| @@ -21,91 +21,48 @@ using System.Threading.Tasks; | |||
| namespace Discord.API | |||
| { | |||
| public class DiscordApiClient : IDisposable | |||
| public class DiscordRestApiClient : IDisposable | |||
| { | |||
| private object _eventLock = new object(); | |||
| public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>(); | |||
| public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>(); | |||
| public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>(); | |||
| public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>(); | |||
| private readonly RequestQueue _requestQueue; | |||
| private readonly JsonSerializer _serializer; | |||
| private readonly IRestClient _restClient; | |||
| private readonly IWebSocketClient _gatewayClient; | |||
| private readonly SemaphoreSlim _connectionLock; | |||
| private CancellationTokenSource _loginCancelToken, _connectCancelToken; | |||
| private string _authToken; | |||
| private string _gatewayUrl; | |||
| private bool _isDisposed; | |||
| protected readonly JsonSerializer _serializer; | |||
| protected readonly SemaphoreSlim _stateLock; | |||
| private readonly RestClientProvider _restClientProvider; | |||
| protected string _authToken; | |||
| protected bool _isDisposed; | |||
| private CancellationTokenSource _loginCancelToken; | |||
| private IRestClient _restClient; | |||
| public LoginState LoginState { get; private set; } | |||
| public ConnectionState ConnectionState { get; private set; } | |||
| public TokenType AuthTokenType { get; private set; } | |||
| internal RequestQueue RequestQueue { get; private set; } | |||
| public DiscordApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider = null, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||
| public DiscordRestApiClient(RestClientProvider restClientProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||
| { | |||
| _connectionLock = new SemaphoreSlim(1, 1); | |||
| _restClientProvider = restClientProvider; | |||
| _serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||
| RequestQueue = requestQueue; | |||
| _requestQueue = requestQueue ?? new RequestQueue(); | |||
| _stateLock = new SemaphoreSlim(1, 1); | |||
| _restClient = restClientProvider(DiscordRestConfig.ClientAPIUrl); | |||
| SetBaseUrl(DiscordConfig.ClientAPIUrl); | |||
| } | |||
| internal void SetBaseUrl(string baseUrl) | |||
| { | |||
| _restClient = _restClientProvider(baseUrl); | |||
| _restClient.SetHeader("accept", "*/*"); | |||
| _restClient.SetHeader("user-agent", DiscordRestConfig.UserAgent); | |||
| if (webSocketProvider != null) | |||
| { | |||
| _gatewayClient = webSocketProvider(); | |||
| //_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||
| _gatewayClient.BinaryMessage += async (data, index, count) => | |||
| { | |||
| using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||
| using (var decompressed = new MemoryStream()) | |||
| { | |||
| using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||
| zlib.CopyTo(decompressed); | |||
| decompressed.Position = 0; | |||
| using (var reader = new StreamReader(decompressed)) | |||
| using (var jsonReader = new JsonTextReader(reader)) | |||
| { | |||
| var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||
| await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||
| } | |||
| } | |||
| }; | |||
| _gatewayClient.TextMessage += async text => | |||
| { | |||
| using (var reader = new StringReader(text)) | |||
| using (var jsonReader = new JsonTextReader(reader)) | |||
| { | |||
| var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||
| await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||
| } | |||
| }; | |||
| _gatewayClient.Closed += async ex => | |||
| { | |||
| await DisconnectAsync().ConfigureAwait(false); | |||
| await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||
| }; | |||
| } | |||
| _serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||
| } | |||
| private void Dispose(bool disposing) | |||
| internal virtual void Dispose(bool disposing) | |||
| { | |||
| if (!_isDisposed) | |||
| { | |||
| if (disposing) | |||
| { | |||
| _loginCancelToken?.Dispose(); | |||
| _connectCancelToken?.Dispose(); | |||
| (_restClient as IDisposable)?.Dispose(); | |||
| (_gatewayClient as IDisposable)?.Dispose(); | |||
| } | |||
| _isDisposed = true; | |||
| } | |||
| @@ -114,12 +71,12 @@ namespace Discord.API | |||
| public async Task LoginAsync(TokenType tokenType, string token, RequestOptions options = null) | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| await _stateLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await LoginInternalAsync(tokenType, token, options).ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| finally { _stateLock.Release(); } | |||
| } | |||
| private async Task LoginInternalAsync(TokenType tokenType, string token, RequestOptions options = null) | |||
| { | |||
| @@ -134,7 +91,7 @@ namespace Discord.API | |||
| AuthTokenType = TokenType.User; | |||
| _authToken = null; | |||
| _restClient.SetHeader("authorization", null); | |||
| await _requestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false); | |||
| await RequestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false); | |||
| _restClient.SetCancelToken(_loginCancelToken.Token); | |||
| AuthTokenType = tokenType; | |||
| @@ -165,12 +122,12 @@ namespace Discord.API | |||
| public async Task LogoutAsync() | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| await _stateLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await LogoutInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| finally { _stateLock.Release(); } | |||
| } | |||
| private async Task LogoutInternalAsync() | |||
| { | |||
| @@ -182,87 +139,16 @@ namespace Discord.API | |||
| catch { } | |||
| await DisconnectInternalAsync().ConfigureAwait(false); | |||
| await _requestQueue.ClearAsync().ConfigureAwait(false); | |||
| await RequestQueue.ClearAsync().ConfigureAwait(false); | |||
| await _requestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false); | |||
| await RequestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false); | |||
| _restClient.SetCancelToken(CancellationToken.None); | |||
| LoginState = LoginState.LoggedOut; | |||
| } | |||
| public async Task ConnectAsync() | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await ConnectInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task ConnectInternalAsync() | |||
| { | |||
| if (LoginState != LoginState.LoggedIn) | |||
| throw new InvalidOperationException("You must log in before connecting."); | |||
