Browse Source

Removing some debug stuff

tags/docs-0.9
Brandon Smith 9 years ago
parent
commit
a2fee3213f
1 changed files with 4 additions and 11 deletions
  1. +4
    -11
      src/Discord.Net/DiscordVoiceWebSocket.cs

+ 4
- 11
src/Discord.Net/DiscordVoiceWebSocket.cs View File

@@ -1,5 +1,4 @@
//#if !DNXCORE50
using Discord.API.Models;
using Discord.API.Models;
using Discord.Helpers;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
@@ -64,7 +63,6 @@ namespace Discord
msg.Payload.Token = token;
msg.Payload.UserId = userId;
await SendMessage(msg, cancelToken);
System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(msg));

try
{
@@ -127,7 +125,6 @@ namespace Discord
protected override void ProcessMessage(string json)
{
var msg = JsonConvert.DeserializeObject<WebSocketMessage>(json);
System.Diagnostics.Debug.WriteLine(">>> " + JsonConvert.SerializeObject(msg));
switch (msg.Operation)
{
case 2:
@@ -141,16 +138,12 @@ namespace Discord
login2.Payload.SocketData.Mode = payload.Modes.Last();
login2.Payload.SocketData.Port = (_udp.Client.LocalEndPoint as IPEndPoint).Port;
QueueMessage(login2);

System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(login2));
}
break;
case 4:
{
var payload = (msg.Payload as JToken).ToObject<VoiceWebSocketEvents.JoinServer>();
QueueMessage(GetKeepAlive());

System.Diagnostics.Debug.WriteLine("<<< " + JsonConvert.SerializeObject(GetKeepAlive()));
_connectWaitOnLogin.Set();
}
break;
@@ -161,12 +154,12 @@ namespace Discord
}
private void ProcessUdpMessage(UdpReceiveResult msg)
{
}
System.Diagnostics.Debug.WriteLine($"Got {msg.Buffer.Length} bytes from {msg.RemoteEndPoint}.");
}

protected override object GetKeepAlive()
{
return new VoiceWebSocketCommands.KeepAlive();
}
}
}
//#endif
}

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