|
@@ -0,0 +1,237 @@ |
|
|
|
|
|
using Discord.Net.WebSockets; |
|
|
|
|
|
using System; |
|
|
|
|
|
using System.Collections.Generic; |
|
|
|
|
|
using System.ComponentModel; |
|
|
|
|
|
using System.IO; |
|
|
|
|
|
using System.Net.WebSockets; |
|
|
|
|
|
using System.Text; |
|
|
|
|
|
using System.Threading; |
|
|
|
|
|
using System.Threading.Tasks; |
|
|
|
|
|
|
|
|
|
|
|
namespace Discord.Net.Providers.UnstableWebSocket |
|
|
|
|
|
{ |
|
|
|
|
|
internal class UnstableWebSocketClient : IWebSocketClient, IDisposable |
|
|
|
|
|
{ |
|
|
|
|
|
public const int ReceiveChunkSize = 16 * 1024; //16KB |
|
|
|
|
|
public const int SendChunkSize = 4 * 1024; //4KB |
|
|
|
|
|
private const int HR_TIMEOUT = -2147012894; |
|
|
|
|
|
private const double FailureRate = 0.10; //10% |
|
|
|
|
|
|
|
|
|
|
|
public event Func<byte[], int, int, Task> BinaryMessage; |
|
|
|
|
|
public event Func<string, Task> TextMessage; |
|
|
|
|
|
public event Func<Exception, Task> Closed; |
|
|
|
|
|
|
|
|
|
|
|
private readonly SemaphoreSlim _lock; |
|
|
|
|
|
private readonly Dictionary<string, string> _headers; |
|
|
|
|
|
private readonly Random _rand; |
|
|
|
|
|
private ClientWebSocket _client; |
|
|
|
|
|
private Task _task; |
|
|
|
|
|
private CancellationTokenSource _cancelTokenSource; |
|
|
|
|
|
private CancellationToken _cancelToken, _parentToken; |
|
|
|
|
|
private bool _isDisposed; |
|
|
|
|
|
|
|
|
|
|
|
public UnstableWebSocketClient() |
|
|
|
|
|
{ |
|
|
|
|
|
_lock = new SemaphoreSlim(1, 1); |
|
|
|
|
|
_rand = new Random(); |
|
|
|
|
|
_cancelTokenSource = new CancellationTokenSource(); |
|
|
|
|
|
_cancelToken = CancellationToken.None; |
|
|
|
|
|
_parentToken = CancellationToken.None; |
|
|
|
|
|
_headers = new Dictionary<string, string>(); |
|
|
|
|
|
} |
|
|
|
|
|
private void Dispose(bool disposing) |
|
|
|
|
|
{ |
|
|
|
|
|
if (!_isDisposed) |
|
|
|
|
|
{ |
|
|
|
|
|
if (disposing) |
|
|
|
|
|
DisconnectInternalAsync(true).GetAwaiter().GetResult(); |
|
|
|
|
|
_isDisposed = true; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
public void Dispose() |
|
|
|
|
|
{ |
|
|
|
|
|
Dispose(true); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public async Task ConnectAsync(string host) |
|
|
|
|
|
{ |
|
|
|
|
|
await _lock.WaitAsync().ConfigureAwait(false); |
|
|
|
|
|
try |
|
|
|
|
|
{ |
|
|
|
|
|
await ConnectInternalAsync(host).ConfigureAwait(false); |
|
|
|
|
|
} |
|
|
|
|
|
finally |
|
|
|
|
|
{ |
|
|
|
|
|
_lock.Release(); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
private async Task ConnectInternalAsync(string host) |
|
|
|
|
|
{ |
|
|
|
|
|
await DisconnectInternalAsync().ConfigureAwait(false); |
|
|
|
|
|
|
|
|
|
|
|
_cancelTokenSource = new CancellationTokenSource(); |
|
|
|
|
|
_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_parentToken, _cancelTokenSource.Token).Token; |
|
|
|
|
|
|
|
|
|
|
|
_client = new ClientWebSocket(); |
|
|
|
|
|
_client.Options.Proxy = null; |
|
|
|
|
|
_client.Options.KeepAliveInterval = TimeSpan.Zero; |
|
|
|
|
|
foreach (var header in _headers) |
|
|
|
|
|
{ |
|
|
|
|
|
if (header.Value != null) |
|
|
|
|
|
_client.Options.SetRequestHeader(header.Key, header.Value); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
await _client.ConnectAsync(new Uri(host), _cancelToken).ConfigureAwait(false); |
|
|
|
|
|
_task = RunAsync(_cancelToken); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public async Task DisconnectAsync() |
|
|
|
|
|
{ |
|
|
|
|
|
await _lock.WaitAsync().ConfigureAwait(false); |
|
|
|
|
|
try |
|
|
|
|
|
{ |
|
|
|
|
|
await DisconnectInternalAsync().ConfigureAwait(false); |
|
|
|
|
|
} |
|
|
|
|
|
finally |
|
|
|
|
|
{ |
|
|
|
|
|
_lock.Release(); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
private async Task DisconnectInternalAsync(bool isDisposing = false) |
|
|
|
|
|
{ |
|
|
|
|
|
try { _cancelTokenSource.Cancel(false); } catch { } |
|
|
|
|
|
|
|
|
|
|
|
if (!isDisposing) |
|
|
|
|
|
await (_task ?? Task.Delay(0)).ConfigureAwait(false); |
|
|
|
|
|
|
|
|
|
|
|
if (_client != null && _client.State == WebSocketState.Open) |
|
|
|
|
|
{ |
|
|
|
|
|
var token = new CancellationToken(); |
|
|
|
|
|
if (!isDisposing) |
|
|
|
|
|
{ |
|
|
|
|
|
try { await _client.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, "", token); } |
|
|
|
|
|
catch { } |
|
|
|
|
|
} |
|
|
|
|
|
try { _client.Dispose(); } |
|
|
|
|
|
catch { } |
|
|
|
|
|
