| @@ -62,8 +62,8 @@ | |||
| <Compile Include="..\Discord.Net.Audio\InternalIsSpeakingEventArgs.cs"> | |||
| <Link>InternalIsSpeakingEventArgs.cs</Link> | |||
| </Compile> | |||
| <Compile Include="..\Discord.Net.Audio\Net\VoiceWebSocket.cs"> | |||
| <Link>Net\VoiceWebSocket.cs</Link> | |||
| <Compile Include="..\Discord.Net.Audio\Net\VoiceSocket.cs"> | |||
| <Link>Net\VoiceSocket.cs</Link> | |||
| </Compile> | |||
| <Compile Include="..\Discord.Net.Audio\Opus\OpusConverter.cs"> | |||
| <Link>Opus\OpusConverter.cs</Link> | |||
| @@ -74,15 +74,15 @@ | |||
| <Compile Include="..\Discord.Net.Audio\Opus\OpusEncoder.cs"> | |||
| <Link>Opus\OpusEncoder.cs</Link> | |||
| </Compile> | |||
| <Compile Include="..\Discord.Net.Audio\SimpleAudioClient.cs"> | |||
| <Link>SimpleAudioClient.cs</Link> | |||
| </Compile> | |||
| <Compile Include="..\Discord.Net.Audio\Sodium\SecretBox.cs"> | |||
| <Link>Sodium\SecretBox.cs</Link> | |||
| </Compile> | |||
| <Compile Include="..\Discord.Net.Audio\UserIsTalkingEventArgs.cs"> | |||
| <Link>UserIsTalkingEventArgs.cs</Link> | |||
| </Compile> | |||
| <Compile Include="..\Discord.Net.Audio\VirtualClient.cs"> | |||
| <Link>VirtualClient.cs</Link> | |||
| </Compile> | |||
| <Compile Include="..\Discord.Net.Audio\VoiceBuffer.cs"> | |||
| <Link>VoiceBuffer.cs</Link> | |||
| </Compile> | |||
| @@ -1,9 +1,12 @@ | |||
| using Discord.API.Client.GatewaySocket; | |||
| using Discord.API.Client.Rest; | |||
| using Discord.Logging; | |||
| using Discord.Net.Rest; | |||
| using Discord.Net.WebSockets; | |||
| using Newtonsoft.Json; | |||
| using Nito.AsyncEx; | |||
| using System; | |||
| using System.Diagnostics; | |||
| using System.IO; | |||
| using System.Threading; | |||
| using System.Threading.Tasks; | |||
| @@ -41,124 +44,190 @@ namespace Discord.Audio | |||
| } | |||
| } | |||
| private readonly DiscordConfig _config; | |||
| private readonly AsyncLock _connectionLock; | |||
| private readonly JsonSerializer _serializer; | |||
| private CancellationTokenSource _cancelTokenSource; | |||
| private readonly TaskManager _taskManager; | |||
| private ConnectionState _gatewayState; | |||
| internal AudioService Service { get; } | |||
| internal Logger Logger { get; } | |||
| /// <summary> Gets the unique identifier for this client. </summary> | |||
| public int Id { get; } | |||
| /// <summary> Gets the service managing this client. </summary> | |||
| public AudioService Service { get; } | |||
| /// <summary> Gets the configuration object used to make this client. </summary> | |||
| public AudioServiceConfig Config { get; } | |||
| /// <summary> Gets the internal RestClient for the Client API endpoint. </summary> | |||
| public RestClient ClientAPI { get; } | |||
| /// <summary> Gets the internal WebSocket for the Gateway event stream. </summary> | |||
| public GatewaySocket GatewaySocket { get; } | |||
| public VoiceWebSocket VoiceSocket { get; } | |||
| /// <summary> Gets the internal WebSocket for the Voice control stream. </summary> | |||
| public VoiceSocket VoiceSocket { get; } | |||
| /// <summary> Gets the JSON serializer used by this client. </summary> | |||
| public JsonSerializer Serializer { get; } | |||
| /// <summary> </summary> | |||
| public Stream OutputStream { get; } | |||
| /// <summary> Gets a cancellation token that triggers when the client is manually disconnected. </summary> | |||
| public CancellationToken CancelToken { get; private set; } | |||
| /// <summary> Gets the session id for the current connection. </summary> | |||
| public string SessionId { get; private set; } | |||
| /// <summary> Gets the current state of this client. </summary> | |||
| public ConnectionState State => VoiceSocket.State; | |||
| /// <summary> Gets the server this client is bound to. </summary> | |||
| public Server Server => VoiceSocket.Server; | |||
| /// <summary> Gets the channel </summary> | |||
| public Channel Channel => VoiceSocket.Channel; | |||
| public AudioClient(AudioService service, int clientId, Server server, GatewaySocket gatewaySocket, Logger logger) | |||
| public AudioClient(DiscordClient client, Server server, int id) | |||
| { | |||
| Service = service; | |||
| _serializer = service.Client.Serializer; | |||
| Id = clientId; | |||
| GatewaySocket = gatewaySocket; | |||
| Logger = logger; | |||
| OutputStream = new OutStream(this); | |||
| Id = id; | |||
| _config = client.Config; | |||
| Service = client.Audio(); | |||
| Config = Service.Config; | |||
| Serializer = client.Serializer; | |||
| _gatewayState = (int)ConnectionState.Disconnected; | |||
| _connectionLock = new AsyncLock(); | |||
| //Logging | |||
| Logger = client.Log.CreateLogger($"AudioClient #{id}"); | |||
| GatewaySocket.ReceivedDispatch += OnReceivedDispatch; | |||
| //Async | |||
| _taskManager = new TaskManager(Cleanup, false); | |||
| _connectionLock = new AsyncLock(); | |||
| CancelToken = new CancellationToken(true); | |||
| VoiceSocket = new VoiceWebSocket(service.Client, this, logger); | |||
| //Networking | |||
| if (Config.EnableMultiserver) | |||
| { | |||
| ClientAPI = new RestClient(_config, DiscordConfig.ClientAPIUrl, client.Log.CreateLogger($"ClientAPI #{id}")); | |||
| GatewaySocket = new GatewaySocket(_config, client.Serializer, client.Log.CreateLogger($"Gateway #{id}")); | |||
| GatewaySocket.Connected += (s, e) => | |||
| { | |||
| if (_gatewayState == ConnectionState.Connecting) | |||
| EndGatewayConnect(); | |||
| }; | |||
| } | |||
| else | |||
| GatewaySocket = client.GatewaySocket; | |||
| GatewaySocket.ReceivedDispatch += (s, e) => OnReceivedEvent(e); | |||
| VoiceSocket = new VoiceSocket(_config, Config, client.Serializer, client.Log.CreateLogger($"Voice #{id}")); | |||
| VoiceSocket.Server = server; | |||
| /*_voiceSocket.Connected += (s, e) => RaiseVoiceConnected(); | |||
| _voiceSocket.Disconnected += async (s, e) => | |||
| { | |||
| _voiceSocket.CurrentServerId; | |||
| if (voiceServerId != null) | |||
| _gatewaySocket.SendLeaveVoice(voiceServerId.Value); | |||
| await _voiceSocket.Disconnect().ConfigureAwait(false); | |||
| RaiseVoiceDisconnected(socket.CurrentServerId.Value, e); | |||
| if (e.WasUnexpected) | |||
| await socket.Reconnect().ConfigureAwait(false); | |||
| };*/ | |||
| /*_voiceSocket.IsSpeaking += (s, e) => | |||
| { | |||
| if (_voiceSocket.State == WebSocketState.Connected) | |||
| { | |||
| var user = _users[e.UserId, socket.CurrentServerId]; | |||
| bool value = e.IsSpeaking; | |||
| if (user.IsSpeaking != value) | |||
| { | |||
| user.IsSpeaking = value; | |||
| var channel = _channels[_voiceSocket.CurrentChannelId]; | |||
| RaiseUserIsSpeaking(user, channel, value); | |||
| if (Config.TrackActivity) | |||
| user.UpdateActivity(); | |||
| } | |||
| } | |||
| };*/ | |||
| /*this.Connected += (s, e) => | |||
| { | |||
| _voiceSocket.ParentCancelToken = _cancelToken; | |||
| };*/ | |||
| OutputStream = new OutStream(this); | |||
| } | |||
| public async Task Join(Channel channel) | |||
| { | |||
| if (channel == null) throw new ArgumentNullException(nameof(channel)); | |||
| if (channel.Type != ChannelType.Voice) | |||
| throw new ArgumentException("Channel must be a voice channel.", nameof(channel)); | |||
| if (channel.Server != VoiceSocket.Server) | |||
| throw new ArgumentException("This is channel is not part of the current server.", nameof(channel)); | |||
| if (channel == VoiceSocket.Channel) return; | |||
| if (VoiceSocket.Server == null) | |||
| throw new InvalidOperationException("This client has been closed."); | |||
| using (await _connectionLock.LockAsync().ConfigureAwait(false)) | |||
| /// <summary> Connects to the Discord server with the provided token. </summary> | |||
| public async Task Connect() | |||
| { | |||
| if (Config.EnableMultiserver) | |||
| await BeginGatewayConnect().ConfigureAwait(false); | |||
| else | |||
| { | |||
| VoiceSocket.Channel = channel; | |||
| await Task.Run(() => | |||
| var cancelSource = new CancellationTokenSource(); | |||
| CancelToken = cancelSource.Token; | |||
| await _taskManager.Start(new Task[0], cancelSource).ConfigureAwait(false); | |||
| } | |||
| } | |||
| private async Task BeginGatewayConnect() | |||
| { | |||
| try | |||
| { | |||
| using (await _connectionLock.LockAsync().ConfigureAwait(false)) | |||
| { | |||
| SendVoiceUpdate(); | |||
| VoiceSocket.WaitForConnection(_cancelTokenSource.Token); | |||
| }); | |||
| await Disconnect().ConfigureAwait(false); | |||
| _taskManager.ClearException(); | |||
| ClientAPI.Token = Service.Client.ClientAPI.Token; | |||
| Stopwatch stopwatch = null; | |||
| if (_config.LogLevel >= LogSeverity.Verbose) | |||
| stopwatch = Stopwatch.StartNew(); | |||
| _gatewayState = ConnectionState.Connecting; | |||
| var cancelSource = new CancellationTokenSource(); | |||
| CancelToken = cancelSource.Token; | |||
| ClientAPI.CancelToken = CancelToken; | |||
| await GatewaySocket.Connect(ClientAPI, CancelToken).ConfigureAwait(false); | |||
