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Collapsed Discord.Models namespace, cleaned up Message cache

tags/docs-0.9
Brandon Smith 9 years ago
parent
commit
389372b93f
12 changed files with 102 additions and 60 deletions
  1. +63
    -0
      .gitattributes
  2. +1
    -1
      Discord.Net/API/Models/General.cs
  3. +1
    -1
      Discord.Net/Channel.cs
  4. +15
    -5
      Discord.Net/ChatMessage.cs
  5. +5
    -6
      Discord.Net/Discord.Net.csproj
  6. +8
    -14
      Discord.Net/DiscordClient.Events.cs
  7. +4
    -6
      Discord.Net/DiscordClient.cs
  8. +2
    -2
      Discord.Net/DiscordWebSocket.cs
  9. +0
    -22
      Discord.Net/Models/ChatMessageReference.cs
  10. +1
    -1
      Discord.Net/Role.cs
  11. +1
    -1
      Discord.Net/Server.cs
  12. +1
    -1
      Discord.Net/User.cs

+ 63
- 0
.gitattributes View File

@@ -0,0 +1,63 @@
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+ 1
- 1
Discord.Net/API/Models/General.cs View File

@@ -106,7 +106,7 @@ namespace Discord.API.Models
[JsonProperty(PropertyName = "channels")]
public ChannelInfo[] Channels;
[JsonProperty(PropertyName = "joined_at")]
public DateTime JoinedAt;
public DateTime? JoinedAt;
[JsonProperty(PropertyName = "members")]
public MembershipInfo[] Members;
[JsonProperty(PropertyName = "owner_id")]


Discord.Net/Models/Channel.cs → Discord.Net/Channel.cs View File

@@ -1,6 +1,6 @@
using Newtonsoft.Json;

namespace Discord.Models
namespace Discord
{
public sealed class Channel
{

Discord.Net/Models/ChatMessage.cs → Discord.Net/ChatMessage.cs View File

@@ -1,15 +1,23 @@
using Newtonsoft.Json;
using System;

namespace Discord.Models
namespace Discord
{
public sealed class ChatMessage : ChatMessageReference
public sealed class ChatMessage
{
private readonly DiscordClient _client;

public string Id { get; }

public bool IsMentioningEveryone { get; internal set; }
public bool IsTTS { get; internal set; }
public string Text { get; internal set; }
public DateTime Timestamp { get; internal set; }

public string ChannelId { get; internal set; }
[JsonIgnore]
public Channel Channel { get { return _client.GetChannel(ChannelId); } }

public string UserId { get; internal set; }
[JsonIgnore]
public User User { get { return _client.GetUser(UserId); } }
@@ -19,9 +27,11 @@ namespace Discord.Models
public object[] Embeds { get; internal set; }

internal ChatMessage(string id, string channelId, DiscordClient client)
: base(id, channelId, client)
{
}
Id = id;
ChannelId = channelId;
_client = client;
}

public override string ToString()
{

+ 5
- 6
Discord.Net/Discord.Net.csproj View File

@@ -49,10 +49,9 @@
<Compile Include="API\Models\ApiRequests.cs" />
<Compile Include="API\Endpoints.cs" />
<Compile Include="API\Models\WebSocketCommands.cs" />
<Compile Include="Models\Role.cs" />
<Compile Include="Models\ChatMessageReference.cs" />
<Compile Include="Models\ChatMessage.cs" />
<Compile Include="Models\Channel.cs" />
<Compile Include="Role.cs" />
<Compile Include="ChatMessage.cs" />
<Compile Include="Channel.cs" />
<Compile Include="DiscordWebSocket.Events.cs" />
<Compile Include="Helpers\Http.cs" />
<Compile Include="API\DiscordAPI.cs" />
@@ -62,8 +61,8 @@
<Compile Include="DiscordClient.Events.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="DiscordWebSocket.cs" />
<Compile Include="Models\Server.cs" />
<Compile Include="Models\User.cs" />
<Compile Include="Server.cs" />
<Compile Include="User.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />


+ 8
- 14
Discord.Net/DiscordClient.Events.cs View File

@@ -1,5 +1,4 @@
using Discord.Models;
using System;
using System;

namespace Discord
{
@@ -98,40 +97,35 @@ namespace Discord
}

//Message
public sealed class MessageCreateEventArgs : EventArgs
{
public readonly ChatMessage Message;
internal MessageCreateEventArgs(ChatMessage msg) { Message = msg; }
}
public sealed class MessageEventArgs : EventArgs
{
public readonly ChatMessageReference Message;
internal MessageEventArgs(ChatMessageReference msg) { Message = msg; }
public readonly ChatMessage Message;
internal MessageEventArgs(ChatMessage msg) { Message = msg; }
}

