Ildasm Task Task to take a .NET or Mono -generated managed executable and turn it into ILASM assembly code. |
Description
Task to take a .NET or Mono -generated managed executable and turn it into ILASM assembly code. Useful when converting imported typelibs into assembler before patching and recompiling, as one has to do when doing advanced typelib work. As well as generating the named output file, the ildasm program will also generate resource files `Icons.resources` `Message.resources` and a .res file whose filename stub is derived from the source in ways to obscure to determine. There is no way to control whether or not these files are created, or where they are created (they are created in the current directory; their names come from inside the executable and may be those used by the original developer). This task creates the resources in the directory specified by `resourceDir` if set, else in the same directory as the `destFile`. This task requires the .NET SDK installed and ildasm on the path. To disassemble using alternate CLR systems, set the executable attribute to the name/path of the alternate implementation -one that must support all the classic ildasm commands. Dependency logic: the task executes the command if the output file is missing or older than the source file. It does not take into account changes in the options of the task, or timestamp differences in resource files. When the underlying ildasm executable fails for some reason, it leaves the .il file in place with some error message. To prevent this from confusing the dependency logic, the file specified by the `dest` attribute is always deleted after an unsuccessful build.
Parameters
> Attribute | Description | Type | Requirement
> assembler | enable (default) or disable assembly language in the output | boolean | Optional
> bytes | enable or disable (default) the original bytes as comments | boolean
> destfile | the output file (required) | File
> encoding | Select the output encoding: ascii, utf8 or unicode | "ascii", "utf8", "unicode"
> executable | override the name of the executable (normally ildasm) or set its full path. Do not set a relative path, as the ugly hacks needed to create resource files in the dest directory force us to change to this directory before running the application. i.e use <property location> to create an absolute path from a relative one before setting this value. | String
> header | include header information; default false. | boolean
> item | name a single item to decode; a class or a method e.g item="Myclass::method" or item="namespace1::namespace2::Myclass:method(void(int32)) | String
> linenumbers | include line number information; default=false | boolean
> metadata | include metadata information | boolean
> progressbar | show a graphical progress bar in a window during the process; off by default | boolean
> quoteallnames | quote all names. | boolean
> rawexceptionhandling | enable raw exception handling (default = false) | boolean
> resourcedir | Set the name of the directory for resources to be created. We cannot control their names, but we can say where they get created. If not set, the directory of the dest file is used | File
> showsource | include the source as comments (default=false) | boolean
> sourcefile | the file to disassemble -required | File
> srcfile | alternate name for sourceFile | File
> visibility | visibility options: one or more of the following, with + signs to concatenate them:
>      pub : Public pri : Private fam : Family asm : Assembly faa : Family and Assembly foa : Family or Assembly psc : Private Scope
> e.g. visibility="pub+pri". Family means `protected` in C#; | String
Parameters as nested elements