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ChannelsTests.cs 5.7 KiB

test: Split Unit and Integration tests into separate projects (#1290) * Squashed commit of test rewrite changes fix missing priority speaker flag rewrite the TestChannelPermissionModify test add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests copy the token utils tests make the mocked entities sealed classes copy the TypeReaderTests class properly dispose the CommandService in the TypeReaderTests start writing tests for EmbedBuilder and related classes test that properties throw ArgumentException when invalid add tests for the embed length property add withFooter tests finish adding tests to EmbedBuilder fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add some tests that show that guild can be modified await async assert add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests make the mocked entities sealed classes properly dispose the CommandService in the TypeReaderTests fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests update the azure CI build script separate execution of test projects so that if one fails the other will not pass one of the unit tests failed, but the analzyer tests passed fix test that would break in different timezones enable the integration tests (only on dev branch) * Squashed commit of test rewrite changes fix missing priority speaker flag rewrite the TestChannelPermissionModify test add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests copy the token utils tests make the mocked entities sealed classes copy the TypeReaderTests class properly dispose the CommandService in the TypeReaderTests start writing tests for EmbedBuilder and related classes test that properties throw ArgumentException when invalid add tests for the embed length property add withFooter tests finish adding tests to EmbedBuilder fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add some tests that show that guild can be modified await async assert add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests make the mocked entities sealed classes properly dispose the CommandService in the TypeReaderTests fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests update the azure CI build script separate execution of test projects so that if one fails the other will not pass one of the unit tests failed, but the analzyer tests passed fix test that would break in different timezones enable the integration tests (only on dev branch) * Update mocked channels for changed SendFileAsync signature * comment out the integration tests from the build script no bot token is provided to this script, and use of integration tests in CI is questionable here * force rebuild because Azure linux build broke
6 years ago
Merge Labs 3.X into dev (#1923) * meta: bump version * Null or empty fix (#176) * Add components and stickers to ReplyAsync extension * Fixed null or empty * Changed Label to Description * -||- Co-authored-by: quin lynch <lynchquin@gmail.com> * More regions (#177) * Preconditions * ChannelHelper * RestDMChannel * RestGroupChannel * RestBan * RestGroupUser * EntityExtensions * DiscordSocketClient * DiscordSocketClient * Discord.net.core.xml fix (#178) * Changed Label to Description * Added Discord- .MessageComponent .ISticker[] ,Discord.MessageComponent,Discord.ISticker[] to ReplyAsync * Remove references to labs * Update Discord.Net.sln * Added SendMessagesInThreads and StartEmbeddedActivities. (#175) * Added SendMessagesInThreads and StartEmbeddedActivities. Adjusted owner perms. Change UsePublicThreads -> CreatePublicThreads Change UsePrivateThreads -> CreatePrivateThreads * removed extra /// * Added UsePublicThreads and UsePrivateThreads back with Obsolete Attribute * removed 'false' from Obsolete Attribute * Squashed commit of the following: commit dca41a348e36a9b4e7006ef3a76377eb32aad276 Author: quin lynch <lynchquin@gmail.com> Date: Thu Sep 23 07:02:19 2021 -0300 Autocomplete commands * meta: xml. closes #171 * Revert user agent and $device to dnet * meta: bump version * meta: bump vers * Fix sticker args * Grammer fix (#179) * Made IVoiceChannel mentionable * Embeds array for send message async (#181) * meta: bump version * meta: bump vers * Fix sticker args * Grammer fix (#179) * Added embeds for SendMessageAsync * [JsonProperty("embed")] forgot to remove this public Optional<Embed> Embed { get; set; } * It has been done as requested. * Changed the old way of handeling single embeds * Moved embeds param and added options param * xmls Co-authored-by: quin lynch <lynchquin@gmail.com> * Fix thread permissions (#183) * Update GuildPermissionsTests.cs * Update GuildPermissions.cs * Use compound assignment (#186) * Used compound assignment * -||- * -||- * Remove unnecessary suppression (#188) * Inlined variable declarations (#185) * Fixed some warnings (#184) * Fixed some warnings * Another fixed warning * Changed the SSendFileAsync to SendFileAsync * Removed para AlwaysAcknowledgeInteractions * Moved it back to the previous version * Added