public event EventHandler<MessageCreateEventArgs> MessageCreated;
public event EventHandler<MessageEventArgs> MessageCreated;
private void RaiseMessageCreated(ChatMessage msg)
{
if (MessageCreated != null)
MessageCreated(this, new MessageCreateEventArgs(msg));
MessageCreated(this, new MessageEventArgs(msg));
}

public event EventHandler<MessageEventArgs> MessageDeleted;
private void RaiseMessageDeleted(ChatMessageReference msg)
private void RaiseMessageDeleted(ChatMessage msg)
{
if (MessageDeleted != null)
MessageDeleted(this, new MessageEventArgs(msg));
}

public event EventHandler<MessageEventArgs> MessageUpdated;
private void RaiseMessageUpdated(ChatMessageReference msg)
private void RaiseMessageUpdated(ChatMessage msg)
{
if (MessageUpdated != null)
MessageUpdated(this, new MessageEventArgs(msg));
}

public event EventHandler<MessageEventArgs> MessageAcknowledged;
private void RaiseMessageAcknowledged(ChatMessageReference msg)
private void RaiseMessageAcknowledged(ChatMessage msg)
{
if (MessageAcknowledged != null)
MessageAcknowledged(this, new MessageEventArgs(msg));


+ 4
- 6
Discord.Net/DiscordClient.cs View File

@@ -1,13 +1,11 @@
using Discord.API;
using Discord.API.Models;
using Discord.Helpers;
using Discord.Models;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Reflection;
using System.Threading.Tasks;
using Role = Discord.Models.Role;

namespace Discord
{
@@ -372,7 +370,7 @@ namespace Discord
var extendedModel = model as ExtendedServerInfo;
server.AFKChannelId = extendedModel.AFKChannelId;
server.AFKTimeout = extendedModel.AFKTimeout;
server.JoinedAt = extendedModel.JoinedAt;
server.JoinedAt = extendedModel.JoinedAt ?? DateTime.MinValue;
server.OwnerId = extendedModel.OwnerId;
server.Presence = extendedModel.Presence;
server.Region = extendedModel.Region;
@@ -420,7 +418,7 @@ namespace Discord
private Channel DeleteChannel(string id)
{
Channel channel = null;
if (_channels.TryRemove(id, out channel))
if (_channels.TryRemove(id, out channel) && !channel.IsPrivate)
{
bool ignored;
channel.Server._channels.TryRemove(id, out ignored);
@@ -429,10 +427,10 @@ namespace Discord
}

//TODO: Temporary measure, unsure if we want to store these or not.
private ChatMessageReference GetMessage(string id, string channelId)
private ChatMessage GetMessage(string id, string channelId)
{
if (id == null || channelId == null) return null;
return new ChatMessageReference(id, channelId, this);
return new ChatMessage(id, channelId, this);
}
private ChatMessage UpdateMessage(WebSocketEvents.MessageCreate model, bool addNew = true)
{


+ 2
- 2
Discord.Net/DiscordWebSocket.cs View File

@@ -114,14 +114,14 @@ namespace Discord
RaiseGotEvent(msg.Type, msg.Payload as JToken);
break;
default:
RaiseOnDebugMessage("Unknown WebSocket operation ID: " + msg.Operation);
RaiseOnDebugMessage("Warning: Unknown WebSocket operation ID: " + msg.Operation);
break;
}

builder.Clear();
}
}
catch { }
catch (Exception ex) { RaiseOnDebugMessage($"Error: {ex.Message}"); }
finally { _cancelToken.Cancel(); }
}



+ 0
- 22
Discord.Net/Models/ChatMessageReference.cs View File

@@ -1,22 +0,0 @@
using Newtonsoft.Json;

namespace Discord.Models
{
public class ChatMessageReference
{
protected readonly DiscordClient _client;

public string Id { get; }

public string ChannelId { get; }
[JsonIgnore]
public Channel Channel { get { return _client.GetChannel(ChannelId); } }

internal ChatMessageReference(string id, string channelId, DiscordClient client)
{
Id = id;
ChannelId = channelId;
_client = client;
}
}
}

Discord.Net/Models/Role.cs → Discord.Net/Role.cs View File

@@ -1,6 +1,6 @@
using Newtonsoft.Json;

namespace Discord.Models
namespace Discord
{
public sealed class Role
{

Discord.Net/Models/Server.cs → Discord.Net/Server.cs View File

@@ -4,7 +4,7 @@ using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;

namespace Discord.Models
namespace Discord
{
public sealed class Server
{

Discord.Net/Models/User.cs → Discord.Net/User.cs View File

@@ -1,6 +1,6 @@
using System;

namespace Discord.Models
namespace Discord
{
public sealed class User
{

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