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CHANGELOG.md 12 kB

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  1. # Changelog
  2. ## [2.0.1] - 2019-01-04
  3. ### Fixed
  4. - #1226: Only escape the closing quotation mark of non-remainder strings (65b8c09)
  5. - Commands with async RunModes will now propagate exceptions up to CommandExecuted (497918e)
  6. ### Misc
  7. - #1225: Commands sample no longer hooks the log event twice (552f34c)
  8. - #1227: The logo on the docs index page should scale responsively (d39bf6e)
  9. - #1230: Replaced precondition sample on docs (feed4fd)
  10. ## [2.0.0] - 2018-12-28
  11. ### Added
  12. - #747: `CommandService` now has a `CommandExecuted` event (e991715)
  13. - #765: Parameters may have a name specified via `NameAttribute` (9c81ab9)
  14. - #773: Both socket clients inherit from `BaseSocketClient` (9b7afec)
  15. - #785: Primitives now automatically load a NullableTypeReader (cb0ff78)
  16. - #819: Support for Welcome Message channels (30e867a)
  17. - #835: Emoji may now be managed from a bot (b4bf046)
  18. - #843: Webhooks may now be managed from a bot (7b2ddd0)
  19. - #863: An embed may be converted to an `EmbedBuilder` using the `.ToEmbedBuilder()` method (5218e6b)
  20. - #877: Support for reading rich presences (34b4e5a)
  21. - #888: Users may now opt-in to using a proxy (678a723)
  22. - #906: API Analyzers to assist users when writing their bot (f69ef2a)
  23. - #907: Full support for channel categories (030422f)
  24. - #913: Animated emoji may be read and written (a19ff18)
  25. - #915: Unused parameters may be discarded, rather than failing the command (5f46aef)
  26. - #929: Standard EqualityComparers for use in LINQ operations with the library's entities (b5e7548)
  27. - #934: Modules now contain an `OnModuleBuilding` method, which is invoked when the module is built (bb8ebc1)
  28. - #952: Added 'All' permission set for categories (6d58796)
  29. - #957: Ratelimit related objects now include request information (500f5f4)
  30. - #962: Add `GetRecommendedShardCountAsync` (fc5e70c)
  31. - #970: Add Spotify track support to user Activities (64b9cc7)
  32. - #973: Added `GetDefaultAvatarUrl` to user (109f663)
  33. - #978: Embeds can be attached alongside a file upload (e9f9b48)
  34. - #984, #1089: `VoiceServerUpdate` events are now publically accessible (e775853, 48fed06)
  35. - #996: Added `DeleteMessageAsync` to `IMessageChannel` (bc6009e)
  36. - #1005: Added dedicated `TimeSpan` TypeReader which "doesn't suck" (b52af7a)
  37. - #1009: Users can now specify the replacement behavior or default typereaders (6b7c6e9)
  38. - #1020: Users can now specify parameters when creating channels (bf5275e)
  39. - #1030: Added `IsDeprecated`, `IsCustom` properties to `VoiceRegion` (510f474)
  40. - #1037: Added `SocketUser.MutualGuilds`, various extension methods to commands (637d9fc)
  41. - #1043: `Discord.Color` is now compatible with `System.Drawing.Color` (c275e57)
  42. - #1055: Added audit logs (39dffe8)
  43. - #1056: Added `GetBanAsync` (97c8931)
  44. - #1102: Added `GetJumpUrl()` to messages (afc3a9d)
  45. - #1123: Commands can now accept named parameters (419c0a5)
  46. - #1124: Preconditions can now set custom error messages (5677f23)
  47. - #1126: `Color` now has equality (a2d8800)
  48. - #1159: Guild channels can now by synced with their parent category (5ea1fb3)
  49. - #1165: Bring Guild and Message models up to date with the API (d30d122)
  50. - #1166: Added `GetVoiceRegionsAsync` to `IGuild` (00717cf)
  51. - #1183: Added Add Guild Member endpoint for OAuth clients (8ef5f81)
  52. - #1196: Channel position can now be specified when creating a channel (a64ab60)
  53. - #1198: The Socket client can now access its underlying REST client (65afd37)
  54. - #1213: Added `GuildEmote#CreatorId` (92bf836)
  55. - 'html' variant added to the `EmbedType` enum (42c879c)
  56. - Modules can now be nested in non-module classes (4edbd8d)
  57. - Added `BanAsync` to guild members (1905fde)
  58. - Added the permisison bit for priority speaker (c1d7818)
  59. - All result types can use `FromError` (748e92b)
  60. - Added support for reading/writing slow mode (97d17cf)
  61. - Added markdown format for URLs (f005af3)
  62. - Reactions can now be added to messages in bulk (5421df1)
