Update cmd docs to use IServiceProvidertags/1.0
| @@ -45,7 +45,7 @@ Discord.Net's implementation of Modules is influenced heavily from | |||
| ASP.Net Core's Controller pattern. This means that the lifetime of a | |||
| module instance is only as long as the command being invoked. | |||
| **Avoid using long-running code** in your modules whereever possible. | |||
| **Avoid using long-running code** in your modules wherever possible. | |||
| You should **not** be implementing very much logic into your modules; | |||
| outsource to a service for that. | |||
| @@ -167,8 +167,8 @@ a dependency map. | |||
| Modules are constructed using Dependency Injection. Any parameters | |||
| that are placed in the constructor must be injected into an | |||
| @Discord.Commands.IDependencyMap. Alternatively, you may accept an | |||
| IDependencyMap as an argument and extract services yourself. | |||
| @System.IServiceProvider. Alternatively, you may accept an | |||
| IServiceProvider as an argument and extract services yourself. | |||
| ### Module Properties | |||
| @@ -205,21 +205,20 @@ you use DI when writing your modules. | |||
| ### Setup | |||
| First, you need to create an @Discord.Commands.IDependencyMap. | |||
| The library includes @Discord.Commands.DependencyMap to help with | |||
| this, however you may create your own IDependencyMap if you wish. | |||
| First, you need to create an @System.IServiceProvider | |||
| You may create your own IServiceProvider if you wish. | |||
| Next, add the dependencies your modules will use to the map. | |||
| Finally, pass the map into the `LoadAssembly` method. | |||
| Your modules will automatically be loaded with this dependency map. | |||
| [!code-csharp[DependencyMap Setup](samples/dependency_map_setup.cs)] | |||
| [!code-csharp[IServiceProvider Setup](samples/dependency_map_setup.cs)] | |||
| ### Usage in Modules | |||
| In the constructor of your module, any parameters will be filled in by | |||
| the @Discord.Commands.IDependencyMap you pass into `LoadAssembly`. | |||
| the @System.IServiceProvider you pass into `LoadAssembly`. | |||
| Any publicly settable properties will also be filled in the same manner. | |||
| @@ -228,12 +227,12 @@ Any publicly settable properties will also be filled in the same manner. | |||
| being injected. | |||
| >[!NOTE] | |||
| >If you accept `CommandService` or `IDependencyMap` as a parameter in | |||
| >If you accept `CommandService` or `IServiceProvider` as a parameter in | |||
| your constructor or as an injectable property, these entries will be filled | |||
| by the CommandService the module was loaded from, and the DependencyMap passed | |||
| by the CommandService the module was loaded from, and the ServiceProvider passed | |||
| into it, respectively. | |||
| [!code-csharp[DependencyMap in Modules](samples/dependency_module.cs)] | |||
| [!code-csharp[ServiceProvider in Modules](samples/dependency_module.cs)] | |||
| # Preconditions | |||
| @@ -1,14 +1,16 @@ | |||
| using System; | |||
| using System.Threading.Tasks; | |||
| using System.Reflection; | |||
| using Discord; | |||
| using Discord.WebSocket; | |||
| using Discord.Commands; | |||
| using Microsoft.Extensions.DependencyInjection; | |||
| public class Program | |||
| { | |||
| private CommandService commands; | |||
| private DiscordSocketClient client; | |||
| private DependencyMap map; | |||
| private IServiceProvider services; | |||
| static void Main(string[] args) => new Program().Start().GetAwaiter().GetResult(); | |||
| @@ -19,38 +21,40 @@ public class Program | |||
| string token = "bot token here"; | |||
| map = new DependencyMap(); | |||
| services = new ServiceCollection() | |||
| .BuildServiceProvider(); | |||
| await InstallCommands(); | |||
| await client.LoginAsync(TokenType.Bot, token); | |||
| await client.ConnectAsync(); | |||
| await client.StartAsync(); | |||
| await Task.Delay(-1); | |||
| } | |||
| public async Task InstallCommands() | |||
| { | |||
| // Hook the MessageReceived Event into our Command Handler | |||
| client.MessageReceived += HandleCommand; | |||
| // Discover all of the commands in this assembly and load them. | |||
| // Discover all of the commands in this assembly and load them. | |||
| await commands.AddModulesAsync(Assembly.GetEntryAssembly()); | |||
| } | |||
| public async Task HandleCommand(SocketMessage messageParam) | |||
| { | |||
| { | |||
| // Don't process the command if it was a System Message | |||
| var message = messageParam as SocketUserMessage; | |||
| if (message == null) return; | |||
| // Create a number to track where the prefix ends and the command begins | |||
| int argPos = 0; | |||
| // Determine if the message is a command, based on if it starts with '!' or a mention prefix | |||
| if (!(message.HasCharPrefix('!', ref argPos) || message.HasMentionPrefix(client.CurrentUser, ref argPos))) return; | |||
| // Create a number to track where the prefix ends and the command begins | |||
| int argPos = 0; | |||
| // Determine if the message is a command, based on if it starts with '!' or a mention prefix | |||
| if (!(message.HasCharPrefix('!', ref argPos) || message.HasMentionPrefix(client.CurrentUser, ref argPos))) return; | |||
| // Create a Command Context | |||
| var context = new CommandContext(client, message); | |||
| // Execute the command. (result does not indicate a return value, | |||
| // rather an object stating if the command executed succesfully) | |||
| var result = await commands.ExecuteAsync(context, argPos, map); | |||
| // rather an object stating if the command executed successfully) | |||
| var result = await commands.ExecuteAsync(context, argPos, service); | |||
| if (!result.IsSuccess) | |||
| await context.Channel.SendMessageAsync(result.ErrorReason); | |||
| } | |||
| } | |||
| } | |||
| @@ -7,12 +7,11 @@ public class Commands | |||
| { | |||
| public async Task Install(DiscordSocketClient client) | |||
| { | |||
| // Here, we will inject the Dependency Map with | |||
| // Here, we will inject the ServiceProvider with | |||
| // all of the services our client will use. | |||
| _map.Add(client); | |||
| _map.Add(commands); | |||
| _map.Add(new NotificationService(_map)); | |||
| _map.Add(new DatabaseService(_map)); | |||
| _serviceCollection.AddSingleton(client) | |||
| _serviceCollection.AddSingleton(new NotificationService()) | |||
| _serviceCollection.AddSingleton(new DatabaseService()) | |||
| // ... | |||
| await _commands.AddModulesAsync(Assembly.GetEntryAssembly()); | |||
| } | |||