| @@ -18,14 +18,14 @@ namespace Discord | |||
| public string ServerId { get; } | |||
| [JsonIgnore] | |||
| public Server Server { get { return ServerId != null ? _client.GetServer(ServerId) : null; } } | |||
| public Server Server => ServerId != null ? _client.GetServer(ServerId) : null; | |||
| [JsonIgnore] | |||
| public string RecipientId { get; internal set; } | |||
| public User Recipient { get { return _client.GetUser(RecipientId); } } | |||
| public User Recipient => _client.GetUser(RecipientId); | |||
| [JsonIgnore] | |||
| public IEnumerable<Message> Messages { get { return _client.Messages.Where(x => x.ChannelId == Id); } } | |||
| public IEnumerable<Message> Messages => _client.Messages.Where(x => x.ChannelId == Id); | |||
| //Not Implemented | |||
| public object[] PermissionOverwrites { get; internal set; } | |||
| @@ -21,24 +21,24 @@ namespace Discord | |||
| private bool _isClosing, _isReady; | |||
| public string UserId { get; private set; } | |||
| public User User { get { return _users[UserId]; } } | |||
| public User User => _users[UserId]; | |||
| public IEnumerable<User> Users { get { return _users; } } | |||
| public IEnumerable<User> Users => _users; | |||
| private AsyncCache<User, API.Models.UserReference> _users; | |||
| public IEnumerable<Server> Servers { get { return _servers; } } | |||
| public IEnumerable<Server> Servers => _servers; | |||
| private AsyncCache<Server, API.Models.ServerReference> _servers; | |||
| public IEnumerable<Channel> Channels { get { return _channels; } } | |||
| public IEnumerable<Channel> Channels => _channels; | |||
| private AsyncCache<Channel, API.Models.ChannelReference> _channels; | |||
| public IEnumerable<Message> Messages { get { return _messages; } } | |||
| public IEnumerable<Message> Messages => _messages; | |||
| private AsyncCache<Message, API.Models.MessageReference> _messages; | |||
| public IEnumerable<Role> Roles { get { return _roles; } } | |||
| public IEnumerable<Role> Roles => _roles; | |||
| private AsyncCache<Role, API.Models.Role> _roles; | |||
| public bool IsConnected { get { return _isReady; } } | |||
| public bool IsConnected => _isReady; | |||
| public DiscordClient() | |||
| { | |||
| @@ -10,19 +10,19 @@ namespace Discord | |||
| public bool IsRevoked, IsTemporary; | |||
| public readonly string Code, XkcdPass; | |||
| public string Url { get { return API.Endpoints.InviteUrl(XkcdPass ?? Code); } } | |||
| public string Url => API.Endpoints.InviteUrl(XkcdPass ?? Code); | |||
| public string InviterId { get; internal set; } | |||
| [JsonIgnore] | |||
| public User Inviter { get { return _client.GetUser(InviterId); } } | |||
| public User Inviter => _client.GetUser(InviterId); | |||
| public string ServerId { get; internal set; } | |||
| [JsonIgnore] | |||
| public Server Server { get { return _client.GetServer(ServerId); } } | |||
| public Server Server => _client.GetServer(ServerId); | |||
| public string ChannelId { get; internal set; } | |||
| [JsonIgnore] | |||
| public Channel Channel { get { return _client.GetChannel(ChannelId); } } | |||
| public Channel Channel => _client.GetChannel(ChannelId); | |||
| internal Invite(string code, string xkcdPass, DiscordClient client) | |||
| { | |||
| @@ -14,13 +14,13 @@ namespace Discord | |||
| public bool IsDeafened { get; internal set; } | |||
| public string ServerId { get; } | |||
| public Server Server { get { return _client.GetServer(ServerId); } } | |||
| public Server Server => _client.GetServer(ServerId); | |||
| public string UserId { get; } | |||
