Browse Source

Project restructure, Added .Net Core support, Fixed some bugs

tags/docs-0.9
Brandon Smith 9 years ago
parent
commit
60f74d088a
45 changed files with 830 additions and 164 deletions
  1. +1
    -0
      .gitignore
  2. +43
    -11
      Discord.Net.sln
  3. +0
    -2
      Discord.Net/BuildNuget.cmd
  4. +0
    -89
      Discord.Net/Discord.Net.csproj
  5. +0
    -17
      Discord.Net/Discord.Net.nuspec
  6. +8
    -0
      global.json
  7. +67
    -0
      src/Discord.Net.Commands.Net45/Discord.Net.Commands.csproj
  8. +7
    -3
      src/Discord.Net.Commands.Net45/Properties/AssemblyInfo.cs
  9. +32
    -0
      src/Discord.Net.Commands/CommandBuilder.cs
  10. +154
    -0
      src/Discord.Net.Commands/CommandParser.cs
  11. +21
    -0
      src/Discord.Net.Commands/Discord.Net.Commands.xproj
  12. +50
    -0
      src/Discord.Net.Commands/DiscordBotClient.Events.cs
  13. +151
    -0
      src/Discord.Net.Commands/DiscordBotClient.cs
  14. +26
    -0
      src/Discord.Net.Commands/project.json
  15. +121
    -0
      src/Discord.Net.Net45/Discord.Net.csproj
  16. +17
    -0
      src/Discord.Net.Net45/Properties/AssemblyInfo.cs
  17. +1
    -1
      src/Discord.Net.Net45/packages.config
  18. +0
    -0
      src/Discord.Net/API/DiscordAPI.cs
  19. +0
    -0
      src/Discord.Net/API/Endpoints.cs
  20. +0
    -0
      src/Discord.Net/API/Models/APIRequests.cs
  21. +0
    -0
      src/Discord.Net/API/Models/APIResponses.cs
  22. +0
    -0
      src/Discord.Net/API/Models/Common.cs
  23. +0
    -0
      src/Discord.Net/API/Models/WebSocketCommands.cs
  24. +0
    -0
      src/Discord.Net/API/Models/WebSocketEvents.cs
  25. +1
    -1
      src/Discord.Net/Channel.cs
  26. +0
    -0
      src/Discord.Net/ChannelTypes.cs
  27. +21
    -0
      src/Discord.Net/Discord.Net.xproj
  28. +0
    -0
      src/Discord.Net/DiscordClient.Events.cs
  29. +39
    -21
      src/Discord.Net/DiscordClient.cs
  30. +0
    -0
      src/Discord.Net/DiscordWebSocket.Events.cs
  31. +10
    -6
      src/Discord.Net/DiscordWebSocket.cs
  32. +0
    -0
      src/Discord.Net/Helpers/AsyncCache.cs
  33. +24
    -10
      src/Discord.Net/Helpers/Http.cs
  34. +0
    -0
      src/Discord.Net/Invite.cs
  35. +0
    -0
      src/Discord.Net/Membership.cs
  36. +0
    -0
      src/Discord.Net/Message.cs
  37. +0
    -0
      src/Discord.Net/Regions.cs
  38. +0
    -0
      src/Discord.Net/Role.cs
  39. +0
    -0
      src/Discord.Net/Server.cs
  40. +0
    -0
      src/Discord.Net/User.cs
  41. +4
    -0
      src/Discord.Net/packages.config
  42. +28
    -0
      src/Discord.Net/project.json
  43. +4
    -3
      test/Discord.Net.Tests/Discord.Net.Tests.csproj
  44. +0
    -0
      test/Discord.Net.Tests/Properties/AssemblyInfo.cs
  45. +0
    -0
      test/Discord.Net.Tests/Tests.cs

