diff --git a/src/Discord.Net.Core/Entities/Activities/GameParty.cs b/src/Discord.Net.Core/Entities/Activities/GameParty.cs index dbfe5b6ce..54e6deef4 100644 --- a/src/Discord.Net.Core/Entities/Activities/GameParty.cs +++ b/src/Discord.Net.Core/Entities/Activities/GameParty.cs @@ -1,11 +1,11 @@ -namespace Discord +namespace Discord { public class GameParty { internal GameParty() { } public string Id { get; internal set; } - public int Members { get; internal set; } - public int Capacity { get; internal set; } + public long Members { get; internal set; } + public long Capacity { get; internal set; } } -} \ No newline at end of file +} diff --git a/src/Discord.Net.Rest/API/Common/GameParty.cs b/src/Discord.Net.Rest/API/Common/GameParty.cs index e0da4a098..4f8ce2654 100644 --- a/src/Discord.Net.Rest/API/Common/GameParty.cs +++ b/src/Discord.Net.Rest/API/Common/GameParty.cs @@ -1,4 +1,4 @@ -using Newtonsoft.Json; +using Newtonsoft.Json; namespace Discord.API { @@ -7,6 +7,6 @@ namespace Discord.API [JsonProperty("id")] public string Id { get; set; } [JsonProperty("size")] - public int[] Size { get; set; } + public long[] Size { get; set; } } -} \ No newline at end of file +} diff --git a/src/Discord.Net.WebSocket/Extensions/EntityExtensions.cs b/src/Discord.Net.WebSocket/Extensions/EntityExtensions.cs index f85c89c71..181a837e4 100644 --- a/src/Discord.Net.WebSocket/Extensions/EntityExtensions.cs +++ b/src/Discord.Net.WebSocket/Extensions/EntityExtensions.cs @@ -1,4 +1,4 @@ -namespace Discord.WebSocket +namespace Discord.WebSocket { internal static class EntityExtensions { @@ -56,7 +56,7 @@ public static GameParty ToEntity(this API.GameParty model) { // Discord will probably send bad data since they don't validate anything - int current = 0, cap = 0; + long current = 0, cap = 0; if (model.Size?.Length == 2) { current = model.Size[0];