| @@ -9,9 +9,6 @@ namespace Discord.WebSocket | |||||
| [DebuggerDisplay(@"{DebuggerDisplay,nq}")] | [DebuggerDisplay(@"{DebuggerDisplay,nq}")] | ||||
| public class SocketSystemMessage : SocketMessage, ISystemMessage | public class SocketSystemMessage : SocketMessage, ISystemMessage | ||||
| { | { | ||||
| /// <inheritdoc /> | |||||
| public MessageType Type { get; private set; } | |||||
| internal SocketSystemMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author) | internal SocketSystemMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author) | ||||
| : base(discord, id, channel, author, MessageSource.System) | : base(discord, id, channel, author, MessageSource.System) | ||||
| { | { | ||||
| @@ -25,8 +22,6 @@ namespace Discord.WebSocket | |||||
| internal override void Update(ClientState state, Model model) | internal override void Update(ClientState state, Model model) | ||||
| { | { | ||||
| base.Update(state, model); | base.Update(state, model); | ||||
| Type = model.Type; | |||||
| } | } | ||||
| private string DebuggerDisplay => $"{Author}: {Content} ({Id}, {Type})"; | private string DebuggerDisplay => $"{Author}: {Content} ({Id}, {Type})"; | ||||