+ 1
- 0
.gitignore View File

@@ -197,3 +197,4 @@ FakesAssemblies/


#Custom #Custom
Credentials.cs Credentials.cs
project.lock.json

+ 43
- 11
Discord.Net.sln View File

@@ -3,17 +3,28 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14 # Visual Studio 14
VisualStudioVersion = 14.0.23107.0 VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net", "Discord.Net\Discord.Net.csproj", "{8D23F61B-723C-4966-859D-1119B28BCF19}"
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{8D7989F0-66CE-4DBB-8230-D8C811E9B1D7}"
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{1DDC89B5-2A88-45E5-A743-7A43E6B5C4B3}"
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "test", "test", "{6317A2E6-8E36-4C3E-949B-3F10EC888AB9}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{1BE8AF3F-3CFD-433F-A380-D294A4F617C1}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
.gitattributes = .gitattributes
.gitignore = .gitignore
LICENSE = LICENSE
README.md = README.md
global.json = global.json
EndProjectSection EndProjectSection
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Tests", "Discord.Net.Tests\Discord.Net.Tests.csproj", "{855D6B1D-847B-42DA-BE6A-23683EA89511}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Tests", "test\Discord.Net.Tests\Discord.Net.Tests.csproj", "{855D6B1D-847B-42DA-BE6A-23683EA89511}"
EndProject
Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net", "src\Discord.Net\Discord.Net.xproj", "{ACFB060B-EC8A-4926-B293-04C01E17EE23}"
EndProject
Project("{8BB2217D-0F2D-49D1-97BC-3654ED321F3B}") = "Discord.Net.Commands", "src\Discord.Net.Commands\Discord.Net.Commands.xproj", "{19793545-EF89-48F4-8100-3EBAAD0A9141}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "net45", "net45", "{B47C4063-C4EB-46AA-886D-B868DA1BF0A0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net", "src\Discord.Net.Net45\Discord.Net.csproj", "{8D71A857-879A-4A10-859E-5FF824ED6688}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Commands", "src\Discord.Net.Commands.Net45\Discord.Net.Commands.csproj", "{1B5603B4-6F8F-4289-B945-7BAAE523D740}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dotnet", "dotnet", "{EA68EBE2-51C8-4440-9EF7-D633C90A5D35}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -21,16 +32,37 @@ Global
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8D23F61B-723C-4966-859D-1119B28BCF19}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8D23F61B-723C-4966-859D-1119B28BCF19}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8D23F61B-723C-4966-859D-1119B28BCF19}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8D23F61B-723C-4966-859D-1119B28BCF19}.Release|Any CPU.Build.0 = Release|Any CPU
{855D6B1D-847B-42DA-BE6A-23683EA89511}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {855D6B1D-847B-42DA-BE6A-23683EA89511}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{855D6B1D-847B-42DA-BE6A-23683EA89511}.Debug|Any CPU.Build.0 = Debug|Any CPU {855D6B1D-847B-42DA-BE6A-23683EA89511}.Debug|Any CPU.Build.0 = Debug|Any CPU
{855D6B1D-847B-42DA-BE6A-23683EA89511}.Release|Any CPU.ActiveCfg = Release|Any CPU {855D6B1D-847B-42DA-BE6A-23683EA89511}.Release|Any CPU.ActiveCfg = Release|Any CPU
{855D6B1D-847B-42DA-BE6A-23683EA89511}.Release|Any CPU.Build.0 = Release|Any CPU {855D6B1D-847B-42DA-BE6A-23683EA89511}.Release|Any CPU.Build.0 = Release|Any CPU
{ACFB060B-EC8A-4926-B293-04C01E17EE23}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{ACFB060B-EC8A-4926-B293-04C01E17EE23}.Debug|Any CPU.Build.0 = Debug|Any CPU
{ACFB060B-EC8A-4926-B293-04C01E17EE23}.Release|Any CPU.ActiveCfg = Release|Any CPU
{ACFB060B-EC8A-4926-B293-04C01E17EE23}.Release|Any CPU.Build.0 = Release|Any CPU
{19793545-EF89-48F4-8100-3EBAAD0A9141}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{19793545-EF89-48F4-8100-3EBAAD0A9141}.Debug|Any CPU.Build.0 = Debug|Any CPU
{19793545-EF89-48F4-8100-3EBAAD0A9141}.Release|Any CPU.ActiveCfg = Release|Any CPU
{19793545-EF89-48F4-8100-3EBAAD0A9141}.Release|Any CPU.Build.0 = Release|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.Release|Any CPU.Build.0 = Release|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{855D6B1D-847B-42DA-BE6A-23683EA89511} = {6317A2E6-8E36-4C3E-949B-3F10EC888AB9}
{ACFB060B-EC8A-4926-B293-04C01E17EE23} = {EA68EBE2-51C8-4440-9EF7-D633C90A5D35}
{19793545-EF89-48F4-8100-3EBAAD0A9141} = {EA68EBE2-51C8-4440-9EF7-D633C90A5D35}
{B47C4063-C4EB-46AA-886D-B868DA1BF0A0} = {8D7989F0-66CE-4DBB-8230-D8C811E9B1D7}
{8D71A857-879A-4A10-859E-5FF824ED6688} = {B47C4063-C4EB-46AA-886D-B868DA1BF0A0}
{1B5603B4-6F8F-4289-B945-7BAAE523D740} = {B47C4063-C4EB-46AA-886D-B868DA1BF0A0}
{EA68EBE2-51C8-4440-9EF7-D633C90A5D35} = {8D7989F0-66CE-4DBB-8230-D8C811E9B1D7}
EndGlobalSection
EndGlobal EndGlobal

+ 0
- 2
Discord.Net/BuildNuget.cmd View File

@@ -1,2 +0,0 @@
nuget pack Discord.Net.csproj -Prop Configuration=Release
pause

+ 0
- 89
Discord.Net/Discord.Net.csproj View File

@@ -1,89 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8D23F61B-723C-4966-859D-1119B28BCF19}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord</RootNamespace>
<AssemblyName>Discord.Net</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.7.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="API\Models\Common.cs" />
<Compile Include="API\Models\APIRequests.cs" />
<Compile Include="API\Endpoints.cs" />
<Compile Include="API\Models\APIResponses.cs" />
<Compile Include="API\Models\WebSocketCommands.cs" />
<Compile Include="ChannelTypes.cs" />
<Compile Include="Helpers\AsyncCache.cs" />
<Compile Include="Invite.cs" />
<Compile Include="Membership.cs" />
<Compile Include="Role.cs" />
<Compile Include="Message.cs" />
<Compile Include="Channel.cs" />
<Compile Include="DiscordWebSocket.Events.cs" />
<Compile Include="Helpers\Http.cs" />
<Compile Include="API\DiscordAPI.cs" />
<Compile Include="API\Models\WebSocketEvents.cs" />
<Compile Include="DiscordClient.cs" />
<Compile Include="Regions.cs" />
<Compile Include="DiscordClient.Events.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="DiscordWebSocket.cs" />
<Compile Include="Server.cs" />
<Compile Include="User.cs" />
</ItemGroup>
<ItemGroup>
<None Include="BuildNuget.cmd" />
<None Include="Discord.Net.nuspec">
<SubType>Designer</SubType>
</None>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

+ 0
- 17
Discord.Net/Discord.Net.nuspec View File

@@ -1,17 +0,0 @@
<?xml version="1.0"?>
<package >
<metadata>
<id>$id$</id>
<version>$version$</version>
<title>$title$</title>
<authors>$author$</authors>
<owners>$author$</owners>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/RogueException/Discord.Net</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>$description$</description>
<releaseNotes></releaseNotes>
<copyright>Copyright 2015</copyright>
<tags>Discord DiscordApp</tags>
</metadata>
</package>

+ 8
- 0
global.json View File

@@ -0,0 +1,8 @@
{
"projects": [ "src" ],
"sdk": {
"version": "1.0.0-beta6",
"architecture": "x64",
"runtime": "coreclr"
}
}

+ 67
- 0
src/Discord.Net.Commands.Net45/Discord.Net.Commands.csproj View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{1B5603B4-6F8F-4289-B945-7BAAE523D740}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord.Net</RootNamespace>
<AssemblyName>Discord.Net.Commands</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Discord.Net.Net45\Discord.Net.csproj">
<Project>{8d71a857-879a-4a10-859e-5ff824ed6688}</Project>
<Name>Discord.Net</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\Discord.Net.Commands\CommandBuilder.cs">
<Link>CommandBuilder.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\CommandParser.cs">
<Link>CommandParser.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\DiscordBotClient.cs">
<Link>DiscordBotClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net.Commands\DiscordBotClient.Events.cs">
<Link>DiscordBotClient.Events.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

Discord.Net/Properties/AssemblyInfo.cs → src/Discord.Net.Commands.Net45/Properties/AssemblyInfo.cs View File

