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using Discord.API.Client; |
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using Discord.API.Client.VoiceSocket; |
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using Discord.Audio; |
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using Discord.Audio.Opus; |
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using Discord.Audio.Sodium; |
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using Discord.Logging; |
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using Newtonsoft.Json; |
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using Newtonsoft.Json.Linq; |
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using System; |
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using System.Collections.Concurrent; |
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using System.Collections.Generic; |
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using System.Diagnostics; |
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using System.IO; |
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using System.Linq; |
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using System.Net; |
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using System.Net.Sockets; |
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using System.Text; |
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using System.Threading; |
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using System.Threading.Tasks; |
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namespace Discord.Net.WebSockets |
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{ |
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public partial class VoiceSocket : WebSocket |
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{ |
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private const int MaxOpusSize = 4000; |
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private const string EncryptedMode = "xsalsa20_poly1305"; |
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private const string UnencryptedMode = "plain"; |
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private readonly int _targetAudioBufferLength; |
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private readonly ConcurrentDictionary<uint, OpusDecoder> _decoders; |
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private readonly AudioServiceConfig _audioConfig; |
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private Task _sendTask, _receiveTask; |
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private VoiceBuffer _sendBuffer; |
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private OpusEncoder _encoder; |
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private uint _ssrc; |
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private ConcurrentDictionary<uint, ulong> _ssrcMapping; |
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private UdpClient _udp; |
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private IPEndPoint _endpoint; |
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private bool _isEncrypted; |
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private byte[] _secretKey, _encodingBuffer; |
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private ushort _sequence; |
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private string _encryptionMode; |
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private int _ping; |
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private ulong? _userId; |
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private string _sessionId; |
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public string Token { get; internal set; } |
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public Server Server { get; internal set; } |
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public VoiceChannel Channel { get; internal set; } |
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public int Ping => _ping; |
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internal VoiceBuffer OutputBuffer => _sendBuffer; |
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internal event EventHandler<InternalIsSpeakingEventArgs> UserIsSpeaking = delegate { }; |
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internal event EventHandler<InternalFrameEventArgs> FrameReceived = delegate { }; |
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private void OnUserIsSpeaking(ulong userId, bool isSpeaking) |
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=> UserIsSpeaking(this, new InternalIsSpeakingEventArgs(userId, isSpeaking)); |
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internal void OnFrameReceived(ulong userId, ulong channelId, byte[] buffer, int offset, int count) |
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=> FrameReceived(this, new InternalFrameEventArgs(userId, channelId, buffer, offset, count)); |
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internal VoiceSocket(DiscordConfig config, AudioServiceConfig audioConfig, JsonSerializer serializer, Logger logger) |
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: base(config, serializer, logger) |
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{ |
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_audioConfig = audioConfig; |
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_decoders = new ConcurrentDictionary<uint, OpusDecoder>(); |
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_targetAudioBufferLength = _audioConfig.BufferLength / 20; //20 ms frames |
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_encodingBuffer = new byte[MaxOpusSize]; |
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_ssrcMapping = new ConcurrentDictionary<uint, ulong>(); |
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_encoder = new OpusEncoder(48000, _audioConfig.Channels, 20, _audioConfig.Bitrate, OpusApplication.MusicOrMixed); |
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_sendBuffer = new VoiceBuffer((int)Math.Ceiling(_audioConfig.BufferLength / (double)_encoder.FrameLength), _encoder.FrameSize); |
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} |
