diff --git a/src/Discord.Net.WebSocket/Audio/Targets/BufferedAudioTarget.cs b/src/Discord.Net.WebSocket/Audio/Targets/BufferedAudioTarget.cs index d302dca87..65ab537e0 100644 --- a/src/Discord.Net.WebSocket/Audio/Targets/BufferedAudioTarget.cs +++ b/src/Discord.Net.WebSocket/Audio/Targets/BufferedAudioTarget.cs @@ -63,9 +63,6 @@ namespace Discord.Audio Frame frame; if (_queuedFrames.TryDequeue(out frame)) { -#if NETSTANDARD1_3 - Console.WriteLine("Pop"); -#endif await _client.SendAsync(frame.Buffer, frame.Bytes).ConfigureAwait(false); _bufferPool.Enqueue(frame.Buffer); _queueLock.Release(); @@ -85,9 +82,6 @@ namespace Discord.Audio public async Task SendAsync(byte[] data, int count) { await _queueLock.WaitAsync(-1, _cancelToken).ConfigureAwait(false); -#if NETSTANDARD1_3 - Console.WriteLine("Push"); -#endif byte[] buffer; _bufferPool.TryDequeue(out buffer); Buffer.BlockCopy(data, 0, buffer, 0, count);