periods to the end like quin requested!! :(( Co-authored-by: MrCakeSlayer <13650699+MrCakeSlayer@users.noreply.github.com> * Object initialization can be simplified fixed (#189) * Conditional-expression-simplification (#193) * Capitlazation fixes (#192) * Removed-this. (#191) * Use 'switch' expression (#187) * Use 'switch' expression * Reverted it to the old switch case * Fixed-compiler-error (#194) * Submitting updates to include new permissions. (#195) * Submitting updates to include new permissions. * Make old permissions obsolete and update tests Co-authored-by: quin lynch <lynchquin@gmail.com> * Update azure-pipelines.yml * Update azure-pipelines.yml * Update azure-pipelines.yml * Add support for long in autocomplete option * Add support for sending files with multiple embeds (#196) * Add support for sending files with multiple embeds * Simplify prepending single embed to embed array * Consistency for embeds endpoints (#197) * Changed the way of handling prepending of embeds. For consistency. * reformatted the summary * Revert pipeline * Fix duplicate merge conflicts * Changed minimum slash command name length to 1 per Discord API docs (#198) * Channel endpoints requirements correction (#199) * Added some requirements to channels for topic * Changed check from NotNullOrEmpty to NotNullOrEmpty * Added some requirements to channels for name Preconditions.LessThan * Formatting of file * Added restriction for description not being null (#200) * Update azure-pipelines.yml * Update deploy.yml * Remove version tag from proj * Update deploy.yml * Removed versions from project files * Removed style of the nuget badge and added logo (#201) The style was not properly added to it and the plastic version does not look good with the discord badge. I thought it would look better with a logo * Fix Type not being set in SocketApplicationCommand * Remove useless GuildId property * meta: update XML * Add Autocomplete to SlashCommandOptionBuilder * Added autocomplete in SlashCommandOptionBuilder. (#206) Co-authored-by: Quin Lynch <49576606+quinchs@users.noreply.github.com> * Fix duplicate autocomplete * Fix #208 * Fix sub commands being interpreted as a parameter for autocomplete * Fix exposed optional * Support the discord:// protocol in buttons (#207) * Update UrlValidation.cs * Update ComponentBuilder.cs * Add docs and better error messages. * Fix wonky intentation * Add competing activity status type (#205) * Update GuildPermissionsTests.cs * Update GuildPermissions.cs * Add competing status type * Add Icons to IRole (#204) * Added icon field to IRole * Added GetGuildRoleIconUrl() * Added Clean Content Function (#174) * Added Clean Content Function * Fixed Spelling problems and bad var handling * Add StripMarkDown Method * Clean Content Expanded (#212) * Implement CleanContent In IMessage & RestMessage * Update Spelling and Documentation * Add SanatizeMessage to MessageHelper and Refactor Rest and Socket Message * Add event for autocomplete interaction (#214) * Spelling corrections (#215) * Remove null collections * Followup with file async warnings (#216) * Changed from NotNullOrWhitespace to NotNullOrEmpty * Added NotNullOrEmpty on filename * Added system to interpret from the path * Added a check for if it contains a period * It has been done, how ever it will break stuff * Changed to use ??= how ever still added error check * Added space under check * Changed from with a period to valid file extension * Added checks for SendFileAsync * Removed filename != null && * Add channel types in application command options. (#217) * add channel types in application command options * Indent Docs * Stage instance audit logs as well as thread audit log type * Update azure-pipelines.yml * Update azure-pipelines.yml * Fix system messages not including mentioned users. Added ContextMenuCommand message type * Remove file extension check (#218) * Fix NRE in modify guild channel * Fix 429's not being accounted for in ratelimit updates * meta: add net5 framework Co-Authored-By: MrCakeSlayer <13650699+MrCakeSlayer@users.noreply.github.com> * Proper doc logos (#221) * Update GuildPermissionsTests.cs * Update GuildPermissions.cs * Add competing activity status type * logo changes * logo text as path * add missing logo * Update package logo and favicon * Update docfx references * Remove XML files and use original pipeline format * Remove console writeline * Remove Console.WriteLine * Remove useless log * Rename Available sticker field to IsAvailable * Rename Available to IsAvailable in stickers * Add summary indent for role members * Add summary indent to SocketInvite * Rename DefaultPermission to IsDefaultPermission * Rename Default to IsDefault and Required to IsRequired in IApplicationCommandOption * Rename Default and Required to IsDefault and IsRequired in IApplicationCommandOption. Rename DefaultPermission to IsDefaultPermission in IApplicationCommand * Remove extra white spaces * Renamed Joined, Archived, and Locked to HasJoined, IsArchived, and IsLocked * Rename Live and