diff --git a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs index 22a4c2a71..301464eda 100644 --- a/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs +++ b/src/Discord.Net.WebSocket/Entities/Guilds/SocketGuild.cs @@ -515,7 +515,7 @@ namespace Discord.WebSocket { var audioClient = new AudioClient(this, id); var promise = _audioConnectPromise; - audioClient.Disconnected += async ex => + audioClient.Disconnected += async (client, ex) => { //If the initial connection hasn't been made yet, reconnecting will lead to deadlocks if (!promise.Task.IsCompleted)