| await _taskManager.Start(new Task[0], cancelSource).ConfigureAwait(false); | |||
| GatewaySocket.WaitForConnection(CancelToken); | |||
| if (_config.LogLevel >= LogSeverity.Verbose) | |||
| { | |||
| stopwatch.Stop(); | |||
| double seconds = Math.Round(stopwatch.ElapsedTicks / (double)TimeSpan.TicksPerSecond, 2); | |||
| Logger.Verbose($"Connection took {seconds} sec"); | |||
| } | |||
| } | |||
| } | |||
| catch (Exception ex) | |||
| { | |||
| await _taskManager.SignalError(ex).ConfigureAwait(false); | |||
| throw; | |||
| } | |||
| } | |||
| private void EndGatewayConnect() | |||
| { | |||
| _gatewayState = ConnectionState.Connected; | |||
| } | |||
| public async Task Connect(bool connectGateway) | |||
| /// <summary> Disconnects from the Discord server, canceling any pending requests. </summary> | |||
| public async Task Disconnect() | |||
| { | |||
| using (await _connectionLock.LockAsync().ConfigureAwait(false)) | |||
| { | |||
| _cancelTokenSource = new CancellationTokenSource(); | |||
| var cancelToken = _cancelTokenSource.Token; | |||
| VoiceSocket.ParentCancelToken = cancelToken; | |||
| await _taskManager.Stop(true).ConfigureAwait(false); | |||
| if (Config.EnableMultiserver) | |||
| ClientAPI.Token = null; | |||
| } | |||
| private async Task Cleanup() | |||
| { | |||
| var oldState = _gatewayState; | |||
| _gatewayState = ConnectionState.Disconnecting; | |||
| if (connectGateway) | |||
| if (Config.EnableMultiserver) | |||
| { | |||
| if (oldState == ConnectionState.Connected) | |||
| { | |||
| GatewaySocket.ParentCancelToken = cancelToken; | |||
| await GatewaySocket.Connect().ConfigureAwait(false); | |||
| GatewaySocket.WaitForConnection(cancelToken); | |||
| try { await ClientAPI.Send(new LogoutRequest()).ConfigureAwait(false); } | |||
| catch (OperationCanceledException) { } | |||
| } | |||
| await GatewaySocket.Disconnect().ConfigureAwait(false); | |||
| ClientAPI.Token = null; | |||
| } | |||
| var server = VoiceSocket.Server; | |||
| VoiceSocket.Server = null; | |||
| VoiceSocket.Channel = null; | |||
| if (Config.EnableMultiserver) | |||
| await Service.RemoveClient(server, this).ConfigureAwait(false); | |||
| SendVoiceUpdate(server.Id, null); | |||
| await VoiceSocket.Disconnect().ConfigureAwait(false); | |||
| if (Config.EnableMultiserver) | |||
| await GatewaySocket.Disconnect().ConfigureAwait(false); | |||
| _gatewayState = (int)ConnectionState.Disconnected; | |||
| } | |||
| public async Task Disconnect() | |||
| public async Task Join(Channel channel) | |||
| { | |||
| if (channel == null) throw new ArgumentNullException(nameof(channel)); | |||
| if (channel.Type != ChannelType.Voice) | |||
| throw new ArgumentException("Channel must be a voice channel.", nameof(channel)); | |||
| if (channel == VoiceSocket.Channel) return; | |||
| var server = channel.Server; | |||
| if (server != VoiceSocket.Server) | |||
| throw new ArgumentException("This is channel is not part of the current server.", nameof(channel)); | |||
| if (VoiceSocket.Server == null) | |||
| throw new InvalidOperationException("This client has been closed."); | |||
| SendVoiceUpdate(channel.Server.Id, channel.Id); | |||
| using (await _connectionLock.LockAsync().ConfigureAwait(false)) | |||
| { | |||
| await Service.RemoveClient(VoiceSocket.Server, this).ConfigureAwait(false); | |||
| VoiceSocket.Channel = null; | |||
| SendVoiceUpdate(); | |||
| await VoiceSocket.Disconnect(); | |||
| } | |||
| await Task.Run(() => VoiceSocket.WaitForConnection(CancelToken)); | |||
| } | |||
| private async void OnReceivedDispatch(object sender, WebSocketEventEventArgs e) | |||
| private async void OnReceivedEvent(WebSocketEventEventArgs e) | |||
| { | |||
| try | |||
| { | |||
| @@ -166,11 +235,11 @@ namespace Discord.Audio | |||
| { | |||
| case "VOICE_STATE_UPDATE": | |||
| { | |||
| var data = e.Payload.ToObject<VoiceStateUpdateEvent>(_serializer); | |||
| var data = e.Payload.ToObject<VoiceStateUpdateEvent>(Serializer); | |||
| if (data.GuildId == VoiceSocket.Server?.Id && data.UserId == Service.Client.CurrentUser?.Id) | |||
| { | |||
| if (data.ChannelId == null) | |||
| await Disconnect(); | |||
| await Disconnect().ConfigureAwait(false); | |||
| else | |||
| { | |||
| var channel = Service.Client.GetChannel(data.ChannelId.Value); | |||
| @@ -179,7 +248,7 @@ namespace Discord.Audio | |||
| else | |||
| { | |||
| Logger.Warning("VOICE_STATE_UPDATE referenced an unknown channel, disconnecting."); | |||
| await Disconnect(); | |||
| await Disconnect().ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| @@ -187,13 +256,16 @@ namespace Discord.Audio | |||
| break; | |||
| case "VOICE_SERVER_UPDATE": | |||
| { | |||
| var data = e.Payload.ToObject<VoiceServerUpdateEvent>(_serializer); | |||
| var data = e.Payload.ToObject<VoiceServerUpdateEvent>(Serializer); | |||
| if (data.GuildId == VoiceSocket.Server?.Id) | |||
| { | |||
| var client = Service.Client; | |||
| VoiceSocket.Token = data.Token; | |||
| VoiceSocket.Host = "wss://" + e.Payload.Value<string>("endpoint").Split(':')[0]; | |||
| await VoiceSocket.Connect().ConfigureAwait(false); | |||
| var id = client.CurrentUser?.Id; | |||
| if (id != null) | |||
| { | |||
| var host = "wss://" + e.Payload.Value<string>("endpoint").Split(':')[0]; | |||
| await VoiceSocket.Connect(host, data.Token, id.Value, GatewaySocket.SessionId, CancelToken).ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| break; | |||
| @@ -233,15 +305,11 @@ namespace Discord.Audio | |||
| VoiceSocket.WaitForQueue(); | |||
| } | |||
| private void SendVoiceUpdate() | |||
| public void SendVoiceUpdate(ulong? serverId, ulong? channelId) | |||
| { | |||
| var serverId = VoiceSocket.Server?.Id; | |||
| if (serverId != null) | |||
| { | |||
| GatewaySocket.SendUpdateVoice(serverId, VoiceSocket.Channel?.Id, | |||
| (Service.Config.Mode | AudioMode.Outgoing) == 0, | |||
| (Service.Config.Mode | AudioMode.Incoming) == 0); | |||
| } | |||
| GatewaySocket.SendUpdateVoice(serverId, channelId, | |||
| (Service.Config.Mode | AudioMode.Outgoing) == 0, | |||
| (Service.Config.Mode | AudioMode.Incoming) == 0); | |||
| } | |||
| } | |||
| } | |||
| @@ -0,0 +1,242 @@ | |||
| using Discord.API.Client.GatewaySocket; | |||
| using Discord.Logging; | |||
| using Discord.Net.Rest; | |||
| using Discord.Net.WebSockets; | |||
| using Newtonsoft.Json; | |||
| using Nito.AsyncEx; | |||
| using System; | |||
| using System.IO; | |||
| using System.Threading; | |||
| using System.Threading.Tasks; | |||
| namespace Discord.Audio | |||
| { | |||
| internal class AudioClient : IAudioClient | |||
| { | |||
| private class OutStream : Stream | |||
| { | |||
| public override bool CanRead => false; | |||
| public override bool CanSeek => false; | |||
| public override bool CanWrite => true; | |||
| private readonly AudioClient _client; | |||
| internal OutStream(AudioClient client) | |||
| { | |||
| _client = client; | |||
| } | |||
| public override long Length { get { throw new InvalidOperationException(); } } | |||
| public override long Position | |||
| { | |||
| get { throw new InvalidOperationException(); } | |||
| set { throw new InvalidOperationException(); } | |||
| } | |||
| public override void Flush() { throw new InvalidOperationException(); } | |||
| public override long Seek(long offset, SeekOrigin origin) { throw new InvalidOperationException(); } | |||
| public override void SetLength(long value) { throw new InvalidOperationException(); } | |||
| public override int Read(byte[] buffer, int offset, int count) { throw new InvalidOperationException(); } | |||
| public override void Write(byte[] buffer, int offset, int count) | |||
| { | |||
| _client.Send(buffer, offset, count); | |||
| } | |||
| } | |||
| private readonly JsonSerializer _serializer; | |||
| private readonly bool _ownsGateway; | |||
| private TaskManager _taskManager; | |||
| private CancellationToken _cancelToken; | |||
| internal AudioService Service { get; } | |||
| internal Logger Logger { get; } | |||
| public int Id { get; } | |||
| public GatewaySocket GatewaySocket { get; } | |||
| public VoiceSocket VoiceSocket { get; } | |||
| public Stream OutputStream { get; } | |||
| public ConnectionState State => VoiceSocket.State; | |||
| public Server Server => VoiceSocket.Server; | |||
| public Channel Channel => VoiceSocket.Channel; | |||
| public AudioClient(AudioService service, int clientId, Server server, GatewaySocket gatewaySocket, bool ownsGateway, Logger logger) | |||
| { | |||
| Service = service; | |||
| _serializer = service.Client.Serializer; | |||
| Id = clientId; | |||
| GatewaySocket = gatewaySocket; | |||
| _ownsGateway = ownsGateway; | |||
| Logger = logger; | |||
| OutputStream = new OutStream(this); | |||
| _taskManager = new TaskManager(Cleanup, true); | |||
| GatewaySocket.ReceivedDispatch += OnReceivedDispatch; | |||
| VoiceSocket = new VoiceSocket(service.Client.Config, service.Config, service.Client.Serializer, logger); | |||