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public Task Connect(string host, string token, ulong userId, string sessionId, CancellationToken parentCancelToken) |
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{ |
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Host = host; |
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Token = token; |
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_userId = userId; |
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_sessionId = sessionId; |
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return BeginConnect(parentCancelToken); |
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} |
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private async Task Reconnect() |
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{ |
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try |
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{ |
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var cancelToken = _parentCancelToken; |
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await Task.Delay(_config.ReconnectDelay, cancelToken).ConfigureAwait(false); |
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while (!cancelToken.IsCancellationRequested) |
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{ |
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try |
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{ |
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await BeginConnect(_parentCancelToken).ConfigureAwait(false); |
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break; |
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} |
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catch (OperationCanceledException) { throw; } |
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catch (Exception ex) |
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{ |
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Logger.Error("Reconnect failed", ex); |
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//Net is down? We can keep trying to reconnect until the user runs Disconnect() |
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await Task.Delay(_config.FailedReconnectDelay, cancelToken).ConfigureAwait(false); |
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} |
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} |
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} |
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catch (OperationCanceledException) { } |
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} |
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public async Task Disconnect() |
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{ |
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await _taskManager.Stop(true).ConfigureAwait(false); |
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_userId = null; |
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} |
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protected override async Task Run() |
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{ |
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_udp = new UdpClient(new IPEndPoint(IPAddress.Any, 0)); |
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List<Task> tasks = new List<Task>(); |
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if (_audioConfig.Mode.HasFlag(AudioMode.Outgoing)) |
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_sendTask = Task.Run(() => SendVoiceAsync(CancelToken)); |
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_receiveTask = Task.Run(() => ReceiveVoiceAsync(CancelToken)); |
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SendIdentify(_userId.Value, _sessionId); |
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#if !DOTNET5_4 |
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tasks.Add(WatcherAsync()); |
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#endif |
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tasks.AddRange(_engine.GetTasks(CancelToken)); |
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tasks.Add(HeartbeatAsync(CancelToken)); |
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await _taskManager.Start(tasks, _cancelSource).ConfigureAwait(false); |
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} |
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protected override async Task Cleanup() |
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{ |
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var sendThread = _sendTask; |
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if (sendThread != null) |
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{ |
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try { await sendThread.ConfigureAwait(false); } |
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catch (Exception) { } //Ignore any errors during cleanup |
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} |
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_sendTask = null; |
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var receiveThread = _receiveTask; |
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if (receiveThread != null) |
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{ |
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try { await receiveThread.ConfigureAwait(false); } |
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catch (Exception) { } //Ignore any errors during cleanup |
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} |
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_receiveTask = null; |
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OpusDecoder decoder; |
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foreach (var pair in _decoders) |
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{ |
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if (_decoders.TryRemove(pair.Key, out decoder)) |
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decoder.Dispose(); |
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} |
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ClearPCMFrames(); |
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_udp = null; |
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await base.Cleanup().ConfigureAwait(false); |
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} |
