The only account limit is for identify that is dealt in a different way (exclusive semaphore), so websocket queues can be shared with REST and don't need to be shared between clients anymore. Also added the ratelimit for presence updates.pull/1537/head
| @@ -1,3 +1,5 @@ | |||
| using System; | |||
| namespace Discord.Rest | |||
| { | |||
| /// <summary> | |||
| @@ -9,13 +11,28 @@ namespace Discord.Rest | |||
| /// Gets or sets the global limits for the gateway rate limiter. | |||
| /// </summary> | |||
| /// <remarks> | |||
| /// This property includes all the other limits, like Identify. | |||
| /// This property includes all the other limits, like Identify, | |||
| /// and it is per websocket. | |||
| /// </remarks> | |||
| public GatewayLimit Global { get; set; } | |||
| /// <summary> | |||
| /// Gets or sets the limits of Identify requests. | |||
| /// </summary> | |||
| /// <remarks> | |||
| /// This limit is included into <see cref="Global"/> but it is | |||
| /// also per account. | |||
| /// </remarks> | |||
| public GatewayLimit Identify { get; set; } | |||
| /// <summary> | |||
| /// Gets or sets the limits of Presence Update requests. | |||
| /// </summary> | |||
| /// <remarks> | |||
| /// Presence updates include activity (playing, watching, etc) | |||
| /// and status (online, idle, etc) | |||
| /// </remarks> | |||
| public GatewayLimit PresenceUpdate { get; set; } | |||
| public string IdentifySemaphoreName { get; set; } | |||
| /// <summary> | |||
| /// Initializes a new <see cref="GatewayLimits"/> with the default values. | |||
| @@ -24,6 +41,8 @@ namespace Discord.Rest | |||
| { | |||
| Global = new GatewayLimit(120, 60); | |||
| Identify = new GatewayLimit(1, 5); | |||
| PresenceUpdate = new GatewayLimit(5, 60); | |||
| IdentifySemaphoreName = Guid.NewGuid().ToString(); | |||
| } | |||
| internal static GatewayLimits GetOrCreate(GatewayLimits limits) | |||
| @@ -6,12 +6,14 @@ namespace Discord.Net.Queue | |||
| public enum GatewayBucketType | |||
| { | |||
| Unbucketed = 0, | |||
| Identify = 1 | |||
| Identify = 1, | |||
| PresenceUpdate = 2, | |||
| } | |||
| internal struct GatewayBucket | |||
| { | |||
| private static ImmutableDictionary<GatewayBucketType, GatewayBucket> DefsByType; | |||
| private static ImmutableDictionary<string, GatewayBucket> DefsById; | |||
| private static string IdentifySemaphoreName; | |||
| static GatewayBucket() | |||
| { | |||
| @@ -20,6 +22,7 @@ namespace Discord.Net.Queue | |||
| public static GatewayBucket Get(GatewayBucketType type) => DefsByType[type]; | |||
| public static GatewayBucket Get(string id) => DefsById[id]; | |||
| public static string GetIdentifySemaphoreName() => IdentifySemaphoreName; | |||
| public static void SetLimits(GatewayLimits limits) | |||
| { | |||
| @@ -28,11 +31,14 @@ namespace Discord.Net.Queue | |||
| Preconditions.GreaterThan(limits.Global.Seconds, 0, nameof(limits.Global.Seconds), "Global seconds must be greater than zero."); | |||
| Preconditions.GreaterThan(limits.Identify.Count, 0, nameof(limits.Identify.Count), "Identify count must be greater than zero."); | |||
| Preconditions.GreaterThan(limits.Identify.Seconds, 0, nameof(limits.Identify.Seconds), "Identify seconds must be greater than zero."); | |||
| Preconditions.GreaterThan(limits.PresenceUpdate.Count, 0, nameof(limits.PresenceUpdate.Count), "PresenceUpdate count must be greater than zero."); | |||
| Preconditions.GreaterThan(limits.PresenceUpdate.Seconds, 0, nameof(limits.PresenceUpdate.Seconds), "PresenceUpdate seconds must be greater than zero."); | |||
| var buckets = new[] | |||
| { | |||
| new GatewayBucket(GatewayBucketType.Unbucketed, "<gateway-unbucketed>", limits.Global.Count, limits.Global.Seconds), | |||
| new GatewayBucket(GatewayBucketType.Identify, "<gateway-identify>", limits.Identify.Count, limits.Identify.Seconds) | |||
| new GatewayBucket(GatewayBucketType.Identify, "<gateway-identify>", limits.Identify.Count, limits.Identify.Seconds), | |||
| new GatewayBucket(GatewayBucketType.PresenceUpdate, "<gateway-presenceupdate>", limits.Identify.Count, limits.Identify.Seconds), | |||
| }; | |||
| var builder = ImmutableDictionary.CreateBuilder<GatewayBucketType, GatewayBucket>(); | |||
| @@ -44,6 +50,8 @@ namespace Discord.Net.Queue | |||
| foreach (var bucket in buckets) | |||
| builder2.Add(bucket.Id, bucket); | |||
| DefsById = builder2.ToImmutable(); | |||
| IdentifySemaphoreName = limits.IdentifySemaphoreName; | |||
| } | |||
| public GatewayBucketType Type { get; } | |||
| @@ -1,3 +1,4 @@ | |||
| using Discord.Rest; | |||
| using System; | |||
| using System.Collections.Concurrent; | |||