| VoiceSocket.Server = server; | |||
| /*_voiceSocket.Connected += (s, e) => RaiseVoiceConnected(); | |||
| _voiceSocket.Disconnected += async (s, e) => | |||
| { | |||
| _voiceSocket.CurrentServerId; | |||
| if (voiceServerId != null) | |||
| _gatewaySocket.SendLeaveVoice(voiceServerId.Value); | |||
| await _voiceSocket.Disconnect().ConfigureAwait(false); | |||
| RaiseVoiceDisconnected(socket.CurrentServerId.Value, e); | |||
| if (e.WasUnexpected) | |||
| await socket.Reconnect().ConfigureAwait(false); | |||
| };*/ | |||
| /*_voiceSocket.IsSpeaking += (s, e) => | |||
| { | |||
| if (_voiceSocket.State == WebSocketState.Connected) | |||
| { | |||
| var user = _users[e.UserId, socket.CurrentServerId]; | |||
| bool value = e.IsSpeaking; | |||
| if (user.IsSpeaking != value) | |||
| { | |||
| user.IsSpeaking = value; | |||
| var channel = _channels[_voiceSocket.CurrentChannelId]; | |||
| RaiseUserIsSpeaking(user, channel, value); | |||
| if (Config.TrackActivity) | |||
| user.UpdateActivity(); | |||
| } | |||
| } | |||
| };*/ | |||
| /*this.Connected += (s, e) => | |||
| { | |||
| _voiceSocket.ParentCancelToken = _cancelToken; | |||
| };*/ | |||
| } | |||
| public async Task Join(Channel channel) | |||
| { | |||
| if (channel == null) throw new ArgumentNullException(nameof(channel)); | |||
| if (channel.Type != ChannelType.Voice) | |||
| throw new ArgumentException("Channel must be a voice channel.", nameof(channel)); | |||
| if (channel.Server != VoiceSocket.Server) | |||
| throw new ArgumentException("This is channel is not part of the current server.", nameof(channel)); | |||
| if (channel == VoiceSocket.Channel) return; | |||
| if (VoiceSocket.Server == null) | |||
| throw new InvalidOperationException("This client has been closed."); | |||
| SendVoiceUpdate(channel.Server.Id, channel.Id); | |||
| await Task.Run(() => VoiceSocket.WaitForConnection(_cancelToken)); | |||
| } | |||
| public async Task Connect(RestClient rest = null) | |||
| { | |||
| var cancelSource = new CancellationTokenSource(); | |||
| _cancelToken = cancelSource.Token; | |||
| Task[] tasks; | |||
| if (rest != null) | |||
| tasks = new Task[] { GatewaySocket.Connect(rest, _cancelToken) }; | |||
| else | |||
| tasks = new Task[0]; | |||
| await _taskManager.Start(tasks, cancelSource); | |||
| } | |||
| public Task Disconnect() => _taskManager.Stop(true); | |||
| private async Task Cleanup() | |||
| { | |||
| var server = VoiceSocket.Server; | |||
| VoiceSocket.Server = null; | |||
| VoiceSocket.Channel = null; | |||
| await Service.RemoveClient(server, this).ConfigureAwait(false); | |||
| SendVoiceUpdate(server.Id, null); | |||
| await VoiceSocket.Disconnect().ConfigureAwait(false); | |||
| if (_ownsGateway) | |||
| await GatewaySocket.Disconnect().ConfigureAwait(false); | |||
| } | |||
| private async void OnReceivedDispatch(object sender, WebSocketEventEventArgs e) | |||
| { | |||
| try | |||
| { | |||
| switch (e.Type) | |||
| { | |||
| case "VOICE_STATE_UPDATE": | |||
| { | |||
| var data = e.Payload.ToObject<VoiceStateUpdateEvent>(_serializer); | |||
| if (data.GuildId == VoiceSocket.Server?.Id && data.UserId == Service.Client.CurrentUser?.Id) | |||
| { | |||
| if (data.ChannelId == null) | |||
| await Disconnect().ConfigureAwait(false); | |||
| else | |||
| { | |||
| var channel = Service.Client.GetChannel(data.ChannelId.Value); | |||
| if (channel != null) | |||
| VoiceSocket.Channel = channel; | |||
| else | |||
| { | |||
| Logger.Warning("VOICE_STATE_UPDATE referenced an unknown channel, disconnecting."); | |||
| await Disconnect().ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| } | |||
| break; | |||
| case "VOICE_SERVER_UPDATE": | |||
| { | |||
| var data = e.Payload.ToObject<VoiceServerUpdateEvent>(_serializer); | |||
| if (data.GuildId == VoiceSocket.Server?.Id) | |||
| { | |||
| var client = Service.Client; | |||
| var id = client.CurrentUser?.Id; | |||
| if (id != null) | |||
| { | |||
| var host = "wss://" + e.Payload.Value<string>("endpoint").Split(':')[0]; | |||
| await VoiceSocket.Connect(host, data.Token, id.Value, GatewaySocket.SessionId, _cancelToken).ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| break; | |||
| } | |||
| } | |||
| catch (Exception ex) | |||
| { | |||
| Logger.Error($"Error handling {e.Type} event", ex); | |||
| } | |||
| } | |||
| /// <summary> Sends a PCM frame to the voice server. Will block until space frees up in the outgoing buffer. </summary> | |||
| /// <param name="data">PCM frame to send. This must be a single or collection of uncompressed 48Kz monochannel 20ms PCM frames. </param> | |||
| /// <param name="count">Number of bytes in this frame. </param> | |||
| public void Send(byte[] data, int offset, int count) | |||
| { | |||
| if (data == null) throw new ArgumentException(nameof(data)); | |||
| if (count < 0) throw new ArgumentOutOfRangeException(nameof(count)); | |||
| if (offset < 0) throw new ArgumentOutOfRangeException(nameof(count)); | |||
| if (VoiceSocket.Server == null) return; //Has been closed | |||
| if (count == 0) return; | |||
| VoiceSocket.SendPCMFrames(data, offset, count); | |||
| } | |||
| /// <summary> Clears the PCM buffer. </summary> | |||
| public void Clear() | |||
| { | |||
| if (VoiceSocket.Server == null) return; //Has been closed | |||
| VoiceSocket.ClearPCMFrames(); | |||
| } | |||
| /// <summary> Returns a task that completes once the voice output buffer is empty. </summary> | |||
| public void Wait() | |||
| { | |||
| if (VoiceSocket.Server == null) return; //Has been closed | |||
| VoiceSocket.WaitForQueue(); | |||
| } | |||
| public void SendVoiceUpdate(ulong? serverId, ulong? channelId) | |||
| { | |||
| GatewaySocket.SendUpdateVoice(serverId, channelId, | |||
| (Service.Config.Mode | AudioMode.Outgoing) == 0, | |||
| (Service.Config.Mode | AudioMode.Incoming) == 0); | |||
| } | |||
| } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| using Discord.Net.WebSockets; | |||
| using Nito.AsyncEx; | |||
| using System; | |||
| using System.Collections.Concurrent; | |||
| using System.Linq; | |||
| @@ -8,8 +8,10 @@ namespace Discord.Audio | |||
| { | |||
| public class AudioService : IService | |||
| { | |||
| private AudioClient _defaultClient; | |||
| private ConcurrentDictionary<ulong, IAudioClient> _voiceClients; | |||
| private readonly AsyncLock _asyncLock; | |||
| private AudioClient _defaultClient; //Only used for single server | |||
| private VirtualClient _currentClient; //Only used for single server | |||
| private ConcurrentDictionary<ulong, AudioClient> _voiceClients; | |||
| private ConcurrentDictionary<User, bool> _talkingUsers; | |||
| private int _nextClientId; | |||
| @@ -30,18 +32,20 @@ namespace Discord.Audio | |||
| public AudioService(AudioServiceConfig config) | |||
| { | |||
| Config = config; | |||
| } | |||
| _asyncLock = new AsyncLock(); | |||
| } | |||
| void IService.Install(DiscordClient client) | |||
| { | |||
| Client = client; | |||
| Config.Lock(); | |||
| if (Config.EnableMultiserver) | |||
| _voiceClients = new ConcurrentDictionary<ulong, IAudioClient>(); | |||
| _voiceClients = new ConcurrentDictionary<ulong, AudioClient>(); | |||
| else | |||
| { | |||
| var logger = Client.Log.CreateLogger("Voice"); | |||
| _defaultClient = new SimpleAudioClient(this, 0, logger); | |||
| _defaultClient = new AudioClient(Client, null, 0); | |||
| } | |||
| _talkingUsers = new ConcurrentDictionary<User, bool>(); | |||
| @@ -75,68 +79,30 @@ namespace Discord.Audio | |||
| { | |||
| if (server == null) throw new ArgumentNullException(nameof(server)); | |||
| if (!Config.EnableMultiserver) | |||
| if (Config.EnableMultiserver) | |||
| { | |||
| if (server == _defaultClient.Server) | |||
| return (_defaultClient as SimpleAudioClient).CurrentClient; | |||
| AudioClient client; | |||
| if (_voiceClients.TryGetValue(server.Id, out client)) | |||
| return client; | |||
| else | |||
| return null; | |||
| } | |||
| else | |||
| { | |||
| IAudioClient client; | |||
| if (_voiceClients.TryGetValue(server.Id, out client)) | |||
| return client; | |||
| if (server == _currentClient.Server) | |||
| return _currentClient; | |||
| else | |||
| return null; | |||
| } | |||
| } | |||
| private async Task<IAudioClient> CreateClient(Server server) | |||
| { | |||
| var client = _voiceClients.GetOrAdd(server.Id, _ => null); //Placeholder, so we can't have two clients connecting at once | |||
| if (client == null) | |||
| { | |||
| int id = unchecked(++_nextClientId); | |||
| var gatewayLogger = Client.Log.CreateLogger($"Gateway #{id}"); | |||
| var voiceLogger = Client.Log.CreateLogger($"Voice #{id}"); | |||
| var gatewaySocket = new GatewaySocket(Client, gatewayLogger); | |||
| var voiceClient = new AudioClient(this, id, server, Client.GatewaySocket, voiceLogger); | |||
| await voiceClient.Connect(true).ConfigureAwait(false); | |||
| /*voiceClient.VoiceSocket.FrameReceived += (s, e) => | |||
