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permute shader

tags/20190320
nihuini 7 years ago
parent
commit
bb04055e80
5 changed files with 386 additions and 2 deletions
  1. +159
    -0
      src/layer/permute.cpp
  2. +12
    -0
      src/layer/permute.h
  3. +2
    -2
      src/layer/shader/packing_4to1.comp
  4. +104
    -0
      src/layer/shader/permute.comp
  5. +109
    -0
      src/layer/shader/permute_pack4to1.comp

+ 159
- 0
src/layer/permute.cpp View File

@@ -22,6 +22,12 @@ Permute::Permute()
{
one_blob_only = true;
support_inplace = false;
support_vulkan = true;

#if NCNN_VULKAN
pipeline_permute = 0;
pipeline_permute_pack4to1 = 0;
#endif // NCNN_VULKAN
}

int Permute::load_param(const ParamDict& pd)
@@ -196,4 +202,157 @@ int Permute::forward(const Mat& bottom_blob, Mat& top_blob, const Option& opt) c
return 0;
}

#if NCNN_VULKAN
int Permute::create_pipeline()
{
std::vector<vk_specialization_type> specializations(1);
specializations[0].i = order_type;

pipeline_permute = new Pipeline(vkdev);
pipeline_permute->set_optimal_local_size_xyz();
pipeline_permute->create("permute", specializations, 2, 10);

// pack4
{
pipeline_permute_pack4to1 = new Pipeline(vkdev);
pipeline_permute_pack4to1->set_optimal_local_size_xyz();
pipeline_permute_pack4to1->create("permute_pack4to1", specializations, 2, 10);
}

return 0;
}

int Permute::destroy_pipeline()
{
delete pipeline_permute;
pipeline_permute = 0;

delete pipeline_permute_pack4to1;
pipeline_permute_pack4to1 = 0;

return 0;
}

int Permute::forward(const VkMat& bottom_blob, VkMat& top_blob, VkCompute& cmd, const Option& opt) const
{
int w = bottom_blob.w;
int h = bottom_blob.h;
int channels = bottom_blob.c;
size_t elemsize = bottom_blob.elemsize;
int packing = bottom_blob.packing;

int dims = bottom_blob.dims;

int out_packing = 1;
size_t out_elemsize = elemsize / packing;

if (dims == 2)
{
// order_type
// 0 = w h
// 1 = h w

h = h * packing;

if (order_type == 0)
{
top_blob.create(w, h, out_elemsize, out_packing, opt.blob_vkallocator, opt.staging_vkallocator);
if (top_blob.empty())
return -100;
}
else if (order_type == 1)
{
top_blob.create(h, w, out_elemsize, out_packing, opt.blob_vkallocator, opt.staging_vkallocator);
if (top_blob.empty())
return -100;
}
}
else if (dims == 3)
{
// order_type
// 0 = w h c
// 1 = h w c
// 2 = w c h
// 3 = c w h
// 4 = h c w
// 5 = c h w

channels = channels * packing;

if (order_type == 0)
{
top_blob.create(w, h, channels, out_elemsize, out_packing, opt.blob_vkallocator, opt.staging_vkallocator);
if (top_blob.empty())
return -100;
}
else if (order_type == 1)
{
top_blob.create(h, w, channels, out_elemsize, out_packing, opt.blob_vkallocator, opt.staging_vkallocator);
if (top_blob.empty())
return -100;
}
else if (order_type == 2)
{
top_blob.create(w, channels, h, out_elemsize, out_packing, opt.blob_vkallocator, opt.staging_vkallocator);
if (top_blob.empty())
return -100;
}
else if (order_type == 3)
{
top_blob.create(channels, w, h, out_elemsize, out_packing, opt.blob_vkallocator, opt.staging_vkallocator);
if (top_blob.empty())
return -100;
}
else if (order_type == 4)
{
top_blob.create(h, channels, w, out_elemsize, out_packing, opt.blob_vkallocator, opt.staging_vkallocator);
if (top_blob.empty())
return -100;
}
else if (order_type == 5)
{
top_blob.create(channels, h, w, out_elemsize, out_packing, opt.blob_vkallocator, opt.staging_vkallocator);
if (top_blob.empty())
return -100;
}
}

fprintf(stderr, "%d %d %d\n", top_blob.w, top_blob.h, top_blob.c);

