| @@ -160,8 +160,6 @@ namespace Discord.WebSocket | |||||
| { | { | ||||
| if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member)) | if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member)) | ||||
| member.Update(state, model.Presences[i], true); | member.Update(state, model.Presences[i], true); | ||||
| else | |||||
| Debug.Assert(false); | |||||
| } | } | ||||
| } | } | ||||
| _members = members; | _members = members; | ||||
| @@ -245,8 +243,6 @@ namespace Discord.WebSocket | |||||
| { | { | ||||
| if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member)) | if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member)) | ||||
| member.Update(state, model.Presences[i], true); | member.Update(state, model.Presences[i], true); | ||||
| else | |||||
| Debug.Assert(false); | |||||
| } | } | ||||
| } | } | ||||
| _members = members; | _members = members; | ||||