@@ -62,7 +62,7 @@ namespace Discord.Net.WebSockets
{
return Task.Run(async () =>
{
var buffer = new byte[ReceiveChunkSize]; //new ArraySegment<byte>(new byte[ReceiveChunkSize]);
var buffer = new ArraySegment<byte>(new byte[ReceiveChunkSize]);
var builder = new StringBuilder();
try
@@ -77,7 +77,7 @@ namespace Discord.Net.WebSockets
try
{
result = await _webSocket.ReceiveAsync(new ArraySegment<byte>( buffer) , cancelToken).ConfigureAwait(false);
result = await _webSocket.ReceiveAsync(buffer, cancelToken).ConfigureAwait(false);
}
catch (Win32Exception ex) when (ex.HResult == HR_TIMEOUT)
{
@@ -87,7 +87,7 @@ namespace Discord.Net.WebSockets
if (result.MessageType == WebSocketMessageType.Close)
throw new Exception($"Got Close Message ({result.CloseStatus?.ToString() ?? "Unexpected"}, {result.CloseStatusDescription ?? "No Reason"})");
else
builder.Append(Encoding.UTF8.GetString(buffer, 0 , result.Count));
builder.Append(Encoding.UTF8.GetString(buffer.Array, buffer.Offset , result.Count));
}
while (result == null || !result.EndOfMessage);
@@ -110,7 +110,30 @@ namespace Discord.Net.WebSockets
while (_webSocket.State == State.Open && !cancelToken.IsCancellationRequested)
{
while (_sendQueue.TryDequeue(out bytes))
await SendMessageInternal(bytes, cancelToken);
{
var frameCount = (int)Math.Ceiling((double)bytes.Length / SendChunkSize);
int offset = 0;
for (var i = 0; i < frameCount; i++, offset += SendChunkSize)
{
bool isLast = i == (frameCount - 1);
int count;
if (isLast)
count = bytes.Length - (i * SendChunkSize);
else
count = SendChunkSize;
try
{
await _webSocket.SendAsync(new ArraySegment<byte>(bytes, offset, count), WebSocketMessageType.Text, isLast, cancelToken).ConfigureAwait(false);
}
catch (Win32Exception ex) when (ex.HResult == HR_TIMEOUT)
{
return;
}
}
}
await Task.Delay(_sendInterval, cancelToken).ConfigureAwait(false);
}
}
@@ -122,31 +145,5 @@ namespace Discord.Net.WebSockets
{
_sendQueue.Enqueue(message);
}
private async Task SendMessageInternal(byte[] message, CancellationToken cancelToken)
{
var frameCount = (int)Math.Ceiling((double)message.Length / SendChunkSize);
int offset = 0;
for (var i = 0; i < frameCount; i++, offset += SendChunkSize)
{
bool isLast = i == (frameCount - 1);
int count;
if (isLast)
count = message.Length - (i * SendChunkSize);
else
count = SendChunkSize;
try
{
await _webSocket.SendAsync(new ArraySegment<byte>(message, offset, count), WebSocketMessageType.Text, isLast, cancelToken).ConfigureAwait(false);
}
catch (Win32Exception ex) when (ex.HResult == HR_TIMEOUT)
{
return;
}
}
}
}
}