// fprintf(stderr, "Permute::forward %p %p\n", bottom_blob.buffer(), top_blob.buffer());

std::vector<VkMat> bindings(2);
bindings[0] = bottom_blob;
bindings[1] = top_blob;

std::vector<vk_constant_type> constants(10);
constants[0].i = bottom_blob.dims;
constants[1].i = bottom_blob.w;
constants[2].i = bottom_blob.h;
constants[3].i = bottom_blob.c;
constants[4].i = bottom_blob.cstep;
constants[5].i = top_blob.dims;
constants[6].i = top_blob.w;
constants[7].i = top_blob.h;
constants[8].i = top_blob.c;
constants[9].i = top_blob.cstep;

// record
cmd.record_prepare_compute_barrier(bottom_blob);
cmd.record_prepare_compute_barrier(top_blob);

if (packing == 1)
{
cmd.record_pipeline(pipeline_permute, bindings, constants, top_blob);
}

if (packing == 4)
{
cmd.record_pipeline(pipeline_permute_pack4to1, bindings, constants, bottom_blob);
}

return 0;
}
#endif // NCNN_VULKAN

} // namespace ncnn

+ 12
- 0
src/layer/permute.h View File

@@ -28,8 +28,20 @@ public:

virtual int forward(const Mat& bottom_blob, Mat& top_blob, const Option& opt) const;

#if NCNN_VULKAN
virtual int create_pipeline();
virtual int destroy_pipeline();

virtual int forward(const VkMat& bottom_blob, VkMat& top_blob, VkCompute& cmd, const Option& opt) const;
#endif // NCNN_VULKAN

public:
int order_type;

#if NCNN_VULKAN
Pipeline* pipeline_permute;
Pipeline* pipeline_permute_pack4to1;
#endif // NCNN_VULKAN
};

} // namespace ncnn


+ 2
- 2
src/layer/shader/packing_4to1.comp View File

@@ -47,9 +47,9 @@ void main()

ivec4 z4 = ivec4(gz * 4) + ivec4(0, 1, 2, 3);

ivec4 v_offset = z4 * p.cstep + ivec4(gy * p.w + gx);
ivec4 v_offset = z4 * p.outcstep + ivec4(gy * p.outw + gx);

vec4 v = bottom_blob_data[gz * p.outcstep + gy * p.outw + gx];
vec4 v = bottom_blob_data[gz * p.cstep + gy * p.w + gx];

top_blob_data[v_offset.r] = v.r;
top_blob_data[v_offset.g] = v.g;


+ 104
- 0
src/layer/shader/permute.comp View File

@@ -0,0 +1,104 @@
// Tencent is pleased to support the open source community by making ncnn available.
//
// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.

#version 450

layout (constant_id = 0) const int order_type = 0;

layout (local_size_x_id = 233) in;
layout (local_size_y_id = 234) in;
layout (local_size_z_id = 235) in;

layout (binding = 0) readonly buffer bottom_blob { float bottom_blob_data[]; };
layout (binding = 1) writeonly buffer top_blob { float top_blob_data[]; };

layout (push_constant) uniform parameter
{
int dims;
int w;
int h;
int c;
int cstep;

int outdims;
int outw;
int outh;
int outc;
int outcstep;
} p;

void main()
{
int gx = int(gl_GlobalInvocationID.x);
int gy = int(gl_GlobalInvocationID.y);
int gz = int(gl_GlobalInvocationID.z);

if (gx >= p.outw || gy >= p.outh || gz >= p.outc)
return;

int v_offset;