| if (_gatewayClient == null) | |||
| throw new NotSupportedException("This client is not configured with websocket support."); | |||
| ConnectionState = ConnectionState.Connecting; | |||
| try | |||
| { | |||
| _connectCancelToken = new CancellationTokenSource(); | |||
| if (_gatewayClient != null) | |||
| _gatewayClient.SetCancelToken(_connectCancelToken.Token); | |||
| if (_gatewayUrl == null) | |||
| { | |||
| var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false); | |||
| _gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}"; | |||
| } | |||
| await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false); | |||
| ConnectionState = ConnectionState.Connected; | |||
| } | |||
| catch (Exception) | |||
| { | |||
| _gatewayUrl = null; //Uncache in case the gateway url changed | |||
| await DisconnectInternalAsync().ConfigureAwait(false); | |||
| throw; | |||
| } | |||
| } | |||
| public async Task DisconnectAsync() | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await DisconnectInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| public async Task DisconnectAsync(Exception ex) | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await DisconnectInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task DisconnectInternalAsync() | |||
| { | |||
| if (_gatewayClient == null) | |||
| throw new NotSupportedException("This client is not configured with websocket support."); | |||
| if (ConnectionState == ConnectionState.Disconnected) return; | |||
| ConnectionState = ConnectionState.Disconnecting; | |||
| try { _connectCancelToken?.Cancel(false); } | |||
| catch { } | |||
| await _gatewayClient.DisconnectAsync().ConfigureAwait(false); | |||
| ConnectionState = ConnectionState.Disconnected; | |||
| } | |||
| internal virtual Task ConnectInternalAsync() => Task.CompletedTask; | |||
| internal virtual Task DisconnectInternalAsync() => Task.CompletedTask; | |||
| //REST | |||
| public Task SendAsync(string method, string endpoint, | |||
| @@ -306,15 +192,6 @@ namespace Discord.API | |||
| GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | |||
| => DeserializeJson<TResponse>(await SendMultipartInternalAsync(method, endpoint, multipartArgs, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | |||
| //Gateway | |||
| public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||
| GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null) | |||
| => SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options); | |||
| public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||
| GuildBucket bucket, ulong guildId, RequestOptions options = null) | |||
| => SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options); | |||
| //Core | |||
| private async Task<Stream> SendInternalAsync(string method, string endpoint, object payload, bool headerOnly, | |||
| BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | |||
| @@ -323,7 +200,7 @@ namespace Discord.API | |||
| string json = null; | |||
| if (payload != null) | |||
| json = SerializeJson(payload); | |||
| var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||
| var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||
| stopwatch.Stop(); | |||
| double milliseconds = ToMilliseconds(stopwatch); | |||
| @@ -335,7 +212,7 @@ namespace Discord.API | |||
| BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | |||
| { | |||
| var stopwatch = Stopwatch.StartNew(); | |||
| var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||
| var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||
| int bytes = headerOnly ? 0 : (int)responseStream.Length; | |||
| stopwatch.Stop(); | |||
| @@ -344,17 +221,6 @@ namespace Discord.API | |||
| return responseStream; | |||
| } | |||
| private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload, | |||
| BucketGroup group, int bucketId, ulong guildId, RequestOptions options) | |||
| { | |||
| //TODO: Add ETF | |||
| byte[] bytes = null; | |||
| payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload }; | |||
| if (payload != null) | |||
| bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | |||
| await _requestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false); | |||
| await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | |||
| } | |||
| //Auth | |||
| public async Task ValidateTokenAsync(RequestOptions options = null) | |||
| @@ -362,69 +228,6 @@ namespace Discord.API | |||
| await SendAsync("GET", "auth/login", options: options).ConfigureAwait(false); | |||
| } | |||
| //Gateway | |||
| public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null) | |||
| { | |||
| return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, RequestOptions options = null) | |||
| { | |||
| var props = new Dictionary<string, string> | |||
| { | |||
| ["$device"] = "Discord.Net" | |||
| }; | |||
| var msg = new IdentifyParams() | |||
| { | |||
| Token = _authToken, | |||
| Properties = props, | |||
| LargeThreshold = largeThreshold, | |||
| UseCompression = useCompression | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | |||
| { | |||
| var msg = new ResumeParams() | |||
| { | |||
| Token = _authToken, | |||
| SessionId = sessionId, | |||
| Sequence = lastSeq | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null) | |||
| { | |||
| await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null) | |||
| { | |||
| var args = new StatusUpdateParams | |||
| { | |||
| IdleSince = idleSince, | |||
| Game = game | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||
| { | |||
| await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null) | |||
| { | |||
| var payload = new VoiceStateUpdateParams | |||
| { | |||
| GuildId = guildId, | |||
| ChannelId = channelId, | |||
| SelfDeaf = selfDeaf, | |||
| SelfMute = selfMute | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||
| { | |||
| await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false); | |||
| } | |||
| //Channels | |||
| public async Task<Channel> GetChannelAsync(ulong channelId, RequestOptions options = null) | |||
| { | |||
| @@ -1230,8 +1033,8 @@ namespace Discord.API | |||
| } | |||
| //Helpers | |||
| private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2); | |||
| private string SerializeJson(object value) | |||
| protected static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2); | |||
| protected string SerializeJson(object value) | |||
| { | |||
| var sb = new StringBuilder(256); | |||
| using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture)) | |||
| @@ -1239,7 +1042,7 @@ namespace Discord.API | |||
