| @@ -62,6 +62,11 @@ namespace Discord | |||
| /// </remarks> | |||
| string GuildLocale { get; } | |||
| /// <summary> | |||
| /// Gets whether or not this interaction was executed in a dm channel. | |||
| /// </summary> | |||
| bool IsDMInteraction { get; } | |||
| /// <summary> | |||
| /// Responds to an Interaction with type <see cref="InteractionResponseType.ChannelMessageWithSource"/>. | |||
| /// </summary> | |||
| @@ -57,11 +57,9 @@ namespace Discord.Interactions | |||
| bool isValid = false; | |||
| if ((Contexts & ContextType.Guild) != 0) | |||
| isValid = context.Channel is IGuildChannel; | |||
| if ((Contexts & ContextType.DM) != 0) | |||
| isValid = isValid || context.Channel is IDMChannel; | |||
| if ((Contexts & ContextType.Group) != 0) | |||
| isValid = isValid || context.Channel is IGroupChannel; | |||
| isValid = !context.Interaction.IsDMInteraction; | |||
| if ((Contexts & ContextType.DM) != 0 && (Contexts & ContextType.Group) != 0) | |||
| isValid = context.Interaction.IsDMInteraction; | |||
| if (isValid) | |||
| return Task.FromResult(PreconditionResult.FromSuccess()); | |||
| @@ -61,6 +61,9 @@ namespace Discord.Rest | |||
| /// <inheritdoc/> | |||
| public bool HasResponded { get; protected set; } | |||
| /// <inheritdoc/> | |||
| public bool IsDMInteraction { get; private set; } | |||
| internal RestInteraction(BaseDiscordClient discord, ulong id) | |||
| : base(discord, id) | |||
| { | |||
| @@ -108,6 +111,8 @@ namespace Discord.Rest | |||
| internal virtual async Task UpdateAsync(DiscordRestClient discord, Model model) | |||
| { | |||
| IsDMInteraction = !model.GuildId.IsSpecified; | |||
| Data = model.Data.IsSpecified | |||
| ? model.Data.Value | |||
| : null; | |||
| @@ -2233,24 +2233,42 @@ namespace Discord.WebSocket | |||
| var data = (payload as JToken).ToObject<API.Interaction>(_serializer); | |||
| var guild = data.GuildId.IsSpecified ? GetGuild(data.GuildId.Value) : null; | |||
| if (guild != null && !guild.IsSynced) | |||
| { | |||
| await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false); | |||
| return; | |||
| } | |||
| SocketUser user = data.User.IsSpecified | |||
| ? State.GetOrAddUser(data.User.Value.Id, (_) => SocketGlobalUser.Create(this, State, data.User.Value)) | |||
| : guild.AddOrUpdateUser(data.Member.Value); | |||
| SocketChannel channel = null; | |||
| if(data.ChannelId.IsSpecified) | |||
| { | |||
| channel = State.GetChannel(data.ChannelId.Value); | |||
| if (channel == null) | |||
| { | |||
| if (!data.GuildId.IsSpecified) // assume it is a DM | |||
| { | |||
| channel = CreateDMChannel(data.ChannelId.Value, user, State); | |||
| } | |||
| else | |||
| { | |||
| await UnknownChannelAsync(type, data.ChannelId.Value).ConfigureAwait(false); | |||
| return; | |||
| } | |||
| } | |||
| } | |||
| else if (data.User.IsSpecified) | |||
| { | |||
| channel = State.GetDMChannel(data.User.Value.Id); | |||
| } | |||
| var guild = (channel as SocketGuildChannel)?.Guild; | |||
| if (guild != null && !guild.IsSynced) | |||
| { | |||
| await UnsyncedGuildAsync(type, guild.Id).ConfigureAwait(false); | |||
| return; | |||
| } | |||
| var interaction = SocketInteraction.Create(this, data, channel as ISocketMessageChannel); | |||
| var interaction = SocketInteraction.Create(this, data, channel as ISocketMessageChannel, user); | |||
| await TimedInvokeAsync(_interactionCreatedEvent, nameof(InteractionCreated), interaction).ConfigureAwait(false); | |||
| @@ -13,8 +13,8 @@ namespace Discord.WebSocket | |||
| /// </summary> | |||
| public new SocketMessageCommandData Data { get; } | |||
| internal SocketMessageCommand(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| : base(client, model, channel) | |||
| internal SocketMessageCommand(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| : base(client, model, channel, user) | |||