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private async Task ReceiveVoiceAsync(CancellationToken cancelToken) |
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{ |
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var closeTask = cancelToken.Wait(); |
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try |
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{ |
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byte[] packet, decodingBuffer = null, nonce = null, result; |
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int packetLength, resultOffset, resultLength; |
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IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, 0); |
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if ((_audioConfig.Mode & AudioMode.Incoming) != 0) |
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{ |
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decodingBuffer = new byte[MaxOpusSize]; |
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nonce = new byte[24]; |
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} |
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while (!cancelToken.IsCancellationRequested) |
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{ |
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await Task.Delay(1).ConfigureAwait(false); |
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if (_udp.Available > 0) |
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{ |
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#if !DOTNET5_4 |
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packet = _udp.Receive(ref endpoint); |
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#else |
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//TODO: Is this really the only way to end a Receive call in DOTNET5_4? |
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var receiveTask = _udp.ReceiveAsync(); |
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var task = Task.WhenAny(closeTask, receiveTask).Result; |
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if (task == closeTask) |
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break; |
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var udpPacket = receiveTask.Result; |
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packet = udpPacket.Buffer; |
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endpoint = udpPacket.RemoteEndPoint; |
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#endif |
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packetLength = packet.Length; |
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if (packetLength > 0 && endpoint.Equals(_endpoint)) |
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{ |
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if (State != ConnectionState.Connected) |
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{ |
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if (packetLength != 70) |
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return; |
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string ip = Encoding.UTF8.GetString(packet, 4, 70 - 6).TrimEnd('\0'); |
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int port = packet[68] | packet[69] << 8; |
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SendSelectProtocol(ip, port); |
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if ((_audioConfig.Mode & AudioMode.Incoming) == 0) |
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return; //We dont need this thread anymore |
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} |
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else |
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{ |
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//Parse RTP Data |
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if (packetLength < 12) return; |
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if (packet[0] != 0x80) return; //Flags |
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if (packet[1] != 0x78) return; //Payload Type |
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ushort sequenceNumber = (ushort)((packet[2] << 8) | |
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packet[3] << 0); |
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uint timestamp = (uint)((packet[4] << 24) | |
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(packet[5] << 16) | |
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(packet[6] << 8) | |
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(packet[7] << 0)); |
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uint ssrc = (uint)((packet[8] << 24) | |
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(packet[9] << 16) | |
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(packet[10] << 8) | |
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(packet[11] << 0)); |
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//Decrypt |
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if (_isEncrypted) |
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{ |
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if (packetLength < 28) //12 + 16 (RTP + Poly1305 MAC) |
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return; |
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Buffer.BlockCopy(packet, 0, nonce, 0, 12); |
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int ret = SecretBox.Decrypt(packet, 12, packetLength - 12, decodingBuffer, nonce, _secretKey); |
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if (ret != 0) |
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continue; |
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result = decodingBuffer; |
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resultOffset = 0; |
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resultLength = packetLength - 28; |
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} |
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else //Plain |
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{ |
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result = packet; |
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resultOffset = 12; |
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resultLength = packetLength - 12; |