@@ -1,13 +1,17 @@
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices;


[assembly: AssemblyTitle("Discord.Net")] [assembly: AssemblyTitle("Discord.Net")]
[assembly: AssemblyDescription("An unofficial .Net API wrapper for the Discord client.")] [assembly: AssemblyDescription("An unofficial .Net API wrapper for the Discord client.")]
[assembly: AssemblyConfiguration("")] [assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("RogueException")] [assembly: AssemblyCompany("RogueException")]
[assembly: AssemblyProduct("Discord.Net")] [assembly: AssemblyProduct("Discord.Net")]
[assembly: AssemblyCopyright("Copyright © RogueException 2015")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]


[assembly: AssemblyVersion("0.3.2.0")]
[assembly: AssemblyFileVersion("0.3.2.0")]
[assembly: ComVisible(false)]
[assembly: Guid("76ea00e6-ea24-41e1-acb2-639c0313fa80")]

[assembly: AssemblyVersion("0.2.0.0")]
[assembly: AssemblyFileVersion("0.2.0.0")]

+ 32
- 0
src/Discord.Net.Commands/CommandBuilder.cs View File

@@ -0,0 +1,32 @@
using System;
using System.Threading.Tasks;

namespace Discord
{
public sealed class CommandBuilder
{
private readonly DiscordBotClient _client;
private readonly string _prefix;
private readonly bool _useWhitelist;

public CommandBuilder(DiscordBotClient client, string prefix, bool useWhitelist = false)
{
_client = client;
_prefix = prefix;
_useWhitelist = useWhitelist;
}

public void AddCommandGroup(string cmd, Action<CommandBuilder> config, bool useWhitelist = false)
{
config(new CommandBuilder(_client, _prefix + ' ' + cmd, useWhitelist));
}
public void AddCommand(string cmd, int minArgs, int maxArgs, Action<DiscordBotClient.CommandEventArgs> handler, bool? useWhitelist = null)
{
AddCommand(cmd, minArgs, maxArgs, e => { handler(e); return null; }, useWhitelist);
}
public void AddCommand(string cmd, int minArgs, int maxArgs, Func<DiscordBotClient.CommandEventArgs, Task> handler, bool? useWhitelist = null)
{
_client.AddCommand(cmd != "" ? _prefix + ' ' + cmd : _prefix, minArgs, maxArgs, handler, useWhitelist ?? _useWhitelist);
}
}
}

+ 154
- 0
src/Discord.Net.Commands/CommandParser.cs View File

@@ -0,0 +1,154 @@
using System.Collections.Generic;

namespace Discord
{
public static class CommandParser
{
private enum CommandParserPart
{
None,
CommandName,
Parameter,
QuotedParameter,
DoubleQuotedParameter
}

public static bool Parse(string input, out string command, out string[] args)
{
return Parse(input, out command, out args, true);
}
public static bool ParseArgs(string input, out string[] args)
{
string ignored;
return Parse(input, out ignored, out args, false);
}

private static bool Parse(string input, out string command, out string[] args, bool parseCommand)
{
CommandParserPart currentPart = parseCommand ? CommandParserPart.CommandName : CommandParserPart.None;
int startPosition = 0;
int endPosition = 0;
int inputLength = input.Length;
bool isEscaped = false;
List<string> argList = new List<string>();

command = null;
args = null;

if (input == "")
return false;

while (endPosition < inputLength)
{
char currentChar = input[endPosition++];
if (isEscaped)
isEscaped = false;
else if (currentChar == '\\')
isEscaped = true;

switch (currentPart)
{
case CommandParserPart.CommandName:
if ((!isEscaped && currentChar == ' ') || endPosition >= inputLength)
{
int length = (currentChar == ' ' ? endPosition - 1 : endPosition) - startPosition;
string temp = input.Substring(startPosition, length);
if (temp == "")
startPosition = endPosition;
else
{
currentPart = CommandParserPart.None;
command = temp;
startPosition = endPosition;
}
}
break;
case CommandParserPart.None:
if ((!isEscaped && currentChar == '\"'))
{
currentPart = CommandParserPart.DoubleQuotedParameter;
startPosition = endPosition;
}
else if ((!isEscaped && currentChar == '\''))
{
currentPart = CommandParserPart.QuotedParameter;
startPosition = endPosition;
}
else if ((!isEscaped && currentChar == ' ') || endPosition >= inputLength)
{
int length = (currentChar == ' ' ? endPosition - 1 : endPosition) - startPosition;
string temp = input.Substring(startPosition, length);
if (temp == "")
startPosition = endPosition;
else
{
currentPart = CommandParserPart.None;
argList.Add(temp);
startPosition = endPosition;
}
}
break;
case CommandParserPart.QuotedParameter:
if ((!isEscaped && currentChar == '\''))
{
string temp = input.Substring(startPosition, endPosition - startPosition - 1);
currentPart = CommandParserPart.None;
argList.Add(temp);
startPosition = endPosition;
}
else if (endPosition >= inputLength)
return false;
break;
case CommandParserPart.DoubleQuotedParameter:
if ((!isEscaped && currentChar == '\"'))
{
string temp = input.Substring(startPosition, endPosition - startPosition - 1);
currentPart = CommandParserPart.None;
argList.Add(temp);
startPosition = endPosition;
}
else if (endPosition >= inputLength)
return false;
break;
}
}

if (parseCommand && (command == null || command == ""))
return false;

args = argList.ToArray();
return true;
}

public static bool ArgsEqual(string[] args, int expected)
{
return args.Length == expected;
}
public static bool ArgsAtLeast(string[] args, int expected)
{
return args.Length >= expected;
}
public static bool ArgsAtMost(string[] args, int expected)
{
return args.Length <= expected;
}
public static bool ArgsIn(string[] args, params int[] expected)
{
int count = args.Length;
for (int i = 0; i < expected.Length; i++)
{
if (count == expected[i])
return true;
}
return false;
}
public static bool ArgsBetween(string[] args, int min, int max)
{
return args.Length >= min && args.Length <= max;
}
public static bool NoArgs(string[] args, params int[] expected)
{
return args.Length == 0;
}
}
}