  63. ### Fixed
  64. - #742: `DiscordShardedClient#GetGuildFor` will now direct null guilds to Shard 0 (d5e9d6f)
  65. - #743: Various issues with permissions and inheritance of permissions (f996338)
  66. - #755: `IRole.Mention` will correctly tag the @everyone role (6b5a6e7)
  67. - #768: `CreateGuildAsync` will include the icon stream (865080a)
  68. - #866: Revised permissions constants and behavior (dec7cb2)
  69. - #872: Bulk message deletion should no longer fail for incomplete batch sizes (804d918)
  70. - #923: A null value should properly reset a user's nickname (227f61a)
  71. - #938: The reconnect handler should no longer deadlock during Discord outages (73ac9d7)
  72. - #941: Fix behavior of OverrideTypeReader (170a2e0)
  73. - #945: Fix properties on SocketCategoryChannel (810f6d6)
  74. - #959: Webhooks now use the correct parameter when assigning to the Avatar URL (8876597)
  75. - #966: Correct the implementation of HasFlag and ResolveChannel in permissions (32ebdd5)
  76. - #968: Add missing parameter in WebSocket4Net constructor (8537924)
  77. - #981: Enforce a maximum value when parsing timestamps from Discord (bfaa6fc)
  78. - #993: Null content will no longer null-ref on message sends/edits (55299ff)
  79. - #1003: Fixed ordering of parameters in permissions classes (a06e212)
  80. - #1010: EmbedBuilder no longer produces mutable embeds (2988b38)
  81. - #1012: `Embed.Length` should now yield the correct results (a3ce80c)
  82. - #1017: GetReactionUsersAsync includes query parameters (9b29c00)
  83. - #1022: GetReactionUsersAsync is now correctly paginated (79811d0)
  84. - #1023: Fix/update invite-related behaviors (7022149)
  85. - #1031: Messages with no guild-specific data should no longer be lost (3631886)
  86. - #1036: Fixed cases where `RetryMode.RetryRatelimit` were ignored (c618cb3)
  87. - #1044: Populate the guild in `SocketWebhookUser` (6a7810b)
  88. - #1048: The REST client will now create a full GuildUser object (033d312)
  89. - #1049: Fixed null-ref in `GetShardIdFor` (7cfed7f)
  90. - #1059: Include 'view channel' in voice channel's All permissions set (e764daf)
  91. - #1083: Default type readers will now be properly replaced (4bc06a0)
  92. - #1093: Fixed race condition in audio client authentication (322d46e)
  93. - #1139: Fixed consistency in exceptions (9e9a11d)
  94. - #1151: `GetReactionUsersAsync` now uses the correct pagination constant (c898325)
  95. - #1163: Reaction ratelimits are now placed in the same bucket, treated correctly (5ea1fb3)
  96. - #1186: Webhooks can now send files with embeds correctly (c1d5152)
  97. - #1192: CommandExecuted no longer fires twice for RuntimeResults (10233f3)
  98. - #1195: Channel Create audit log events properly deserialize (dca6c33)
  99. - #1202: The UDP client should no longer be used after disposed (ccb16e4)
  100. - #1203: The Audio client should no longer lock up on disconnect (2c93363)
  101. - #1209: MessageUpdated should no longer pass a null after object (91e0f03)
  102. - Ignore messages with no ID in bulk delete (676be40)
  103. - No longer attempt to load generic types as modules (b1eaa44)
  104. - No longer complain when a `PRESENCES_REPLACE` update is received (beb3d46)
  105. - CommandExecuted will be raised on async exception failures (6260749)
  106. - ExecuteResult now contains the entire exception, not an abridged message (f549da5)
  107. - CommandExecuted will no longer be raised twice for exceptions (aec7105)
  108. - The default WebSocket will now close correctly (ac389f5)
  109. ### Changed
  110. - #731: `IUserMessage#GetReactionUsersAsync` now takes an `IEmote` instead of a `string` (5d7f2fc)
  111. - #744: IAsyncEnumerable has been redesigned (5bbd9bb)
  112. - #777: `IGuild#DefaultChannel` will now resolve the first accessible channel, per changes to Discord (1ffcd4b)
  113. - #781: Attempting to add or remove a member's EveryoneRole will throw (506a6c9)
  114. - #801: `EmbedBuilder` will no longer implicitly convert to `Embed`, you must build manually (94f7dd2)
  115. - #804: Command-related tasks will have the 'async' suffix (14fbe40)
  116. - #812: The WebSocket4Net provider has been bumped to version 0.15, allowing support for .NET Standard apps (e25054b)
  117. - #829: DeleteMessagesAsync moved from IMessageChannel to ITextChannel (e00f17f)
