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Change how to assign to target variable

Co-Authored-By: Joe4evr <jii.geugten@gmail.com>
pull/1491/head
Paulo GitHub 5 years ago
parent
commit
3be92c51fb
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 7 deletions
  1. +3
    -7
      src/Discord.Net.WebSocket/DiscordSocketClient.cs

+ 3
- 7
src/Discord.Net.WebSocket/DiscordSocketClient.cs View File

@@ -1658,13 +1658,9 @@ namespace Discord.WebSocket
inviter = guild.AddOrUpdateUser(data.Inviter.Value);
}

SocketUser target = null;
if (data.TargetUser.IsSpecified)
{
target = guild.GetUser(data.TargetUser.Value.Id);
if (target == null)
target = SocketUnknownUser.Create(this, State, data.TargetUser.Value);
}
SocketUser target = data.TargetUser.IsSpecified
? (guild.GetUser(data.TargetUser.Value.Id) ?? SocketUnknownUser.Create(this, State, data.TargetUser.Value))
: null;

var invite = SocketInvite.Create(this, guild, channel, inviter, target, data);



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