| { | |||
| var dataModel = model.Data.IsSpecified | |||
| ? (DataModel)model.Data.Value | |||
| @@ -27,9 +27,9 @@ namespace Discord.WebSocket | |||
| Data = SocketMessageCommandData.Create(client, dataModel, model.Id, guildId); | |||
| } | |||
| internal new static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| internal new static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| { | |||
| var entity = new SocketMessageCommand(client, model, channel); | |||
| var entity = new SocketMessageCommand(client, model, channel, user); | |||
| entity.Update(model); | |||
| return entity; | |||
| } | |||
| @@ -13,8 +13,8 @@ namespace Discord.WebSocket | |||
| /// </summary> | |||
| public new SocketUserCommandData Data { get; } | |||
| internal SocketUserCommand(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| : base(client, model, channel) | |||
| internal SocketUserCommand(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| : base(client, model, channel, user) | |||
| { | |||
| var dataModel = model.Data.IsSpecified | |||
| ? (DataModel)model.Data.Value | |||
| @@ -27,9 +27,9 @@ namespace Discord.WebSocket | |||
| Data = SocketUserCommandData.Create(client, dataModel, model.Id, guildId); | |||
| } | |||
| internal new static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| internal new static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| { | |||
| var entity = new SocketUserCommand(client, model, channel); | |||
| var entity = new SocketUserCommand(client, model, channel, user); | |||
| entity.Update(model); | |||
| return entity; | |||
| } | |||
| @@ -28,8 +28,8 @@ namespace Discord.WebSocket | |||
| private object _lock = new object(); | |||
| public override bool HasResponded { get; internal set; } = false; | |||
| internal SocketMessageComponent(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| : base(client, model.Id, channel) | |||
| internal SocketMessageComponent(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| : base(client, model.Id, channel, user) | |||
| { | |||
| var dataModel = model.Data.IsSpecified | |||
| ? (DataModel)model.Data.Value | |||
| @@ -38,9 +38,9 @@ namespace Discord.WebSocket | |||
| Data = new SocketMessageComponentData(dataModel); | |||
| } | |||
| internal new static SocketMessageComponent Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| internal new static SocketMessageComponent Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| { | |||
| var entity = new SocketMessageComponent(client, model, channel); | |||
| var entity = new SocketMessageComponent(client, model, channel, user); | |||
| entity.Update(model); | |||
| return entity; | |||
| } | |||
| @@ -22,8 +22,8 @@ namespace Discord.WebSocket | |||
| /// <value></value> | |||
| public new SocketModalData Data { get; set; } | |||
| internal SocketModal(DiscordSocketClient client, ModelBase model, ISocketMessageChannel channel) | |||
| : base(client, model.Id, channel) | |||
| internal SocketModal(DiscordSocketClient client, ModelBase model, ISocketMessageChannel channel, SocketUser user) | |||
| : base(client, model.Id, channel, user) | |||
| { | |||
| var dataModel = model.Data.IsSpecified | |||
| ? (DataModel)model.Data.Value | |||
| @@ -32,9 +32,9 @@ namespace Discord.WebSocket | |||
| Data = new SocketModalData(dataModel); | |||
| } | |||
| internal new static SocketModal Create(DiscordSocketClient client, ModelBase model, ISocketMessageChannel channel) | |||
| internal new static SocketModal Create(DiscordSocketClient client, ModelBase model, ISocketMessageChannel channel, SocketUser user) | |||
| { | |||
| var entity = new SocketModal(client, model, channel); | |||
| var entity = new SocketModal(client, model, channel, user); | |||
| entity.Update(model); | |||
| return entity; | |||
| } | |||
