// Tencent is pleased to support the open source community by making ncnn available. // // Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved. // // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except // in compliance with the License. You may obtain a copy of the License at // // https://opensource.org/licenses/BSD-3-Clause // // Unless required by applicable law or agreed to in writing, software distributed // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See the License for the // specific language governing permissions and limitations under the License. #version 450 #if NCNN_fp16_storage #extension GL_EXT_shader_16bit_storage: require #endif #if NCNN_fp16_arithmetic #extension GL_AMD_gpu_shader_half_float: require #endif layout (constant_id = 0) const int axis = 0; layout (local_size_x_id = 233) in; layout (local_size_y_id = 234) in; layout (local_size_z_id = 235) in; layout (binding = 0) readonly buffer bottom_blob { sfpvec4 bottom_blob_data[]; }; layout (binding = 1) writeonly buffer top_blob { sfpvec4 top_blob_data[]; }; layout (push_constant) uniform parameter { int dims; int w; int h; int c; int cstep; int outdims; int outw; int outh; int outc; int outcstep; int offset; } p; void main() { int gx = int(gl_GlobalInvocationID.x); int gy = int(gl_GlobalInvocationID.y); int gz = int(gl_GlobalInvocationID.z); if (gx >= p.w || gy >= p.h || gz >= p.c) return; if (p.dims == 1) // axis == 0 { int v_offset = gx + p.offset; top_blob_data[v_offset] = bottom_blob_data[gx]; } else if (p.dims == 2 && axis == 0) { int v_offset = (gy + p.offset) * p.outw + gx; top_blob_data[v_offset] = bottom_blob_data[gy * p.w + gx]; } else if (p.dims == 2 && axis == 1) { int v_offset = gy * p.outw + gx + p.offset; top_blob_data[v_offset] = bottom_blob_data[gy * p.w + gx]; } else if (p.dims == 3 && axis == 0) { int v_offset = (gz + p.offset) * p.outcstep + gy * p.outw + gx; top_blob_data[v_offset] = bottom_blob_data[gz * p.cstep + gy * p.w + gx]; } else if (p.dims == 3 && axis == 1) { int v_offset = gz * p.outcstep + (gy + p.offset) * p.outw + gx; top_blob_data[v_offset] = bottom_blob_data[gz * p.cstep + gy * p.w + gx]; } else if (p.dims == 3 && axis == 2) { int v_offset = gz * p.outcstep + gy * p.outw + gx + p.offset; top_blob_data[v_offset] = bottom_blob_data[gz * p.cstep + gy * p.w + gx]; } }