| public User User { get { return _client.GetUser(UserId); } } | |||
| public User User => _client.GetUser(UserId); | |||
| public string[] RoleIds { get; internal set; } | |||
| public IEnumerable<Role> Roles { get { return RoleIds.Select(x => _client.GetRole((string)x)); } } | |||
| public IEnumerable<Role> Roles => RoleIds.Select(x => _client.GetRole(x)); | |||
| public Membership(string serverId, string userId, DateTime joinedAt, DiscordClient client) | |||
| { | |||
| @@ -18,15 +18,15 @@ namespace Discord | |||
| public string[] MentionIds { get; internal set; } | |||
| [JsonIgnore] | |||
| public IEnumerable<User> Mentions { get { return MentionIds.Select(x => _client.GetUser(x)).Where(x => x != null); } } | |||
| public IEnumerable<User> Mentions => MentionIds.Select(x => _client.GetUser(x)).Where(x => x != null); | |||
| public string ChannelId { get; } | |||
| [JsonIgnore] | |||
| public Channel Channel { get { return _client.GetChannel(ChannelId); } } | |||
| public Channel Channel => _client.GetChannel(ChannelId); | |||
| public string UserId { get; internal set; } | |||
| [JsonIgnore] | |||
| public User User { get { return _client.GetUser(UserId); } } | |||
| public User User => _client.GetUser(UserId); | |||
| //Not Implemented | |||
| public object[] Attachments { get; internal set; } | |||
| @@ -11,28 +11,28 @@ namespace Discord | |||
| public PackedPermissions() { } | |||
| public bool General_CreateInstantInvite { get { return ((_rawValue >> 0) & 0x1) == 1; } } | |||
| public bool General_BanMembers { get { return ((_rawValue >> 1) & 0x1) == 1; } } | |||
| public bool General_KickMembers { get { return ((_rawValue >> 2) & 0x1) == 1; } } | |||
| public bool General_ManageRoles { get { return ((_rawValue >> 3) & 0x1) == 1; } } | |||
| public bool General_ManageChannels { get { return ((_rawValue >> 4) & 0x1) == 1; } } | |||
| public bool General_ManageServer { get { return ((_rawValue >> 5) & 0x1) == 1; } } | |||
| public bool General_CreateInstantInvite => ((_rawValue >> 0) & 0x1) == 1; | |||
| public bool General_BanMembers => ((_rawValue >> 1) & 0x1) == 1; | |||
| public bool General_KickMembers => ((_rawValue >> 2) & 0x1) == 1; | |||
| public bool General_ManageRoles => ((_rawValue >> 3) & 0x1) == 1; | |||
| public bool General_ManageChannels => ((_rawValue >> 4) & 0x1) == 1; | |||
| public bool General_ManageServer => ((_rawValue >> 5) & 0x1) == 1; | |||
| //4 Unused | |||
| public bool Text_ReadMessages { get { return ((_rawValue >> 10) & 0x1) == 1; } } | |||
| public bool Text_SendMessages { get { return ((_rawValue >> 11) & 0x1) == 1; } } | |||
| public bool Text_SendTTSMessages { get { return ((_rawValue >> 12) & 0x1) == 1; } } | |||
| public bool Text_ManageMessages { get { return ((_rawValue >> 13) & 0x1) == 1; } } | |||
| public bool Text_EmbedLinks { get { return ((_rawValue >> 14) & 0x1) == 1; } } | |||
| public bool Text_AttachFiles { get { return ((_rawValue >> 15) & 0x1) == 1; } } | |||
| public bool Text_ReadMessageHistory { get { return ((_rawValue >> 16) & 0x1) == 1; } } | |||
| public bool Text_MentionEveryone { get { return ((_rawValue >> 17) & 0x1) == 1; } } | |||
| public bool Text_ReadMessages => ((_rawValue >> 10) & 0x1) == 1; | |||
| public bool Text_SendMessages => ((_rawValue >> 11) & 0x1) == 1; | |||
| public bool Text_SendTTSMessages => ((_rawValue >> 12) & 0x1) == 1; | |||
| public bool Text_ManageMessages => ((_rawValue >> 13) & 0x1) == 1; | |||
| public bool Text_EmbedLinks => ((_rawValue >> 14) & 0x1) == 1; | |||
| public bool Text_AttachFiles => ((_rawValue >> 15) & 0x1) == 1; | |||