| { | |||
| OnFrameReceieved(e); | |||
| }; | |||
| voiceClient.VoiceSocket.UserIsSpeaking += (s, e) => | |||
| { | |||
| var user = server.GetUser(e.UserId); | |||
| OnUserIsSpeakingUpdated(user, e.IsSpeaking); | |||
| };*/ | |||
| //Update the placeholder only it still exists (RemoveClient wasnt called) | |||
| if (!_voiceClients.TryUpdate(server.Id, voiceClient, null)) | |||
| { | |||
| //If it was, cleanup | |||
| await voiceClient.Disconnect().ConfigureAwait(false); ; | |||
| await gatewaySocket.Disconnect().ConfigureAwait(false); ; | |||
| } | |||
| } | |||
| return client; | |||
| } | |||
| //TODO: This isn't threadsafe | |||
| internal async Task RemoveClient(Server server, IAudioClient client) | |||
| //Called from AudioClient.Disconnect | |||
| internal async Task RemoveClient(Server server, AudioClient client) | |||
| { | |||
| if (Config.EnableMultiserver && server != null) | |||
| using (await _asyncLock.LockAsync().ConfigureAwait(false)) | |||
| { | |||
| if (_voiceClients.TryRemove(server.Id, out client)) | |||
| { | |||
| await client.Disconnect(); | |||
| await (client as AudioClient).GatewaySocket.Disconnect(); | |||
| } | |||
| if (_voiceClients.TryUpdate(server.Id, null, client)) | |||
| _voiceClients.TryRemove(server.Id, out client); | |||
| } | |||
| } | |||
| @@ -144,16 +110,48 @@ namespace Discord.Audio | |||
| { | |||
| if (channel == null) throw new ArgumentNullException(nameof(channel)); | |||
| if (!Config.EnableMultiserver) | |||
| { | |||
| await (_defaultClient as SimpleAudioClient).Connect(channel, false).ConfigureAwait(false); | |||
| return _defaultClient; | |||
| } | |||
| else | |||
| var server = channel.Server; | |||
| using (await _asyncLock.LockAsync().ConfigureAwait(false)) | |||
| { | |||
| var client = await CreateClient(channel.Server).ConfigureAwait(false); | |||
| await client.Join(channel).ConfigureAwait(false); | |||
| return client; | |||
| if (Config.EnableMultiserver) | |||
| { | |||
| AudioClient client; | |||
| if (!_voiceClients.TryGetValue(server.Id, out client)) | |||
| { | |||
| client = new AudioClient(Client, server, unchecked(++_nextClientId)); | |||
| _voiceClients[server.Id] = client; | |||
| await client.Connect().ConfigureAwait(false); | |||
| /*voiceClient.VoiceSocket.FrameReceived += (s, e) => | |||
| { | |||
| OnFrameReceieved(e); | |||
| }; | |||
| voiceClient.VoiceSocket.UserIsSpeaking += (s, e) => | |||
| { | |||
| var user = server.GetUser(e.UserId); | |||
| OnUserIsSpeakingUpdated(user, e.IsSpeaking); | |||
| };*/ | |||
| } | |||
| await client.Join(channel).ConfigureAwait(false); | |||
| return client; | |||
| } | |||
| else | |||
| { | |||
| if (_defaultClient.Server != server) | |||
| { | |||
| await _defaultClient.Disconnect(); | |||
| _defaultClient.VoiceSocket.Server = server; | |||
| await _defaultClient.Connect().ConfigureAwait(false); | |||
| } | |||
| var client = new VirtualClient(_defaultClient, server); | |||
| _currentClient = client; | |||
| await client.Join(channel).ConfigureAwait(false); | |||
| return client; | |||
| } | |||
| } | |||
| } | |||
| @@ -163,15 +161,18 @@ namespace Discord.Audio | |||
| if (Config.EnableMultiserver) | |||
| { | |||
| IAudioClient client; | |||
| AudioClient client; | |||
| if (_voiceClients.TryRemove(server.Id, out client)) | |||
| await client.Disconnect().ConfigureAwait(false); | |||
| } | |||
| else | |||
| { | |||
| IAudioClient client = GetClient(server); | |||
| if (client != null) | |||
| await (_defaultClient as SimpleAudioClient).Leave(client as SimpleAudioClient.VirtualClient).ConfigureAwait(false); | |||
| using (await _asyncLock.LockAsync().ConfigureAwait(false)) | |||
| { | |||
| var client = GetClient(server) as VirtualClient; | |||
| if (client != null) | |||
| await _defaultClient.Disconnect().ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| } | |||
| @@ -19,7 +19,7 @@ using System.Threading.Tasks; | |||
| namespace Discord.Net.WebSockets | |||
| { | |||
| public partial class VoiceWebSocket : WebSocket | |||
| public partial class VoiceSocket : WebSocket | |||
| { | |||
| private const int MaxOpusSize = 4000; | |||
| private const string EncryptedMode = "xsalsa20_poly1305"; | |||
| @@ -27,8 +27,7 @@ namespace Discord.Net.WebSockets | |||
| private readonly int _targetAudioBufferLength; | |||
| private readonly ConcurrentDictionary<uint, OpusDecoder> _decoders; | |||
| private readonly AudioClient _audioClient; | |||
| private readonly AudioServiceConfig _config; | |||
| private readonly AudioServiceConfig _audioConfig; | |||
| private Task _sendTask, _receiveTask; | |||
| private VoiceBuffer _sendBuffer; | |||
| private OpusEncoder _encoder; | |||
| @@ -41,6 +40,8 @@ namespace Discord.Net.WebSockets | |||
| private ushort _sequence; | |||
| private string _encryptionMode; | |||
| private int _ping; | |||
| private ulong? _userId; | |||
| private string _sessionId; | |||
| public string Token { get; internal set; } | |||
| public Server Server { get; internal set; } | |||
| @@ -57,32 +58,37 @@ namespace Discord.Net.WebSockets | |||
| internal void OnFrameReceived(ulong userId, ulong channelId, byte[] buffer, int offset, int count) | |||
| => FrameReceived(this, new InternalFrameEventArgs(userId, channelId, buffer, offset, count)); | |||
| internal VoiceWebSocket(DiscordClient client, AudioClient audioClient, Logger logger) | |||
| : base(client, logger) | |||
| internal VoiceSocket(DiscordConfig config, AudioServiceConfig audioConfig, JsonSerializer serializer, Logger logger) | |||
| : base(config, serializer, logger) | |||
| { | |||
| _audioClient = audioClient; | |||
| _config = client.Audio().Config; | |||
| _audioConfig = audioConfig; | |||
| _decoders = new ConcurrentDictionary<uint, OpusDecoder>(); | |||
| _targetAudioBufferLength = _config.BufferLength / 20; //20 ms frames | |||
| _targetAudioBufferLength = _audioConfig.BufferLength / 20; //20 ms frames | |||
| _encodingBuffer = new byte[MaxOpusSize]; | |||
| _ssrcMapping = new ConcurrentDictionary<uint, ulong>(); | |||
| _encoder = new OpusEncoder(48000, _config.Channels, 20, _config.Bitrate, OpusApplication.MusicOrMixed); | |||
| _sendBuffer = new VoiceBuffer((int)Math.Ceiling(_config.BufferLength / (double)_encoder.FrameLength), _encoder.FrameSize); | |||
| _encoder = new OpusEncoder(48000, _audioConfig.Channels, 20, _audioConfig.Bitrate, OpusApplication.MusicOrMixed); | |||
| _sendBuffer = new VoiceBuffer((int)Math.Ceiling(_audioConfig.BufferLength / (double)_encoder.FrameLength), _encoder.FrameSize); | |||
| } | |||
| public Task Connect() | |||
| => BeginConnect(); | |||
| public Task Connect(string host, string token, ulong userId, string sessionId, CancellationToken parentCancelToken) | |||
| { | |||
| Host = host; | |||
| Token = token; | |||
| _userId = userId; | |||
| _sessionId = sessionId; | |||
| return BeginConnect(parentCancelToken); | |||
| } | |||
| private async Task Reconnect() | |||
| { | |||
| try | |||
| { | |||
| var cancelToken = ParentCancelToken.Value; | |||
| await Task.Delay(_client.Config.ReconnectDelay, cancelToken).ConfigureAwait(false); | |||
| var cancelToken = _parentCancelToken; | |||
| await Task.Delay(_config.ReconnectDelay, cancelToken).ConfigureAwait(false); | |||
| while (!cancelToken.IsCancellationRequested) | |||
| { | |||
| try | |||
| { | |||
| await Connect().ConfigureAwait(false); | |||
| await BeginConnect(_parentCancelToken).ConfigureAwait(false); | |||
| break; | |||
| } | |||
| catch (OperationCanceledException) { throw; } | |||
| @@ -90,31 +96,35 @@ namespace Discord.Net.WebSockets | |||
| { | |||
| Logger.Error("Reconnect failed", ex); | |||
| //Net is down? We can keep trying to reconnect until the user runs Disconnect() | |||
| await Task.Delay(_client.Config.FailedReconnectDelay, cancelToken).ConfigureAwait(false); | |||
| await Task.Delay(_config.FailedReconnectDelay, cancelToken).ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| catch (OperationCanceledException) { } | |||
| } | |||
| public Task Disconnect() => _taskManager.Stop(true); | |||
| public async Task Disconnect() | |||
| { | |||
| await _taskManager.Stop(true).ConfigureAwait(false); | |||
| _userId = null; | |||
| } | |||
| protected override async Task Run() | |||
| { | |||
| _udp = new UdpClient(new IPEndPoint(IPAddress.Any, 0)); | |||
| List<Task> tasks = new List<Task>(); | |||
| if (_config.Mode.HasFlag(AudioMode.Outgoing)) | |||
| if (_audioConfig.Mode.HasFlag(AudioMode.Outgoing)) | |||
| _sendTask = Task.Run(() => SendVoiceAsync(CancelToken)); | |||
| _receiveTask = Task.Run(() => ReceiveVoiceAsync(CancelToken)); | |||
| SendIdentify(); | |||
| SendIdentify(_userId.Value, _sessionId); | |||
| #if !DOTNET5_4 | |||
| tasks.Add(WatcherAsync()); | |||
| #endif | |||
| tasks.AddRange(_engine.GetTasks(CancelToken)); | |||
| tasks.Add(HeartbeatAsync(CancelToken)); | |||
| await _taskManager.Start(tasks, _cancelTokenSource).ConfigureAwait(false); | |||
