| @@ -1,9 +1,11 @@ | |||
| #if !DOTNET5_4 | |||
| using SuperSocket.ClientEngine; | |||
| using System; | |||
| using System.Collections.Concurrent; | |||
| using System.Collections.Generic; | |||
| using System.Threading; | |||
| using System.Threading.Tasks; | |||
| using WebSocket4Net; | |||
| using WS4NetWebSocket = WebSocket4Net.WebSocket; | |||
| namespace Discord.Net.WebSockets | |||
| @@ -46,32 +48,11 @@ namespace Discord.Net.WebSockets | |||
| _webSocket.NoDelay = true; | |||
| _webSocket.Proxy = null; //Disable | |||
| _webSocket.DataReceived += (s, e) => | |||
| { | |||
| RaiseBinaryMessage(e.Data); | |||
| }; | |||
| _webSocket.MessageReceived += (s, e) => | |||
| { | |||
| RaiseTextMessage(e.Message); | |||
| }; | |||
| _webSocket.Error += async (s, e) => | |||
| { | |||
| _logger.Log(LogSeverity.Error, "WebSocket Error", e.Exception); | |||
| await _parent.SignalDisconnect(e.Exception, isUnexpected: true).ConfigureAwait(false); | |||
| _waitUntilConnect.Set(); | |||
| }; | |||
| _webSocket.Closed += async (s, e) => | |||
| { | |||
| /*string code = e.WasClean ? e.Code.ToString() : "Unexpected"; | |||
| string reason = e.Reason != "" ? e.Reason : "No Reason";*/ | |||
| var ex = new Exception($"Got Close Message");// ({code}): {reason}"); | |||
| await _parent.SignalDisconnect(ex, isUnexpected: false/*true*/).ConfigureAwait(false); | |||
| _waitUntilConnect.Set(); | |||
| }; | |||
| _webSocket.Opened += (s, e) => | |||
| { | |||
| _waitUntilConnect.Set(); | |||
| }; | |||
| _webSocket.DataReceived += OnWebSocketBinary; | |||
| _webSocket.MessageReceived += OnWebSocketText; | |||
| _webSocket.Error += OnWebSocketError; | |||
| _webSocket.Closed += OnWebSocketClosed; | |||
| _webSocket.Opened += OnWebSocketOpened; | |||
| _waitUntilConnect.Reset(); | |||
| _webSocket.Open(); | |||
| @@ -87,11 +68,43 @@ namespace Discord.Net.WebSockets | |||
| var socket = _webSocket; | |||
| _webSocket = null; | |||
| if (socket != null) | |||
| { | |||
| //We dont want a slow disconnect to mess up the next connection, so lets just unregister events | |||
| socket.DataReceived -= OnWebSocketBinary; | |||
| socket.MessageReceived -= OnWebSocketText; | |||
| socket.Error -= OnWebSocketError; | |||
| socket.Closed -= OnWebSocketClosed; | |||
| socket.Opened -= OnWebSocketOpened; | |||
| socket.Close(); | |||
| } | |||
| return TaskHelper.CompletedTask; | |||
| } | |||
| private async void OnWebSocketError(object sender, ErrorEventArgs e) | |||
| { | |||
| await _parent.SignalDisconnect(e.Exception, isUnexpected: true).ConfigureAwait(false); | |||
| _waitUntilConnect.Set(); | |||
| } | |||
| private async void OnWebSocketClosed(object sender, EventArgs e) | |||
| { | |||
| var ex = new Exception($"Connection lost or close message received."); | |||
| await _parent.SignalDisconnect(ex, isUnexpected: false/*true*/).ConfigureAwait(false); | |||
| _waitUntilConnect.Set(); | |||
| } | |||
| private void OnWebSocketOpened(object sender, EventArgs e) | |||
| { | |||
| _waitUntilConnect.Set(); | |||
| } | |||
| private void OnWebSocketText(object sender, MessageReceivedEventArgs e) | |||
| { | |||
| RaiseTextMessage(e.Message); | |||
| } | |||
| private void OnWebSocketBinary(object sender, DataReceivedEventArgs e) | |||
| { | |||
| RaiseBinaryMessage(e.Data); | |||
| } | |||
| public IEnumerable<Task> GetTasks(CancellationToken cancelToken) | |||
| { | |||
| return new Task[] | |||