| @@ -81,7 +81,7 @@ jump into an async context. This will allow us to create a connection | |||||
| to Discord later on without having to worry about setting up the | to Discord later on without having to worry about setting up the | ||||
| correct async implementation. | correct async implementation. | ||||
| > [!TIP] | |||||
| > [!WARNING] | |||||
| > If your application throws any exceptions within an async context, | > If your application throws any exceptions within an async context, | ||||
| > they will be thrown all the way back up to the first non-async method; | > they will be thrown all the way back up to the first non-async method; | ||||
| > since our first non-async method is the program's `Main` method, this | > since our first non-async method is the program's `Main` method, this | ||||
| @@ -134,8 +134,8 @@ Next, you will need to "login to Discord" with the [LoginAsync] | |||||
| method with the application's "token." | method with the application's "token." | ||||
| > [!NOTE] | > [!NOTE] | ||||
| > Please note that this is not the same as the application's | |||||
| > "client secret." | |||||
| > Pay attention to what you are copying from the developer portal! | |||||
| > A token is not the same as the application's "client secret." | |||||
|  |  | ||||