diff --git a/src/Discord.Net/WebSockets/WebSocket.WebSocketSharp.cs b/src/Discord.Net/WebSockets/WebSocket.WebSocketSharp.cs index d3f5788d8..d7a87729a 100644 --- a/src/Discord.Net/WebSockets/WebSocket.WebSocketSharp.cs +++ b/src/Discord.Net/WebSockets/WebSocket.WebSocketSharp.cs @@ -9,7 +9,7 @@ using WSSharpNWebSocket = WebSocketSharp.WebSocket; namespace Discord.WebSockets { - public class WSSharpWebSocketEngine : IWebSocketEngine + internal class WSSharpWebSocketEngine : IWebSocketEngine { private readonly ConcurrentQueue _sendQueue; private readonly int _sendInterval; diff --git a/src/Discord.Net/WebSockets/WebSocket.cs b/src/Discord.Net/WebSockets/WebSocket.cs index b07b8a70c..e0e3faecb 100644 --- a/src/Discord.Net/WebSockets/WebSocket.cs +++ b/src/Discord.Net/WebSockets/WebSocket.cs @@ -1,10 +1,8 @@ -using Discord.Helpers; -using Newtonsoft.Json; +using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.ExceptionServices; -using System.Text; using System.Threading; using System.Threading.Tasks; @@ -18,7 +16,7 @@ namespace Discord.WebSockets Disconnecting } - public class WebSocketMessageEventArgs : EventArgs + internal class WebSocketMessageEventArgs : EventArgs { public readonly string Message; public WebSocketMessageEventArgs(string msg) { Message = msg; }