+ 21
- 0
src/Discord.Net.Commands/Discord.Net.Commands.xproj View File

@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">14.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
</PropertyGroup>
<Import Project="$(VSToolsPath)\DNX\Microsoft.DNX.Props" Condition="'$(VSToolsPath)' != ''" />
<PropertyGroup Label="Globals">
<ProjectGuid>19793545-ef89-48f4-8100-3ebaad0a9141</ProjectGuid>
<RootNamespace>Discord.Net.Commands</RootNamespace>
<BaseIntermediateOutputPath Condition="'$(BaseIntermediateOutputPath)'=='' ">..\..\artifacts\obj\$(MSBuildProjectName)</BaseIntermediateOutputPath>
<OutputPath Condition="'$(OutputPath)'=='' ">..\..\artifacts\bin\$(MSBuildProjectName)\</OutputPath>
</PropertyGroup>
<PropertyGroup>
<SchemaVersion>2.0</SchemaVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<ProduceOutputsOnBuild>True</ProduceOutputsOnBuild>
</PropertyGroup>
<Import Project="$(VSToolsPath)\DNX\Microsoft.DNX.targets" Condition="'$(VSToolsPath)' != ''" />
</Project>

+ 50
- 0
src/Discord.Net.Commands/DiscordBotClient.Events.cs View File

@@ -0,0 +1,50 @@
using System;

namespace Discord
{
public partial class DiscordBotClient : DiscordClient
{
public class CommandEventArgs
{
public readonly Message Message;
public readonly Command Command;
public readonly string[] Args;

public User User => Message.User;
public string UserId => Message.UserId;
public Channel Channel => Message.Channel;
public string ChannelId => Message.ChannelId;
public Server Server => Message.Channel.Server;
public string ServerId => Message.Channel.ServerId;

public CommandEventArgs(Message message, Command command, string[] args)
{
Message = message;
Command = command;
Args = args;
}
}
public class CommandErrorEventArgs : CommandEventArgs
{
public readonly Exception Exception;
public CommandErrorEventArgs(Message message, Command command, string[] args, Exception ex)
: base(message, command, args)
{
Exception = ex;
}
}

public event EventHandler<CommandEventArgs> RanCommand;
private void RaiseRanCommand(CommandEventArgs args)
{
if (RanCommand != null)
RanCommand(this, args);
}
public event EventHandler<CommandErrorEventArgs> CommandError;
private void RaiseCommandError(Message msg, Command command, string[] args, Exception ex)
{
if (CommandError != null)
CommandError(this, new CommandErrorEventArgs(msg, command, args, ex));
}
}
}

+ 151
- 0
src/Discord.Net.Commands/DiscordBotClient.cs View File

@@ -0,0 +1,151 @@
using System;
using System.Collections.Generic;
using System.Threading.Tasks;

namespace Discord
{
public sealed class Command
{
public readonly string[] Text;
public readonly int MinArgs, MaxArgs;
public readonly bool UseWhitelist;
internal readonly Func<DiscordBotClient.CommandEventArgs, Task> Handler;

public Command(string[] text, int minArgs, int maxArgs, bool useWhitelist, Func<DiscordBotClient.CommandEventArgs, Task> handler)
{
Text = text;
MinArgs = minArgs;
MaxArgs = maxArgs;
UseWhitelist = useWhitelist;
Handler = handler;
}
}

/// <summary>
/// A Discord.Net client with extensions for handling common bot operations like text commands.
/// </summary>
public partial class DiscordBotClient : DiscordClient
{
private List<Command> _commands;
private List<string> _whitelist;

public IEnumerable<Command> Commands => _commands;

public char CommandChar { get; set; }
public bool UseCommandChar { get; set; }
public bool RequireCommandCharInPublic { get; set; }
public bool RequireCommandCharInPrivate { get; set; }
public bool AlwaysUseWhitelist { get; set; }

public DiscordBotClient()
{
_commands = new List<Command>();
_whitelist = new List<string>();

CommandChar = '~';
RequireCommandCharInPublic = true;
RequireCommandCharInPrivate = true;
AlwaysUseWhitelist = false;

MessageCreated += async (s, e) =>
{
//Ignore messages from ourselves
if (e.Message.UserId == UserId)
return;

//Check the global whitelist
if (AlwaysUseWhitelist && !_whitelist.Contains(e.Message.UserId))
return;

//Check for the command character
string msg = e.Message.Text;
if (UseCommandChar)
{
if (msg.Length == 0)
return;
bool isPrivate = e.Message.Channel.IsPrivate;
bool hasCommandChar = msg[0] == CommandChar;
if (hasCommandChar)
msg = msg.Substring(1);
if (!isPrivate && RequireCommandCharInPublic && !hasCommandChar)
return;
if (isPrivate && RequireCommandCharInPrivate && !hasCommandChar)
return;
}

string[] args;
if (!CommandParser.ParseArgs(msg, out args))
return;

for (int i = 0; i < _commands.Count; i++)
{
Command cmd = _commands[i];

//Check Command Parts
if (args.Length < cmd.Text.Length)
continue;

bool isValid = true;
for (int j = 0; j < cmd.Text.Length; j++)
{
if (!string.Equals(args[j], cmd.Text[j], StringComparison.OrdinalIgnoreCase))
{
isValid = false;
break;
}
}
if (!isValid)
continue;

//Check Whitelist
if (cmd.UseWhitelist && !_whitelist.Contains(e.Message.UserId))
continue;

//Check Arg Count
int argCount = args.Length - cmd.Text.Length;
if (argCount < cmd.MinArgs || argCount > cmd.MaxArgs)
continue;

//Run Command
string[] newArgs = new string[argCount];
for (int j = 0; j < newArgs.Length; j++)
newArgs[j] = args[j + cmd.Text.Length];
var eventArgs = new CommandEventArgs(e.Message, cmd, newArgs);
RaiseRanCommand(eventArgs);
try
{
var task = cmd.Handler(eventArgs);
if (task != null)
await task;
}
catch (Exception ex)
{
RaiseCommandError(e.Message, cmd, newArgs, ex);
}
break;
}
};
}

public void AddCommandGroup(string cmd, Action<CommandBuilder> config, bool useWhitelist = false)
{
config(new CommandBuilder(this, cmd, useWhitelist));
}
public void AddCommand(string cmd, int minArgs, int maxArgs, Action<CommandEventArgs> handler, bool useWhitelist = false)
{
AddCommand(cmd, minArgs, maxArgs, e => { handler(e); return null; }, useWhitelist);
}
public void AddCommand(string cmd, int minArgs, int maxArgs, Func<CommandEventArgs, Task> handler, bool useWhitelist = false)
{
_commands.Add(new Command(cmd.Split(' '), minArgs, maxArgs, useWhitelist, handler));
}

public void AddWhitelist(User user)
=> AddWhitelist(user.Id);
public void AddWhitelist(string userId)
{
_whitelist.Add(userId);
}
}
}

