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- // Tencent is pleased to support the open source community by making ncnn available.
- //
- // Copyright (C) 2018 THL A29 Limited, a Tencent company. All rights reserved.
- //
- // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
- // in compliance with the License. You may obtain a copy of the License at
- //
- // https://opensource.org/licenses/BSD-3-Clause
- //
- // Unless required by applicable law or agreed to in writing, software distributed
- // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
- // CONDITIONS OF ANY KIND, either express or implied. See the License for the
- // specific language governing permissions and limitations under the License.
-
- #ifndef NCNN_GPU_H
- #define NCNN_GPU_H
-
- #include "platform.h"
-
- #if NCNN_VULKAN
-
- #include <vulkan/vulkan.h>
- #include <vector>
-
- namespace ncnn {
-
- // instance
- int create_gpu_instance();
- void destroy_gpu_instance();
-
- // instance extension capability
- extern int support_VK_KHR_get_physical_device_properties2;
- extern int support_VK_EXT_debug_utils;
-
- // VK_KHR_get_physical_device_properties2
- extern PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
- extern PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
- extern PFN_vkGetPhysicalDeviceFormatProperties2KHR vkGetPhysicalDeviceFormatProperties2KHR;
- extern PFN_vkGetPhysicalDeviceImageFormatProperties2KHR vkGetPhysicalDeviceImageFormatProperties2KHR;
- extern PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR vkGetPhysicalDeviceQueueFamilyProperties2KHR;
- extern PFN_vkGetPhysicalDeviceMemoryProperties2KHR vkGetPhysicalDeviceMemoryProperties2KHR;
- extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR vkGetPhysicalDeviceSparseImageFormatProperties2KHR;
-
- // get info
- int get_gpu_count();
- int get_default_gpu_index();
-
- class GpuInfo
- {
- public:
- // vulkan physical device
- VkPhysicalDevice physical_device;
-
- // info
- uint32_t api_version;
- uint32_t driver_version;
- uint32_t vendor_id;
- uint32_t device_id;
- uint8_t pipeline_cache_uuid[VK_UUID_SIZE];
-
- // 0 = discrete gpu
- // 1 = integrated gpu
- // 2 = virtual gpu
- // 3 = cpu
- int type;
-
- // hardware capability
- uint32_t max_shared_memory_size;
- uint32_t max_workgroup_count[3];
- uint32_t max_workgroup_invocations;
- uint32_t max_workgroup_size[3];
- size_t memory_map_alignment;
- size_t buffer_offset_alignment;
- float timestamp_period;
-
- // runtime
- uint32_t compute_queue_family_index;
- uint32_t transfer_queue_family_index;
-
- uint32_t compute_queue_count;
- uint32_t transfer_queue_count;
-
- uint32_t unified_memory_index;
- uint32_t device_local_memory_index;
- uint32_t host_visible_memory_index;
-
- // fp16 and int8 feature
- bool support_fp16_packed;
- bool support_fp16_storage;
- bool support_fp16_arithmetic;
- bool support_int8_storage;
- bool support_int8_arithmetic;
-
- // extension capability
- int support_VK_KHR_8bit_storage;
- int support_VK_KHR_16bit_storage;
- int support_VK_KHR_bind_memory2;
- int support_VK_KHR_dedicated_allocation;
- int support_VK_KHR_descriptor_update_template;
- int support_VK_KHR_get_memory_requirements2;
- int support_VK_KHR_push_descriptor;
- int support_VK_KHR_shader_float16_int8;
- int support_VK_KHR_shader_float_controls;
- int support_VK_KHR_storage_buffer_storage_class;
- };
-
- const GpuInfo& get_gpu_info(int device_index = get_default_gpu_index());
-
- class VkAllocator;
- class VulkanDevice
- {
- public:
- VulkanDevice(int device_index = get_default_gpu_index());
- ~VulkanDevice();
-
- const GpuInfo& info;
-
- VkDevice vkdevice() const { return device; }
-
- VkShaderModule get_shader_module(const char* name) const;
-
- VkShaderModule compile_shader_module(const uint32_t* spv_data, size_t spv_data_size) const;
-
- VkQueue acquire_queue(uint32_t queue_family_index) const;
- void reclaim_queue(uint32_t queue_family_index, VkQueue queue) const;
-
- // create allocator on this device
- VkAllocator* allocator() const;
- VkAllocator* staging_allocator() const;
-
- // VK_KHR_descriptor_update_template
- PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
- PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
- PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
-
- // VK_KHR_get_memory_requirements2
- PFN_vkGetImageMemoryRequirements2KHR vkGetImageMemoryRequirements2KHR;
- PFN_vkGetBufferMemoryRequirements2KHR vkGetBufferMemoryRequirements2KHR;
- PFN_vkGetImageSparseMemoryRequirements2KHR vkGetImageSparseMemoryRequirements2KHR;
-
- // VK_KHR_push_descriptor
- PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR;
- PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR;
-
- protected:
- // shader management
- int create_shader_module();
- void destroy_shader_module();
-
- // device extension
- int init_device_extension();
-
- private:
- VkDevice device;
- std::vector<VkShaderModule> shader_modules;
-
- // hardware queue
- mutable std::vector<VkQueue> compute_queues;
- mutable std::vector<VkQueue> transfer_queues;
- mutable Mutex queue_lock;
-
- // default locked allocator
- VkAllocator* blob_buffer_allocator;
- VkAllocator* staging_buffer_allocator;
- };
-
- VulkanDevice* get_gpu_device(int device_index = get_default_gpu_index());
-
- } // namespace ncnn
-
- #endif // NCNN_VULKAN
-
- #endif // NCNN_GPU_H
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