| _serializer.Serialize(writer, value); | |||
| return sb.ToString(); | |||
| } | |||
| private T DeserializeJson<T>(Stream jsonStream) | |||
| protected T DeserializeJson<T>(Stream jsonStream) | |||
| { | |||
| using (TextReader text = new StreamReader(jsonStream)) | |||
| using (JsonReader reader = new JsonTextReader(text)) | |||
| @@ -2,6 +2,7 @@ | |||
| using Discord.Logging; | |||
| using Discord.Net.Converters; | |||
| using Discord.Net.Queue; | |||
| using Discord.Net.Rest; | |||
| using Discord.Net.WebSockets; | |||
| using Newtonsoft.Json; | |||
| using Newtonsoft.Json.Linq; | |||
| @@ -17,7 +18,7 @@ using System.Threading.Tasks; | |||
| namespace Discord.API | |||
| { | |||
| public class DiscordRpcApiClient : IDisposable | |||
| public class DiscordRpcApiClient : DiscordRestApiClient, IDisposable | |||
| { | |||
| private abstract class RpcRequest | |||
| { | |||
| @@ -60,19 +61,16 @@ namespace Discord.API | |||
| private readonly ConcurrentDictionary<Guid, RpcRequest> _requests; | |||
| private readonly RequestQueue _requestQueue; | |||
| private readonly JsonSerializer _serializer; | |||
| private readonly IWebSocketClient _webSocketClient; | |||
| private readonly SemaphoreSlim _connectionLock; | |||
| private readonly string _clientId; | |||
| private CancellationTokenSource _loginCancelToken, _connectCancelToken; | |||
| private string _authToken; | |||
| private string _origin; | |||
| private bool _isDisposed; | |||
| public LoginState LoginState { get; private set; } | |||
| public ConnectionState ConnectionState { get; private set; } | |||
| public DiscordRpcApiClient(string clientId, string origin, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||
| public DiscordRpcApiClient(string clientId, string origin, RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||
| : base(restClientProvider, serializer, requestQueue) | |||
| { | |||
| _connectionLock = new SemaphoreSlim(1, 1); | |||
| _clientId = clientId; | |||
| @@ -80,33 +78,19 @@ namespace Discord.API | |||
| _requestQueue = requestQueue ?? new RequestQueue(); | |||
| _requests = new ConcurrentDictionary<Guid, RpcRequest>(); | |||
| if (webSocketProvider != null) | |||
| _webSocketClient = webSocketProvider(); | |||
| //_webSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||
| _webSocketClient.SetHeader("origin", _origin); | |||
| _webSocketClient.BinaryMessage += async (data, index, count) => | |||
| { | |||
| _webSocketClient = webSocketProvider(); | |||
| //_webSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||
| _webSocketClient.SetHeader("origin", _origin); | |||
| _webSocketClient.BinaryMessage += async (data, index, count) => | |||
| using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||
| using (var decompressed = new MemoryStream()) | |||
| { | |||
| using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||
| using (var decompressed = new MemoryStream()) | |||
| { | |||
| using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||
| zlib.CopyTo(decompressed); | |||
| decompressed.Position = 0; | |||
| using (var reader = new StreamReader(decompressed)) | |||
| using (var jsonReader = new JsonTextReader(reader)) | |||
| { | |||
| var msg = _serializer.Deserialize<RpcMessage>(jsonReader); | |||
| await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false); | |||
| if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | |||
| ProcessMessage(msg); | |||
| } | |||
| } | |||
| }; | |||
| _webSocketClient.TextMessage += async text => | |||
| { | |||
| using (var reader = new StringReader(text)) | |||
| using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||
| zlib.CopyTo(decompressed); | |||
| decompressed.Position = 0; | |||
| using (var reader = new StreamReader(decompressed)) | |||
| using (var jsonReader = new JsonTextReader(reader)) | |||
| { | |||
| var msg = _serializer.Deserialize<RpcMessage>(jsonReader); | |||
| @@ -114,17 +98,26 @@ namespace Discord.API | |||
| if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | |||
| ProcessMessage(msg); | |||
| } | |||
| }; | |||
| _webSocketClient.Closed += async ex => | |||
| } | |||
| }; | |||
| _webSocketClient.TextMessage += async text => | |||
| { | |||
| using (var reader = new StringReader(text)) | |||
| using (var jsonReader = new JsonTextReader(reader)) | |||
| { | |||
| await DisconnectAsync().ConfigureAwait(false); | |||
| await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||
| }; | |||
| } | |||
| _serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||
| var msg = _serializer.Deserialize<RpcMessage>(jsonReader); | |||
| await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false); | |||
| if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | |||
| ProcessMessage(msg); | |||
| } | |||
| }; | |||
| _webSocketClient.Closed += async ex => | |||
| { | |||
| await DisconnectAsync().ConfigureAwait(false); | |||
| await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||
| }; | |||
| } | |||
| private void Dispose(bool disposing) | |||
| internal override void Dispose(bool disposing) | |||
| { | |||
| if (!_isDisposed) | |||
| { | |||
| @@ -136,67 +129,6 @@ namespace Discord.API | |||
| _isDisposed = true; | |||
| } | |||
| } | |||
| public void Dispose() => Dispose(true); | |||
| public async Task LoginAsync(TokenType tokenType, string token, bool upgrade = false, RequestOptions options = null) | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await LoginInternalAsync(tokenType, token, upgrade, options).ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task LoginInternalAsync(TokenType tokenType, string token, bool upgrade = false, RequestOptions options = null) | |||
| { | |||
| if (!upgrade && LoginState != LoginState.LoggedOut) | |||
| await LogoutInternalAsync().ConfigureAwait(false); | |||
| if (tokenType != TokenType.Bearer) | |||
| throw new InvalidOperationException("RPC only supports bearer tokens"); | |||
| LoginState = LoginState.LoggingIn; | |||
| try | |||
| { | |||
| _loginCancelToken = new CancellationTokenSource(); | |||
| await _requestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false); | |||
| _authToken = token; | |||
| LoginState = LoginState.LoggedIn; | |||
| } | |||
| catch (Exception) | |||
| { | |||
| await LogoutInternalAsync().ConfigureAwait(false); | |||
| throw; | |||
| } | |||
| } | |||
| public async Task LogoutAsync() | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await LogoutInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task LogoutInternalAsync() | |||
| { | |||