DiscoverableDisabled to IsDiscoverableDisabled and IsLive in IStageChannel * Remove newline * Add indent to summaries * Remove unnecessary json serializer field * Fix ToEntity for roletags incorrectly using IsPremiumSubscriber * Update RestChannel for new channel types * Fix different rest channels not deserializing properly * fully qualify internal for UrlValidation and add indent to summary * Add missing periods to InteractionResponseType * Fix summary in IApplicationCommandOptionChoice * Update IApplicationCommandOption summaries * Update IApplicationCommandInteractionDataOption summaries * Update IApplicationCommandInteractionData summaries * Update IApplicationCommand summaries * Update ApplicationCommandType summaries * rename DefaultPermission to IsDefaultPermission in ApplicationCommandProperties * update ApplicationCommandOptionChoiceProperties summaries * Rename Default, Required, and Autocomplete to IsDefault, IsRequired, and IsAutocomplete in ApplicationCommandOptionProperties * Update SlashCommandProperties summaries * update SlashCommandBuilder boolean field names, summaries, and choice parameters * Update SelectMenuOption summaries, Rename Default to IsDefault in SelectMenuOption * update SelectMenuComponent summaries. Rename Disabled to IsDisabled in SelectMenuComponent * update ComponentBuilder summaries and boolean fields. * Update ButtonComponent summaries and boolean fields * update ActionRowComponent summaries * Update UserCommandBuilder * Update MessageCommandBuilder summaries and boolean properties * Update IGuild summary * Update IGuild summaries * Update StagePrivacyLevel summary * update IThreadChannel summaries * Update IStageChannel summaries * Refactor summaries and boolean property names * General cleanup (#223) * General cleanup * Add Async suffix to SendAutocompleteResult * Fix more formatting * Fix unused RequestOptions in GetActiveThreadsAsync * Add message to ArgumentNullException * Ephemeral attachments * Add missing jsonproperty attribute * Add IMessage.Interaction * Update attachment checks for embed urls * meta: bump version * Remove old package configs and update image * Update package logos * Fix logo reference for azure * Deprecate old package definitions in favor for target file * Deprecate old package definitions in favor for target file Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> * Update package ids * Fix url validation * meta: bump version * Fix assignment of UserMentions (#233) * Fix CleanContent (#231) * Fix SocketSlashCommandData access modifier. (#237) Fixes #229 * Update README with better header (#232) * Update README with better header Adds HTML elements that implement the main logo & improve the redirection tag positions. * Resolving border issue in light-mode * Update sponsor section * Implement checks for interaction respond times and multiple interaction responses. closes #236, #235 * Add response check to socket auto complete * meta: bump versions * Fix #239 * meta: bump version * meta: update logo * meta: bump versions * Revert received at time, confirmed by discord staff to be accurate * Merge branch 'release/3.x' of https://github.com/Discord-Net-Labs/Discord.Net-Labs into merger-labs Update requested changes of obsolete and references to labs. Added `Interaction` to `IMessage` Fixed grammar Fixed bugs relating to interactions. * Update docs * Update CHANGELOG.md * meta: docs building * Update docs.yml * Update docs.yml * Fix docfx version * Update docs.yml * Update docs.bat * Rename docs repo for clone * update docfx version * Update docs.bat * Update docfx version * Remove docs from pipeline * FAQ revamped, metadata updated (#241) * FAQ revamped, metadata updated * Update FAQ.md * Update README.md * Docs index improvement * Fix InvalidOperationException in modify channel * feature: guild avatars, closes #238 * feature: modify role icons * meta: changelog * meta: bump version * Update README.md * Fix non value type options not being included in autocomplete * Add new activity flags (#254) * Add new activity flags * Add missing commas * Added support for GUILD_JOIN_REQUEST_DELETE event (#253) Fixes #247 * Adding BotHTTPInteraction user flag (#252) * animated guild banner support (#255) * Docs work (WIP) (#242) * Main page work * Metadata logo dir * More main page edits * Naming change * Dnet guide entries pruned * Add student hub guild directory channel (#256) * animated guild banner support * Add guild directory channel * Fix followup with file overwrite having incorrect parameter locations * Merge labs 3.x * Update GUILD_JOIN_REQUEST_DELETE event * Update head.tmpl.partial * Removed BannerId and AccentColor (#260) * Removed BannerId property, GetBannerURL method, and AccentColor property from IUser and socket entities. * Fixed errors in IUser.cs * Added back summary for GetAvatarUrl method in IUser.cs * Support Guild Boost Progress Bars (#262) * Support Guild Boost Progress Bars * Update SocketChannel.cs * Fix non-optional and unnecessary values. * Spelling * Reordering and