+ 26
- 0
src/Discord.Net.Commands/project.json View File

@@ -0,0 +1,26 @@
{
"version": "0.2.0-*",
"description": "A small Discord.Net extension to make bot creation easier.",
"authors": [ "RogueException" ],
"tags": [ "discord", "discordapp" ],
"projectUrl": "https://github.com/RogueException/Discord.Net",
"licenseUrl": "http://opensource.org/licenses/MIT",
"repository": {
"type": "git",
"url": "git://github.com/RogueException/Discord.Net"
},
"compilationOptions": {
"warningsAsErrors": true
},
"dependencies": {
"Discord.Net": ""
},
"frameworks": {
"dotnet": {
"dependencies": {
"System.Runtime": "4.0.20",
"Microsoft.CSharp": "4.0.0"
}
}
}
}

+ 121
- 0
src/Discord.Net.Net45/Discord.Net.csproj View File

@@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8D71A857-879A-4A10-859E-5FF824ED6688}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord.Net</RootNamespace>
<AssemblyName>Discord.Net</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\..\packages\Newtonsoft.Json.7.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\Discord.Net\API\DiscordAPI.cs">
<Link>API\DiscordAPI.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Endpoints.cs">
<Link>API\Endpoints.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Models\APIRequests.cs">
<Link>API\Models\APIRequests.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Models\APIResponses.cs">
<Link>API\Models\APIResponses.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Models\Common.cs">
<Link>API\Models\Common.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Models\WebSocketCommands.cs">
<Link>API\Models\WebSocketCommands.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\API\Models\WebSocketEvents.cs">
<Link>API\Models\WebSocketEvents.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Channel.cs">
<Link>Channel.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\ChannelTypes.cs">
<Link>ChannelTypes.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\DiscordClient.cs">
<Link>DiscordClient.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\DiscordClient.Events.cs">
<Link>DiscordClient.Events.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\DiscordWebSocket.cs">
<Link>DiscordWebSocket.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\DiscordWebSocket.Events.cs">
<Link>DiscordWebSocket.Events.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Helpers\AsyncCache.cs">
<Link>Helpers\AsyncCache.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Helpers\Http.cs">
<Link>Helpers\Http.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Invite.cs">
<Link>Invite.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Membership.cs">
<Link>Membership.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Message.cs">
<Link>Message.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Regions.cs">
<Link>Regions.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Role.cs">
<Link>Role.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\Server.cs">
<Link>Server.cs</Link>
</Compile>
<Compile Include="..\Discord.Net\User.cs">
<Link>User.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

+ 17
- 0
src/Discord.Net.Net45/Properties/AssemblyInfo.cs View File

@@ -0,0 +1,17 @@
using System.Reflection;
using System.Runtime.InteropServices;

[assembly: AssemblyTitle("Discord.Net")]
[assembly: AssemblyDescription("An unofficial .Net API wrapper for the Discord client.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("RogueException")]
[assembly: AssemblyProduct("Discord.Net")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: ComVisible(false)]
[assembly: Guid("76ea00e6-ea24-41e1-acb2-639c0313fa80")]

[assembly: AssemblyVersion("0.3.3.0")]
[assembly: AssemblyFileVersion("0.3.3.0")]

Discord.Net/packages.config → src/Discord.Net.Net45/packages.config View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<packages> <packages>
<package id="Newtonsoft.Json" version="7.0.1" targetFramework="net452" />
<package id="Newtonsoft.Json" version="7.0.1" targetFramework="net45" />
</packages> </packages>

Discord.Net/API/DiscordAPI.cs → src/Discord.Net/API/DiscordAPI.cs View File


Discord.Net/API/Endpoints.cs → src/Discord.Net/API/Endpoints.cs View File


Discord.Net/API/Models/ApiRequests.cs → src/Discord.Net/API/Models/APIRequests.cs View File


Discord.Net/API/Models/APIResponses.cs → src/Discord.Net/API/Models/APIResponses.cs View File


Discord.Net/API/Models/Common.cs → src/Discord.Net/API/Models/Common.cs View File


Discord.Net/API/Models/WebSocketCommands.cs → src/Discord.Net/API/Models/WebSocketCommands.cs View File


Discord.Net/API/Models/WebSocketEvents.cs → src/Discord.Net/API/Models/WebSocketEvents.cs View File


Discord.Net/Channel.cs → src/Discord.Net/Channel.cs View File

@@ -11,7 +11,7 @@ namespace Discord
public string Id { get; } public string Id { get; }


private string _name; private string _name;
public string Name { get { return !IsPrivate ? _name : '@' + Recipient.Name; } internal set { _name = value; } }
public string Name { get { return !IsPrivate ? $"#{_name}" : $"@{Recipient.Name}"; } internal set { _name = value; } }


public bool IsPrivate { get; } public bool IsPrivate { get; }
public string Type { get; internal set; } public string Type { get; internal set; }

Discord.Net/ChannelTypes.cs → src/Discord.Net/ChannelTypes.cs View File


+ 21
- 0
src/Discord.Net/Discord.Net.xproj View File

@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">14.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
</PropertyGroup>
<Import Project="$(VSToolsPath)\DNX\Microsoft.DNX.Props" Condition="'$(VSToolsPath)' != ''" />
<PropertyGroup Label="Globals">
<ProjectGuid>acfb060b-ec8a-4926-b293-04c01e17ee23</ProjectGuid>
<RootNamespace>Discord.Net</RootNamespace>
<BaseIntermediateOutputPath Condition="'$(BaseIntermediateOutputPath)'=='' ">..\..\artifacts\obj\$(MSBuildProjectName)</BaseIntermediateOutputPath>
<OutputPath Condition="'$(OutputPath)'=='' ">..\..\artifacts\bin\$(MSBuildProjectName)\</OutputPath>
</PropertyGroup>
<PropertyGroup>
<SchemaVersion>2.0</SchemaVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<ProduceOutputsOnBuild>True</ProduceOutputsOnBuild>
</PropertyGroup>
<Import Project="$(VSToolsPath)\DNX\Microsoft.DNX.targets" Condition="'$(VSToolsPath)' != ''" />
</Project>