| //An exception here will lock the client into the unusable LoggingOut state, but that's probably fine since our client is in an undefined state too. | |||
| if (LoginState == LoginState.LoggedOut) return; | |||
| LoginState = LoginState.LoggingOut; | |||
| try { _loginCancelToken?.Cancel(false); } | |||
| catch { } | |||
| await DisconnectInternalAsync().ConfigureAwait(false); | |||
| await _requestQueue.ClearAsync().ConfigureAwait(false); | |||
| await _requestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false); | |||
| LoginState = LoginState.LoggedOut; | |||
| } | |||
| public async Task ConnectAsync() | |||
| { | |||
| @@ -207,7 +139,7 @@ namespace Discord.API | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task ConnectInternalAsync() | |||
| internal override async Task ConnectInternalAsync() | |||
| { | |||
| /*if (LoginState != LoginState.LoggedIn) | |||
| throw new InvalidOperationException("You must log in before connecting.");*/ | |||
| @@ -226,6 +158,7 @@ namespace Discord.API | |||
| { | |||
| string url = $"wss://discordapp.io:{port}/?v={DiscordRpcConfig.RpcAPIVersion}&client_id={_clientId}"; | |||
| await _webSocketClient.ConnectAsync(url).ConfigureAwait(false); | |||
| SetBaseUrl($"https://discordapp.io:{port}"); | |||
| success = true; | |||
| break; | |||
| } | |||
| @@ -254,7 +187,7 @@ namespace Discord.API | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task DisconnectInternalAsync() | |||
| internal override async Task DisconnectInternalAsync() | |||
| { | |||
| if (_webSocketClient == null) | |||
| throw new NotSupportedException("This client is not configured with websocket support."); | |||
| @@ -421,22 +354,5 @@ namespace Discord.API | |||
| else | |||
| return false; | |||
| } | |||
| //Helpers | |||
| private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2); | |||
| private string SerializeJson(object value) | |||
| { | |||
| var sb = new StringBuilder(256); | |||
| using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture)) | |||
| using (JsonWriter writer = new JsonTextWriter(text)) | |||
| _serializer.Serialize(writer, value); | |||
| return sb.ToString(); | |||
| } | |||
| private T DeserializeJson<T>(Stream jsonStream) | |||
| { | |||
| using (TextReader text = new StreamReader(jsonStream)) | |||
| using (JsonReader reader = new JsonTextReader(text)) | |||
| return _serializer.Deserialize<T>(reader); | |||
| } | |||
| } | |||
| } | |||
| @@ -0,0 +1,240 @@ | |||
| using Discord.API.Gateway; | |||
| using Discord.API.Rest; | |||
| using Discord.Net.Queue; | |||
| using Discord.Net.Rest; | |||
| using Discord.Net.WebSockets; | |||
| using Newtonsoft.Json; | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.IO; | |||
| using System.IO.Compression; | |||
| using System.Text; | |||
| using System.Threading; | |||
| using System.Threading.Tasks; | |||
| namespace Discord.API | |||
| { | |||
| public class DiscordSocketApiClient : DiscordRestApiClient | |||
| { | |||
| public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>(); | |||
| public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>(); | |||
| public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>(); | |||
| private readonly IWebSocketClient _gatewayClient; | |||
| private CancellationTokenSource _connectCancelToken; | |||
| private string _gatewayUrl; | |||
| public ConnectionState ConnectionState { get; private set; } | |||
| public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||
| : base(restClientProvider, serializer, requestQueue) | |||
| { | |||
| _gatewayClient = webSocketProvider(); | |||
| //_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||
| _gatewayClient.BinaryMessage += async (data, index, count) => | |||
| { | |||
| using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||
| using (var decompressed = new MemoryStream()) | |||
| { | |||
| using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||
| zlib.CopyTo(decompressed); | |||
| decompressed.Position = 0; | |||
| using (var reader = new StreamReader(decompressed)) | |||
| using (var jsonReader = new JsonTextReader(reader)) | |||
| { | |||
| var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||
| await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||
| } | |||
| } | |||
| }; | |||
| _gatewayClient.TextMessage += async text => | |||
| { | |||
| using (var reader = new StringReader(text)) | |||
| using (var jsonReader = new JsonTextReader(reader)) | |||
| { | |||
| var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||
| await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||
| } | |||
| }; | |||
| _gatewayClient.Closed += async ex => | |||
| { | |||
| await DisconnectAsync().ConfigureAwait(false); | |||
| await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||
| }; | |||
| } | |||
| internal override void Dispose(bool disposing) | |||
| { | |||
| if (!_isDisposed) | |||
| { | |||
| if (disposing) | |||
| { | |||
| _connectCancelToken?.Dispose(); | |||
| (_gatewayClient as IDisposable)?.Dispose(); | |||
| } | |||
| _isDisposed = true; | |||
| } | |||
| } | |||
| public async Task ConnectAsync() | |||
| { | |||
| await _stateLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await ConnectInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _stateLock.Release(); } | |||
| } | |||
| internal override async Task ConnectInternalAsync() | |||
| { | |||
| if (LoginState != LoginState.LoggedIn) | |||
| throw new InvalidOperationException("You must log in before connecting."); | |||
| if (_gatewayClient == null) | |||
| throw new NotSupportedException("This client is not configured with websocket support."); | |||
| ConnectionState = ConnectionState.Connecting; | |||
| try | |||
| { | |||
| _connectCancelToken = new CancellationTokenSource(); | |||
| if (_gatewayClient != null) | |||
| _gatewayClient.SetCancelToken(_connectCancelToken.Token); | |||
| if (_gatewayUrl == null) | |||
| { | |||
| var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false); | |||
| _gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}"; | |||
| } | |||
| await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false); | |||
| ConnectionState = ConnectionState.Connected; | |||
| } | |||
| catch (Exception) | |||
| { | |||
| _gatewayUrl = null; //Uncache in case the gateway url changed | |||
| await DisconnectInternalAsync().ConfigureAwait(false); | |||
| throw; | |||
| } | |||
| } | |||
| public async Task DisconnectAsync() | |||
| { | |||
| await _stateLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await DisconnectInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _stateLock.Release(); } | |||