| @@ -21,8 +21,8 @@ namespace Discord.WebSocket | |||
| public override bool HasResponded { get; internal set; } | |||
| private object _lock = new object(); | |||
| internal SocketAutocompleteInteraction(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| : base(client, model.Id, channel) | |||
| internal SocketAutocompleteInteraction(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| : base(client, model.Id, channel, user) | |||
| { | |||
| var dataModel = model.Data.IsSpecified | |||
| ? (DataModel)model.Data.Value | |||
| @@ -32,9 +32,9 @@ namespace Discord.WebSocket | |||
| Data = new SocketAutocompleteInteractionData(dataModel); | |||
| } | |||
| internal new static SocketAutocompleteInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| internal new static SocketAutocompleteInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| { | |||
| var entity = new SocketAutocompleteInteraction(client, model, channel); | |||
| var entity = new SocketAutocompleteInteraction(client, model, channel, user); | |||
| entity.Update(model); | |||
| return entity; | |||
| } | |||
| @@ -13,8 +13,8 @@ namespace Discord.WebSocket | |||
| /// </summary> | |||
| public new SocketSlashCommandData Data { get; } | |||
| internal SocketSlashCommand(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| : base(client, model, channel) | |||
| internal SocketSlashCommand(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| : base(client, model, channel, user) | |||
| { | |||
| var dataModel = model.Data.IsSpecified | |||
| ? (DataModel)model.Data.Value | |||
| @@ -27,9 +27,9 @@ namespace Discord.WebSocket | |||
| Data = SocketSlashCommandData.Create(client, dataModel, guildId); | |||
| } | |||
| internal new static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| internal new static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| { | |||
| var entity = new SocketSlashCommand(client, model, channel); | |||
| var entity = new SocketSlashCommand(client, model, channel, user); | |||
| entity.Update(model); | |||
| return entity; | |||
| } | |||
| @@ -35,8 +35,8 @@ namespace Discord.WebSocket | |||
| private object _lock = new object(); | |||
| internal SocketCommandBase(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| : base(client, model.Id, channel) | |||
| internal SocketCommandBase(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| : base(client, model.Id, channel, user) | |||
| { | |||
| var dataModel = model.Data.IsSpecified | |||
| ? (DataModel)model.Data.Value | |||
| @@ -49,9 +49,9 @@ namespace Discord.WebSocket | |||
| Data = SocketCommandBaseData.Create(client, dataModel, model.Id, guildId); | |||
| } | |||
| internal new static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| internal new static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| { | |||
| var entity = new SocketCommandBase(client, model, channel); | |||
| var entity = new SocketCommandBase(client, model, channel, user); | |||
| entity.Update(model); | |||
| return entity; | |||
| } | |||
| @@ -5,6 +5,7 @@ using Model = Discord.API.Interaction; | |||
| using DataModel = Discord.API.ApplicationCommandInteractionData; | |||
| using System.IO; | |||
| using System.Collections.Generic; | |||
| using Discord.Net; | |||
| namespace Discord.WebSocket | |||
| { | |||
| @@ -72,17 +73,23 @@ namespace Discord.WebSocket | |||
| public bool IsValidToken | |||
| => InteractionHelper.CanRespondOrFollowup(this); | |||
| internal SocketInteraction(DiscordSocketClient client, ulong id, ISocketMessageChannel channel) | |||
| /// <inheritdoc/> | |||
| public bool IsDMInteraction { get; private set; } | |||
| private ulong? _channelId; | |||
| internal SocketInteraction(DiscordSocketClient client, ulong id, ISocketMessageChannel channel, SocketUser user) | |||
| : base(client, id) | |||
| { | |||
| Channel = channel; | |||
