diff --git a/docs/guides/getting_started/installing.md b/docs/guides/getting_started/installing.md index 7f1430aa0..462b89b4b 100644 --- a/docs/guides/getting_started/installing.md +++ b/docs/guides/getting_started/installing.md @@ -105,24 +105,25 @@ Studio installation. For applications targeting a runtime environment corresponding with .NET Standard 1.1 or 1.2, the built-in WebSocket and UDP provider will -not work. Install and configure third-party provider packages for applications -utilizing a WebSocket or an RPC connection to Discord. +not work. Install and configure third-party provider packages for +applications utilizing a WebSocket or an RPC connection to Discord. -1. Install the following packages through NuGet, or compile the following -packages yourself: +1. Install the following packages through NuGet, or compile the +following packages yourself: - Discord.Net.Providers.WS4Net - Discord.Net.Providers.UDPClient >[!NOTE] -`Discord.Net.Providers.UDPClient` is _only_ required if your bot will be -utilizing voice chat. +`Discord.Net.Providers.UDPClient` is _only_ required if your bot will +be utilizing voice chat. -2. Configure your [DiscordSocketClient] to use these third-party providers -over the default ones. +2. Configure your [DiscordSocketClient] to use these third-party +providers over the default ones. -Set the `WebSocketProvider` and optionally the `UdpSocketProvider` properties -in the [DiscordSocketConfig] and pass the config into your client. +Set the `WebSocketProvider` and optionally the `UdpSocketProvider` +properties in the [DiscordSocketConfig] and pass the config into +your client. [!code-csharp[NET Standard 1.1 Example](samples/netstd11.cs)]