From b805ac2de6f0797850c31f47a23d42db3a968fee Mon Sep 17 00:00:00 2001
From: Daniel Baynton <49287178+230Daniel@users.noreply.github.com>
Date: Tue, 17 Nov 2020 19:08:42 +0000
Subject: [PATCH] Fix: Correct boolean logic
---
src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs
index d17a49958..bac1ff614 100644
--- a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs
+++ b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs
@@ -136,7 +136,7 @@ namespace Discord.WebSocket
///
public string BannerUrl => CDN.GetGuildBannerUrl(Id, BannerId);
/// Indicates whether the client has all the members downloaded to the local guild cache.
- public bool HasAllMembers => MemberCount >= DownloadedMemberCount;// _downloaderPromise.Task.IsCompleted;
+ public bool HasAllMembers => MemberCount <= DownloadedMemberCount;// _downloaderPromise.Task.IsCompleted;
/// Indicates whether the guild cache is synced to this guild.
public bool IsSynced => _syncPromise.Task.IsCompleted;
public Task SyncPromise => _syncPromise.Task;