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} |
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/*if (_logLevel >= LogMessageSeverity.Debug) |
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RaiseOnLog(LogMessageSeverity.Debug, $"Received {buffer.Length - 12} bytes.");*/ |
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ulong userId; |
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if (_ssrcMapping.TryGetValue(ssrc, out userId)) |
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OnFrameReceived(userId, Channel.Id, result, resultOffset, resultLength); |
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} |
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} |
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} |
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} |
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} |
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catch (OperationCanceledException) { } |
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catch (InvalidOperationException) { } //Includes ObjectDisposedException |
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} |
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private async Task SendVoiceAsync(CancellationToken cancelToken) |
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{ |
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try |
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{ |
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while (!cancelToken.IsCancellationRequested && State != ConnectionState.Connected) |
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await Task.Delay(1).ConfigureAwait(false); |
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if (cancelToken.IsCancellationRequested) |
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return; |
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byte[] frame = new byte[_encoder.FrameSize]; |
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byte[] encodedFrame = new byte[MaxOpusSize]; |
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byte[] voicePacket, pingPacket, nonce = null; |
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uint timestamp = 0; |
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double nextTicks = 0.0, nextPingTicks = 0.0; |
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long ticksPerSeconds = Stopwatch.Frequency; |
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double ticksPerMillisecond = Stopwatch.Frequency / 1000.0; |
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double ticksPerFrame = ticksPerMillisecond * _encoder.FrameLength; |
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double spinLockThreshold = 3 * ticksPerMillisecond; |
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uint samplesPerFrame = (uint)_encoder.SamplesPerFrame; |
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Stopwatch sw = Stopwatch.StartNew(); |
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if (_isEncrypted) |
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{ |
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nonce = new byte[24]; |
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voicePacket = new byte[MaxOpusSize + 12 + 16]; |
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} |
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else |
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voicePacket = new byte[MaxOpusSize + 12]; |
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pingPacket = new byte[8]; |
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int rtpPacketLength = 0; |
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voicePacket[0] = 0x80; //Flags; |
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voicePacket[1] = 0x78; //Payload Type |
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voicePacket[8] = (byte)(_ssrc >> 24); |
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voicePacket[9] = (byte)(_ssrc >> 16); |
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voicePacket[10] = (byte)(_ssrc >> 8); |
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voicePacket[11] = (byte)(_ssrc >> 0); |
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if (_isEncrypted) |
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Buffer.BlockCopy(voicePacket, 0, nonce, 0, 12); |
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bool hasFrame = false; |
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while (!cancelToken.IsCancellationRequested) |
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{ |
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if (!hasFrame && _sendBuffer.Pop(frame)) |
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{ |
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ushort sequence = unchecked(_sequence++); |
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voicePacket[2] = (byte)(sequence >> 8); |
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voicePacket[3] = (byte)(sequence >> 0); |
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voicePacket[4] = (byte)(timestamp >> 24); |
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voicePacket[5] = (byte)(timestamp >> 16); |
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voicePacket[6] = (byte)(timestamp >> 8); |
|
|
|
|
|
voicePacket[7] = (byte)(timestamp >> 0); |
|
|
|
|
|
|
|
|
|
|
|
//Encode |
|
|
|
|
|
int encodedLength = _encoder.EncodeFrame(frame, 0, encodedFrame); |
|
|
|
|
|
|
|
|
|
|
|
//Encrypt |
|
|
|
|
|
if (_isEncrypted) |
|
|
|
|
|
{ |
|
|
|
|
|
Buffer.BlockCopy(voicePacket, 2, nonce, 2, 6); //Update nonce |
|
|
|
|
|
int ret = SecretBox.Encrypt(encodedFrame, encodedLength, voicePacket, 12, nonce, _secretKey); |
|
|
|
|
|
if (ret != 0) |
|
|
|
|
|
continue; |
|
|
|
|
|
rtpPacketLength = encodedLength + 12 + 16; |
|
|
|
|
|
} |
|
|
|
|
|
else |
|
|
|
|
|
{ |
|
|
|
|
|
Buffer.BlockCopy(encodedFrame, 0, voicePacket, 12, encodedLength); |
|
|
|
|
|
rtpPacketLength = encodedLength + 12; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
timestamp = unchecked(timestamp + samplesPerFrame); |
|
|
|
|
|
hasFrame = true; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
long currentTicks = sw.ElapsedTicks; |
