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@@ -6,6 +6,12 @@ using System.Linq; |
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namespace Discord |
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{ |
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public enum MessageState : byte |
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{ |
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Normal = 0, |
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Queued, |
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Failed |
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} |
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public sealed class Message : CachedObject<long> |
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{ |
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public sealed class Attachment : File |
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@@ -98,11 +104,9 @@ namespace Discord |
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public bool IsAuthor => _client.CurrentUserId == _user.Id; |
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/// <summary> Returns true if the message was sent as text-to-speech by someone with permissions to do so. </summary> |
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public bool IsTTS { get; private set; } |
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/// <summary> Returns true if the message is still in the outgoing message queue. </summary> |
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public bool IsQueued { get; internal set; } |
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/// <summary> Returns true if the message was rejected by the server. </summary> |
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public bool HasFailed { get; internal set; } |
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/// <summary> Returns the raw content of this message as it was received from the server.. </summary> |
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/// <summary> Returns the state of this message. Only useful if UseMessageQueue is true. </summary> |
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public MessageState State { get; internal set; } |
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/// <summary> Returns the raw content of this message as it was received from the server. </summary> |
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public string RawText { get; private set; } |
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/// <summary> Returns the content of this message with any special references such as mentions converted. </summary> |
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public string Text { get; private set; } |
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@@ -155,14 +159,14 @@ namespace Discord |
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[JsonIgnore] |
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public Channel Channel => _channel.Value; |
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[JsonProperty] |
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private long? ChannelId { get { return _channel.Id; } set { _channel.Id = value; } } |
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private long? ChannelId => _channel.Id; |
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private readonly Reference<Channel> _channel; |
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/// <summary> Returns the author of this message. </summary> |
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[JsonIgnore] |
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public User User => _user.Value; |
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[JsonProperty] |
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private long? UserId { get { return _user.Id; } set { _user.Id = value; } } |
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private long? UserId => _user.Id; |
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private readonly Reference<User> _user; |
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internal Message(DiscordClient client, long id, long channelId, long userId) |
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