diff --git a/src/Discord.Net.WebSocket/BaseSocketClient.Events.cs b/src/Discord.Net.WebSocket/BaseSocketClient.Events.cs index df4dc9a9a..c236b1045 100644 --- a/src/Discord.Net.WebSocket/BaseSocketClient.Events.cs +++ b/src/Discord.Net.WebSocket/BaseSocketClient.Events.cs @@ -165,7 +165,7 @@ namespace Discord.WebSocket remove { _userVoiceStateUpdatedEvent.Remove(value); } } internal readonly AsyncEvent> _userVoiceStateUpdatedEvent = new AsyncEvent>(); - /// Fired when the bot connects/disconnects to a Discord voice server. + /// Fired when the bot connects to a Discord voice server. public event Func VoiceServerUpdated { add { _voiceServerUpdatedEvent.Add(value); } diff --git a/src/Discord.Net.WebSocket/DiscordSocketClient.cs b/src/Discord.Net.WebSocket/DiscordSocketClient.cs index 584d3c44f..49befb154 100644 --- a/src/Discord.Net.WebSocket/DiscordSocketClient.cs +++ b/src/Discord.Net.WebSocket/DiscordSocketClient.cs @@ -5,7 +5,6 @@ using Discord.Net.Converters; using Discord.Net.Udp; using Discord.Net.WebSockets; using Discord.Rest; -using Discord.WebSocket; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; diff --git a/src/Discord.Net.WebSocket/SocketVoiceServer.cs b/src/Discord.Net.WebSocket/SocketVoiceServer.cs index 53940ab90..342c60655 100644 --- a/src/Discord.Net.WebSocket/SocketVoiceServer.cs +++ b/src/Discord.Net.WebSocket/SocketVoiceServer.cs @@ -9,11 +9,13 @@ namespace Discord.WebSocket public string Endpoint { get; private set; } public string Token { get; private set; } - internal SocketVoiceServer(ulong GuildId, string Endpoint, string Token) + internal SocketVoiceServer(ulong guildId, string endpoint, string token) { - this.GuildId = GuildId; - this.Endpoint = Endpoint; - this.Token = Token; + GuildId = guildId; + Endpoint = endpoint; + Token = token; } + + private string DebuggerDisplay => $"SocketVoiceServer ({GuildId})"; } }