Discord.Net/DiscordClient.Events.cs → src/Discord.Net/DiscordClient.Events.cs View File


Discord.Net/DiscordClient.cs → src/Discord.Net/DiscordClient.cs View File

@@ -18,7 +18,7 @@ namespace Discord


private DiscordWebSocket _webSocket; private DiscordWebSocket _webSocket;
private HttpOptions _httpOptions; private HttpOptions _httpOptions;
private bool _isClosing, _isReady;
private bool _isReady;


public string UserId { get; private set; } public string UserId { get; private set; }
public User User => _users[UserId]; public User User => _users[UserId];
@@ -38,11 +38,14 @@ namespace Discord
public IEnumerable<Role> Roles => _roles; public IEnumerable<Role> Roles => _roles;
private AsyncCache<Role, API.Models.Role> _roles; private AsyncCache<Role, API.Models.Role> _roles;


private ManualResetEventSlim _isStopping;

public bool IsConnected => _isReady; public bool IsConnected => _isReady;


public DiscordClient() public DiscordClient()
{ {
string version = typeof(DiscordClient).GetTypeInfo().Assembly.GetName().Version.ToString(2);
_isStopping = new ManualResetEventSlim(false);
string version = typeof(DiscordClient).GetTypeInfo().Assembly.GetName().Version.ToString(2);
_httpOptions = new HttpOptions($"Discord.Net/{version} (https://github.com/RogueException/Discord.Net)"); _httpOptions = new HttpOptions($"Discord.Net/{version} (https://github.com/RogueException/Discord.Net)");


_servers = new AsyncCache<Server, API.Models.ServerReference>( _servers = new AsyncCache<Server, API.Models.ServerReference>(
@@ -152,12 +155,12 @@ namespace Discord
{ {
//Reconnect if we didn't cause the disconnect //Reconnect if we didn't cause the disconnect
RaiseDisconnected(); RaiseDisconnected();
while (!_isClosing)
while (!_isStopping.IsSet)
{ {
try try
{ {
await Task.Delay(ReconnectDelay); await Task.Delay(ReconnectDelay);
await _webSocket.ConnectAsync(Endpoints.WebSocket_Hub, _httpOptions);
await _webSocket.ConnectAsync(Endpoints.WebSocket_Hub, true, _httpOptions);
break; break;
} }
catch (Exception) catch (Exception)
@@ -395,7 +398,7 @@ namespace Discord
public User FindUser(string name) public User FindUser(string name)
{ {
return _users return _users
.Where(x => string.Equals(x.Name, name, StringComparison.InvariantCultureIgnoreCase))
.Where(x => string.Equals(x.Name, name, StringComparison.OrdinalIgnoreCase))
.FirstOrDefault(); .FirstOrDefault();
} }
public User FindUser(string name, string discriminator) public User FindUser(string name, string discriminator)
@@ -405,7 +408,7 @@ namespace Discord


return _users return _users
.Where(x => .Where(x =>
string.Equals(x.Name, name, StringComparison.InvariantCultureIgnoreCase) &&
string.Equals(x.Name, name, StringComparison.OrdinalIgnoreCase) &&
x.Discriminator == discriminator x.Discriminator == discriminator
) )
.FirstOrDefault(); .FirstOrDefault();
@@ -418,7 +421,7 @@ namespace Discord
name = name.Substring(1); name = name.Substring(1);


return _users return _users
.Where(x => string.Equals(x.Name, name, StringComparison.InvariantCultureIgnoreCase))
.Where(x => string.Equals(x.Name, name, StringComparison.OrdinalIgnoreCase))
.FirstOrDefault(); .FirstOrDefault();
} }


@@ -426,7 +429,7 @@ namespace Discord
public Server FindServer(string name) public Server FindServer(string name)
{ {
return _servers return _servers
.Where(x => string.Equals(x.Name, name, StringComparison.InvariantCultureIgnoreCase))
.Where(x => string.Equals(x.Name, name, StringComparison.OrdinalIgnoreCase))
.FirstOrDefault(); .FirstOrDefault();
} }


@@ -437,7 +440,7 @@ namespace Discord
name = name.Substring(1); name = name.Substring(1);


return _channels return _channels
.Where(x => string.Equals(x.Name, name, StringComparison.InvariantCultureIgnoreCase))
.Where(x => string.Equals(x.Name, name, StringComparison.OrdinalIgnoreCase))
.FirstOrDefault(); .FirstOrDefault();
} }
public Channel FindChannel(Server server, string name) public Channel FindChannel(Server server, string name)
@@ -449,7 +452,7 @@ namespace Discord


return _channels return _channels
.Where(x => .Where(x =>
string.Equals(x.Name, name, StringComparison.InvariantCultureIgnoreCase) &&
string.Equals(x.Name, name, StringComparison.OrdinalIgnoreCase) &&
x.ServerId == serverId x.ServerId == serverId
) )
.FirstOrDefault(); .FirstOrDefault();
@@ -461,7 +464,7 @@ namespace Discord
public Role FindRole(string serverId, string name) public Role FindRole(string serverId, string name)
{ {
return _roles return _roles
.Where(x => string.Equals(x.Name, name, StringComparison.InvariantCultureIgnoreCase))
.Where(x => string.Equals(x.Name, name, StringComparison.OrdinalIgnoreCase))
.FirstOrDefault(); .FirstOrDefault();
} }


@@ -495,26 +498,39 @@ namespace Discord
//Auth //Auth
public async Task Connect(string email, string password) public async Task Connect(string email, string password)
{ {
_isClosing = false;
_isStopping.Reset();

//Open websocket while we wait for login response
Task socketTask = _webSocket.ConnectAsync(Endpoints.WebSocket_Hub, false, _httpOptions);
var response = await DiscordAPI.Login(email, password, _httpOptions); var response = await DiscordAPI.Login(email, password, _httpOptions);
_httpOptions.Token = response.Token; _httpOptions.Token = response.Token;
await _webSocket.ConnectAsync(Endpoints.WebSocket_Hub, _httpOptions);

