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Add Direction.Around to GetMessagesAsync

pull/1526/head
Paulo 5 years ago
parent
commit
21a7ce5c3c
3 changed files with 127 additions and 23 deletions
  1. +72
    -3
      src/Discord.Net.Rest/Entities/Channels/ChannelHelper.cs
  2. +24
    -19
      src/Discord.Net.WebSocket/Entities/Channels/SocketChannelHelper.cs
  3. +31
    -1
      src/Discord.Net.WebSocket/Entities/Messages/MessageCache.cs

+ 72
- 3
src/Discord.Net.Rest/Entities/Channels/ChannelHelper.cs View File

@@ -109,12 +109,81 @@ namespace Discord.Rest
public static IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(IMessageChannel channel, BaseDiscordClient client, public static IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(IMessageChannel channel, BaseDiscordClient client,
ulong? fromMessageId, Direction dir, int limit, RequestOptions options) ulong? fromMessageId, Direction dir, int limit, RequestOptions options)
{ {
if (dir == Direction.Around)
throw new NotImplementedException(); //TODO: Impl

var guildId = (channel as IGuildChannel)?.GuildId; var guildId = (channel as IGuildChannel)?.GuildId;
var guild = guildId != null ? (client as IDiscordClient).GetGuildAsync(guildId.Value, CacheMode.CacheOnly).Result : null; var guild = guildId != null ? (client as IDiscordClient).GetGuildAsync(guildId.Value, CacheMode.CacheOnly).Result : null;


if (dir == Direction.Around && limit > DiscordConfig.MaxMessagesPerBatch)
{
int around = limit / 2;
return new PagedAsyncEnumerable<RestMessage>(
DiscordConfig.MaxMessagesPerBatch,
async (info, ct) =>
{
var args = new GetChannelMessagesParams
{
RelativeDirection = Direction.Before,
Limit = info.PageSize
};
if (info.Position != null)
args.RelativeMessageId = info.Position.Value;

var models = await client.ApiClient.GetChannelMessagesAsync(channel.Id, args, options).ConfigureAwait(false);
var builder = ImmutableArray.CreateBuilder<RestMessage>();
foreach (var model in models)
{
var author = GetAuthor(client, guild, model.Author.Value, model.WebhookId.ToNullable());
builder.Add(RestMessage.Create(client, channel, author, model));
}
return builder.ToImmutable();
},
nextPage: (info, lastPage) =>
{
if (lastPage.Count != DiscordConfig.MaxMessagesPerBatch)
return false;
if (dir == Direction.Before)
info.Position = lastPage.Min(x => x.Id);
else
info.Position = lastPage.Max(x => x.Id);
return true;
},
start: fromMessageId + 1, //Needs to include the message itself
count: around + 1
).Concat(new PagedAsyncEnumerable<RestMessage>(
DiscordConfig.MaxMessagesPerBatch,
async (info, ct) =>
{
var args = new GetChannelMessagesParams
{
RelativeDirection = Direction.After,
Limit = info.PageSize
};
if (info.Position != null)
args.RelativeMessageId = info.Position.Value;

var models = await client.ApiClient.GetChannelMessagesAsync(channel.Id, args, options).ConfigureAwait(false);
var builder = ImmutableArray.CreateBuilder<RestMessage>();
foreach (var model in models)
{
var author = GetAuthor(client, guild, model.Author.Value, model.WebhookId.ToNullable());
builder.Add(RestMessage.Create(client, channel, author, model));
}
return builder.ToImmutable();
},
nextPage: (info, lastPage) =>
{
if (lastPage.Count != DiscordConfig.MaxMessagesPerBatch)
return false;
if (dir == Direction.Before)
info.Position = lastPage.Min(x => x.Id);
else
info.Position = lastPage.Max(x => x.Id);
return true;
},
start: fromMessageId,
count: around
));
}

return new PagedAsyncEnumerable<RestMessage>( return new PagedAsyncEnumerable<RestMessage>(
DiscordConfig.MaxMessagesPerBatch, DiscordConfig.MaxMessagesPerBatch,
async (info, ct) => async (info, ct) =>


+ 24
- 19
src/Discord.Net.WebSocket/Entities/Channels/SocketChannelHelper.cs View File

@@ -11,23 +11,11 @@ namespace Discord.WebSocket
public static IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ISocketMessageChannel channel, DiscordSocketClient discord, MessageCache messages, public static IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ISocketMessageChannel channel, DiscordSocketClient discord, MessageCache messages,
ulong? fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options) ulong? fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
{ {
if (dir == Direction.Around)
throw new NotImplementedException(); //TODO: Impl