consistency. * Remove log for reconnect * Add missing flags to SystemChannelMessageDeny (#267) * Fix labs reference in analyzer project and provider project * Rename new activity flags * Guild feature revamp and smart gateway intent checks * Get thread user implementation * Amend creating slash command guide (#269) * Adding BotHTTPInteraction user flag * Added comments explaining the Global command create stipulations. * Fix numeric type check for options * Add state checking to ConnectionManager.StartAsync (#272) * initial interface changes * Multi file upload + attachment editing * meta: bump versions * Update CHANGELOG.md * Update CHANGELOG.md * Support Min and Max values on ApplicationCommandOptions (#273) * Support Min and Max values on ApplicationCommandOptions * Support decimal min/max values * Docs imrpovments + use ToNullable * Logomark, doc settings edit (#258) * Logomark, doc settings edit * Replace standard logo * Bumping docfx plugins to latest release * Bump version metadata * Logo svg fix * Change default sticker behavior and add AlwaysResolveSticker to the config * Implement rest based interactions. Added ED25519 checks. Updated summaries. * Update package logo * Automatically fix ordering of optional command options (#276) * auto fix optional command option order * clean up indentation * Fix maximum number of Select Menu Options (#282) As of https://discord.com/developers/docs/interactions/message-components#select-menu-object-select-menu-structure the maximum number of options is 25, not less than 25. Hopefully the change catches all necessary locations * Add voice region to modify voice channels * Update summaries on rest interactions * Interaction Specific Interfaces (#283) * added interaction specific interfaces * fix build error * implement change requests * Update application * Add Guild Scheduled Events (#279) * guild events initial * sharded events * Add new gateway intents and fix bugs * More work on new changes to guild events * Update guild scheduled events * Added events to extended guild and add event start event * Update preconditions * Implement breaking changes guild guild events. Add guild event permissions * Update tests and change privacy level requirements * Update summaries and add docs for guild events * meta: bump version * Increment meta version (#285) * Increment meta version * Update docfx.json * Fix #289 and add configureawaits to rest based interactions * meta: bump version * Add GUILD_SCHEDULED_EVENT_USER_ADD and GUILD_SCHEDULED_EVENT_USER_REMOVE (#287) * Remove newline * Fix autocomplete result value * meta: bump versions * Add `GuildScheduledEventUserAdd` and `GuildScheduledEventUserRemove` to sharded client * Make RestUserCommand public (#292) * Fix Components not showing on FUWF (#288) (#293) Adds Components to Payload JSON Generation * Implement smarter rest resolvable interaction data. Fixes #294 * Add UseInteractionSnowflakeDate to config #286 * Implement Better Discord Errors (#291) * Initial error parsing * Implement better errors * Add missing error codes * Add voice disconnect opcodes * Remove unused class, add summaries to discordjsonerror, and remove public constructor of slash command properties * Add error code summary * Update error message summary * Update src/Discord.Net.Core/DiscordJsonError.cs Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> * Update src/Discord.Net.WebSocket/API/Voice/VoiceCloseCode.cs Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> * Fix autocomplete result value Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> * Change the minimum length of slash commands to 1 (#284) * Change the minimum length of slash commands to 1. This is the correct value according to the docs and it has been changed after user feedback. * Fix the limit in 3 other places Co-authored-by: quin lynch <lynchquin@gmail.com> * Add new thread creation properties * Add role emoji. Fixes #295 * Fix mocked text channel * Fix precondition checks. Closes #281 * Initial fix (#297) * meta: bump version * Update from release/3.x * Remove more labs references * Remove doc file for Discord.Net.Analyzers Co-authored-by: Simon Hjorthøj <sh2@live.dk> Co-authored-by: drobbins329 <drobbins329@gmail.com> Co-authored-by: MrCakeSlayer <13650699+MrCakeSlayer@users.noreply.github.com> Co-authored-by: d4n3436 <dan3436@hotmail.com> Co-authored-by: Will <WilliamWelsh@users.noreply.github.com> Co-authored-by: Eugene Garbuzov <kkxo.mail@gmail.com> Co-authored-by: CottageDwellingCat <80918250+CottageDwellingCat@users.noreply.github.com> Co-authored-by: Emily <89871431+emillly-b@users.noreply.github.com> Co-authored-by: marens101 <marens101@gmail.com> Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> Co-authored-by: Armano den Boef <68127614+Rozen4334@users.noreply.github.com> Co-authored-by: Bill <billchirico@gmail.com> Co-authored-by: Liege72 <65319395+Liege72@users.noreply.github.com> Co-authored-by: Floowey <floowey@gmx.at> Co-authored-by: Cenk Ergen <57065323+Cenngo@users.noreply.github.com> Co-authored-by: exsersewo <exsersewo@systemexit.co.uk> Co-authored-by: Dennis Fischer <fischer_dennis@live.de>