| } | |||
| public async Task DisconnectAsync(Exception ex) | |||
| { | |||
| await _stateLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await DisconnectInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _stateLock.Release(); } | |||
| } | |||
| internal override async Task DisconnectInternalAsync() | |||
| { | |||
| if (_gatewayClient == null) | |||
| throw new NotSupportedException("This client is not configured with websocket support."); | |||
| if (ConnectionState == ConnectionState.Disconnected) return; | |||
| ConnectionState = ConnectionState.Disconnecting; | |||
| try { _connectCancelToken?.Cancel(false); } | |||
| catch { } | |||
| await _gatewayClient.DisconnectAsync().ConfigureAwait(false); | |||
| ConnectionState = ConnectionState.Disconnected; | |||
| } | |||
| //Core | |||
| private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload, | |||
| BucketGroup group, int bucketId, ulong guildId, RequestOptions options) | |||
| { | |||
| //TODO: Add ETF | |||
| byte[] bytes = null; | |||
| payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload }; | |||
| if (payload != null) | |||
| bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | |||
| await RequestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false); | |||
| await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | |||
| } | |||
| //Gateway | |||
| public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||
| GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null) | |||
| => SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options); | |||
| public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||
| GuildBucket bucket, ulong guildId, RequestOptions options = null) | |||
| => SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options); | |||
| public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null) | |||
| { | |||
| return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, RequestOptions options = null) | |||
| { | |||
| var props = new Dictionary<string, string> | |||
| { | |||
| ["$device"] = "Discord.Net" | |||
| }; | |||
| var msg = new IdentifyParams() | |||
| { | |||
| Token = _authToken, | |||
| Properties = props, | |||
| LargeThreshold = largeThreshold, | |||
| UseCompression = useCompression | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | |||
| { | |||
| var msg = new ResumeParams() | |||
| { | |||
| Token = _authToken, | |||
| SessionId = sessionId, | |||
| Sequence = lastSeq | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null) | |||
| { | |||
| await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null) | |||
| { | |||
| var args = new StatusUpdateParams | |||
| { | |||
| IdleSince = idleSince, | |||
| Game = game | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||
| { | |||
| await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null) | |||
| { | |||
| var payload = new VoiceStateUpdateParams | |||
| { | |||
| GuildId = guildId, | |||
| ChannelId = channelId, | |||
| SelfDeaf = selfDeaf, | |||
| SelfMute = selfMute | |||
| }; | |||
| await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||
| { | |||
| await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| @@ -27,20 +27,21 @@ namespace Discord | |||
| internal readonly ILogger _clientLogger, _restLogger, _queueLogger; | |||
| internal readonly SemaphoreSlim _connectionLock; | |||
| internal readonly RequestQueue _requestQueue; | |||
| internal SelfUser _currentUser; | |||
| private bool _isFirstLogSub; | |||
| internal bool _isDisposed; | |||
| public API.DiscordApiClient ApiClient { get; } | |||
| public API.DiscordRestApiClient ApiClient { get; } | |||
| internal LogManager LogManager { get; } | |||
| public LoginState LoginState { get; private set; } | |||
| /// <summary> Creates a new REST-only discord client. </summary> | |||
| public DiscordRestClient() : this(new DiscordRestConfig()) { } | |||
| public DiscordRestClient(DiscordRestConfig config) : this(config, CreateApiClient(config)) { } | |||
| /// <summary> Creates a new REST-only discord client. </summary> | |||
| public DiscordRestClient(DiscordRestConfig config) | |||
| internal DiscordRestClient(DiscordRestConfig config, API.DiscordRestApiClient client) | |||
| { | |||
| ApiClient = client; | |||
| LogManager = new LogManager(config.LogLevel); | |||
| LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false); | |||
| _clientLogger = LogManager.CreateLogger("Client"); | |||
| @@ -50,19 +51,16 @@ namespace Discord | |||
| _connectionLock = new SemaphoreSlim(1, 1); | |||
| _requestQueue = new RequestQueue(); | |||
| _requestQueue.RateLimitTriggered += async (id, bucket, millis) => | |||
| ApiClient.RequestQueue.RateLimitTriggered += async (id, bucket, millis) => | |||
| { | |||
| await _queueLogger.WarningAsync($"Rate limit triggered (id = \"{id ?? "null"}\")").ConfigureAwait(false); | |||
| if (bucket == null && id != null) | |||
| await _queueLogger.WarningAsync($"Unknown rate limit bucket \"{id ?? "null"}\"").ConfigureAwait(false); | |||
| }; | |||
| var restProvider = config.RestClientProvider; | |||
| var webSocketProvider = (this is DiscordSocketClient) ? (config as DiscordSocketConfig)?.WebSocketProvider : null; //TODO: Clean this check | |||
| ApiClient = new API.DiscordApiClient(restProvider, webSocketProvider, requestQueue: _requestQueue); | |||
| ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false); | |||
| } | |||
| private static API.DiscordRestApiClient CreateApiClient(DiscordRestConfig config) | |||
| => new API.DiscordRestApiClient(config.RestClientProvider, requestQueue: new RequestQueue()); | |||
| /// <inheritdoc /> | |||
| public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true) | |||
| @@ -89,27 +87,9 @@ namespace Discord | |||
| try | |||
| { | |||
| await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | |||
| if (validateToken) | |||
| { | |||
| try | |||
| { | |||
| var user = await GetCurrentUserAsync().ConfigureAwait(false); | |||
| if (user == null) //Is using a cached DiscordClient | |||
| user = new SelfUser(this, await ApiClient.GetMyUserAsync().ConfigureAwait(false)); | |||
| if (user.IsBot && tokenType == TokenType.User) | |||
| throw new InvalidOperationException($"A bot token used provided with {nameof(TokenType)}.{nameof(TokenType.User)}"); | |||
| else if (!user.IsBot && tokenType == TokenType.Bot) //Discord currently sends a 401 in this case | |||
| throw new InvalidOperationException($"A user token used provided with {nameof(TokenType)}.{nameof(TokenType.Bot)}"); | |||