| #if DEBUG_LIMITS | |||
| @@ -22,12 +23,15 @@ namespace Discord.Net.Queue | |||
| private CancellationTokenSource _requestCancelTokenSource; | |||
| private CancellationToken _requestCancelToken; //Parent token + Clear token | |||
| private DateTimeOffset _waitUntil; | |||
| private Semaphore _identifySemaphore; | |||
| private Task _cleanupTask; | |||
| public RequestQueue() | |||
| { | |||
| _tokenLock = new SemaphoreSlim(1, 1); | |||
| int semaphoreCount = GatewayBucket.Get(GatewayBucketType.Identify).WindowCount; | |||
| _identifySemaphore = new Semaphore(semaphoreCount, semaphoreCount, GatewayBucket.GetIdentifySemaphoreName()); | |||
| _clearToken = new CancellationTokenSource(); | |||
| _cancelTokenSource = new CancellationTokenSource(); | |||
| @@ -120,10 +124,22 @@ namespace Discord.Net.Queue | |||
| } | |||
| internal async Task EnterGlobalAsync(int id, WebSocketRequest request) | |||
| { | |||
| //If this is a global request (unbucketed), it'll be dealt in EnterAsync | |||
| var requestBucket = GatewayBucket.Get(request.Options.BucketId); | |||
| if (requestBucket.Type == GatewayBucketType.Unbucketed) | |||
| return; | |||
| //Identify is per-account so we won't trigger global until we can actually go for it | |||
| if (requestBucket.Type == GatewayBucketType.Identify) | |||
| { | |||
| while (!_identifySemaphore.WaitOne(0)) //To not block the thread | |||
| await Task.Delay(100, request.CancelToken); | |||
| #if DEBUG_LIMITS | |||
| Debug.WriteLine($"[{id}] Acquired identify ticket"); | |||
| #endif | |||
| } | |||
| //It's not a global request, so need to remove one from global (per-session) | |||
| var globalBucketType = GatewayBucket.Get(GatewayBucketType.Unbucketed); | |||
| var options = RequestOptions.CreateOrClone(request.Options); | |||
| options.BucketId = globalBucketType.Id; | |||
| @@ -131,6 +147,13 @@ namespace Discord.Net.Queue | |||
| var globalBucket = GetOrCreateBucket(globalBucketType.Id, globalRequest); | |||
| await globalBucket.TriggerAsync(id, globalRequest); | |||
| } | |||
| internal void ReleaseIdentifySemaphore(int id) | |||
| { | |||
| _identifySemaphore.Release(); | |||
| #if DEBUG_LIMITS | |||
| Debug.WriteLine($"[{id}] Released identify ticket"); | |||
| #endif | |||
| } | |||
| private RequestBucket GetOrCreateBucket(string id, IRequest request) | |||
| { | |||
| @@ -348,7 +348,7 @@ namespace Discord.Net.Queue | |||
| #if DEBUG_LIMITS | |||
| Debug.WriteLine($"[{id}] Reset in {(int)Math.Ceiling((resetTick - DateTimeOffset.UtcNow).Value.TotalMilliseconds)} ms"); | |||
| #endif | |||
| var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds)); | |||
| var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds), request); | |||
| } | |||
| return; | |||
| } | |||
| @@ -372,12 +372,12 @@ namespace Discord.Net.Queue | |||
| if (!hasQueuedReset) | |||
| { | |||
| var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds)); | |||
| var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds), request); | |||
| } | |||
| } | |||
| } | |||
| } | |||
| private async Task QueueReset(int id, int millis) | |||
| private async Task QueueReset(int id, int millis, IRequest request) | |||
| { | |||
| while (true) | |||
| { | |||
| @@ -391,6 +391,8 @@ namespace Discord.Net.Queue | |||
| #if DEBUG_LIMITS | |||
| Debug.WriteLine($"[{id}] * Reset *"); | |||
| #endif | |||
| if (request is WebSocketRequest webSocketRequest && webSocketRequest.Options.BucketId == GatewayBucket.Get(GatewayBucketType.Identify).Id) | |||
| _queue.ReleaseIdentifySemaphore(id); | |||
| _semaphore = WindowCount; | |||
| _resetTick = null; | |||
| return; | |||
| @@ -80,7 +80,7 @@ namespace Discord.WebSocket | |||
| internal BaseSocketClient(DiscordSocketConfig config, DiscordRestApiClient client) | |||
| : base(config, client) => BaseConfig = config; | |||
| private static DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | |||
| => new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.WebsocketRequestQueue, | |||
| => new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, | |||
| rateLimitPrecision: config.RateLimitPrecision, | |||
| useSystemClock: config.UseSystemClock); | |||
| @@ -85,17 +85,9 @@ namespace Discord.WebSocket | |||
| RegisterEvents(_shards[i], i == 0); | |||
| } | |||
| } | |||
| ApiClient.WebSocketRequestQueue.RateLimitTriggered += async (id, info) => | |||
| { | |||
| if (info == null) | |||
| await _restLogger.VerboseAsync($"Preemptive Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||
| else | |||
| await _restLogger.WarningAsync($"Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||
| }; | |||
| } | |||