|
|
|
|
|
double ticksToNextFrame = nextTicks - currentTicks; |
|
|
|
|
|
if (ticksToNextFrame <= 0.0) |
|
|
|
|
|
{ |
|
|
|
|
|
if (hasFrame) |
|
|
|
|
|
{ |
|
|
|
|
|
try |
|
|
|
|
|
{ |
|
|
|
|
|
_udp.Send(voicePacket, rtpPacketLength); |
|
|
|
|
|
} |
|
|
|
|
|
catch (SocketException ex) |
|
|
|
|
|
{ |
|
|
|
|
|
Logger.Error("Failed to send UDP packet.", ex); |
|
|
|
|
|
} |
|
|
|
|
|
hasFrame = false; |
|
|
|
|
|
} |
|
|
|
|
|
nextTicks += ticksPerFrame; |
|
|
|
|
|
|
|
|
|
|
|
//Is it time to send out another ping? |
|
|
|
|
|
if (currentTicks > nextPingTicks) |
|
|
|
|
|
{ |
|
|
|
|
|
//Increment in LE |
|
|
|
|
|
for (int i = 0; i < 8; i++) |
|
|
|
|
|
{ |
|
|
|
|
|
var b = pingPacket[i]; |
|
|
|
|
|
if (b == byte.MaxValue) |
|
|
|
|
|
pingPacket[i] = 0; |
|
|
|
|
|
else |
|
|
|
|
|
{ |
|
|
|
|
|
pingPacket[i] = (byte)(b + 1); |
|
|
|
|
|
break; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
await _udp.SendAsync(pingPacket, pingPacket.Length).ConfigureAwait(false); |
|
|
|
|
|
nextPingTicks = currentTicks + 5 * ticksPerSeconds; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
else |
|
|
|
|
|
{ |
|
|
|
|
|
if (hasFrame) |
|
|
|
|
|
{ |
|
|
|
|
|
int time = (int)Math.Floor(ticksToNextFrame / ticksPerMillisecond); |
|
|
|
|
|
if (time > 0) |
|
|
|
|
|
await Task.Delay(time).ConfigureAwait(false); |
|
|
|
|
|
} |
|
|
|
|
|
else |
|
|
|
|
|
await Task.Delay(1).ConfigureAwait(false); //Give as much time to the encrypter as possible |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
catch (OperationCanceledException) { } |
|
|
|
|
|
catch (InvalidOperationException) { } //Includes ObjectDisposedException |
|
|
|
|
|
} |
|
|
|
|
|
#if !DOTNET5_4 |
|
|
|
|
|
//Closes the UDP socket when _disconnectToken is triggered, since UDPClient doesn't allow passing a canceltoken |
|
|
|
|
|
private async Task WatcherAsync() |
|
|
|
|
|
{ |
|
|
|
|
|
await CancelToken.Wait().ConfigureAwait(false); |
|
|
|
|
|
_udp.Close(); |
|
|
|
|
|
} |
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
protected override async Task ProcessMessage(string json) |
|
|
|
|
|
{ |
|
|
|
|
|
await base.ProcessMessage(json).ConfigureAwait(false); |
|
|
|
|
|
|
|
|
|
|
|
WebSocketMessage msg; |
|
|
|
|
|
using (var reader = new JsonTextReader(new StringReader(json))) |
|
|
|
|
|
msg = _serializer.Deserialize(reader, typeof(WebSocketMessage)) as WebSocketMessage; |
|
|
|
|
|
|
|
|
|
|
|
var opCode = (OpCodes)msg.Operation; |
|
|
|
|
|
switch (opCode) |
|
|
|
|
|
{ |
|
|
|
|
|
case OpCodes.Ready: |
|
|
|
|
|
{ |
|
|
|
|
|
if (State != ConnectionState.Connected) |
|
|
|
|
|
{ |
|
|
|
|
|
var payload = (msg.Payload as JToken).ToObject<ReadyEvent>(_serializer); |
|
|
|
|
|
_heartbeatInterval = payload.HeartbeatInterval; |
|
|
|
|
|
_ssrc = payload.SSRC; |
|
|
|
|
|
var address = (await Dns.GetHostAddressesAsync(Host.Replace("wss://", "")).ConfigureAwait(false)).FirstOrDefault(); |
|
|
|
|
|
_endpoint = new IPEndPoint(address, payload.Port); |
|
|
|
|
|
|
|
|
|
|
|
if (_audioConfig.EnableEncryption) |
|
|
|
|
|
{ |
|
|
|
|
|
if (payload.Modes.Contains(EncryptedMode)) |
|
|
|
|
|
{ |
|
|
|
|
|
_encryptionMode = EncryptedMode; |
|
|
|
|
|
_isEncrypted = true; |
|
|
|
|
|
} |
|
|
|
|
|
else |
|
|
|
|
|
throw new InvalidOperationException("Unexpected encryption format."); |
|
|
|
|
|
} |
|
|
|
|
|
else |
|
|
|
|
|
{ |
|
|
|
|
|
_encryptionMode = UnencryptedMode; |
|
|
|
|
|
_isEncrypted = false; |
|
|
|
|
|
} |
|
|
|
|
|
_udp.Connect(_endpoint); |
|
|
|
|
|
|
|
|
|
|
|
_sequence = 0;// (ushort)_rand.Next(0, ushort.MaxValue); |
|
|
|
|
|
//No thread issue here because SendAsync doesn't start until _isReady is true |
|
|
|
|
|
byte[] packet = new byte[70]; |
|
|
|
|
|
packet[0] = (byte)(_ssrc >> 24); |
|
|
|
|
|
packet[1] = (byte)(_ssrc >> 16); |
|
|
|
|
|
packet[2] = (byte)(_ssrc >> 8); |
|
|
|
|
|
packet[3] = (byte)(_ssrc >> 0); |
|
|
|
|
|
await _udp.SendAsync(packet, 70).ConfigureAwait(false); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
break; |
|
|
|
|
|
case OpCodes.Heartbeat: |
|
|
|
|
|
{ |
|
|
|
|
|
long time = EpochTime.GetMilliseconds(); |
|
|
|
|
|
var payload = (long)msg.Payload; |
|
|
|
|
|
_ping = (int)(payload - time); |
|
|
|
|
|
//TODO: Use this to estimate latency |
|
|
|
|
|
} |
|
|
|
|
|
break; |
|
|
|
|
|
case OpCodes.SessionDescription: |
|
|
|
|
|
{ |
|
|
|
|
|
var payload = (msg.Payload as JToken).ToObject<SessionDescriptionEvent>(_serializer); |
|
|
|
|
|
_secretKey = payload.SecretKey; |
|
|
|
|
|
SendSetSpeaking(true); |
|
|
|
|
|
await EndConnect().ConfigureAwait(false); |
|
|
|
|
|
} |
|
|
|
|
|
break; |
|
|
|
|
|
case OpCodes.Speaking: |
|
|
|
|
|
{ |
|
|
|
|
|
var payload = (msg.Payload as JToken).ToObject<SpeakingEvent>(_serializer); |
|
|
|
|
|
OnUserIsSpeaking(payload.UserId, payload.IsSpeaking); |
|
|
|
|
|
} |
|
|
|
|
|
break; |
|
|
|
|
|
default: |
|
|
|
|
|
Logger.Warning($"Unknown Opcode: {opCode}"); |
|
|
|
|
|
break; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public void SendPCMFrames(byte[] data, int offset, int count) |
|
|
|
|
|
{ |
|
|
|
|
|
_sendBuffer.Push(data, offset, count, CancelToken); |
|
|
|
|
|
} |
|
|
|
|
|
public void ClearPCMFrames() |
|
|
|
|
|
{ |
|
|
|
|
|
_sendBuffer.Clear(CancelToken); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public void WaitForQueue() |
|
|
|
|
|
{ |
|
|
|
|
|
_sendBuffer.Wait(CancelToken); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public override void SendHeartbeat() |
|
|
|
|
|
=> QueueMessage(new HeartbeatCommand()); |
|
|
|
|
|
public void SendIdentify(ulong id, string sessionId) |
|
|
|
|
|
=> QueueMessage(new IdentifyCommand |
|
|
|
|
|
{ |
|
|
|
|
|
GuildId = Server.Id, |
|
|
|
|
|
UserId = id, |
|
|
|
|
|
SessionId = sessionId, |
|
|
|
|
|
Token = Token |
|
|
|
|
|
}); |
|
|
|
|
|
public void SendSelectProtocol(string externalAddress, int externalPort) |
|
|
|
|
|
=> QueueMessage(new SelectProtocolCommand |
|
|
|
|
|
{ |
|
|
|
|
|
Protocol = "udp", |
|
|
|
|
|
ExternalAddress = externalAddress, |
|
|
|
|
|
ExternalPort = externalPort, |
|
|
|
|
|
EncryptionMode = _encryptionMode |
|
|
|
|
|
}); |
|
|
|
|
|
public void SendSetSpeaking(bool value) |
|
|
|
|
|
=> QueueMessage(new SetSpeakingCommand { IsSpeaking = value, Delay = 0 }); |
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|