@@ -58,8 +58,8 @@ namespace Discord
}
public sealed class MemberEventArgs : EventArgs
{
public readonly Membership Member;
internal MemberEventArgs(Membership member) { Member = member; }
public readonly Member Member;
internal MemberEventArgs(Member member) { Member = member; }
}
public sealed class UserTypingEventArgs : EventArgs
{
@@ -261,7 +261,7 @@ namespace Discord
//Member
public event EventHandler<MemberEventArgs> MemberAdded;
private void RaiseMemberAdded(Membership member)
private void RaiseMemberAdded(Member member)
{
if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"MemberAdded {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
@@ -269,7 +269,7 @@ namespace Discord
MemberAdded(this, new MemberEventArgs(member));
}
public event EventHandler<MemberEventArgs> MemberRemoved;
private void RaiseMemberRemoved(Membership member)
private void RaiseMemberRemoved(Member member)
{
if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"MemberRemoved {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
@@ -277,7 +277,7 @@ namespace Discord
MemberRemoved(this, new MemberEventArgs(member));
}
public event EventHandler<MemberEventArgs> MemberUpdated;
private void RaiseMemberUpdated(Membership member)
private void RaiseMemberUpdated(Member member)
{
if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"MemberUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
@@ -287,7 +287,7 @@ namespace Discord
//Status
public event EventHandler<MemberEventArgs> PresenceUpdated;
private void RaisePresenceUpdated(Membership member)
private void RaisePresenceUpdated(Member member)
{
if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"PresenceUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");
@@ -295,7 +295,7 @@ namespace Discord
PresenceUpdated(this, new MemberEventArgs(member));
}
public event EventHandler<MemberEventArgs> VoiceStateUpdated;
private void RaiseVoiceStateUpdated(Membership member)
private void RaiseVoiceStateUpdated(Member member)
{
if (_config.EnableDebug)
RaiseOnDebugMessage(DebugMessageType.Event, $"VoiceStateUpdated {member.User?.Name} ({member.UserId}) in {member.Server?.Name} ({member.ServerId})");