| await _taskManager.Start(tasks, _cancelSource).ConfigureAwait(false); | |||
| } | |||
| protected override async Task Cleanup() | |||
| { | |||
| @@ -148,7 +158,7 @@ namespace Discord.Net.WebSockets | |||
| int packetLength, resultOffset, resultLength; | |||
| IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, 0); | |||
| if ((_config.Mode & AudioMode.Incoming) != 0) | |||
| if ((_audioConfig.Mode & AudioMode.Incoming) != 0) | |||
| { | |||
| decodingBuffer = new byte[MaxOpusSize]; | |||
| nonce = new byte[24]; | |||
| @@ -184,7 +194,7 @@ namespace Discord.Net.WebSockets | |||
| int port = packet[68] | packet[69] << 8; | |||
| SendSelectProtocol(ip, port); | |||
| if ((_config.Mode & AudioMode.Incoming) == 0) | |||
| if ((_audioConfig.Mode & AudioMode.Incoming) == 0) | |||
| return; //We dont need this thread anymore | |||
| } | |||
| else | |||
| @@ -395,7 +405,7 @@ namespace Discord.Net.WebSockets | |||
| var address = (await Dns.GetHostAddressesAsync(Host.Replace("wss://", "")).ConfigureAwait(false)).FirstOrDefault(); | |||
| _endpoint = new IPEndPoint(address, payload.Port); | |||
| if (_config.EnableEncryption) | |||
| if (_audioConfig.EnableEncryption) | |||
| { | |||
| if (payload.Modes.Contains(EncryptedMode)) | |||
| { | |||
| @@ -467,12 +477,12 @@ namespace Discord.Net.WebSockets | |||
| public override void SendHeartbeat() | |||
| => QueueMessage(new HeartbeatCommand()); | |||
| public void SendIdentify() | |||
| public void SendIdentify(ulong id, string sessionId) | |||
| => QueueMessage(new IdentifyCommand | |||
| { | |||
| GuildId = Server.Id, | |||
| UserId = _client.CurrentUser.Id, | |||
| SessionId = _client.SessionId, | |||
| UserId = id, | |||
| SessionId = sessionId, | |||
| Token = Token | |||
| }); | |||
| public void SendSelectProtocol(string externalAddress, int externalPort) | |||
| @@ -1,72 +0,0 @@ | |||
| using Discord.Logging; | |||
| using Nito.AsyncEx; | |||
| using System.IO; | |||
| using System.Threading.Tasks; | |||
| namespace Discord.Audio | |||
| { | |||
| internal class SimpleAudioClient : AudioClient | |||
| { | |||
| internal class VirtualClient : IAudioClient | |||
| { | |||
| private readonly SimpleAudioClient _client; | |||
| ConnectionState IAudioClient.State => _client.VoiceSocket.State; | |||
| Server IAudioClient.Server => _client.VoiceSocket.Server; | |||
| Channel IAudioClient.Channel => _client.VoiceSocket.Channel; | |||
| Stream IAudioClient.OutputStream => _client.OutputStream; | |||
| public VirtualClient(SimpleAudioClient client) | |||
| { | |||
| _client = client; | |||
| } | |||
| Task IAudioClient.Disconnect() => _client.Leave(this); | |||
| Task IAudioClient.Join(Channel channel) => _client.Join(channel); | |||
| void IAudioClient.Send(byte[] data, int offset, int count) => _client.Send(data, offset, count); | |||
| void IAudioClient.Clear() => _client.Clear(); | |||
| void IAudioClient.Wait() => _client.Wait(); | |||
| } | |||
| private readonly AsyncLock _connectionLock; | |||
| internal VirtualClient CurrentClient { get; private set; } | |||
| public SimpleAudioClient(AudioService service, int id, Logger logger) | |||
| : base(service, id, null, service.Client.GatewaySocket, logger) | |||
| { | |||
| _connectionLock = new AsyncLock(); | |||
| } | |||
| //Only disconnects if is current a member of this server | |||
| public async Task Leave(VirtualClient client) | |||
| { | |||
| using (await _connectionLock.LockAsync().ConfigureAwait(false)) | |||
| { | |||
| if (CurrentClient == client) | |||
| { | |||
| CurrentClient = null; | |||
| await Disconnect().ConfigureAwait(false); | |||
| } | |||
| } | |||
| } | |||
| internal async Task<IAudioClient> Connect(Channel channel, bool connectGateway) | |||
| { | |||
| using (await _connectionLock.LockAsync().ConfigureAwait(false)) | |||
| { | |||
| bool changeServer = channel.Server != VoiceSocket.Server; | |||
| if (changeServer || CurrentClient == null) | |||
| { | |||
| await Disconnect().ConfigureAwait(false); | |||
| CurrentClient = new VirtualClient(this); | |||
| VoiceSocket.Server = channel.Server; | |||
| await Connect(connectGateway).ConfigureAwait(false); | |||
| } | |||
| await Join(channel).ConfigureAwait(false); | |||
| return CurrentClient; | |||
| } | |||
| } | |||
| } | |||
| } | |||
| @@ -0,0 +1,29 @@ | |||
| using System.IO; | |||
| using System.Threading.Tasks; | |||
| namespace Discord.Audio | |||
| { | |||
| internal class VirtualClient : IAudioClient | |||
| { | |||
| private readonly AudioClient _client; | |||
| public Server Server { get; } | |||
| public ConnectionState State => _client.VoiceSocket.Server == Server ? _client.VoiceSocket.State : ConnectionState.Disconnected; | |||
| public Channel Channel => _client.VoiceSocket.Server == Server ? _client.VoiceSocket.Channel : null; | |||
| public Stream OutputStream => _client.VoiceSocket.Server == Server ? _client.OutputStream : null; | |||
| public VirtualClient(AudioClient client, Server server) | |||
| { | |||
| _client = client; | |||
| Server = server; | |||
| } | |||
| public Task Disconnect() => _client.Service.Leave(Server); | |||
| public Task Join(Channel channel) => _client.Join(channel); | |||
| public void Send(byte[] data, int offset, int count) => _client.Send(data, offset, count); | |||
| public void Clear() => _client.Clear(); | |||
| public void Wait() => _client.Wait(); | |||
| } | |||
| } | |||
| @@ -5,7 +5,8 @@ using System.Threading.Tasks; | |||
| namespace Discord.Commands | |||
| { | |||
| public sealed class Command | |||
| //TODO: Make this more friendly and expose it to be extendable | |||
| public class Command | |||
| { | |||
| private string[] _aliases; | |||
| internal CommandParameter[] _parameters; | |||
| @@ -6,6 +6,7 @@ using System.Threading.Tasks; | |||
| namespace Discord.Commands | |||
| { | |||
| //TODO: Make this more friendly and expose it to be extendable | |||
| public sealed class CommandBuilder | |||
| { | |||
| private readonly CommandService _service; | |||
| @@ -18,17 +19,20 @@ namespace Discord.Commands | |||
| public CommandService Service => _service; | |||
| internal CommandBuilder(CommandService service, Command command, string prefix = "", string category = "", IEnumerable<IPermissionChecker> initialChecks = null) | |||
| internal CommandBuilder(CommandService service, string text, string prefix = "", string category = "", IEnumerable<IPermissionChecker> initialChecks = null) | |||
| { | |||
| _service = service; | |||
| _command = command; | |||
| _command.Category = category; | |||
| _params = new List<CommandParameter>(); | |||
| _service = service; | |||
| _prefix = prefix; | |||
| _command = new Command(AppendPrefix(prefix, text)); | |||
| _command.Category = category; | |||
| if (initialChecks != null) | |||
| _checks = new List<IPermissionChecker>(initialChecks); | |||
| else | |||
| _checks = new List<IPermissionChecker>(); | |||
| _prefix = prefix; | |||
| _params = new List<CommandParameter>(); | |||
| _aliases = new List<string>(); | |||
| _allowRequiredParams = true; | |||
| @@ -112,7 +116,7 @@ namespace Discord.Commands | |||
| return prefix; | |||
| } | |||
| } | |||
| public sealed class CommandGroupBuilder | |||
| public class CommandGroupBuilder | |||
| { | |||
| private readonly CommandService _service; | |||
| private readonly string _prefix; | |||
| @@ -154,9 +158,6 @@ namespace Discord.Commands | |||
| public CommandBuilder CreateCommand() | |||
| => CreateCommand(""); | |||
| public CommandBuilder CreateCommand(string cmd) | |||
| { | |||
| var command = new Command(CommandBuilder.AppendPrefix(_prefix, cmd)); | |||
| return new CommandBuilder(_service, command, _prefix, _category, _checks); | |||
| } | |||
| => new CommandBuilder(_service, cmd, _prefix, _category, _checks); | |||
| } | |||
| } | |||
| @@ -11,13 +11,13 @@ | |||
| /// <summary> Catches all remaining text as a single optional parameter. </summary> | |||
| Unparsed | |||
| } | |||
| public sealed class CommandParameter | |||
| public class CommandParameter | |||
| { | |||
| public string Name { get; } | |||
| public int Id { get; internal set; } | |||
| public ParameterType Type { get; } | |||
| public CommandParameter(string name, ParameterType type) | |||
| internal CommandParameter(string name, ParameterType type) | |||
| { | |||
| Name = name; | |||
| Type = type; | |||
| @@ -7,7 +7,7 @@ using System.Linq; | |||
| namespace Discord.Modules | |||
| { | |||
| public sealed class ModuleManager | |||
| public class ModuleManager | |||
| { | |||
| public event EventHandler<ServerEventArgs> ServerEnabled = delegate { }; | |||
| public event EventHandler<ServerEventArgs> ServerDisabled = delegate { }; | |||
| @@ -5,7 +5,7 @@ namespace Discord.API.Client | |||
| { | |||
| public class Channel : ChannelReference | |||
| { | |||
| public sealed class PermissionOverwrite | |||
| public class PermissionOverwrite | |||
| { | |||
| [JsonProperty("type")] | |||