| } | |||
| catch (HttpException ex) | |||
| { | |||
| throw new ArgumentException("Token validation failed", nameof(token), ex); | |||
| } | |||
| } | |||
| await OnLoginAsync().ConfigureAwait(false); | |||
| await ValidateTokenAsync(tokenType, token).ConfigureAwait(false); | |||
| await OnLoginAsync(tokenType, token).ConfigureAwait(false); | |||
| LoginState = LoginState.LoggedIn; | |||
| } | |||
| @@ -121,7 +101,26 @@ namespace Discord | |||
| await _loggedInEvent.InvokeAsync().ConfigureAwait(false); | |||
| } | |||
| protected virtual Task OnLoginAsync() => Task.CompletedTask; | |||
| protected virtual async Task ValidateTokenAsync(TokenType tokenType, string token) | |||
| { | |||
| try | |||
| { | |||
| var user = await GetCurrentUserAsync().ConfigureAwait(false); | |||
| if (user == null) //Is using a cached DiscordClient | |||
| user = new SelfUser(this, await ApiClient.GetMyUserAsync().ConfigureAwait(false)); | |||
| if (user.IsBot && tokenType == TokenType.User) | |||
| throw new InvalidOperationException($"A bot token used provided with {nameof(TokenType)}.{nameof(TokenType.User)}"); | |||
| else if (!user.IsBot && tokenType == TokenType.Bot) //Discord currently sends a 401 in this case | |||
| throw new InvalidOperationException($"A user token used provided with {nameof(TokenType)}.{nameof(TokenType.Bot)}"); | |||
| } | |||
| catch (HttpException ex) | |||
| { | |||
| throw new ArgumentException("Token validation failed", nameof(token), ex); | |||
| } | |||
| } | |||
| protected virtual Task OnLoginAsync(TokenType tokenType, string token) => Task.CompletedTask; | |||
| /// <inheritdoc /> | |||
| public async Task LogoutAsync() | |||
| @@ -1,6 +1,7 @@ | |||
| using Discord.API.Rpc; | |||
| using Discord.Logging; | |||
| using Discord.Net.Converters; | |||
| using Discord.Net.Queue; | |||
| using Newtonsoft.Json; | |||
| using Newtonsoft.Json.Linq; | |||
| using System; | |||
| @@ -10,16 +11,8 @@ using System.Threading.Tasks; | |||
| namespace Discord | |||
| { | |||
| public class DiscordRpcClient | |||
| public class DiscordRpcClient : DiscordRestClient | |||
| { | |||
| public event Func<LogMessage, Task> Log { add { _logEvent.Add(value); } remove { _logEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<LogMessage, Task>> _logEvent = new AsyncEvent<Func<LogMessage, Task>>(); | |||
| public event Func<Task> LoggedIn { add { _loggedInEvent.Add(value); } remove { _loggedInEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<Task>> _loggedInEvent = new AsyncEvent<Func<Task>>(); | |||
| public event Func<Task> LoggedOut { add { _loggedOutEvent.Add(value); } remove { _loggedOutEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<Task>> _loggedOutEvent = new AsyncEvent<Func<Task>>(); | |||
| public event Func<Task> Connected { add { _connectedEvent.Add(value); } remove { _connectedEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<Task>> _connectedEvent = new AsyncEvent<Func<Task>>(); | |||
| public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | |||
| @@ -28,44 +21,36 @@ namespace Discord | |||
| public event Func<Task> Ready { add { _readyEvent.Add(value); } remove { _readyEvent.Remove(value); } } | |||
| private readonly AsyncEvent<Func<Task>> _readyEvent = new AsyncEvent<Func<Task>>(); | |||
| private readonly ILogger _clientLogger, _rpcLogger; | |||
| private readonly SemaphoreSlim _connectionLock; | |||
| private readonly ILogger _rpcLogger; | |||
| private readonly JsonSerializer _serializer; | |||
| private TaskCompletionSource<bool> _connectTask; | |||
| private CancellationTokenSource _cancelToken; | |||
| internal SelfUser _currentUser; | |||
| private CancellationTokenSource _cancelToken, _reconnectCancelToken; | |||
| private Task _reconnectTask; | |||
| private bool _isFirstLogSub; | |||
| private bool _isReconnecting; | |||
| private bool _isDisposed; | |||
| private bool _canReconnect; | |||
| public API.DiscordRpcApiClient ApiClient { get; } | |||
| internal LogManager LogManager { get; } | |||
| public LoginState LoginState { get; private set; } | |||
| public ConnectionState ConnectionState { get; private set; } | |||
| public new API.DiscordRpcApiClient ApiClient => base.ApiClient as API.DiscordRpcApiClient; | |||
| /// <summary> Creates a new RPC discord client. </summary> | |||
| public DiscordRpcClient(string clientId, string origin) : this(new DiscordRpcConfig(clientId, origin)) { } | |||
| /// <summary> Creates a new RPC discord client. </summary> | |||
| public DiscordRpcClient(DiscordRpcConfig config) | |||
| : base(config, CreateApiClient(config)) | |||
| { | |||
| LogManager = new LogManager(config.LogLevel); | |||
| LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false); | |||
| _clientLogger = LogManager.CreateLogger("Client"); | |||
| _rpcLogger = LogManager.CreateLogger("RPC"); | |||
| _isFirstLogSub = true; | |||
| _connectionLock = new SemaphoreSlim(1, 1); | |||
| _serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||
| _serializer.Error += (s, e) => | |||
| { | |||
| _rpcLogger.WarningAsync(e.ErrorContext.Error).GetAwaiter().GetResult(); | |||
| e.ErrorContext.Handled = true; | |||
| }; | |||
| ApiClient = new API.DiscordRpcApiClient(config.ClientId, config.Origin, config.WebSocketProvider); | |||
| ApiClient.SentRpcMessage += async opCode => await _rpcLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false); | |||
| ApiClient.ReceivedRpcEvent += ProcessMessageAsync; | |||
| ApiClient.Disconnected += async ex => | |||
| @@ -79,91 +64,48 @@ namespace Discord | |||
| await _rpcLogger.WarningAsync($"Connection Closed").ConfigureAwait(false); | |||
| }; | |||
| } | |||
| private void Dispose(bool disposing) | |||
| private static API.DiscordRpcApiClient CreateApiClient(DiscordRpcConfig config) | |||
| => new API.DiscordRpcApiClient(config.ClientId, config.Origin, config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue()); | |||
| internal override void Dispose(bool disposing) | |||
| { | |||
| if (!_isDisposed) | |||
| { | |||
| ApiClient.Dispose(); | |||
| _isDisposed = true; | |||
| } | |||
| } | |||
| public void Dispose() => Dispose(true); | |||
| /// <inheritdoc /> | |||
| public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true) | |||
| protected override async Task OnLoginAsync(TokenType tokenType, string token) | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await LoginInternalAsync(tokenType, token, validateToken).ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | |||
| } | |||
