14 Commits (9826f3dbf8969e2174e8dd17482fc3f13aa35db5)

Author SHA1 Message Date
  nihui 9826f3dbf8
shader include vulkan activation, workaround for moltenvk tanh half4 issue (#3711) 4 years ago
  zhiliu6 814f89ef1a
Fuse HardSwish activation into Convolution and InnerProduct (#3233) 4 years ago
  nihui cf3cf83cd3
unified image shader storage type (#2231) 5 years ago
  nihui 164273de61
online pipeline cache (#1792) 5 years ago
  zhiliu6 3bfabf1d6a
Add fused convolution and mish layer support. (#1761) 6 years ago
  nihuini 049a6be998 code style clean 6 years ago
  nihui 62da1228e1
adreno image shader + fp16 + fp16a (#1714) 6 years ago
  nihui 0f7e7bca02
shader shape specialization constant and basic local group size partition (#1523) 6 years ago
  nihui 33b16811ce reimplement sfp afp conversion macro as function style buffer load store, drop lds shader for the moment 6 years ago
  nihui 5042d14d7d define sfpvec8 afpvec8 macro, use modern glsl extension for fp16 arithmetic, fix padding aarch64 build 6 years ago
  nihui 25b9736f82 shader fp16 packed 7 years ago
  nihuini 4b50a97e31 implement vulkan winograd23 7 years ago
  nihui 3e003ffd98 fuse sigmoid 7 years ago
  nihuini 7a8f68aca6 move vulkan code to subdir, new layer interface create_pipeline and destroy_pipeline for post-loading works 7 years ago