3 years ago
test: Split Unit and Integration tests into separate projects (#1290) * Squashed commit of test rewrite changes fix missing priority speaker flag rewrite the TestChannelPermissionModify test add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests copy the token utils tests make the mocked entities sealed classes copy the TypeReaderTests class properly dispose the CommandService in the TypeReaderTests start writing tests for EmbedBuilder and related classes test that properties throw ArgumentException when invalid add tests for the embed length property add withFooter tests finish adding tests to EmbedBuilder fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add some tests that show that guild can be modified await async assert add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests make the mocked entities sealed classes properly dispose the CommandService in the TypeReaderTests fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests update the azure CI build script separate execution of test projects so that if one fails the other will not pass one of the unit tests failed, but the analzyer tests passed fix test that would break in different timezones enable the integration tests (only on dev branch) * Squashed commit of test rewrite changes fix missing priority speaker flag rewrite the TestChannelPermissionModify test add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests copy the token utils tests make the mocked entities sealed classes copy the TypeReaderTests class properly dispose the CommandService in the TypeReaderTests start writing tests for EmbedBuilder and related classes test that properties throw ArgumentException when invalid add tests for the embed length property add withFooter tests finish adding tests to EmbedBuilder fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add some tests that show that guild can be modified await async assert add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests add test for GuildPermission modify separate unit and integration tests, start writing channel and guild permission tests copy over the color tests copy over the emote tests make the mocked entities sealed classes properly dispose the CommandService in the TypeReaderTests fix bug in value validation of EmbedFieldBuilder hey, these tests actually found a bug! add tests for the MentionUtils class add tests for the Format util class remove all of the old tests add analyzer tests (copied from old tests) add tests for the SnowflakeUtils class add integration tests these get around the issue of state persisting between tests by creating and deleting a guild for each set of tests. these shouldn't be run excessively because of the rate limits, but should be fine every now and then remove unnecessary launchSettings.json update outdated string don't create a new guild each time, as that can result in errors this can happen if a bot creates too many guilds without properly deleting them add more measures that created channels are deleted when done remove "Test" prefix from test method names I think that this prefix when already displayed under a class with a suffix of "Tests" is redundant Remove mention of old test project fix an issue from forgetting to await Assert.ThrowsAsync explicitly disable parallelization on integration tests update the azure CI build script separate execution of test projects so that if one fails the other will not pass one of the unit tests failed, but the analzyer tests passed fix test that would break in different timezones enable the integration tests (only on dev branch) * Update mocked channels for changed SendFileAsync signature * comment out the integration tests from the build script no bot token is provided to this script, and use of integration tests in CI is questionable here * force rebuild because Azure linux build broke
6 years ago
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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using System.Threading.Tasks;
  5. using Xunit;
  6. using Xunit.Abstractions;
  7. namespace Discord
  8. {
  9. /// <summary>
  10. /// Tests that channels can be created and modified.
  11. /// </summary>
  12. [CollectionDefinition("ChannelsTests", DisableParallelization = true)]
  13. public class ChannelsTests : IClassFixture<RestGuildFixture>
  14. {
  15. private IGuild guild;
  16. private readonly ITestOutputHelper output;
  17. public ChannelsTests(RestGuildFixture guildFixture, ITestOutputHelper output)
  18. {
  19. guild = guildFixture.Guild;
  20. output = output;
  21. output.WriteLine($"RestGuildFixture using guild: {guild.Id}");
  22. // capture all console output
  23. guildFixture.Client.Log += LogAsync;
  24. }
  25. private Task LogAsync(LogMessage message)
  26. {
  27. output.WriteLine(message.ToString());
  28. return Task.CompletedTask;
  29. }
  30. /// <summary>
  31. /// Checks that a text channel can be created and modified.