| User = user; | |||
| CreatedAt = client.UseInteractionSnowflakeDate | |||
| ? SnowflakeUtils.FromSnowflake(Id) | |||
| : DateTime.UtcNow; | |||
| } | |||
| internal static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel) | |||
| internal static SocketInteraction Create(DiscordSocketClient client, Model model, ISocketMessageChannel channel, SocketUser user) | |||
| { | |||
| if (model.Type == InteractionType.ApplicationCommand) | |||
| { | |||
| @@ -95,27 +102,31 @@ namespace Discord.WebSocket | |||
| return dataModel.Type switch | |||
| { | |||
| ApplicationCommandType.Slash => SocketSlashCommand.Create(client, model, channel), | |||
| ApplicationCommandType.Message => SocketMessageCommand.Create(client, model, channel), | |||
| ApplicationCommandType.User => SocketUserCommand.Create(client, model, channel), | |||
| ApplicationCommandType.Slash => SocketSlashCommand.Create(client, model, channel, user), | |||
| ApplicationCommandType.Message => SocketMessageCommand.Create(client, model, channel, user), | |||
| ApplicationCommandType.User => SocketUserCommand.Create(client, model, channel, user), | |||
| _ => null | |||
| }; | |||
| } | |||
| if (model.Type == InteractionType.MessageComponent) | |||
| return SocketMessageComponent.Create(client, model, channel); | |||
| return SocketMessageComponent.Create(client, model, channel, user); | |||
| if (model.Type == InteractionType.ApplicationCommandAutocomplete) | |||
| return SocketAutocompleteInteraction.Create(client, model, channel); | |||
| return SocketAutocompleteInteraction.Create(client, model, channel, user); | |||
| if (model.Type == InteractionType.ModalSubmit) | |||
| return SocketModal.Create(client, model, channel); | |||
| return SocketModal.Create(client, model, channel, user); | |||
| return null; | |||
| } | |||
| internal virtual void Update(Model model) | |||
| { | |||
| IsDMInteraction = !model.GuildId.IsSpecified; | |||
| _channelId = model.ChannelId.ToNullable(); | |||
| Data = model.Data.IsSpecified | |||
| ? model.Data.Value | |||
| : null; | |||
| @@ -123,18 +134,6 @@ namespace Discord.WebSocket | |||
| Version = model.Version; | |||
| Type = model.Type; | |||
| if (User == null) | |||
| { | |||
| if (model.Member.IsSpecified && model.GuildId.IsSpecified) | |||
| { | |||
| User = SocketGuildUser.Create(Discord.State.GetGuild(model.GuildId.Value), Discord.State, model.Member.Value); | |||
| } | |||
| else | |||
| { | |||
| User = SocketGlobalUser.Create(Discord, Discord.State, model.User.Value); | |||
| } | |||
| } | |||
| UserLocale = model.UserLocale.IsSpecified | |||
| ? model.UserLocale.Value | |||
| : null; | |||
| @@ -399,6 +398,28 @@ namespace Discord.WebSocket | |||
| public abstract Task RespondWithModalAsync(Modal modal, RequestOptions options = null); | |||
| #endregion | |||
| /// <summary> | |||
| /// Attepts to get the channel this interaction was executed in. | |||
| /// </summary> | |||
| /// <param name="options">The request options for this <see langword="async"/> request.</param> | |||
| /// <returns> | |||
| /// A task that represents the asynchronous operation of fetching the channel. | |||
| /// </returns> | |||
| public async ValueTask<IMessageChannel> GetChannelAsync(RequestOptions options = null) | |||
| { | |||
| if (Channel != null) | |||
| return Channel; | |||
| if (!_channelId.HasValue) | |||
| return null; | |||
| try | |||
| { | |||
| return (IMessageChannel)await Discord.GetChannelAsync(_channelId.Value, options).ConfigureAwait(false); | |||
| } | |||
| catch(HttpException ex) when (ex.DiscordCode == DiscordErrorCode.MissingPermissions) { return null; } // bot can't view that channel, return null instead of throwing. | |||
| } | |||
| #region IDiscordInteraction | |||
| /// <inheritdoc/> | |||
| IUser IDiscordInteraction.User => User; | |||