From 1e55d30a65fecc2a6142cc39a039bd933851ec82 Mon Sep 17 00:00:00 2001 From: Christopher F Date: Sat, 22 Oct 2016 13:24:46 -0400 Subject: [PATCH] Raise GuildMemberUpdated when a Nickname is modified --- src/Discord.Net.WebSocket/DiscordSocketClient.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Discord.Net.WebSocket/DiscordSocketClient.cs b/src/Discord.Net.WebSocket/DiscordSocketClient.cs index 5cb228506..6f925e60a 100644 --- a/src/Discord.Net.WebSocket/DiscordSocketClient.cs +++ b/src/Discord.Net.WebSocket/DiscordSocketClient.cs @@ -1451,7 +1451,7 @@ namespace Discord.WebSocket } await _userPresenceUpdatedEvent.InvokeAsync(guild, user, before, user.Presence).ConfigureAwait(false); - if (data.User.Username.IsSpecified || data.Roles.IsSpecified) + if (data.User.Username.IsSpecified || data.Roles.IsSpecified || data.Nick.IsSpecified) { var before2 = user.Clone(); await _guildMemberUpdatedEvent.InvokeAsync(before2, user).ConfigureAwait(false);