//Wait for websocket to finish connecting, then send token
await socketTask;
_webSocket.Login(_httpOptions);

_isReady = true; _isReady = true;
} }
public async Task ConnectAnonymous(string username) public async Task ConnectAnonymous(string username)
{ {
_isClosing = false;
_isStopping.Reset();

//Open websocket while we wait for login response
Task socketTask = _webSocket.ConnectAsync(Endpoints.WebSocket_Hub, false, _httpOptions);
var response = await DiscordAPI.LoginAnonymous(username, _httpOptions); var response = await DiscordAPI.LoginAnonymous(username, _httpOptions);
_httpOptions.Token = response.Token; _httpOptions.Token = response.Token;
await _webSocket.ConnectAsync(Endpoints.WebSocket_Hub, _httpOptions);

//Wait for websocket to finish connecting, then send token
await socketTask;
_webSocket.Login(_httpOptions);

_isReady = true; _isReady = true;
} }
public async Task Disconnect() public async Task Disconnect()
{ {
_isReady = false; _isReady = false;
_isClosing = true;
_isStopping.Set();
await _webSocket.DisconnectAsync(); await _webSocket.DisconnectAsync();
_isClosing = false;


_channels.Clear(); _channels.Clear();
_messages.Clear(); _messages.Clear();
@@ -783,12 +799,14 @@ namespace Discord
if (!_isReady) if (!_isReady)
throw new InvalidOperationException("The client is not currently connected to Discord"); throw new InvalidOperationException("The client is not currently connected to Discord");
} }

/// <summary>
/// Blocking call that will not return until client has been stopped. This is mainly intended for use in console applications.
/// </summary>
/// <returns></returns>
public void Block() public void Block()
{ {
//Blocking call for console apps
//TODO: Improve this
while (!_isClosing)
Thread.Sleep(1000);
_isStopping.Wait();
} }
} }
} }

Discord.Net/DiscordWebSocket.Events.cs → src/Discord.Net/DiscordWebSocket.Events.cs View File


Discord.Net/DiscordWebSocket.cs → src/Discord.Net/DiscordWebSocket.cs View File

@@ -25,7 +25,7 @@ namespace Discord
private DateTime _lastHeartbeat; private DateTime _lastHeartbeat;
private AutoResetEvent _connectWaitOnLogin, _connectWaitOnLogin2; private AutoResetEvent _connectWaitOnLogin, _connectWaitOnLogin2;


public async Task ConnectAsync(string url, HttpOptions options)
public async Task ConnectAsync(string url, bool autoLogin, HttpOptions options)
{ {
await DisconnectAsync(); await DisconnectAsync();


@@ -34,7 +34,6 @@ namespace Discord
_sendQueue = new ConcurrentQueue<byte[]>(); _sendQueue = new ConcurrentQueue<byte[]>();


_webSocket = new ClientWebSocket(); _webSocket = new ClientWebSocket();
_webSocket.Options.Cookies = options.Cookies;
_webSocket.Options.KeepAliveInterval = TimeSpan.Zero; _webSocket.Options.KeepAliveInterval = TimeSpan.Zero;


_cancelToken = new CancellationTokenSource(); _cancelToken = new CancellationTokenSource();
@@ -58,6 +57,11 @@ namespace Discord
RaiseDisconnected(); RaiseDisconnected();
}); });


if (autoLogin)
Login(options);
}
public void Login(HttpOptions options)
{
WebSocketCommands.Login msg = new WebSocketCommands.Login(); WebSocketCommands.Login msg = new WebSocketCommands.Login();
msg.Payload.Token = options.Token; msg.Payload.Token = options.Token;
msg.Payload.Properties["$os"] = ""; msg.Payload.Properties["$os"] = "";
@@ -65,12 +69,14 @@ namespace Discord
msg.Payload.Properties["$device"] = "Discord.Net"; msg.Payload.Properties["$device"] = "Discord.Net";
msg.Payload.Properties["$referrer"] = ""; msg.Payload.Properties["$referrer"] = "";
msg.Payload.Properties["$referring_domain"] = ""; msg.Payload.Properties["$referring_domain"] = "";
SendMessage(msg, cancelToken);
SendMessage(msg, _cancelToken.Token);


if (!_connectWaitOnLogin.WaitOne(ReadyTimeout)) //Pre-Event if (!_connectWaitOnLogin.WaitOne(ReadyTimeout)) //Pre-Event
throw new Exception("No reply from Discord server"); throw new Exception("No reply from Discord server");
_connectWaitOnLogin2.WaitOne(); //Post-Event _connectWaitOnLogin2.WaitOne(); //Post-Event
}

RaiseConnected();
}
public async Task DisconnectAsync() public async Task DisconnectAsync()
{ {
if (_tasks != null) if (_tasks != null)
@@ -82,8 +88,6 @@ namespace Discord


private async Task ReceiveAsync() private async Task ReceiveAsync()
{ {
RaiseConnected();

var cancelToken = _cancelToken.Token; var cancelToken = _cancelToken.Token;
var buffer = new byte[ReceiveChunkSize]; var buffer = new byte[ReceiveChunkSize];
var builder = new StringBuilder(); var builder = new StringBuilder();

Discord.Net/Helpers/AsyncCache.cs → src/Discord.Net/Helpers/AsyncCache.cs View File


Discord.Net/Helpers/Http.cs → src/Discord.Net/Helpers/Http.cs View File

@@ -3,7 +3,6 @@ using System;
using System.IO; using System.IO;
using System.IO.Compression; using System.IO.Compression;
using System.Net; using System.Net;
using System.Net.Cache;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;


