key); | |||
| Key = jsonProperty?.Key ?? propInfo.Name; | |||
| Utf8Key = new ReadOnlyBuffer<byte>(new Utf8String(Key).Bytes.ToArray()); | |||
| ExcludeNull = jsonProperty?.ExcludeNull ?? false; | |||
| } | |||
| } | |||
| @@ -29,11 +29,11 @@ namespace Discord.Serialization | |||
| .Where(x => x.CanRead && x.CanWrite) | |||
| .ToArray(); | |||
| var properties = new Dictionary<ReadOnlySpan<byte>, PropertyMap>(propInfos.Length, Utf8SpanComparer.Instance); | |||
| var properties = new List<PropertyMap>(); | |||
| for (int i = 0; i < propInfos.Length; i++) | |||
| { | |||
| var propMap = MapProperty<TModel>(propInfos[i]); | |||
| properties.Add(propMap.Utf8Key, propMap); | |||
| properties.Add(propMap); | |||
| } | |||
| return new ModelMap<TModel>(properties); | |||
| }) as ModelMap<TModel>; | |||
| @@ -1,42 +0,0 @@ | |||
| using System; | |||
| using System.Collections.Generic; | |||
| namespace Discord.Serialization | |||
| { | |||
| internal class Utf8SpanComparer : IEqualityComparer<ReadOnlySpan<byte>> | |||
| { | |||
| public static readonly Utf8SpanComparer Instance = new Utf8SpanComparer(); | |||
| public bool Equals(ReadOnlySpan<byte> x, ReadOnlySpan<byte> y) => x.SequenceEqual(y); | |||
| public int GetHashCode(ReadOnlySpan<byte> obj) | |||
| { | |||
| //From Utf8String | |||
| //TODO: Replace when they do | |||
| unchecked | |||
| { | |||
| if (obj.Length <= 4) | |||
| { | |||
| int hash = obj.Length; | |||
| for (int i = 0; i < obj.Length; i++) | |||
| { | |||
| hash <<= 8; | |||
| hash ^= obj[i]; | |||
| } | |||
| return hash; | |||
| } | |||
| else | |||
| { | |||
| int hash = obj.Length; | |||
| hash ^= obj[0]; | |||
| hash <<= 8; | |||
| hash ^= obj[1]; | |||
| hash <<= 8; | |||
| hash ^= obj[obj.Length - 2]; | |||
| hash <<= 8; | |||
| hash ^= obj[obj.Length - 1]; | |||
| return hash; | |||
| } | |||
| } | |||
| } | |||
| } | |||
| } | |||