| private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | |||
| => new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.WebsocketRequestQueue, | |||
| => new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, | |||
| rateLimitPrecision: config.RateLimitPrecision); | |||
| internal override async Task OnLoginAsync(TokenType tokenType, string token) | |||
| @@ -37,17 +37,7 @@ namespace Discord.API | |||
| public ConnectionState ConnectionState { get; private set; } | |||
| internal RequestQueue WebSocketRequestQueue { get; } | |||
| public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent, | |||
| string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null, | |||
| RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second, | |||
| bool useSystemClock = true) | |||
| : this(restClientProvider, webSocketProvider, userAgent, null, url, defaultRetryMode, serializer, rateLimitPrecision, useSystemClock) | |||
| { | |||
| } | |||
| internal DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent, RequestQueue websocketRequestQueue, | |||
| string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null, | |||
| RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second, | |||
| bool useSystemClock = true) | |||
| @@ -58,7 +48,6 @@ namespace Discord.API | |||
| _isExplicitUrl = true; | |||
| WebSocketClient = webSocketProvider(); | |||
| //WebSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .NET Framework 4.6+) | |||
| WebSocketRequestQueue = websocketRequestQueue ?? new RequestQueue(); | |||
| WebSocketClient.BinaryMessage += async (data, index, count) => | |||
| { | |||
| @@ -218,8 +207,9 @@ namespace Discord.API | |||
| bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | |||
| options.IsGatewayBucket = true; | |||
| options.BucketId = GatewayBucket.Get(opCode == GatewayOpCode.Identify ? GatewayBucketType.Identify : GatewayBucketType.Unbucketed).Id; | |||
| await WebSocketRequestQueue.SendAsync(new WebSocketRequest(WebSocketClient, bytes, true, options)).ConfigureAwait(false); | |||
| if (string.IsNullOrEmpty(options.BucketId)) | |||
| options.BucketId = GatewayBucket.Get(GatewayBucketType.Unbucketed).Id; | |||
| await RequestQueue.SendAsync(new WebSocketRequest(WebSocketClient, bytes, true, options)).ConfigureAwait(false); | |||
| await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | |||
| } | |||
| @@ -240,6 +230,7 @@ namespace Discord.API | |||
| if (totalShards > 1) | |||
| msg.ShardingParams = new int[] { shardID, totalShards }; | |||
| options.BucketId = GatewayBucket.Get(GatewayBucketType.Identify).Id; | |||
| await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | |||
| @@ -268,6 +259,7 @@ namespace Discord.API | |||
| IsAFK = isAFK, | |||
| Game = game | |||
| }; | |||
| options.BucketId = GatewayBucket.Get(GatewayBucketType.PresenceUpdate).Id; | |||
| await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | |||
| } | |||
| public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||
| @@ -122,14 +122,6 @@ namespace Discord.WebSocket | |||
| public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config), null, null) | |||
| { | |||
| GatewayBucket.SetLimits(GatewayLimits.GetOrCreate(config.GatewayLimits)); | |||
| ApiClient.WebSocketRequestQueue.RateLimitTriggered += async (id, info) => | |||
| { | |||
| if (info == null) | |||
| await _restLogger.VerboseAsync($"Preemptive Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||
| else | |||
| await _restLogger.WarningAsync($"Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||
| }; | |||
| } | |||
| internal DiscordSocketClient(DiscordSocketConfig config, SemaphoreSlim groupLock, DiscordSocketClient parentClient) : this(config, CreateApiClient(config), groupLock, parentClient) { } | |||
| #pragma warning restore IDISP004 | |||
| @@ -190,7 +182,7 @@ namespace Discord.WebSocket | |||
| _largeGuilds = new ConcurrentQueue<ulong>(); | |||
| } | |||
| private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | |||
| => new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.WebsocketRequestQueue, config.GatewayHost, | |||
| => new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.GatewayHost, | |||
| rateLimitPrecision: config.RateLimitPrecision); | |||
| /// <inheritdoc /> | |||
| internal override void Dispose(bool disposing) | |||
| @@ -135,8 +135,6 @@ namespace Discord.WebSocket | |||
| /// </remarks> | |||
| public GatewayLimits GatewayLimits { get; set; } = new GatewayLimits(); | |||
| internal RequestQueue WebsocketRequestQueue { get; } = new RequestQueue(); | |||
| /// <summary> | |||
| /// Initializes a default configuration. | |||
| /// </summary> | |||