diff --git a/src/Discord.Net/WebSocket/Entities/Channels/SocketVoiceChannel.cs b/src/Discord.Net/WebSocket/Entities/Channels/SocketVoiceChannel.cs index b448980b0..d5be011e9 100644 --- a/src/Discord.Net/WebSocket/Entities/Channels/SocketVoiceChannel.cs +++ b/src/Discord.Net/WebSocket/Entities/Channels/SocketVoiceChannel.cs @@ -46,7 +46,7 @@ namespace Discord (audioMode & AudioMode.Incoming) == 0, (audioMode & AudioMode.Outgoing) == 0).ConfigureAwait(false); - await Guild.AudioPromise.ConfigureAwait(false); + await Guild.AudioConnectPromise.ConfigureAwait(false); return Guild.AudioClient; } diff --git a/src/Discord.Net/WebSocket/Entities/Guilds/SocketGuild.cs b/src/Discord.Net/WebSocket/Entities/Guilds/SocketGuild.cs index 378707108..3ead0d6a5 100644 --- a/src/Discord.Net/WebSocket/Entities/Guilds/SocketGuild.cs +++ b/src/Discord.Net/WebSocket/Entities/Guilds/SocketGuild.cs @@ -24,7 +24,7 @@ namespace Discord internal override bool IsAttached => true; private readonly SemaphoreSlim _audioLock; - private TaskCompletionSource _syncPromise, _downloaderPromise, _audioPromise; + private TaskCompletionSource _syncPromise, _downloaderPromise, _audioConnectPromise; private ConcurrentHashSet _channels; private ConcurrentDictionary _members; private ConcurrentDictionary _voiceStates; @@ -39,7 +39,7 @@ namespace Discord public bool IsSynced => _syncPromise.Task.IsCompleted; public Task SyncPromise => _syncPromise.Task; public Task DownloaderPromise => _downloaderPromise.Task; - public Task AudioPromise => _audioPromise.Task; + public Task AudioConnectPromise => _audioConnectPromise.Task; public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient; public SocketGuildUser CurrentUser => GetUser(Discord.CurrentUser.Id); @@ -308,7 +308,7 @@ namespace Discord _audioLock.Release(); } await audioClient.ConnectAsync(url, CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false); - _audioPromise.TrySetResult(true); + _audioConnectPromise.TrySetResult(true); } public SocketGuild Clone() => MemberwiseClone() as SocketGuild;