@@ -376,6 +376,47 @@ respond to the Interactions within your command modules you need to perform the
delegate can be used to create HTTP responses from a deserialized json object string.
- Use the interaction endpoints of the module base instead of the interaction object (ie. `RespondAsync()`, `FollowupAsync()`...).
## Localization
Discord Slash Commands support name/description localization. Localization is available for names and descriptions of Slash Command Groups ([GroupAttribute]), Slash Commands ([SlashCommandAttribute]), Slash Command parameters and Slash Command Parameter Choices. Interaction Service can be initialized with an `ILocalizationManager` instance in its config which is used to create the necessary localization dictionaries on command registration. Interaction Service has two built-in `ILocalizationManager` implementations: `ResxLocalizationManager` and `JsonLocalizationManager`.
### ResXLocalizationManager
`ResxLocalizationManager` uses `.` delimited key names to traverse the resource files and get the localized strings (`group1.group2.command.parameter.name`). A `ResxLocalizationManager` instance must be initialized with a base resource name, a target assembly and a collection of `CultureInfo`s. Every key path must end with either `.name` or `.description`, including parameter choice strings. [Discord.Tools.LocalizationTemplate.Resx](https://www.nuget.org/packages/Discord.Tools.LocalizationTemplate.Resx) dotnet tool can be used to create localization file templates.
### JsonLocalizationManager
`JsonLocaliationManager` uses a nested data structure similar to Discord's Application Commands schema. You can get the Json schema [here](https://gist.github.com/Cenngo/d46a881de24823302f66c3c7e2f7b254). `JsonLocalizationManager` accepts a base path and a base file name and automatically discovers every resource file ( \basePath\fileName.locale.json ). A Json resource file should have a structure similar to:
/// Whether to include full localization dictionaries in the returned objects,
/// instead of the localized name and description fields.
/// </param>
/// <param name="locale">The target locale of the localized name and description fields. Sets the <c>X-Discord-Locale</c> header, which takes precedence over <c>Accept-Language</c>.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of application commands found within the guild.
/// This will be empty if the privileged <see cref="GatewayIntents.MessageContent"/> is disabled.
/// </remarks>
/// <returns>
/// A string that contains the body of the message; note that this field may be empty if there is an embed.
/// </returns>
@@ -55,6 +58,9 @@ namespace Discord
/// <summary>
/// Gets the clean content for this message.
/// </summary>
/// <remarks>
/// This will be empty if the privileged <see cref="GatewayIntents.MessageContent"/> is disabled.
/// </remarks>
/// <returns>
/// A string that contains the body of the message stripped of mentions, markdown, emojis and pings; note that this field may be empty if there is an embed.
/// <summary> This intent includes TYPING_START </summary>
DirectMessageTyping = 1 << 14,
/// <summary> This intent includes GUILD_SCHEDULED_EVENT_CREATE, GUILD_SCHEDULED_EVENT_UPDATE, GUILD_SCHEDULED_EVENT_DELETE, GUILD_SCHEDULED_EVENT_USER_ADD, GUILD_SCHEDULED_EVENT_USER_REMOVE </summary>
/// <summary>
/// This intent defines if the content within messages received by MESSAGE_CREATE is available or not.
/// This is a privileged intent and needs to be enabled in the developer portal.
/// </summary>
MessageContent = 1 << 15,
/// <summary>
/// This intent includes GUILD_SCHEDULED_EVENT_CREATE, GUILD_SCHEDULED_EVENT_UPDATE, GUILD_SCHEDULED_EVENT_DELETE, GUILD_SCHEDULED_EVENT_USER_ADD, GUILD_SCHEDULED_EVENT_USER_REMOVE
/// </summary>
GuildScheduledEvents = 1 << 16,
/// <summary>
/// This intent includes all but <see cref="GuildMembers"/> and <see cref="GuildPresences"/>
@@ -51,6 +58,6 @@ namespace Discord
/// <summary>
/// This intent includes all of them, including privileged ones.
/// </summary>
All = AllUnprivileged | GuildMembers | GuildPresences
All = AllUnprivileged | GuildMembers | GuildPresences | MessageContent
/// <param name="withLocalizations">Whether to include full localization dictionaries in the returned objects, instead of the name localized and description localized fields.</param>
/// <param name="locale">The target locale of the localized name and description fields. Sets <c>X-Discord-Locale</c> header, which takes precedence over <c>Accept-Language</c>.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection of global
/// Gets a collection of slash commands created by the current user in this guild.
/// </summary>
/// <param name="withLocalizations">Whether to include full localization dictionaries in the returned objects, instead of the name localized and description localized fields.</param>
/// <param name="locale">The target locale of the localized name and description fields. Sets <c>X-Discord-Locale</c> header, which takes precedence over <c>Accept-Language</c>.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection of
/// slash commands created by the current user.
/// </returns>
public Task<IReadOnlyCollection<RestGuildCommand>> GetSlashCommandsAsync(RequestOptions options = null)
/// <param name="withLocalizations">Whether to include full localization dictionaries in the returned objects, instead of the name localized and description localized fields.</param>
/// <param name="locale">The target locale of the localized name and description fields. Sets <c>X-Discord-Locale</c> header, which takes precedence over <c>Accept-Language</c>.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of application commands found within the guild.
/// </returns>
public async Task<IReadOnlyCollection<RestGuildCommand>> GetApplicationCommandsAsync (RequestOptions options = null)
/// <param name="withLocalizations">Whether to include full localization dictionaries in the returned objects, instead of the name localized and description localized fields.</param>
/// <param name="locale">The target locale of the localized name and description fields. Sets <c>X-Discord-Locale</c> header, which takes precedence over <c>Accept-Language</c>.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection of global
/// application commands.
/// </returns>
public async Task<IReadOnlyCollection<SocketApplicationCommand>> GetGlobalApplicationCommandsAsync(RequestOptions options = null)
/// Gets a collection of slash commands created by the current user in this guild.
/// </summary>
/// <param name="withLocalizations">Whether to include full localization dictionaries in the returned objects, instead of the name localized and description localized fields.</param>
/// <param name="locale">The target locale of the localized name and description fields. Sets <c>X-Discord-Locale</c> header, which takes precedence over <c>Accept-Language</c>.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection of
/// slash commands created by the current user.
/// </returns>
public async Task<IReadOnlyCollection<SocketApplicationCommand>> GetApplicationCommandsAsync(RequestOptions options = null)
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