@@ -29,7 +29,11 @@ namespace Discord.API
private CancellationTokenSource _connectCancelToken;
private string _gatewayUrl;
private bool _isExplicitUrl;
//Store our decompression streams for zlib shared state
private MemoryStream _compressed;
private DeflateStream _decompressor;
internal IWebSocketClient WebSocketClient { get; }
public ConnectionState ConnectionState { get; private set; }
@@ -43,14 +47,29 @@ namespace Discord.API
_isExplicitUrl = true;
WebSocketClient = webSocketProvider();
//WebSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .NET Framework 4.6+)
WebSocketClient.BinaryMessage += async (data, index, count) =>
{
using (var compressed = new MemoryStream(data, index + 2, count - 2))
using (var decompressed = new MemoryStream())
{
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
zlib.CopyTo(decompressed);
if (data[0] == 0x78)
{
//Strip the zlib header
_compressed.Write(data, index + 2, count - 2);
_compressed.SetLength(count - 2);
}
else
{
_compressed.Write(data, index, count);
_compressed.SetLength(count);
}
//Reset positions so we don't run out of memory
_compressed.Position = 0;
_decompressor.CopyTo(decompressed);
_compressed.Position = 0;
decompressed.Position = 0;
using (var reader = new StreamReader(decompressed))
using (var jsonReader = new JsonTextReader(reader))
{
@@ -76,6 +95,7 @@ namespace Discord.API
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
};
}
internal override void Dispose(bool disposing)
{
if (!_isDisposed)
@@ -84,6 +104,8 @@ namespace Discord.API
{
_connectCancelToken?.Dispose();
(WebSocketClient as IDisposable)?.Dispose();
_decompressor?.Dispose();
_compressed?.Dispose();
}
_isDisposed = true;
}
@@ -105,6 +127,12 @@ namespace Discord.API
if (WebSocketClient == null)
throw new NotSupportedException("This client is not configured with websocket support.");
//Re-create streams to reset the zlib state
_compressed?.Dispose();
_decompressor?.Dispose();
_compressed = new MemoryStream();
_decompressor = new DeflateStream(_compressed, CompressionMode.Decompress);
ConnectionState = ConnectionState.Connecting;
try
{
@@ -115,7 +143,7 @@ namespace Discord.API
if (!_isExplicitUrl)
{
var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false);
_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}";
_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}&compress=zlib-stream ";
}
await WebSocketClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false);
@@ -191,7 +219,7 @@ namespace Discord.API
options = RequestOptions.CreateOrClone(options);
return await SendAsync<GetBotGatewayResponse>("GET", () => "gateway/bot", new BucketIds(), options: options).ConfigureAwait(false);
}
public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, int shardID = 0, int totalShards = 1, RequestOptions options = null)
public async Task SendIdentifyAsync(int largeThreshold = 100, int shardID = 0, int totalShards = 1, RequestOptions options = null)
{
options = RequestOptions.CreateOrClone(options);
var props = new Dictionary<string, string>
@@ -202,8 +230,7 @@ namespace Discord.API
{
Token = AuthToken,
Properties = props,
LargeThreshold = largeThreshold,
UseCompression = useCompression,
LargeThreshold = largeThreshold
};
if (totalShards > 1)
msg.ShardingParams = new int[] { shardID, totalShards };