if (p.dims == 2)
{
// order_type
// 0 = w h
// 1 = h w

if (order_type == 0)
{
v_offset = gy * p.w + gx;
}
if (order_type == 1)
{
v_offset = gx * p.w + gy;
}
}
else if (p.dims == 3)
{
// order_type
// 0 = w h c
// 1 = h w c
// 2 = w c h
// 3 = c w h
// 4 = h c w
// 5 = c h w

if (order_type == 0)
{
v_offset = gz * p.cstep + gy * p.w + gx;
}
if (order_type == 1)
{
v_offset = gz * p.cstep + gx * p.w + gy;
}
if (order_type == 2)
{
v_offset = gy * p.cstep + gz * p.w + gx;
}
if (order_type == 3)
{
v_offset = gx * p.cstep + gz * p.w + gy;
}
if (order_type == 4)
{
v_offset = gy * p.cstep + gx * p.w + gz;
}
if (order_type == 5)
{
v_offset = gx * p.cstep + gy * p.w + gz;
}
}

top_blob_data[gz * p.outcstep + gy * p.outw + gx] = bottom_blob_data[v_offset];
}

+ 109
- 0
src/layer/shader/permute_pack4to1.comp View File

@@ -0,0 +1,109 @@
// Tencent is pleased to support the open source community by making ncnn available.
//
// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.

#version 450

layout (constant_id = 0) const int order_type = 0;

layout (local_size_x_id = 233) in;
layout (local_size_y_id = 234) in;
layout (local_size_z_id = 235) in;

layout (binding = 0) readonly buffer bottom_blob { vec4 bottom_blob_data[]; };
layout (binding = 1) writeonly buffer top_blob { float top_blob_data[]; };

layout (push_constant) uniform parameter
{
int dims;
int w;
int h;
int c;
int cstep;

int outdims;
int outw;
int outh;
int outc;
int outcstep;
} p;

void main()
{
int gx = int(gl_GlobalInvocationID.x);
int gy = int(gl_GlobalInvocationID.y);
int gz = int(gl_GlobalInvocationID.z);

if (gx >= p.w || gy >= p.h || gz >= p.c)
return;

ivec4 v_offset;

if (p.dims == 2)
{
// order_type
// 0 = w h
// 1 = h w

if (order_type == 0)
{
v_offset = ivec4((gy * 4) * p.outw + gx) + ivec4(0, 1, 2, 3) * p.outw;
}
if (order_type == 1)
{
v_offset = ivec4(gx * p.outw + gy) + ivec4(0, 1, 2, 3);
}
}
else if (p.dims == 3)
{
// order_type
// 0 = w h c
// 1 = h w c
// 2 = w c h
// 3 = c w h
// 4 = h c w
// 5 = c h w

if (order_type == 0)
{
v_offset = ivec4((gz * 4) * p.outcstep + gy * p.outw + gx) + ivec4(0, 1, 2, 3) * p.outcstep;
}
if (order_type == 1)
{
v_offset = ivec4((gz * 4) * p.outcstep + gx * p.outw + gy) + ivec4(0, 1, 2, 3) * p.outcstep;
}
if (order_type == 2)
{
v_offset = ivec4(gy * p.outcstep + (gz * 4) * p.outw + gx) + ivec4(0, 1, 2, 3) * p.outw;
}
if (order_type == 3)
{
v_offset = ivec4(gy * p.outcstep + gx * p.outw + gz * 4) + ivec4(0, 1, 2, 3);
}
if (order_type == 4)
{
v_offset = ivec4(gx * p.outcstep + (gz * 4) * p.outw + gy) + ivec4(0, 1, 2, 3) * p.outw;
}
if (order_type == 5)
{
v_offset = ivec4(gx * p.outcstep + gy * p.outw + gz * 4) + ivec4(0, 1, 2, 3);
}
}

vec4 v = bottom_blob_data[gz * p.cstep + gy * p.w + gx];

top_blob_data[v_offset.r] = v.r;
top_blob_data[v_offset.g] = v.g;
top_blob_data[v_offset.b] = v.b;
top_blob_data[v_offset.a] = v.a;
}

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