@@ -13,18 +12,15 @@ namespace Discord.Helpers
{ {
public readonly string UserAgent; public readonly string UserAgent;
public string Token; public string Token;
public CookieContainer Cookies;


public HttpOptions(string userAgent) public HttpOptions(string userAgent)
{ {
UserAgent = userAgent; UserAgent = userAgent;
Cookies = new CookieContainer(1);
} }
} }


internal static class Http internal static class Http
{ {
private static readonly RequestCachePolicy _cachePolicy = new RequestCachePolicy(RequestCacheLevel.NoCacheNoStore);
#if DEBUG #if DEBUG
private const bool _isDebug = true; private const bool _isDebug = true;
#else #else
@@ -107,12 +103,13 @@ namespace Discord.Helpers
//Create Request //Create Request
HttpWebRequest request = WebRequest.CreateHttp(path); HttpWebRequest request = WebRequest.CreateHttp(path);
request.Accept = "*/*"; request.Accept = "*/*";
request.Method = method;
request.Proxy = null;
request.Headers[HttpRequestHeader.AcceptLanguage] = "en-US;q=0.8"; request.Headers[HttpRequestHeader.AcceptLanguage] = "en-US;q=0.8";
request.Headers[HttpRequestHeader.AcceptEncoding] = "gzip, deflate"; request.Headers[HttpRequestHeader.AcceptEncoding] = "gzip, deflate";
request.CachePolicy = _cachePolicy;
request.CookieContainer = options.Cookies;
request.Method = method;
request.UserAgent = options.UserAgent;
request.Headers[HttpRequestHeader.UserAgent] = options.UserAgent;
request.Headers[HttpRequestHeader.Authorization] = options.Token;
//request.UserAgent = options.UserAgent;


//Add Payload //Add Payload
if (data != null) if (data != null)
@@ -140,18 +137,35 @@ namespace Discord.Helpers
largeBuffer.Write(smallBuffer, 0, bytesRead); largeBuffer.Write(smallBuffer, 0, bytesRead);


//Do we need to decompress? //Do we need to decompress?
if (!string.IsNullOrEmpty(response.ContentEncoding))
string encoding = response.Headers[HttpResponseHeader.ContentEncoding];
if (!string.IsNullOrEmpty(encoding))
{ {
largeBuffer.Position = 0; largeBuffer.Position = 0;
using (var decoder = GetDecoder(response.ContentEncoding, largeBuffer))
using (var decoder = GetDecoder(encoding, largeBuffer))
using (var decodedStream = new MemoryStream()) using (var decodedStream = new MemoryStream())
{ {
decoder.CopyTo(decodedStream); decoder.CopyTo(decodedStream);
#if !DOTNET
return Encoding.UTF8.GetString(decodedStream.GetBuffer(), 0, (int)decodedStream.Length); return Encoding.UTF8.GetString(decodedStream.GetBuffer(), 0, (int)decodedStream.Length);
#else
ArraySegment<byte> buffer;
if (!decodedStream.TryGetBuffer(out buffer))
throw new InvalidOperationException("Failed to get response buffer.");
return Encoding.UTF8.GetString(buffer.Array, buffer.Offset, (int)decodedStream.Length);
#endif
} }
} }
else else
{
#if !DOTNET
return Encoding.UTF8.GetString(largeBuffer.GetBuffer(), 0, (int)largeBuffer.Length); return Encoding.UTF8.GetString(largeBuffer.GetBuffer(), 0, (int)largeBuffer.Length);
#else
ArraySegment<byte> buffer;
if (!largeBuffer.TryGetBuffer(out buffer))
throw new InvalidOperationException("Failed to get response buffer.");
return Encoding.UTF8.GetString(buffer.Array, buffer.Offset, (int)largeBuffer.Length);
#endif
}
} }
} }
else else

Discord.Net/Invite.cs → src/Discord.Net/Invite.cs View File


Discord.Net/Membership.cs → src/Discord.Net/Membership.cs View File


Discord.Net/Message.cs → src/Discord.Net/Message.cs View File


Discord.Net/Regions.cs → src/Discord.Net/Regions.cs View File


Discord.Net/Role.cs → src/Discord.Net/Role.cs View File


Discord.Net/Server.cs → src/Discord.Net/Server.cs View File


Discord.Net/User.cs → src/Discord.Net/User.cs View File


+ 4
- 0
src/Discord.Net/packages.config View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="7.0.1" targetFramework="net45" />
</packages>

+ 28
- 0
src/Discord.Net/project.json View File

@@ -0,0 +1,28 @@
{
"version": "0.3.3-*",
"description": "An unofficial .Net API wrapper for the Discord client.",
"authors": [ "RogueException" ],
"tags": [ "discord", "discordapp" ],
"projectUrl": "https://github.com/RogueException/Discord.Net",
"licenseUrl": "http://opensource.org/licenses/MIT",
"repository": {
"type": "git",
"url": "git://github.com/RogueException/Discord.Net"
},
"compilationOptions": {
"warningsAsErrors": true
},
"frameworks": {
"dotnet": {
"dependencies": {
"System.Collections.Concurrent": "4.0.10",
"System.IO.Compression": "4.0.0-beta-23109",
"System.Net.Requests": "4.0.10-beta-23109",
"System.Net.WebSockets.Client": "4.0.0-beta-23109",
"System.Runtime": "4.0.20",
"Microsoft.CSharp": "4.0.0",
"Newtonsoft.Json": "7.0.1"
}
}
}
}

Discord.Net.Tests/Discord.Net.Tests.csproj → test/Discord.Net.Tests/Discord.Net.Tests.csproj View File

@@ -8,7 +8,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Discord.Net.Tests</RootNamespace> <RootNamespace>Discord.Net.Tests</RootNamespace>
<AssemblyName>Discord.Net.Tests</AssemblyName> <AssemblyName>Discord.Net.Tests</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> <ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion> <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
@@ -16,6 +16,7 @@
<ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages</ReferencePath> <ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages</ReferencePath>
<IsCodedUITest>False</IsCodedUITest> <IsCodedUITest>False</IsCodedUITest>
<TestProjectType>UnitTest</TestProjectType> <TestProjectType>UnitTest</TestProjectType>
<TargetFrameworkProfile />
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
@@ -55,8 +56,8 @@
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\Discord.Net\Discord.Net.csproj">
<Project>{8d23f61b-723c-4966-859d-1119b28bcf19}</Project>
<ProjectReference Include="..\..\src\Discord.Net.Net45\Discord.Net.csproj">
<Project>{8d71a857-879a-4a10-859e-5ff824ed6688}</Project>
<Name>Discord.Net</Name> <Name>Discord.Net</Name>
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>

Discord.Net.Tests/Properties/AssemblyInfo.cs → test/Discord.Net.Tests/Properties/AssemblyInfo.cs View File


Discord.Net.Tests/Tests.cs → test/Discord.Net.Tests/Tests.cs View File


Loading…
Cancel
Save