From b805ac2de6f0797850c31f47a23d42db3a968fee Mon Sep 17 00:00:00 2001 From: Daniel Baynton <49287178+230Daniel@users.noreply.github.com> Date: Tue, 17 Nov 2020 19:08:42 +0000 Subject: [PATCH] Fix: Correct boolean logic --- src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs index d17a49958..bac1ff614 100644 --- a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs +++ b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs @@ -136,7 +136,7 @@ namespace Discord.WebSocket /// public string BannerUrl => CDN.GetGuildBannerUrl(Id, BannerId); /// Indicates whether the client has all the members downloaded to the local guild cache. - public bool HasAllMembers => MemberCount >= DownloadedMemberCount;// _downloaderPromise.Task.IsCompleted; + public bool HasAllMembers => MemberCount <= DownloadedMemberCount;// _downloaderPromise.Task.IsCompleted; /// Indicates whether the guild cache is synced to this guild. public bool IsSynced => _syncPromise.Task.IsCompleted; public Task SyncPromise => _syncPromise.Task;