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@@ -1,35 +1,28 @@ |
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class Program |
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{ |
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private static DiscordClient _client; |
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{ |
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static void Main(string[] args) |
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{ |
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var client = new DiscordClient(); |
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static void Main(string[] args) |
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{ |
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//This creates a new client, You can think of it as the bots own Discord window. |
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var client = new DiscordClient(); |
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//Display all log messages in the console |
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client.LogMessage += (s, e) => Console.WriteLine($"[{e.Severity}] {e.Source}: {e.Message}"); |
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//Log some info to console |
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client.LogMessage += (s, e) => Console.WriteLine($"[{e.Severity}] {e.Source}: {e.Message}"); |
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//Echo back any message received, provided it didn't come from the bot itself |
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client.MessageReceived += async (s, e) => |
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{ |
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if (!e.Message.IsAuthor) |
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await client.SendMessage(e.Channel, e.Message.Text); |
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}; |
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//Echo any message received, provided it didn't come from us |
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client.MessageReceived += async (s, e) => |
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{ |
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//if I am not the author |
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if (!e.Message.IsAuthor) |
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//Send a message back to the same channel, with the same contents. |
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await client.SendMessage(e.Channel, e.Message.Text); |
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}; |
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//Convert our sync method to an async one and block the Main function until the bot disconnects |
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client.Run(async () => |
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{ |
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//Connect to the Discord server using our email and password |
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await client.Connect("discordtest@email.com", "Password123"); |
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//Convert our sync method to an async one and blocks this function until the client disconnects |
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client.Run(async () => |
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{ |
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//Connect to the Discord server using our email and password |
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await client.Connect("discordtest@email.com", "Password123"); |
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//If we are not a member of any server, use our invite code |
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if (!client.AllServers.Any()) |
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await client.AcceptInvite(client.CreateInvite("aaabbbcccdddeee")); |
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}); |
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} |
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} |
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//If we are not a member of any server, use our invite code (made beforehand in the official Discord Client) |
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if (!client.AllServers.Any()) |
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await client.AcceptInvite(client.GetInvite("aaabbbcccdddeee")); |
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}); |
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} |
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} |