| private async Task LoginInternalAsync(TokenType tokenType, string token, bool validateToken) | |||
| protected override async Task OnLogoutAsync() | |||
| { | |||
| if (_isFirstLogSub) | |||
| { | |||
| _isFirstLogSub = false; | |||
| await WriteInitialLog().ConfigureAwait(false); | |||
| } | |||
| if (LoginState != LoginState.LoggedOut) | |||
| await LogoutInternalAsync().ConfigureAwait(false); | |||
| LoginState = LoginState.LoggingIn; | |||
| try | |||
| { | |||
| await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | |||
| LoginState = LoginState.LoggedIn; | |||
| } | |||
| catch (Exception) | |||
| { | |||
| await LogoutInternalAsync().ConfigureAwait(false); | |||
| throw; | |||
| } | |||
| await _loggedInEvent.InvokeAsync().ConfigureAwait(false); | |||
| await ApiClient.LogoutAsync().ConfigureAwait(false); | |||
| } | |||
| /// <inheritdoc /> | |||
| public async Task LogoutAsync() | |||
| protected override Task ValidateTokenAsync(TokenType tokenType, string token) | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await LogoutInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| return Task.CompletedTask; //Validation is done in DiscordRpcAPIClient | |||
| } | |||
| private async Task LogoutInternalAsync() | |||
| { | |||
| if (LoginState == LoginState.LoggedOut) return; | |||
| LoginState = LoginState.LoggingOut; | |||
| await ApiClient.LogoutAsync().ConfigureAwait(false); | |||
| _currentUser = null; | |||
| LoginState = LoginState.LoggedOut; | |||
| await _loggedOutEvent.InvokeAsync().ConfigureAwait(false); | |||
| } | |||
| public async Task ConnectAsync() | |||
| /// <inheritdoc /> | |||
| public Task ConnectAsync() => ConnectAsync(false); | |||
| internal async Task ConnectAsync(bool ignoreLoginCheck) | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| _isReconnecting = false; | |||
| await ConnectInternalAsync().ConfigureAwait(false); | |||
| await ConnectInternalAsync(ignoreLoginCheck, false).ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task ConnectInternalAsync(bool ignoreLoginCheck = false) | |||
| private async Task ConnectInternalAsync(bool ignoreLoginCheck, bool isReconnecting) | |||
| { | |||
| if (LoginState != LoginState.LoggedIn) | |||
| throw new InvalidOperationException("You must log in before connecting or call ConnectAndAuthorizeAsync."); | |||
| if (!ignoreLoginCheck && LoginState != LoginState.LoggedIn) | |||
| throw new InvalidOperationException("You must log in before connecting."); | |||
| if (!isReconnecting && _reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested) | |||
| _reconnectCancelToken.Cancel(); | |||
| if (_isFirstLogSub) | |||
| { | |||
| @@ -173,7 +115,7 @@ namespace Discord | |||
| var state = ConnectionState; | |||
| if (state == ConnectionState.Connecting || state == ConnectionState.Connected) | |||
| await DisconnectInternalAsync(null).ConfigureAwait(false); | |||
| await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false); | |||
| ConnectionState = ConnectionState.Connecting; | |||
| await _rpcLogger.InfoAsync("Connecting").ConfigureAwait(false); | |||
| @@ -185,13 +127,13 @@ namespace Discord | |||
| await _connectedEvent.InvokeAsync().ConfigureAwait(false); | |||
| await _connectTask.Task.ConfigureAwait(false); | |||
| _canReconnect = true; | |||
| ConnectionState = ConnectionState.Connected; | |||
| await _rpcLogger.InfoAsync("Connected").ConfigureAwait(false); | |||
| } | |||
| catch (Exception) | |||
| { | |||
| await DisconnectInternalAsync(null).ConfigureAwait(false); | |||
| await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false); | |||
| throw; | |||
| } | |||
| } | |||
| @@ -202,12 +144,20 @@ namespace Discord | |||
| try | |||
| { | |||
| _isReconnecting = false; | |||
| await DisconnectInternalAsync(null).ConfigureAwait(false); | |||
| await DisconnectInternalAsync(null, false).ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task DisconnectInternalAsync(Exception ex) | |||
| private async Task DisconnectInternalAsync(Exception ex, bool isReconnecting) | |||
| { | |||
| if (!isReconnecting) | |||
| { | |||
| _canReconnect = false; | |||
| if (_reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested) | |||
| _reconnectCancelToken.Cancel(); | |||
| } | |||
| if (ConnectionState == ConnectionState.Disconnected) return; | |||
| ConnectionState = ConnectionState.Disconnecting; | |||
| await _rpcLogger.InfoAsync("Disconnecting").ConfigureAwait(false); | |||
| @@ -228,53 +178,51 @@ namespace Discord | |||
| private async Task StartReconnectAsync(Exception ex) | |||
| { | |||
| //TODO: Is this thread-safe? | |||
| if (_reconnectTask != null) return; | |||
| _connectTask?.TrySetException(ex); | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await DisconnectInternalAsync(ex).ConfigureAwait(false); | |||
| if (_reconnectTask != null) return; | |||
| _isReconnecting = true; | |||
| _reconnectTask = ReconnectInternalAsync(); | |||
| if (!_canReconnect || _reconnectTask != null) return; | |||
| await DisconnectInternalAsync(null, true).ConfigureAwait(false); | |||
| _reconnectCancelToken = new CancellationTokenSource(); | |||
| _reconnectTask = ReconnectInternalAsync(_reconnectCancelToken.Token); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| private async Task ReconnectInternalAsync() | |||
| private async Task ReconnectInternalAsync(CancellationToken cancelToken) | |||
| { | |||
| try | |||
| { | |||
| Random jitter = new Random(); | |||
| int nextReconnectDelay = 1000; | |||
| while (_isReconnecting) | |||
| while (true) | |||
| { | |||
| await Task.Delay(nextReconnectDelay, cancelToken).ConfigureAwait(false); | |||
| nextReconnectDelay = nextReconnectDelay * 2 + jitter.Next(-250, 250); | |||
| if (nextReconnectDelay > 60000) | |||
| nextReconnectDelay = 60000; | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await Task.Delay(nextReconnectDelay).ConfigureAwait(false); | |||
| nextReconnectDelay *= 2; | |||
| if (nextReconnectDelay > 30000) | |||
| nextReconnectDelay = 30000; | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| await ConnectInternalAsync().ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| if (cancelToken.IsCancellationRequested) return; | |||
| await ConnectInternalAsync(false, true).ConfigureAwait(false); | |||
| _reconnectTask = null; | |||
| return; | |||
| } | |||
| catch (Exception ex) | |||
| { | |||
| await _rpcLogger.WarningAsync("Reconnect failed", ex).ConfigureAwait(false); | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| } | |||
| } | |||
| finally | |||
| catch (OperationCanceledException) | |||
