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- // Tencent is pleased to support the open source community by making ncnn available.
- //
- // Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
- //
- // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
- // in compliance with the License. You may obtain a copy of the License at
- //
- // https://opensource.org/licenses/BSD-3-Clause
- //
- // Unless required by applicable law or agreed to in writing, software distributed
- // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
- // CONDITIONS OF ANY KIND, either express or implied. See the License for the
- // specific language governing permissions and limitations under the License.
-
- #ifndef NCNN_PIPELINE_H
- #define NCNN_PIPELINE_H
-
- #include "mat.h"
- #include "platform.h"
- #if NCNN_VULKAN
- #include "gpu.h"
- #endif // NCNN_VULKAN
-
- namespace ncnn {
-
- #if NCNN_VULKAN
- class Option;
- class PipelinePrivate;
- class NCNN_EXPORT Pipeline
- {
- public:
- explicit Pipeline(const VulkanDevice* vkdev);
- virtual ~Pipeline();
-
- public:
- void set_optimal_local_size_xyz(int w = 4, int h = 4, int c = 4);
- void set_optimal_local_size_xyz(const Mat& local_size_xyz);
- void set_local_size_xyz(int w, int h, int c);
-
- int create(const uint32_t* spv_data, size_t spv_data_size, const std::vector<vk_specialization_type>& specializations);
-
- int create(int shader_type_index, const Option& opt, const std::vector<vk_specialization_type>& specializations);
-
- public:
- VkShaderModule shader_module() const;
- VkDescriptorSetLayout descriptorset_layout() const;
- VkPipelineLayout pipeline_layout() const;
- VkPipeline pipeline() const;
- VkDescriptorUpdateTemplateKHR descriptor_update_template() const;
-
- const ShaderInfo& shader_info() const;
-
- uint32_t local_size_x() const;
- uint32_t local_size_y() const;
- uint32_t local_size_z() const;
-
- protected:
- void set_shader_module(VkShaderModule shader_module);
- void set_descriptorset_layout(VkDescriptorSetLayout descriptorset_layout);
- void set_pipeline_layout(VkPipelineLayout pipeline_layout);
- void set_pipeline(VkPipeline pipeline);
- void set_descriptor_update_template(VkDescriptorUpdateTemplateKHR descriptor_update_template);
-
- void set_shader_info(const ShaderInfo& shader_info);
-
- public:
- const VulkanDevice* vkdev;
-
- private:
- Pipeline(const Pipeline&);
- Pipeline& operator=(const Pipeline&);
-
- private:
- PipelinePrivate* const d;
- };
-
- #if NCNN_PLATFORM_API
- #if __ANDROID_API__ >= 26
- class VkCompute;
- class NCNN_EXPORT ImportAndroidHardwareBufferPipeline : private Pipeline
- {
- public:
- explicit ImportAndroidHardwareBufferPipeline(const VulkanDevice* vkdev);
- virtual ~ImportAndroidHardwareBufferPipeline();
-
- int create(VkAndroidHardwareBufferImageAllocator* ahb_im_allocator, int type_to, int rotate_from, const Option& opt);
- int create(VkAndroidHardwareBufferImageAllocator* ahb_im_allocator, int type_to, int rotate_from, int target_width, int target_height, const Option& opt);
- void destroy();
-
- friend class VkCompute;
-
- protected:
- int create_shader_module(const Option& opt);
- int create_sampler(VkAndroidHardwareBufferImageAllocator* ahb_im_allocator);
- int create_descriptorset_layout();
-
- public:
- int type_to;
- int rotate_from;
- bool need_resize;
-
- VkSampler sampler;
- };
- #endif // __ANDROID_API__ >= 26
- #endif // NCNN_PLATFORM_API
-
- #endif // NCNN_VULKAN
-
- } // namespace ncnn
-
- #endif // NCNN_PIPELINE_H
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