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Remove DiscordClient.Disconnected event

tags/docs-0.9
RogueException 9 years ago
parent
commit
b224add719
2 changed files with 12 additions and 15 deletions
  1. +6
    -6
      src/Discord.Net/DiscordClient.Events.cs
  2. +6
    -9
      src/Discord.Net/DiscordClient.cs

+ 6
- 6
src/Discord.Net/DiscordClient.Events.cs View File

@@ -5,8 +5,8 @@ namespace Discord
{
public partial class DiscordClient
{
public event EventHandler Connected = delegate { };
public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { };
public event EventHandler LoggedIn = delegate { };
//public event EventHandler<DisconnectedEventArgs> LoggedOut = delegate { };
public event EventHandler<ChannelEventArgs> ChannelCreated = delegate { };
public event EventHandler<ChannelEventArgs> ChannelDestroyed = delegate { };
public event EventHandler<ChannelUpdatedEventArgs> ChannelUpdated = delegate { };
@@ -31,10 +31,10 @@ namespace Discord
public event EventHandler<UserUpdatedEventArgs> UserUpdated = delegate { };
public event EventHandler<UserEventArgs> UserUnbanned = delegate { };

private void OnConnected()
=> OnEvent(Connected);
private void OnDisconnected(bool wasUnexpected, Exception ex)
=> OnEvent(Disconnected, new DisconnectedEventArgs(wasUnexpected, ex));
private void OnLoggedIn()
=> OnEvent(LoggedIn);
/*private void OnLoggedOut(bool wasUnexpected, Exception ex)
=> OnEvent(LoggedOut, new DisconnectedEventArgs(wasUnexpected, ex));*/

private void OnChannelCreated(Channel channel)
=> OnEvent(ChannelCreated, new ChannelEventArgs(channel));


+ 6
- 9
src/Discord.Net/DiscordClient.cs View File

@@ -143,7 +143,7 @@ namespace Discord
if (State == ConnectionState.Connecting)
EndConnect();
};
GatewaySocket.Disconnected += (s, e) => OnDisconnected(e.WasUnexpected, e.Exception);
//GatewaySocket.Disconnected += (s, e) => OnDisconnected(e.WasUnexpected, e.Exception);
GatewaySocket.ReceivedDispatch += (s, e) => OnReceivedEvent(e);

if (Config.UseMessageQueue)
@@ -259,7 +259,7 @@ namespace Discord
_connectedEvent.Set();

SendStatus();
OnConnected();
OnLoggedIn();
}

/// <summary> Disconnects from the Discord server, canceling any pending requests. </summary>
@@ -879,19 +879,16 @@ namespace Discord
break;
case "MESSAGE_ACK":
{
if (Config.MessageCacheSize > 0)
if (Config.Mode == DiscordMode.Client)
{
var data = e.Payload.ToObject<MessageAckEvent>(Serializer);
var channel = GetChannel(data.ChannelId);
if (channel != null)
{
var msg = channel.GetMessage(data.MessageId, null);
if (msg != null)
{
if (Config.LogEvents)
Logger.Verbose($"Message Ack: {channel.Server?.Name ?? "[Private]"}/{channel.Name}");
OnMessageAcknowledged(msg);
}
if (Config.LogEvents)
Logger.Verbose($"Message Ack: {channel.Server?.Name ?? "[Private]"}/{channel.Name}");
OnMessageAcknowledged(msg);
}
else
Logger.Warning("MESSAGE_ACK referenced an unknown channel.");


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