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Add GetReactionUsersAsync(IEmote) overload (#731)

* Add GetReactionUsersAsync(IEmote) overload

Resolves #730

* Remove obsolete GetReactionUsersAsync(string) overload
tags/2.0.0-beta
Christopher F GitHub 7 years ago
parent
commit
5d7f2fc7ec
5 changed files with 11 additions and 12 deletions
  1. +2
    -1
      src/Discord.Net.Core/Entities/Messages/IUserMessage.cs
  2. +2
    -1
      src/Discord.Net.Rest/Entities/Messages/MessageHelper.cs
  3. +3
    -4
      src/Discord.Net.Rest/Entities/Messages/RestUserMessage.cs
  4. +2
    -3
      src/Discord.Net.Rpc/Entities/Messages/RpcUserMessage.cs
  5. +2
    -3
      src/Discord.Net.WebSocket/Entities/Messages/SocketUserMessage.cs

+ 2
- 1
src/Discord.Net.Core/Entities/Messages/IUserMessage.cs View File

@@ -22,7 +22,8 @@ namespace Discord
Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null);
/// <summary> Removes all reactions from this message. </summary>
Task RemoveAllReactionsAsync(RequestOptions options = null);
Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null);
/// <summary> Gets all users that reacted to a message with a given emote </summary>
Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null);

/// <summary> Transforms this message's text into a human readable form by resolving its tags. </summary>
string Resolve(


+ 2
- 1
src/Discord.Net.Rest/Entities/Messages/MessageHelper.cs View File

@@ -43,11 +43,12 @@ namespace Discord.Rest
await client.ApiClient.RemoveAllReactionsAsync(msg.Channel.Id, msg.Id, options);
}

public static async Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IMessage msg, string emoji,
public static async Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IMessage msg, IEmote emote,
Action<GetReactionUsersParams> func, BaseDiscordClient client, RequestOptions options)
{
var args = new GetReactionUsersParams();
func(args);
string emoji = (emote is Emote e ? $"{e.Name}:{e.Id}" : emote.Name);
return (await client.ApiClient.GetReactionUsersAsync(msg.Channel.Id, msg.Id, emoji, args, options).ConfigureAwait(false)).Select(u => RestUser.Create(client, u)).ToImmutableArray();
}



+ 3
- 4
src/Discord.Net.Rest/Entities/Messages/RestUserMessage.cs View File

@@ -136,10 +136,9 @@ namespace Discord.Rest
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options);
public Task RemoveAllReactionsAsync(RequestOptions options = null)
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options);
public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options);
public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
=> MessageHelper.GetReactionUsersAsync(this, emote, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options);


public Task PinAsync(RequestOptions options = null)
=> MessageHelper.PinAsync(this, Discord, options);


+ 2
- 3
src/Discord.Net.Rpc/Entities/Messages/RpcUserMessage.cs View File

@@ -108,9 +108,8 @@ namespace Discord.Rpc
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options);
public Task RemoveAllReactionsAsync(RequestOptions options = null)
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options);
public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit, ulong? afterUserId, RequestOptions options = null)
=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId.HasValue ? afterUserId.Value : Optional.Create<ulong>(); }, Discord, options);
public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
=> MessageHelper.GetReactionUsersAsync(this, emote, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options);

public Task PinAsync(RequestOptions options)
=> MessageHelper.PinAsync(this, Discord, options);


+ 2
- 3
src/Discord.Net.WebSocket/Entities/Messages/SocketUserMessage.cs View File

@@ -130,9 +130,8 @@ namespace Discord.WebSocket
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options);
public Task RemoveAllReactionsAsync(RequestOptions options = null)
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options);

public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId.HasValue ? afterUserId.Value : Optional.Create<ulong>(); }, Discord, options);
public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit = 100, ulong? afterUserId = null, RequestOptions options = null)
=> MessageHelper.GetReactionUsersAsync(this, emote, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options);

public Task PinAsync(RequestOptions options = null)
=> MessageHelper.PinAsync(this, Discord, options);


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