IReadOnlyCollection<SocketMessage> cachedMessages = null;
IAsyncEnumerable<IReadOnlyCollection<IMessage>> result = null;
if (dir == Direction.After && fromMessageId == null) if (dir == Direction.After && fromMessageId == null)
return AsyncEnumerable.Empty<IReadOnlyCollection<IMessage>>(); return AsyncEnumerable.Empty<IReadOnlyCollection<IMessage>>();


if (dir == Direction.Before || mode == CacheMode.CacheOnly)
{
if (messages != null) //Cache enabled
cachedMessages = messages.GetMany(fromMessageId, dir, limit);
else
cachedMessages = ImmutableArray.Create<SocketMessage>();
result = ImmutableArray.Create(cachedMessages).ToAsyncEnumerable<IReadOnlyCollection<IMessage>>();
}
var cachedMessages = GetCachedMessages(channel, discord, messages, fromMessageId, dir, limit);
var result = ImmutableArray.Create(cachedMessages).ToAsyncEnumerable<IReadOnlyCollection<IMessage>>();


if (dir == Direction.Before) if (dir == Direction.Before)
{ {
@@ -38,18 +26,35 @@ namespace Discord.WebSocket
//Download remaining messages //Download remaining messages
ulong? minId = cachedMessages.Count > 0 ? cachedMessages.Min(x => x.Id) : fromMessageId; ulong? minId = cachedMessages.Count > 0 ? cachedMessages.Min(x => x.Id) : fromMessageId;
var downloadedMessages = ChannelHelper.GetMessagesAsync(channel, discord, minId, dir, limit, options); var downloadedMessages = ChannelHelper.GetMessagesAsync(channel, discord, minId, dir, limit, options);
return result.Concat(downloadedMessages);
if (cachedMessages.Count != 0)
return result.Concat(downloadedMessages);
else
return downloadedMessages;
} }
else
else if (dir == Direction.After)
{
limit -= cachedMessages.Count;
if (mode == CacheMode.CacheOnly || limit <= 0)
return result;

//Download remaining messages
ulong maxId = cachedMessages.Count > 0 ? cachedMessages.Max(x => x.Id) : fromMessageId.Value;
var downloadedMessages = ChannelHelper.GetMessagesAsync(channel, discord, maxId, dir, limit, options);
if (cachedMessages.Count != 0)
return result.Concat(downloadedMessages);
else
return downloadedMessages;
}
else //Direction.Around
{ {
if (mode == CacheMode.CacheOnly)
if (mode == CacheMode.CacheOnly || limit <= cachedMessages.Count)
return result; return result;


//Dont use cache in this case
//Cache isn't useful here since Discord will send them anyways
return ChannelHelper.GetMessagesAsync(channel, discord, fromMessageId, dir, limit, options); return ChannelHelper.GetMessagesAsync(channel, discord, fromMessageId, dir, limit, options);
} }
} }
public static IReadOnlyCollection<SocketMessage> GetCachedMessages(SocketChannel channel, DiscordSocketClient discord, MessageCache messages,
public static IReadOnlyCollection<SocketMessage> GetCachedMessages(ISocketMessageChannel channel, DiscordSocketClient discord, MessageCache messages,
ulong? fromMessageId, Direction dir, int limit) ulong? fromMessageId, Direction dir, int limit)
{ {
if (messages != null) //Cache enabled if (messages != null) //Cache enabled


+ 31
- 1
src/Discord.Net.WebSocket/Entities/Messages/MessageCache.cs View File

@@ -56,11 +56,41 @@ namespace Discord.WebSocket
cachedMessageIds = _orderedMessages; cachedMessageIds = _orderedMessages;
else if (dir == Direction.Before) else if (dir == Direction.Before)
cachedMessageIds = _orderedMessages.Where(x => x < fromMessageId.Value); cachedMessageIds = _orderedMessages.Where(x => x < fromMessageId.Value);
else
else if (dir == Direction.After)
cachedMessageIds = _orderedMessages.Where(x => x > fromMessageId.Value); cachedMessageIds = _orderedMessages.Where(x => x > fromMessageId.Value);
else //Direction.Around
{
if (!_messages.TryGetValue(fromMessageId.Value, out SocketMessage msg))
return ImmutableArray<SocketMessage>.Empty;
int around = limit / 2;
var before = _orderedMessages
.Where(x => x < fromMessageId.Value)
.Select(x =>
{
if (_messages.TryGetValue(x, out SocketMessage msg))
return msg;
return null;
})
.Where(x => x != null)
.Take(around);
var after = _orderedMessages
.Where(x => x > fromMessageId.Value)
.Select(x =>
{
if (_messages.TryGetValue(x, out SocketMessage msg))
return msg;
return null;
})
.Where(x => x != null)
.Take(around);

return before.Concat(new SocketMessage[] { msg }).Concat(after).ToImmutableArray();
}


if (dir == Direction.Before) if (dir == Direction.Before)
cachedMessageIds = cachedMessageIds.Reverse(); cachedMessageIds = cachedMessageIds.Reverse();
if (dir == Direction.Around)
limit /= 2;


return cachedMessageIds return cachedMessageIds
.Select(x => .Select(x =>


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