Browse Source

Call SetSpeaking directly from BufferedWriteStream

tags/1.0.0-rc2
RogueException 8 years ago
parent
commit
91b61768f9
3 changed files with 9 additions and 17 deletions
  1. +2
    -2
      src/Discord.Net.WebSocket/Audio/AudioClient.cs
  2. +7
    -5
      src/Discord.Net.WebSocket/Audio/Streams/BufferedWriteStream.cs
  3. +0
    -10
      src/Discord.Net.WebSocket/Audio/Streams/OutputStream.cs

+ 2
- 2
src/Discord.Net.WebSocket/Audio/AudioClient.cs View File

@@ -136,7 +136,7 @@ namespace Discord.Audio
var outputStream = new OutputStream(ApiClient);
var sodiumEncrypter = new SodiumEncryptStream(outputStream, _secretKey);
var rtpWriter = new RTPWriteStream(sodiumEncrypter, samplesPerFrame, _ssrc);
return new BufferedWriteStream(rtpWriter, samplesPerFrame, bufferMillis, _connection.CancelToken, _audioLogger);
return new BufferedWriteStream(rtpWriter, this, samplesPerFrame, bufferMillis, _connection.CancelToken, _audioLogger);
}
public AudioOutStream CreateDirectOpusStream(int samplesPerFrame)
{
@@ -151,7 +151,7 @@ namespace Discord.Audio
var outputStream = new OutputStream(ApiClient);
var sodiumEncrypter = new SodiumEncryptStream(outputStream, _secretKey);
var rtpWriter = new RTPWriteStream(sodiumEncrypter, samplesPerFrame, _ssrc);
var bufferedStream = new BufferedWriteStream(rtpWriter, samplesPerFrame, bufferMillis, _connection.CancelToken, _audioLogger);
var bufferedStream = new BufferedWriteStream(rtpWriter, this, samplesPerFrame, bufferMillis, _connection.CancelToken, _audioLogger);
return new OpusEncodeStream(bufferedStream, channels, samplesPerFrame, bitrate ?? (96 * 1024), application);
}
public AudioOutStream CreateDirectPCMStream(AudioApplication application, int samplesPerFrame, int channels, int? bitrate)


+ 7
- 5
src/Discord.Net.WebSocket/Audio/Streams/BufferedWriteStream.cs View File

@@ -25,6 +25,7 @@ namespace Discord.Audio.Streams

private static readonly byte[] _silenceFrame = new byte[0];

private readonly AudioClient _client;
private readonly AudioOutStream _next;
private readonly CancellationTokenSource _cancelTokenSource;
private readonly CancellationToken _cancelToken;
@@ -37,12 +38,13 @@ namespace Discord.Audio.Streams
private bool _isPreloaded;
private int _silenceFrames;

public BufferedWriteStream(AudioOutStream next, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, int maxFrameSize = 1500)
: this(next, samplesPerFrame, bufferMillis, cancelToken, null, maxFrameSize) { }
internal BufferedWriteStream(AudioOutStream next, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, Logger logger, int maxFrameSize = 1500)
public BufferedWriteStream(AudioOutStream next, IAudioClient client, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, int maxFrameSize = 1500)
: this(next, client as AudioClient, samplesPerFrame, bufferMillis, cancelToken, null, maxFrameSize) { }
internal BufferedWriteStream(AudioOutStream next, AudioClient client, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, Logger logger, int maxFrameSize = 1500)
{
//maxFrameSize = 1275 was too limiting at 128kbps,2ch,60ms
_next = next;
_client = client;
_ticksPerFrame = samplesPerFrame / 48;
_logger = logger;
_queueLength = (bufferMillis + (_ticksPerFrame - 1)) / _ticksPerFrame; //Round up
@@ -78,7 +80,7 @@ namespace Discord.Audio.Streams
Frame frame;
if (_queuedFrames.TryDequeue(out frame))
{
await _next.SetSpeakingAsync(true).ConfigureAwait(false);
await _client.ApiClient.SendSetSpeaking(true).ConfigureAwait(false);
await _next.WriteAsync(frame.Buffer, 0, frame.Bytes).ConfigureAwait(false);
_bufferPool.Enqueue(frame.Buffer);
_queueLock.Release();
@@ -95,7 +97,7 @@ namespace Discord.Audio.Streams
if (_silenceFrames++ < MaxSilenceFrames)
await _next.WriteAsync(_silenceFrame, 0, _silenceFrame.Length).ConfigureAwait(false);
else
await _next.SetSpeakingAsync(false).ConfigureAwait(false);
await _client.ApiClient.SendSetSpeaking(false).ConfigureAwait(false);
nextTick += _ticksPerFrame;
}
#if DEBUG


+ 0
- 10
src/Discord.Net.WebSocket/Audio/Streams/OutputStream.cs View File

@@ -6,8 +6,6 @@ namespace Discord.Audio.Streams
///<summary> Wraps an IAudioClient, sending voice data on write. </summary>
public class OutputStream : AudioOutStream
{
private bool _isSpeaking;

private readonly DiscordVoiceAPIClient _client;
public OutputStream(IAudioClient client)
: this((client as AudioClient).ApiClient) { }
@@ -16,14 +14,6 @@ namespace Discord.Audio.Streams
_client = client;
}

public async Task SetSpeakingAsync(bool isSpeaking)
{
if (_isSpeaking != isSpeaking)
{
await _client.SendSetSpeaking(isSpeaking).ConfigureAwait(false);
_isSpeaking = isSpeaking;
}
}
public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancelToken)
{
cancelToken.ThrowIfCancellationRequested();


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