  118. - #853: WebSocket will now use `zlib-stream` compression (759db34)
  119. - #874: The `ReadMessages` permission is moving to `ViewChannel` (edfbd05)
  120. - #877: Refactored Games into Activities (34b4e5a)
  121. - #943: Multiple types of quotation marks can now be parsed (thanks 🍎) (cee71ef)
  122. - #955: The `GameParty` model will now use long values (178ea8d)
  123. - #986: Expose the internal entity TypeReaders (660fec0)
  124. - #992: Throw an exception when trying to modify someone else's message (d50fc3b)
  125. - #998: Commands can specify their own `IgnoreExtraArgs` behavior (6d30100)
  126. - #1033: The `ReadMessages` permission bit is now named `ViewChannel` (5f084ad)
  127. - #1042: Content parameter of `SendMessageAsync` is now optional (0ba8b06)
  128. - #1057: An audio channel's `ConnectAsync` now allows users to handle the voice connection elsewhere, such as in Lavalink (890904f)
  129. - #1094: Overhauled invites, added vanity invite support (ffe994a)
  130. - #1108: Reactions now use the undocumented 1/.25 ratelimit, making them 4x faster (6b21b11)
  131. - #1128: Bot tokens will now be validated for common mishaps before use (2de6cef)
  132. - #1140: Check the invite `maxAge` parameter before making the request (649a779)
  133. - #1164: All command results will now be raised in `CommandExecuted` (10f67a8)
  134. - #1171: Clients have been changed to properly make use of `IDisposable` (7366cd4)
  135. - #1172: Invite related methods were moved from `IGuildChannel` to `INestedChannel` (a3f5e0b)
  136. - #1200: HasPrefix extensions now check for null values first (46e2674)
  137. - `IGuildChannel#Nsfw` moved to `ITextChannel`, now maps to the API property (608bc35)
  138. - Preemptive ratelimits are now logged under verbose, rather than warning. (3c1e766)
  139. - The default InviteAge when creating Invites is now 24 hours (9979a02)
  140. - All parameters to `ReplyAsync` have been made optional (b38dca7)
  141. - The socket client will now use additional fields to fill in member/guild information on messages (8fb2c71)
  142. - The Audio Client now uses Voice WS v3 (9ba38d7)
  143. ### Removed
  144. - #790: Redundant overloads for `AddField` removed from EmbedBuilder (479361b)
  145. - #925: RPC is no longer being maintained nor packaged (b30af57)
  146. - #958: Remove support for user tokens (2fd4f56)
  147. - User logins (including selfbots) are no longer supported (fc5adca)
  148. ### Misc
  149. - #786: Unit tests for the Color structure (22b969c)
  150. - #828: We now include a contributing guide (cd82a0f)
  151. - #876: We now include a standard editorconfig (5c8c784)
  152. - #963: Docs now include a release version, build instructions (88e6244)
  153. - #964: Fix documentation spelling of 'echoes' (fda19b5)
  154. - #967: Unit test permissions (63e6704)
  155. - #968: Bumped version of WebSocket4Net to 0.15.2 (8537924)
  156. - #972: Include sample bots in the source repository (217ec34)
  157. - #1046: We now support .NET Standard 2.0 (bbbac85)
  158. - #1114: Various performance optimizations (82cfdff)
  159. - #1149: The CI will now test on Ubuntu as well as Windows (674a0fc)
  160. - #1161: The entire documentation has been rewritten, all core entities were docstringed (ff0fea9)
  161. - #1175: Documentation changes in command samples (fb8dbca)
  162. - #1177: Added documentation for sharded bots (00097d3)
  163. - #1219: The project now has a logo! 🎉 (5750c3e)
  164. - This project is now licensed to the Discord.Net contributors (710e182)
  165. - Added templates for pull requests (f2ddf51)
  166. - Fixed documentation layout for the logo (bafdce4)
  167. ## [1.0.2] - 2017-09-09
  168. ### Fixed
  169. - Guilds utilizing Channel Categories will no longer crash bots on the `READY` event.
  170. ## [1.0.1] - 2017-07-05
  171. ### Fixed
  172. - #732: Fixed parameter preconditions not being loaded from class-based modules (b6dcc9e)
  173. - #726: Fixed CalculateScore throwing an ArgumentException for missing parameters (7597cf5)
  174. - EmbedBuilder URI validation should no longer throw NullReferenceExceptions in certain edge cases (d89804d)
  175. - Fixed module auto-detection for nested modules (d2afb06)
  176. ### Changed
  177. - ShardedCommandContext now inherits from SocketCommandContext (8cd99be)