| public bool Text_ReadMessageHistory => ((_rawValue >> 16) & 0x1) == 1; | |||
| public bool Text_MentionEveryone => ((_rawValue >> 17) & 0x1) == 1; | |||
| //2 Unused | |||
| public bool Voice_Connect { get { return ((_rawValue >> 20) & 0x1) == 1; } } | |||
| public bool Voice_Speak { get { return ((_rawValue >> 21) & 0x1) == 1; } } | |||
| public bool Voice_MuteMembers { get { return ((_rawValue >> 22) & 0x1) == 1; } } | |||
| public bool Voice_DeafenMembers { get { return ((_rawValue >> 23) & 0x1) == 1; } } | |||
| public bool Voice_MoveMembers { get { return ((_rawValue >> 24) & 0x1) == 1; } } | |||
| public bool Voice_UseVoiceActivation { get { return ((_rawValue >> 25) & 0x1) == 1; } } | |||
| public bool Voice_Connect => ((_rawValue >> 20) & 0x1) == 1; | |||
| public bool Voice_Speak => ((_rawValue >> 21) & 0x1) == 1; | |||
| public bool Voice_MuteMembers => ((_rawValue >> 22) & 0x1) == 1; | |||
| public bool Voice_DeafenMembers => ((_rawValue >> 23) & 0x1) == 1; | |||
| public bool Voice_MoveMembers => ((_rawValue >> 24) & 0x1) == 1; | |||
| public bool Voice_UseVoiceActivation => ((_rawValue >> 25) & 0x1) == 1; | |||
| //6 Unused | |||
| } | |||
| @@ -45,7 +45,7 @@ namespace Discord | |||
| public string ServerId { get; } | |||
| [JsonIgnore] | |||
| public Server Server { get { return _client.GetServer(ServerId); } } | |||
| public Server Server => _client.GetServer(ServerId); | |||
| internal Role(string id, string serverId, DiscordClient client) | |||
| { | |||
| @@ -18,20 +18,20 @@ namespace Discord | |||
| public string Region { get; internal set; } | |||
| public string OwnerId { get; internal set; } | |||
| public User Owner { get { return _client.GetUser(OwnerId); } } | |||
| public bool IsOwner { get { return _client.UserId == OwnerId; } } | |||
| public User Owner => _client.GetUser(OwnerId); | |||
| public bool IsOwner => _client.UserId == OwnerId; | |||
| public string DefaultChannelId { get { return Id; } } | |||
| public Channel DefaultChannel { get { return _client.GetChannel(DefaultChannelId); } } | |||
| public string DefaultChannelId => Id; | |||
| public Channel DefaultChannel =>_client.GetChannel(DefaultChannelId); | |||
| internal ConcurrentDictionary<string, Membership> _members; | |||
| public IEnumerable<Membership> Members { get { return _members.Values; } } | |||
| public IEnumerable<Membership> Members => _members.Values; | |||
| internal ConcurrentDictionary<string, bool> _bans; | |||
| public IEnumerable<User> Bans { get { return _bans.Keys.Select(x => _client.GetUser(x)); } } | |||
| public IEnumerable<User> Bans => _bans.Keys.Select(x => _client.GetUser(x)); | |||
| public IEnumerable<Channel> Channels { get { return _client.Channels.Where(x => x.ServerId == Id); } } | |||
| public IEnumerable<Role> Roles { get { return _client.Roles.Where(x => x.ServerId == Id); } } | |||
| public IEnumerable<Channel> Channels => _client.Channels.Where(x => x.ServerId == Id); | |||
| public IEnumerable<Role> Roles => _client.Roles.Where(x => x.ServerId == Id); | |||
| //Not Implemented | |||
| public object Presence { get; internal set; } | |||
| @@ -12,7 +12,7 @@ namespace Discord | |||
| public string Name { get; internal set; } | |||
| public string AvatarId { get; internal set; } | |||
| public string AvatarUrl { get { return Endpoints.UserAvatar(Id, AvatarId); } } | |||
| public string AvatarUrl => Endpoints.UserAvatar(Id, AvatarId); | |||
| public string Discriminator { get; internal set; } | |||
| [JsonIgnore] | |||
| public string Email { get; internal set; } | |||