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feature: adjust the ratelimit for reactions (#1108)

* feature: adjust the ratelimit for reactions

allows users to add reactions quickly

* fix: don't force DEBUG_LIMITS

* fix: undefined behavior using DateTime on intel architerctures

it's fine

* fix: ensure add/del rxn ends up in the same bucket
tags/2.0
Christopher F GitHub 6 years ago
parent
commit
6b21b11f7d
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 14 additions and 3 deletions
  1. +2
    -1
      src/Discord.Net.Core/RequestOptions.cs
  2. +8
    -2
      src/Discord.Net.Rest/DiscordRestApiClient.cs
  3. +4
    -0
      src/Discord.Net.Rest/Net/Queue/RequestQueueBucket.cs

+ 2
- 1
src/Discord.Net.Core/RequestOptions.cs View File

@@ -1,4 +1,4 @@
using System.Threading;
using System.Threading;

namespace Discord
{
@@ -22,6 +22,7 @@ namespace Discord
internal bool IgnoreState { get; set; }
internal string BucketId { get; set; }
internal bool IsClientBucket { get; set; }
internal bool IsReactionBucket { get; set; }

internal static RequestOptions CreateOrClone(RequestOptions options)
{


+ 8
- 2
src/Discord.Net.Rest/DiscordRestApiClient.cs View File

@@ -580,6 +580,7 @@ namespace Discord.API
var ids = new BucketIds(channelId: channelId);
return await SendJsonAsync<Message>("PATCH", () => $"channels/{channelId}/messages/{messageId}", args, ids, clientBucket: ClientBucketType.SendEdit, options: options).ConfigureAwait(false);
}

public async Task AddReactionAsync(ulong channelId, ulong messageId, string emoji, RequestOptions options = null)
{
Preconditions.NotEqual(channelId, 0, nameof(channelId));
@@ -587,10 +588,13 @@ namespace Discord.API
Preconditions.NotNullOrWhitespace(emoji, nameof(emoji));

options = RequestOptions.CreateOrClone(options);
options.IsReactionBucket = true;

var ids = new BucketIds(channelId: channelId);

await SendAsync("PUT", () => $"channels/{channelId}/messages/{messageId}/reactions/{emoji}/@me", ids, options: options).ConfigureAwait(false);
// @me is non-const to fool the ratelimiter, otherwise it will put add/remove in separate buckets
var me = "@me";
await SendAsync("PUT", () => $"channels/{channelId}/messages/{messageId}/reactions/{emoji}/{me}", ids, options: options).ConfigureAwait(false);
}
public async Task RemoveReactionAsync(ulong channelId, ulong messageId, ulong userId, string emoji, RequestOptions options = null)
{
@@ -599,10 +603,12 @@ namespace Discord.API
Preconditions.NotNullOrWhitespace(emoji, nameof(emoji));

options = RequestOptions.CreateOrClone(options);
options.IsReactionBucket = true;

var ids = new BucketIds(channelId: channelId);

await SendAsync("DELETE", () => $"channels/{channelId}/messages/{messageId}/reactions/{emoji}/{userId}", ids, options: options).ConfigureAwait(false);
var user = CurrentUserId.HasValue ? (userId == CurrentUserId.Value ? "@me" : userId.ToString()) : userId.ToString();
await SendAsync("DELETE", () => $"channels/{channelId}/messages/{messageId}/reactions/{emoji}/{user}", ids, options: options).ConfigureAwait(false);
}
public async Task RemoveAllReactionsAsync(ulong channelId, ulong messageId, RequestOptions options = null)
{


+ 4
- 0
src/Discord.Net.Rest/Net/Queue/RequestQueueBucket.cs View File

@@ -250,6 +250,10 @@ namespace Discord.Net.Queue
else if (info.Reset.HasValue)
{
resetTick = info.Reset.Value.AddSeconds(info.Lag?.TotalSeconds ?? 1.0);

if (request.Options.IsReactionBucket)
resetTick = DateTimeOffset.Now.AddMilliseconds(250);

int diff = (int)(resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds;
#if DEBUG_LIMITS
Debug.WriteLine($"[{id}] X-RateLimit-Reset: {info.Reset.Value.ToUnixTimeSeconds()} ({diff} ms, {info.Lag?.TotalMilliseconds} ms lag)");


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