| { | |||
| await _connectionLock.WaitAsync().ConfigureAwait(false); | |||
| try | |||
| { | |||
| _isReconnecting = false; | |||
| await _rpcLogger.DebugAsync("Reconnect cancelled").ConfigureAwait(false); | |||
| _reconnectTask = null; | |||
| } | |||
| finally { _connectionLock.Release(); } | |||
| @@ -283,7 +231,7 @@ namespace Discord | |||
| public async Task<string> AuthorizeAsync(string[] scopes) | |||
| { | |||
| await ConnectAsync().ConfigureAwait(false); | |||
| await ConnectAsync(true).ConfigureAwait(false); | |||
| var result = await ApiClient.SendAuthorizeAsync(scopes).ConfigureAwait(false); | |||
| await DisconnectAsync().ConfigureAwait(false); | |||
| return result.Code; | |||
| @@ -314,7 +262,8 @@ namespace Discord | |||
| //CancellationToken = cancelToken //TODO: Implement | |||
| }; | |||
| await ApiClient.SendAuthenticateAsync(options).ConfigureAwait(false); //Has bearer | |||
| if (LoginState != LoginState.LoggedOut) | |||
| await ApiClient.SendAuthenticateAsync(options).ConfigureAwait(false); //Has bearer | |||
| var __ = _connectTask.TrySetResultAsync(true); //Signal the .Connect() call to complete | |||
| await _rpcLogger.InfoAsync("Ready").ConfigureAwait(false); | |||
| @@ -2,7 +2,7 @@ | |||
| namespace Discord | |||
| { | |||
| public class DiscordRpcConfig : DiscordConfig | |||
| public class DiscordRpcConfig : DiscordRestConfig | |||
| { | |||
| public const int RpcAPIVersion = 1; | |||
| @@ -3,6 +3,7 @@ using Discord.Audio; | |||
| using Discord.Extensions; | |||
| using Discord.Logging; | |||
| using Discord.Net.Converters; | |||
| using Discord.Net.Queue; | |||
| using Discord.Net.WebSockets; | |||
| using Newtonsoft.Json; | |||
| using Newtonsoft.Json.Linq; | |||
| @@ -52,6 +53,7 @@ namespace Discord | |||
| internal DataStore DataStore { get; private set; } | |||
| internal WebSocketProvider WebSocketProvider { get; private set; } | |||
| public new API.DiscordSocketApiClient ApiClient => base.ApiClient as API.DiscordSocketApiClient; | |||
| internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser; | |||
| internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds; | |||
| internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection(); | |||
| @@ -60,7 +62,7 @@ namespace Discord | |||
| public DiscordSocketClient() : this(new DiscordSocketConfig()) { } | |||
| /// <summary> Creates a new REST/WebSocket discord client. </summary> | |||
| public DiscordSocketClient(DiscordSocketConfig config) | |||
| : base(config) | |||
| : base(config, CreateApiClient(config)) | |||
| { | |||
| ShardId = config.ShardId; | |||
| TotalShards = config.TotalShards; | |||
| @@ -106,8 +108,10 @@ namespace Discord | |||
| _voiceRegions = ImmutableDictionary.Create<string, VoiceRegion>(); | |||
| _largeGuilds = new ConcurrentQueue<ulong>(); | |||
| } | |||
| private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | |||
| => new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue()); | |||
| protected override async Task OnLoginAsync() | |||
| protected override async Task OnLoginAsync(TokenType tokenType, string token) | |||
| { | |||
| var voiceRegions = await ApiClient.GetVoiceRegionsAsync().ConfigureAwait(false); | |||
| _voiceRegions = voiceRegions.Select(x => new VoiceRegion(x)).ToImmutableDictionary(x => x.Id); | |||
| @@ -7,9 +7,9 @@ namespace Discord | |||
| { | |||
| internal class SelfUser : User, ISelfUser | |||
| { | |||
| private long _idleSince; | |||
| private UserStatus _status; | |||
| private Game _game; | |||
| protected long _idleSince; | |||
| protected UserStatus _status; | |||
| protected Game _game; | |||
| public string Email { get; private set; } | |||
| public bool IsVerified { get; private set; } | |||
| @@ -61,27 +61,7 @@ namespace Discord | |||
| var model = await Discord.ApiClient.ModifySelfAsync(args).ConfigureAwait(false); | |||
| Update(model, UpdateSource.Rest); | |||
| } | |||
| public async Task ModifyStatusAsync(Action<ModifyPresenceParams> func) | |||
| { | |||
| if (func == null) throw new NullReferenceException(nameof(func)); | |||
| var args = new ModifyPresenceParams(); | |||
| func(args); | |||
| var game = args._game.GetValueOrDefault(_game); | |||
| var status = args._status.GetValueOrDefault(_status); | |||
| long idleSince = _idleSince; | |||
| if (status == UserStatus.Idle && _status != UserStatus.Idle) | |||
| idleSince = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); | |||
| var apiGame = game != null ? new API.Game { Name = game.Name, StreamType = game.StreamType, StreamUrl = game.StreamUrl } : null; | |||
| await Discord.ApiClient.SendStatusUpdateAsync(status == UserStatus.Idle ? _idleSince : (long?)null, apiGame).ConfigureAwait(false); | |||
| //Save values | |||
| _idleSince = idleSince; | |||
| _game = game; | |||
| _status = status; | |||
| } | |||
| Task ISelfUser.ModifyStatusAsync(Action<ModifyPresenceParams> func) { throw new NotSupportedException(); } | |||
| } | |||
| } | |||
| @@ -1,4 +1,6 @@ | |||
| using System; | |||
| using Discord.API.Rest; | |||
| using System; | |||
| using System.Threading.Tasks; | |||
| using Model = Discord.API.User; | |||
| namespace Discord | |||
| @@ -15,6 +17,29 @@ namespace Discord | |||
| { | |||
| } | |||
| public async Task ModifyStatusAsync(Action<ModifyPresenceParams> func) | |||
| { | |||
| if (func == null) throw new NullReferenceException(nameof(func)); | |||
| var args = new ModifyPresenceParams(); | |||
| func(args); | |||
| var game = args._game.GetValueOrDefault(_game); | |||
| var status = args._status.GetValueOrDefault(_status); | |||
| long idleSince = _idleSince; | |||
| if (status == UserStatus.Idle && _status != UserStatus.Idle) | |||
| idleSince = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); | |||
| var apiGame = game != null ? new API.Game { Name = game.Name, StreamType = game.StreamType, StreamUrl = game.StreamUrl } : null; | |||
| await Discord.ApiClient.SendStatusUpdateAsync(status == UserStatus.Idle ? _idleSince : (long?)null, apiGame).ConfigureAwait(false); | |||
| //Save values | |||
| _idleSince = idleSince; | |||
| _game = game; | |||
| _status = status; | |||
| } | |||
| public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser; | |||
| ISocketUser ISocketUser.Clone() => Clone(); | |||
| } | |||
| @@ -13,7 +13,7 @@ namespace Discord | |||
| { | |||
| ConnectionState ConnectionState { get; } | |||
| DiscordApiClient ApiClient { get; } | |||
| DiscordRestApiClient ApiClient { get; } | |||
| ILogManager LogManager { get; } | |||
| Task ConnectAsync(); | |||