| public string Type { get; set; } | |||
| @@ -4,7 +4,7 @@ namespace Discord.API.Client | |||
| { | |||
| public class ExtendedGuild : Guild | |||
| { | |||
| public sealed class ExtendedMemberInfo : Member | |||
| public class ExtendedMemberInfo : Member | |||
| { | |||
| [JsonProperty("mute")] | |||
| public bool? IsServerMuted { get; set; } | |||
| @@ -6,7 +6,7 @@ namespace Discord.API.Client | |||
| { | |||
| public class Guild : GuildReference | |||
| { | |||
| public sealed class EmojiData | |||
| public class EmojiData | |||
| { | |||
| [JsonProperty("id")] | |||
| public string Id { get; set; } | |||
| @@ -4,7 +4,7 @@ namespace Discord.API.Client | |||
| { | |||
| public class InviteReference | |||
| { | |||
| public sealed class GuildData : GuildReference | |||
| public class GuildData : GuildReference | |||
| { | |||
| [JsonProperty("splash_hash")] | |||
| public string Splash { get; set; } | |||
| @@ -5,7 +5,7 @@ namespace Discord.API.Client | |||
| { | |||
| public class MemberPresence : MemberReference | |||
| { | |||
| public sealed class GameInfo | |||
| public class GameInfo | |||
| { | |||
| [JsonProperty("name")] | |||
| public string Name { get; set; } | |||
| @@ -5,7 +5,7 @@ namespace Discord.API.Client | |||
| { | |||
| public class Message : MessageReference | |||
| { | |||
| public sealed class Attachment | |||
| public class Attachment | |||
| { | |||
| [JsonProperty("id")] | |||
| public string Id { get; set; } | |||
| @@ -23,9 +23,9 @@ namespace Discord.API.Client | |||
| public int Height { get; set; } | |||
| } | |||
| public sealed class Embed | |||
| public class Embed | |||
| { | |||
| public sealed class Reference | |||
| public class Reference | |||
| { | |||
| [JsonProperty("url")] | |||
| public string Url { get; set; } | |||
| @@ -33,7 +33,7 @@ namespace Discord.API.Client | |||
| public string Name { get; set; } | |||
| } | |||
| public sealed class ThumbnailInfo | |||
| public class ThumbnailInfo | |||
| { | |||
| [JsonProperty("url")] | |||
| public string Url { get; set; } | |||
| @@ -44,7 +44,7 @@ namespace Discord.API.Client | |||
| [JsonProperty("height")] | |||
| public int Height { get; set; } | |||
| } | |||
| public sealed class VideoInfo | |||
| public class VideoInfo | |||
| { | |||
| [JsonProperty("url")] | |||
| public string Url { get; set; } | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class HeartbeatCommand : IWebSocketMessage | |||
| public class HeartbeatCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.Heartbeat; | |||
| object IWebSocketMessage.Payload => EpochTime.GetMilliseconds(); | |||
| @@ -4,7 +4,7 @@ using System.Collections.Generic; | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class IdentifyCommand : IWebSocketMessage | |||
| public class IdentifyCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.Identify; | |||
| object IWebSocketMessage.Payload => this; | |||
| @@ -4,7 +4,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class RequestMembersCommand : IWebSocketMessage | |||
| public class RequestMembersCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.RequestGuildMembers; | |||
| object IWebSocketMessage.Payload => this; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class ResumeCommand : IWebSocketMessage | |||
| public class ResumeCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.Resume; | |||
| object IWebSocketMessage.Payload => this; | |||
| @@ -3,13 +3,13 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class UpdateStatusCommand : IWebSocketMessage | |||
| public class UpdateStatusCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.StatusUpdate; | |||
| object IWebSocketMessage.Payload => this; | |||
| bool IWebSocketMessage.IsPrivate => false; | |||
| public sealed class GameInfo | |||
| public class GameInfo | |||
| { | |||
| [JsonProperty("name")] | |||
| public string Name { get; set; } | |||
| @@ -4,7 +4,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class UpdateVoiceCommand : IWebSocketMessage | |||
| public class UpdateVoiceCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.VoiceStateUpdate; | |||
| object IWebSocketMessage.Payload => this; | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class ChannelCreateEvent : Channel { } | |||
| public class ChannelCreateEvent : Channel { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class ChannelDeleteEvent : Channel { } | |||
| public class ChannelDeleteEvent : Channel { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class ChannelUpdateEvent : Channel { } | |||
| public class ChannelUpdateEvent : Channel { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildBanAddEvent : MemberReference { } | |||
| public class GuildBanAddEvent : MemberReference { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildBanRemoveEvent : MemberReference { } | |||
| public class GuildBanRemoveEvent : MemberReference { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildCreateEvent : ExtendedGuild { } | |||
| public class GuildCreateEvent : ExtendedGuild { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildDeleteEvent : ExtendedGuild { } | |||
| public class GuildDeleteEvent : ExtendedGuild { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket.Events | |||
| { | |||
| //public sealed class GuildEmojisUpdateEvent { } | |||
| //public class GuildEmojisUpdateEvent { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| //public sealed class GuildIntegrationsUpdateEvent { } | |||
| //public class GuildIntegrationsUpdateEvent { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildMemberAddEvent : Member { } | |||
| public class GuildMemberAddEvent : Member { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildMemberRemoveEvent : Member { } | |||
| public class GuildMemberRemoveEvent : Member { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildMemberUpdateEvent : Member { } | |||
| public class GuildMemberUpdateEvent : Member { } | |||
| } | |||
| @@ -3,7 +3,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildMembersChunkEvent | |||
| public class GuildMembersChunkEvent | |||
| { | |||
| [JsonProperty("guild_id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong GuildId { get; set; } | |||
| @@ -3,7 +3,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildRoleCreateEvent | |||
| public class GuildRoleCreateEvent | |||
| { | |||
| [JsonProperty("guild_id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong GuildId { get; set; } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildRoleDeleteEvent : RoleReference { } | |||
| public class GuildRoleDeleteEvent : RoleReference { } | |||
| } | |||
| @@ -3,7 +3,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildRoleUpdateEvent | |||
| public class GuildRoleUpdateEvent | |||
| { | |||
| [JsonProperty("guild_id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong GuildId { get; set; } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class GuildUpdateEvent : Guild { } | |||
| public class GuildUpdateEvent : Guild { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class MessageAckEvent : MessageReference { } | |||
| public class MessageAckEvent : MessageReference { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class MessageCreateEvent : Message { } | |||
| public class MessageCreateEvent : Message { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class MessageDeleteEvent : MessageReference { } | |||
| public class MessageDeleteEvent : MessageReference { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class MessageUpdateEvent : Message { } | |||
| public class MessageUpdateEvent : Message { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class PresenceUpdateEvent : MemberPresence { } | |||
| public class PresenceUpdateEvent : MemberPresence { } | |||
| } | |||
| @@ -2,9 +2,9 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class ReadyEvent | |||
| public class ReadyEvent | |||
| { | |||
| public sealed class ReadState | |||
| public class ReadState | |||
| { | |||
| [JsonProperty("id")] | |||
| public string ChannelId { get; set; } | |||
| @@ -2,7 +2,7 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class RedirectEvent | |||
| public class RedirectEvent | |||
| { | |||
| [JsonProperty("url")] | |||
| public string Url { get; set; } | |||
| @@ -2,7 +2,7 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class ResumedEvent | |||
| public class ResumedEvent | |||
| { | |||
| [JsonProperty("heartbeat_interval")] | |||
| public int HeartbeatInterval { get; set; } | |||
| @@ -3,7 +3,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class TypingStartEvent | |||
| public class TypingStartEvent | |||
| { | |||
| [JsonProperty("user_id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong UserId { get; set; } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| //public sealed class UserSettingsUpdateEvent { } | |||
| //public class UserSettingsUpdateEvent { } | |||
| } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class UserUpdateEvent : User { } | |||
| public class UserUpdateEvent : User { } | |||
| } | |||
| @@ -3,7 +3,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class VoiceServerUpdateEvent | |||
| public class VoiceServerUpdateEvent | |||
| { | |||
| [JsonProperty("guild_id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong GuildId { get; set; } | |||
| @@ -1,4 +1,4 @@ | |||
| namespace Discord.API.Client.GatewaySocket | |||
| { | |||
| public sealed class VoiceStateUpdateEvent : MemberVoiceState { } | |||
| public class VoiceStateUpdateEvent : MemberVoiceState { } | |||
| } | |||
| @@ -8,7 +8,7 @@ namespace Discord.API.Client | |||
| object Payload { get; } | |||
| bool IsPrivate { get; } | |||
| } | |||
| public sealed class WebSocketMessage | |||
| public class WebSocketMessage | |||
| { | |||
| [JsonProperty("op")] | |||
| public int? Operation { get; set; } | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class AcceptInviteRequest : IRestRequest<InviteReference> | |||
| public class AcceptInviteRequest : IRestRequest<InviteReference> | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"invite/{InviteId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class AckMessageRequest : IRestRequest | |||
| public class AckMessageRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/messages/{MessageId}/ack"; | |||
| @@ -4,7 +4,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class AddChannelPermissionsRequest : IRestRequest | |||
| public class AddChannelPermissionsRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "PUT"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/permissions/{TargetId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class AddGuildBanRequest : IRestRequest | |||
| public class AddGuildBanRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "PUT"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/bans/{UserId}?delete-message-days={PruneDays}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class CreateChannelRequest : IRestRequest<Channel> | |||
| public class CreateChannelRequest : IRestRequest<Channel> | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/channels"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class CreateGuildRequest : IRestRequest<Guild> | |||
| public class CreateGuildRequest : IRestRequest<Guild> | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"guilds"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class CreateInviteRequest : IRestRequest<Invite> | |||
| public class CreateInviteRequest : IRestRequest<Invite> | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/invites"; | |||
| @@ -4,7 +4,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class CreatePrivateChannelRequest : IRestRequest<Channel> | |||
| public class CreatePrivateChannelRequest : IRestRequest<Channel> | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"users/@me/channels"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class CreateRoleRequest : IRestRequest<Role> | |||
| public class CreateRoleRequest : IRestRequest<Role> | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/roles"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class DeleteChannelRequest : IRestRequest<Channel> | |||
| public class DeleteChannelRequest : IRestRequest<Channel> | |||
| { | |||
| string IRestRequest.Method => "DELETE"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class DeleteInviteRequest : IRestRequest<Invite> | |||
| public class DeleteInviteRequest : IRestRequest<Invite> | |||
| { | |||
| string IRestRequest.Method => "DELETE"; | |||
| string IRestRequest.Endpoint => $"invite/{InviteCode}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class DeleteMessageRequest : IRestRequest | |||
| public class DeleteMessageRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "DELETE"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/messages/{MessageId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class DeleteRoleRequest : IRestRequest | |||
| public class DeleteRoleRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "DELETE"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/roles/{RoleId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class GatewayRequest : IRestRequest<GatewayResponse> | |||
| public class GatewayRequest : IRestRequest<GatewayResponse> | |||
| { | |||
| string IRestRequest.Method => "GET"; | |||
| string IRestRequest.Endpoint => $"gateway"; | |||
| @@ -11,7 +11,7 @@ namespace Discord.API.Client.Rest | |||
| bool IRestRequest.IsPrivate => false; | |||
| } | |||
| public sealed class GatewayResponse | |||
| public class GatewayResponse | |||
| { | |||
| [JsonProperty("url")] | |||
| public string Url { get; set; } | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class GetBansRequest : IRestRequest<UserReference[]> | |||
| public class GetBansRequest : IRestRequest<UserReference[]> | |||
| { | |||
| string IRestRequest.Method => "GET"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/bans"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class GetInviteRequest : IRestRequest<InviteReference> | |||
| public class GetInviteRequest : IRestRequest<InviteReference> | |||
| { | |||
| string IRestRequest.Method => "GET"; | |||
| string IRestRequest.Endpoint => $"invite/{InviteCode}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class GetInvitesRequest : IRestRequest<InviteReference[]> | |||
| public class GetInvitesRequest : IRestRequest<InviteReference[]> | |||
| { | |||
| string IRestRequest.Method => "GET"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/invites"; | |||
| @@ -4,7 +4,7 @@ using System.Text; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class GetMessagesRequest : IRestRequest<Message[]> | |||
| public class GetMessagesRequest : IRestRequest<Message[]> | |||
| { | |||
| string IRestRequest.Method => "GET"; | |||
| string IRestRequest.Endpoint | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class GetVoiceRegionsRequest : IRestRequest<GetVoiceRegionsResponse[]> | |||
| public class GetVoiceRegionsRequest : IRestRequest<GetVoiceRegionsResponse[]> | |||
| { | |||
| string IRestRequest.Method => "GET"; | |||
| string IRestRequest.Endpoint => $"voice/regions"; | |||
| @@ -11,7 +11,7 @@ namespace Discord.API.Client.Rest | |||
| bool IRestRequest.IsPrivate => false; | |||
| } | |||
| public sealed class GetVoiceRegionsResponse | |||
| public class GetVoiceRegionsResponse | |||
| { | |||
| [JsonProperty("sample_hostname")] | |||
| public string Hostname { get; set; } | |||
| @@ -4,7 +4,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class GetWidgetRequest : IRestRequest<GetWidgetResponse> | |||
| public class GetWidgetRequest : IRestRequest<GetWidgetResponse> | |||
| { | |||
| string IRestRequest.Method => "GET"; | |||
| string IRestRequest.Endpoint => $"servers/{GuildId}/widget.json"; | |||
| @@ -19,9 +19,9 @@ namespace Discord.API.Client.Rest | |||
| } | |||
| } | |||
| public sealed class GetWidgetResponse | |||
| public class GetWidgetResponse | |||
| { | |||
| public sealed class Channel | |||
| public class Channel | |||
| { | |||
| [JsonProperty("id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong Id { get; set; } | |||
| @@ -30,7 +30,7 @@ namespace Discord.API.Client.Rest | |||
| [JsonProperty("position")] | |||
| public int Position { get; set; } | |||
| } | |||
| public sealed class User : UserReference | |||
| public class User : UserReference | |||
| { | |||
| [JsonProperty("avatar_url")] | |||
| public string AvatarUrl { get; set; } | |||
| @@ -39,7 +39,7 @@ namespace Discord.API.Client.Rest | |||
| [JsonProperty("game")] | |||
| public UserGame Game { get; set; } | |||
| } | |||
| public sealed class UserGame | |||
| public class UserGame | |||
| { | |||
| [JsonProperty("id")] | |||
| public int Id { get; set; } | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class KickMemberRequest : IRestRequest | |||
| public class KickMemberRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "DELETE"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/members/{UserId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class LeaveGuildRequest : IRestRequest<Guild> | |||
| public class LeaveGuildRequest : IRestRequest<Guild> | |||
| { | |||
| string IRestRequest.Method => "DELETE"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class LoginRequest : IRestRequest<LoginResponse> | |||
| public class LoginRequest : IRestRequest<LoginResponse> | |||
| { | |||
| string IRestRequest.Method => Email != null ? "POST" : "GET"; | |||
| string IRestRequest.Endpoint => $"auth/login"; | |||
| @@ -16,7 +16,7 @@ namespace Discord.API.Client.Rest | |||
| public string Password { get; set; } | |||
| } | |||
| public sealed class LoginResponse | |||
| public class LoginResponse | |||
| { | |||
| [JsonProperty("token")] | |||
| public string Token { get; set; } | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class LogoutRequest : IRestRequest | |||