_client = null; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public void SetHeader(string key, string value) |
|
|
|
|
|
{ |
|
|
|
|
|
_headers[key] = value; |
|
|
|
|
|
} |
|
|
|
|
|
public void SetCancelToken(CancellationToken cancelToken) |
|
|
|
|
|
{ |
|
|
|
|
|
_parentToken = cancelToken; |
|
|
|
|
|
_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_parentToken, _cancelTokenSource.Token).Token; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public async Task SendAsync(byte[] data, int index, int count, bool isText) |
|
|
|
|
|
{ |
|
|
|
|
|
await _lock.WaitAsync().ConfigureAwait(false); |
|
|
|
|
|
try |
|
|
|
|
|
{ |
|
|
|
|
|
if (!UnstableCheck()) |
|
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
|
|
if (_client == null) return; |
|
|
|
|
|
|
|
|
|
|
|
int frameCount = (int)Math.Ceiling((double)count / SendChunkSize); |
|
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < frameCount; i++, index += SendChunkSize) |
|
|
|
|
|
{ |
|
|
|
|
|
bool isLast = i == (frameCount - 1); |
|
|
|
|
|
|
|
|
|
|
|
int frameSize; |
|
|
|
|
|
if (isLast) |
|
|
|
|
|
frameSize = count - (i * SendChunkSize); |
|
|
|
|
|
else |
|
|
|
|
|
frameSize = SendChunkSize; |
|
|
|
|
|
|
|
|
|
|
|
var type = isText ? WebSocketMessageType.Text : WebSocketMessageType.Binary; |
|
|
|
|
|
await _client.SendAsync(new ArraySegment<byte>(data, index, count), type, isLast, _cancelToken).ConfigureAwait(false); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
finally |
|
|
|
|
|
{ |
|
|
|
|
|
_lock.Release(); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
private async Task RunAsync(CancellationToken cancelToken) |
|
|
|
|
|
{ |
|
|
|
|
|
var buffer = new ArraySegment<byte>(new byte[ReceiveChunkSize]); |
|
|
|
|
|
|
|
|
|
|
|
try |
|
|
|
|
|
{ |
|
|
|
|
|
while (!cancelToken.IsCancellationRequested) |
|
|
|
|
|
{ |
|
|
|
|
|
WebSocketReceiveResult socketResult = await _client.ReceiveAsync(buffer, cancelToken).ConfigureAwait(false); |
|
|
|
|
|
byte[] result; |
|
|
|
|
|
int resultCount; |
|
|
|
|
|
|
|
|
|
|
|
if (socketResult.MessageType == WebSocketMessageType.Close) |
|
|
|
|
|
{ |
|
|
|
|
|
var _ = Closed(new WebSocketClosedException((int)socketResult.CloseStatus, socketResult.CloseStatusDescription)); |
|
|
|
|
|
return; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (!socketResult.EndOfMessage) |
|
|
|
|
|
{ |
|
|
|
|
|
//This is a large message (likely just READY), lets create a temporary expandable stream |
|
|
|
|
|
using (var stream = new MemoryStream()) |
|
|
|
|
|
{ |
|
|
|
|
|
stream.Write(buffer.Array, 0, socketResult.Count); |
|
|
|
|
|
do |
|
|
|
|
|
{ |
|
|
|
|
|
if (cancelToken.IsCancellationRequested) return; |
|
|
|
|
|
socketResult = await _client.ReceiveAsync(buffer, cancelToken).ConfigureAwait(false); |
|
|
|
|
|
stream.Write(buffer.Array, 0, socketResult.Count); |
|
|
|
|
|
} |
|
|
|
|
|
while (socketResult == null || !socketResult.EndOfMessage); |
|
|
|
|
|
|
|
|
|
|
|
//Use the internal buffer if we can get it |
|
|
|
|
|
resultCount = (int)stream.Length; |
|
|
|
|
|
ArraySegment<byte> streamBuffer; |
|
|
|
|
|
if (stream.TryGetBuffer(out streamBuffer)) |
|
|
|
|
|
result = streamBuffer.Array; |
|
|
|
|
|
else |
|
|
|
|
|
result = stream.ToArray(); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
else |
|
|
|
|
|
{ |
|
|
|
|
|
//Small message |
|
|
|
|
|
resultCount = socketResult.Count; |
|
|
|
|
|
result = buffer.Array; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (socketResult.MessageType == WebSocketMessageType.Text) |
|
|
|
|
|
{ |
|
|
|
|
|
string text = Encoding.UTF8.GetString(result, 0, resultCount); |
|
|
|
|
|
await TextMessage(text).ConfigureAwait(false); |
|
|
|
|
|
} |
|
|
|
|
|
else |
|
|
|
|
|
await BinaryMessage(result, 0, resultCount).ConfigureAwait(false); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
catch (Win32Exception ex) when (ex.HResult == HR_TIMEOUT) |
|
|
|
|
|
{ |
|
|
|
|
|
var _ = Closed(new Exception("Connection timed out.", ex)); |
|
|
|
|
|
} |
|
|
|
|
|
catch (OperationCanceledException) { } |
|
|
|
|
|
catch (Exception ex) |
|
|
|
|
|
{ |
|
|
|
|
|
//This cannot be awaited otherwise we'll deadlock when DiscordApiClient waits for this task to complete. |
|
|
|
|
|
var _ = Closed(ex); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
private bool UnstableCheck() |
|
|
|
|
|
{ |
|
|
|
|
|
return _rand.NextDouble() > FailureRate; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
} |