  32. /// </summary>
  33. [Fact]
  34. public async Task ModifyTextChannel()
  35. {
  36. // create a text channel to modify
  37. var channel = await guild.CreateTextChannelAsync("text");
  38. try
  39. {
  40. Assert.NotNull(channel);
  41. // check that it can be modified
  42. await channel.ModifyAsync(x =>
  43. {
  44. x.IsNsfw = true;
  45. x.Name = "updated";
  46. x.SlowModeInterval = 50;
  47. x.Topic = "topic";
  48. x.CategoryId = null;
  49. });
  50. // check the results of modifying this channel
  51. Assert.True(channel.IsNsfw);
  52. Assert.Equal("updated", channel.Name);
  53. Assert.Equal(50, channel.SlowModeInterval);
  54. Assert.Equal("topic", channel.Topic);
  55. Assert.Null(channel.CategoryId);
  56. }
  57. finally
  58. {
  59. // delete the channel when finished
  60. await channel?.DeleteAsync();
  61. }
  62. }
  63. /// <summary>
  64. /// Checks that a voice channel can be created, modified, and deleted.
  65. /// </summary>
  66. [Fact]
  67. public async Task ModifyVoiceChannel()
  68. {
  69. var channel = await guild.CreateVoiceChannelAsync("voice");
  70. try
  71. {
  72. Assert.NotNull(channel);
  73. // try to modify it
  74. await channel.ModifyAsync(x =>
  75. {
  76. x.Bitrate = 9001;
  77. x.Name = "updated";
  78. x.UserLimit = 1;
  79. });
  80. // check that these were updated
  81. Assert.Equal(9001, channel.Bitrate);
  82. Assert.Equal("updated", channel.Name);
  83. Assert.Equal(1, channel.UserLimit);
  84. }
  85. finally
  86. {
  87. // delete the channel when done
  88. await channel.DeleteAsync();
  89. }
  90. }
  91. /// <summary>
  92. /// Creates a category channel, a voice channel, and a text channel, then tries to assign them under that category.
  93. /// </summary>
  94. [Fact]
  95. public async Task ModifyChannelCategories()
  96. {
  97. // util method for checking if a category is set
  98. async Task CheckAsync(INestedChannel channel, ICategoryChannel cat)
  99. {
  100. // check that the category is not set
  101. if (cat == null)
  102. {
  103. Assert.Null(channel.CategoryId);
  104. Assert.Null(await channel.GetCategoryAsync());
  105. }
  106. else
  107. {
  108. Assert.NotNull(channel.CategoryId);
  109. Assert.Equal(cat.Id, channel.CategoryId);
  110. var getCat = await channel.GetCategoryAsync();
  111. Assert.NotNull(getCat);
  112. Assert.Equal(cat.Id, getCat.Id);
  113. }
  114. }
  115. // initially create these not under the category
  116. var category = await guild.CreateCategoryAsync("category");
  117. var text = await guild.CreateTextChannelAsync("text");
  118. var voice = await guild.CreateVoiceChannelAsync("voice");
  119. try
  120. {
  121. Assert.NotNull(category);
  122. Assert.NotNull(text);
  123. Assert.NotNull(voice);
  124. // check that the category is not set for either
  125. await CheckAsync(text, null);
  126. await CheckAsync(voice, null);
  127. // set the category
  128. await text.ModifyAsync(x => x.CategoryId = category.Id);
  129. await voice.ModifyAsync(x => x.CategoryId = category.Id);
  130. // check that this is set, and that it's the category that was created earlier
  131. await CheckAsync(text, category);
  132. await CheckAsync(voice, category);
  133. // create one more channel immediately under this category
  134. var newText = await guild.CreateTextChannelAsync("new-text", x => x.CategoryId = category.Id);
  135. try
  136. {
  137. Assert.NotNull(newText);
  138. await CheckAsync(newText, category);
  139. }
  140. finally
  141. {
  142. await newText?.DeleteAsync();
  143. }
  144. }
  145. finally
  146. {
  147. // clean up
  148. await category?.DeleteAsync();
  149. await text?.DeleteAsync();
  150. await voice?.DeleteAsync();
  151. }
  152. }
  153. }
  154. }