| public class LogoutRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"auth/logout"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class PruneMembersRequest : IRestRequest<PruneMembersResponse> | |||
| public class PruneMembersRequest : IRestRequest<PruneMembersResponse> | |||
| { | |||
| string IRestRequest.Method => IsSimulation ? "GET" : "POST"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/prune?days={Days}"; | |||
| @@ -21,7 +21,7 @@ namespace Discord.API.Client.Rest | |||
| } | |||
| } | |||
| public sealed class PruneMembersResponse | |||
| public class PruneMembersResponse | |||
| { | |||
| [JsonProperty("pruned")] | |||
| public int Pruned { get; set; } | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class RemoveChannelPermissionsRequest : IRestRequest | |||
| public class RemoveChannelPermissionsRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "DELETE"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/permissions/{TargetId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class RemoveGuildBanRequest : IRestRequest | |||
| public class RemoveGuildBanRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "DELETE"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/bans/{UserId}"; | |||
| @@ -5,7 +5,7 @@ using System.Linq; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class ReorderChannelsRequest : IRestRequest | |||
| public class ReorderChannelsRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "PATCH"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/channels"; | |||
| @@ -19,7 +19,7 @@ namespace Discord.API.Client.Rest | |||
| } | |||
| bool IRestRequest.IsPrivate => false; | |||
| public sealed class Channel | |||
| public class Channel | |||
| { | |||
| [JsonProperty("id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong Id { get; set; } | |||
| @@ -5,7 +5,7 @@ using System.Linq; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class ReorderRolesRequest : IRestRequest<Role[]> | |||
| public class ReorderRolesRequest : IRestRequest<Role[]> | |||
| { | |||
| string IRestRequest.Method => "PATCH"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/roles"; | |||
| @@ -19,7 +19,7 @@ namespace Discord.API.Client.Rest | |||
| } | |||
| bool IRestRequest.IsPrivate => false; | |||
| public sealed class Role | |||
| public class Role | |||
| { | |||
| [JsonProperty("id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong Id { get; set; } | |||
| @@ -4,7 +4,7 @@ using System.IO; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class SendFileRequest : IRestFileRequest<Message> | |||
| public class SendFileRequest : IRestFileRequest<Message> | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/messages"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class SendIsTypingRequest : IRestRequest | |||
| public class SendIsTypingRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/typing"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class SendMessageRequest : IRestRequest<Message> | |||
| public class SendMessageRequest : IRestRequest<Message> | |||
| { | |||
| string IRestRequest.Method => "POST"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/messages"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class UpdateChannelRequest : IRestRequest<Channel> | |||
| public class UpdateChannelRequest : IRestRequest<Channel> | |||
| { | |||
| string IRestRequest.Method => "PATCH"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}"; | |||
| @@ -4,7 +4,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class UpdateGuildRequest : IRestRequest<Guild> | |||
| public class UpdateGuildRequest : IRestRequest<Guild> | |||
| { | |||
| string IRestRequest.Method => "PATCH"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}"; | |||
| @@ -5,7 +5,7 @@ using System.Collections.Generic; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class UpdateMemberRequest : IRestRequest | |||
| public class UpdateMemberRequest : IRestRequest | |||
| { | |||
| string IRestRequest.Method => "PATCH"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/members/{UserId}"; | |||
| @@ -4,7 +4,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class UpdateMessageRequest : IRestRequest<Message> | |||
| public class UpdateMessageRequest : IRestRequest<Message> | |||
| { | |||
| string IRestRequest.Method => "PATCH"; | |||
| string IRestRequest.Endpoint => $"channels/{ChannelId}/messages/{MessageId}"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class UpdateProfileRequest : IRestRequest<User> | |||
| public class UpdateProfileRequest : IRestRequest<User> | |||
| { | |||
| string IRestRequest.Method => "PATCH"; | |||
| string IRestRequest.Endpoint => $"users/@me"; | |||
| @@ -3,7 +3,7 @@ | |||
| namespace Discord.API.Client.Rest | |||
| { | |||
| [JsonObject(MemberSerialization.OptIn)] | |||
| public sealed class UpdateRoleRequest : IRestRequest<Role> | |||
| public class UpdateRoleRequest : IRestRequest<Role> | |||
| { | |||
| string IRestRequest.Method => "PATCH"; | |||
| string IRestRequest.Endpoint => $"guilds/{GuildId}/roles/{RoleId}"; | |||
| @@ -1,6 +1,6 @@ | |||
| namespace Discord.API.Client.VoiceSocket | |||
| { | |||
| public sealed class HeartbeatCommand : IWebSocketMessage | |||
| public class HeartbeatCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.Heartbeat; | |||
| object IWebSocketMessage.Payload => EpochTime.GetMilliseconds(); | |||
| @@ -3,7 +3,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.VoiceSocket | |||
| { | |||
| public sealed class IdentifyCommand : IWebSocketMessage | |||
| public class IdentifyCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.Identify; | |||
| object IWebSocketMessage.Payload => this; | |||
| @@ -2,13 +2,13 @@ | |||
| namespace Discord.API.Client.VoiceSocket | |||
| { | |||
| public sealed class SelectProtocolCommand : IWebSocketMessage | |||
| public class SelectProtocolCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.SelectProtocol; | |||
| object IWebSocketMessage.Payload => this; | |||
| bool IWebSocketMessage.IsPrivate => false; | |||
| public sealed class Data | |||
| public class Data | |||
| { | |||
| [JsonProperty("address")] | |||
| public string Address { get; set; } | |||
| @@ -2,7 +2,7 @@ | |||
| namespace Discord.API.Client.VoiceSocket | |||
| { | |||
| public sealed class SetSpeakingCommand : IWebSocketMessage | |||
| public class SetSpeakingCommand : IWebSocketMessage | |||
| { | |||
| int IWebSocketMessage.OpCode => (int)OpCodes.Speaking; | |||
| object IWebSocketMessage.Payload => this; | |||
| @@ -2,7 +2,7 @@ | |||
| namespace Discord.API.Client.VoiceSocket | |||
| { | |||
| public sealed class ReadyEvent | |||
| public class ReadyEvent | |||
| { | |||
| [JsonProperty("ssrc")] | |||
| public uint SSRC { get; set; } | |||
| @@ -2,7 +2,7 @@ | |||
| namespace Discord.API.Client.VoiceSocket | |||
| { | |||
| public sealed class SessionDescriptionEvent | |||
| public class SessionDescriptionEvent | |||
| { | |||
| [JsonProperty("secret_key")] | |||
| public byte[] SecretKey { get; set; } | |||
| @@ -3,7 +3,7 @@ using Newtonsoft.Json; | |||
| namespace Discord.API.Client.VoiceSocket | |||
| { | |||
| public sealed class SpeakingEvent | |||
| public class SpeakingEvent | |||
| { | |||
| [JsonProperty("user_id"), JsonConverter(typeof(LongStringConverter))] | |||
| public ulong UserId { get; set; } | |||
| @@ -4,7 +4,7 @@ using System.Collections.Generic; | |||
| namespace Discord.API.Converters | |||
| { | |||
| public sealed class LongStringConverter : JsonConverter | |||
| public class LongStringConverter : JsonConverter | |||
| { | |||
| public override bool CanConvert(Type objectType) | |||
| => objectType == typeof(ulong); | |||
| @@ -14,7 +14,7 @@ namespace Discord.API.Converters | |||
| => writer.WriteValue(((ulong)value).ToIdString()); | |||
| } | |||
| public sealed class NullableLongStringConverter : JsonConverter | |||
| public class NullableLongStringConverter : JsonConverter | |||
| { | |||
| public override bool CanConvert(Type objectType) | |||
| => objectType == typeof(ulong?); | |||
| @@ -24,7 +24,7 @@ namespace Discord.API.Converters | |||
| => writer.WriteValue(((ulong?)value).ToIdString()); | |||
| } | |||
| /*public sealed class LongStringEnumerableConverter : JsonConverter | |||
| /*public class LongStringEnumerableConverter : JsonConverter | |||
| { | |||
| public override bool CanConvert(Type objectType) => objectType == typeof(IEnumerable<ulong>); | |||
| public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) | |||
| @@ -55,7 +55,7 @@ namespace Discord.API.Converters | |||
| } | |||
| }*/ | |||
| internal sealed class LongStringArrayConverter : JsonConverter | |||
| internal class LongStringArrayConverter : JsonConverter | |||
| { | |||
| public override bool CanConvert(Type objectType) => objectType == typeof(IEnumerable<ulong[]>); | |||
| public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) | |||