@@ -279,7 +279,7 @@ namespace Discord.WebSocket
return models.Select(x => new Connection(x));
}
public async Task< Channel> GetChannel(ulong id)
public Channel GetChannel(ulong id)
{
return DataStore.GetChannel(id);
}
@@ -292,7 +292,7 @@ namespace Discord.WebSocket
return null;
}
public async Task< Guild> GetGuild(ulong id)
public Guild GetGuild(ulong id)
{
return DataStore.GetGuild(id);
}
@@ -303,11 +303,11 @@ namespace Discord.WebSocket
return new Guild(this, model);
}
public async Task< User> GetUser(ulong id)
public User GetUser(ulong id)
{
return DataStore.GetUser(id);
}
public async Task< User> GetUser(string username, ushort discriminator)
public User GetUser(string username, ushort discriminator)
{
return DataStore.Users.Where(x => x.Discriminator == discriminator && x.Username == username).FirstOrDefault();
}
@@ -317,7 +317,7 @@ namespace Discord.WebSocket
return models.Select(x => new User(this, x));
}
public async Task< VoiceRegion> GetVoiceRegion(string id)
public VoiceRegion GetVoiceRegion(string id)
{
VoiceRegion region;
if (_voiceRegions.TryGetValue(id, out region))
@@ -335,7 +335,6 @@ namespace Discord.WebSocket
//Global
case "READY":
{
//TODO: None of this is really threadsafe - should only replace the cache collections when they have been fully populated
//TODO: Store guilds even if they're unavailable
//TODO: Make downloading large guilds optional
@@ -866,31 +865,31 @@ namespace Discord.WebSocket
}
}
async Task<IChannel> IDiscordClient.GetChannel(ulong id)
=> await GetChannel(id).ConfigureAwait(false );
Task<IChannel> IDiscordClient.GetChannel(ulong id)
=> Task.FromResult<IChannel>(GetChannel(id) );
Task<IEnumerable<IDMChannel>> IDiscordClient.GetDMChannels()
=> Task.FromResult<IEnumerable<IDMChannel>>(DMChannels.ToImmutableArray());
async Task<IEnumerable<IConnection>> IDiscordClient.GetConnections()
=> await GetConnections().ConfigureAwait(false);
async Task<IInvite> IDiscordClient.GetInvite(string inviteIdOrXkcd)
=> await GetInvite(inviteIdOrXkcd).ConfigureAwait(false);
async Task<IGuild> IDiscordClient.GetGuild(ulong id)
=> await GetGuild(id).ConfigureAwait(false );
Task<IGuild> IDiscordClient.GetGuild(ulong id)
=> Task.FromResult<IGuild>(GetGuild(id) );
Task<IEnumerable<IUserGuild>> IDiscordClient.GetGuilds()
=> Task.FromResult<IEnumerable<IUserGuild>>(Guilds.ToImmutableArray());
async Task<IGuild> IDiscordClient.CreateGuild(string name, IVoiceRegion region, Stream jpegIcon)
=> await CreateGuild(name, region, jpegIcon).ConfigureAwait(false);
async Task<IUser> IDiscordClient.GetUser(ulong id)
=> await GetUser(id).ConfigureAwait(false );
async Task<IUser> IDiscordClient.GetUser(string username, ushort discriminator)
=> await GetUser(username, discriminator).ConfigureAwait(false );
Task<IUser> IDiscordClient.GetUser(ulong id)
=> Task.FromResult<IUser>(GetUser(id) );
Task<IUser> IDiscordClient.GetUser(string username, ushort discriminator)
=> Task.FromResult<IUser>(GetUser(username, discriminator) );
Task<ISelfUser> IDiscordClient.GetCurrentUser()
=> Task.FromResult<ISelfUser>(CurrentUser);
async Task<IEnumerable<IUser>> IDiscordClient.QueryUsers(string query, int limit)
=> await QueryUsers(query, limit).ConfigureAwait(false);
Task<IEnumerable<IVoiceRegion>> IDiscordClient.GetVoiceRegions()
=> Task.FromResult<IEnumerable<IVoiceRegion>>(VoiceRegions.ToImmutableArray());
async Task<IVoiceRegion> IDiscordClient.GetVoiceRegion(string id)
=> await GetVoiceRegion(id).ConfigureAwait(false );
Task<IVoiceRegion> IDiscordClient.GetVoiceRegion(string id)
=> Task.FromResult<IVoiceRegion>(GetVoiceRegion(id) );
}
}